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act1
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
act2
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
act3
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
actors
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Implement/match IslePathActor::SpawnPlayer (#884)
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2024-05-04 16:13:05 +02:00 |
audio
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
build
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Start work on building save data (#885)
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2024-05-06 13:15:19 +02:00 |
common
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Implement/match LegoAnimationManager::FUN_10060570 (#886)
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2024-05-07 16:54:06 +02:00 |
control
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
entity
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Start work on building save data (#885)
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2024-05-06 13:15:19 +02:00 |
gasstation
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
hospital
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
infocenter
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
input
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
isle
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
main
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
notify
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
paths
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Implement/match IslePathActor::SpawnPlayer (#884)
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2024-05-04 16:13:05 +02:00 |
pizzeria
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
police
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
race
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
towtrack
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Score class cleanup (#855)
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2024-04-26 16:58:42 +02:00 |
video
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
worlds
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Implement/match IslePathActor::SpawnPlayer (#884)
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2024-05-04 16:13:05 +02:00 |