mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-02 04:07:01 -05:00
d639eb4c2b
* Implement LegoPathActor::VTable0x6c * Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * Fix logic / match * Add BETA annotation --------- Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
85 lines
1.4 KiB
C++
85 lines
1.4 KiB
C++
#include "legocarraceactor.h"
|
|
|
|
#include "mxmisc.h"
|
|
#include "mxvariabletable.h"
|
|
|
|
DECOMP_SIZE_ASSERT(LegoCarRaceActor, 0x1a0)
|
|
|
|
// GLOBAL: LEGO1 0x100f7af0
|
|
// STRING: LEGO1 0x100f7ae4
|
|
const char* g_fuel = "FUEL";
|
|
|
|
// STUB: LEGO1 0x100141a0
|
|
MxU32 LegoCarRaceActor::VTable0x90(float, Matrix4&)
|
|
{
|
|
// TODO
|
|
return 0;
|
|
}
|
|
|
|
// STUB: LEGO1 0x1005d650
|
|
MxResult LegoCarRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
|
|
{
|
|
// TODO
|
|
return 0;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10080350
|
|
LegoCarRaceActor::LegoCarRaceActor()
|
|
{
|
|
m_unk0x08 = 1.0f;
|
|
m_unk0x70 = 0.0f;
|
|
m_unk0x0c = 0;
|
|
m_unk0x13c = 0.0f;
|
|
m_unk0x68 = 1.0f;
|
|
m_unk0x1c = 0;
|
|
m_unk0x10 = 0.65f;
|
|
m_unk0x14 = 0.03f;
|
|
m_unk0x18 = 0.6f;
|
|
m_unk0x140 = 0.1f;
|
|
m_unk0x150 = -5.0f;
|
|
m_unk0x148 = 1;
|
|
VariableTable()->SetVariable(g_fuel, "0.8");
|
|
}
|
|
|
|
// STUB: LEGO1 0x10080590
|
|
void LegoCarRaceActor::FUN_10080590()
|
|
{
|
|
}
|
|
|
|
// STUB: LEGO1 0x10080740
|
|
void LegoCarRaceActor::VTable0x1c()
|
|
{
|
|
}
|
|
|
|
// STUB: LEGO1 0x10081830
|
|
MxU32 LegoCarRaceActor::VTable0x6c(
|
|
LegoPathBoundary* p_boundary,
|
|
Vector3& p_v1,
|
|
Vector3& p_v2,
|
|
float p_f1,
|
|
float p_f2,
|
|
Vector3& p_v3
|
|
)
|
|
{
|
|
// TODO
|
|
return 0;
|
|
}
|
|
|
|
// STUB: LEGO1 0x10081d10
|
|
void LegoCarRaceActor::VTable0x70(float p_float)
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10081d20
|
|
void LegoCarRaceActor::VTable0x98()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10081d30
|
|
MxResult LegoCarRaceActor::WaitForAnimation()
|
|
{
|
|
// TODO
|
|
return SUCCESS;
|
|
}
|