isle-portable/LEGO1/lego/legoomni/src
2024-05-07 16:54:06 +02:00
..
act1 (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
act2 Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
act3 Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
actors Implement/match IslePathActor::SpawnPlayer (#884) 2024-05-04 16:13:05 +02:00
audio Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
build Start work on building save data (#885) 2024-05-06 13:15:19 +02:00
common Implement/match LegoAnimationManager::FUN_10060570 (#886) 2024-05-07 16:54:06 +02:00
control (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
entity Start work on building save data (#885) 2024-05-06 13:15:19 +02:00
gasstation Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
hospital Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
infocenter Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
input Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
isle Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
main Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
notify Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
paths Implement/match IslePathActor::SpawnPlayer (#884) 2024-05-04 16:13:05 +02:00
pizzeria Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
police Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
race Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
towtrack Score class cleanup (#855) 2024-04-26 16:58:42 +02:00
video Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
worlds Implement/match IslePathActor::SpawnPlayer (#884) 2024-05-04 16:13:05 +02:00