Commit graph

156 commits

Author SHA1 Message Date
Christian Semmler
d3212a0523
Fix repeating sounds in MxWavePresenter (again) (#40)
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* Commit

* Use audio buffer

* Add assert for buffer

* Fix naming
2024-12-18 22:27:29 +01:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access (#36)
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* Use SDL IOStream in for MXIOINFO

* Use SDL IOStream for WDB file

* Use SDL IOStream for LegoStorage

* Update README.md

* Fixes

* Add names to skip.yml

* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
Christian Semmler
aa3a66cd82
Merge remote-tracking branch 'isle/master' 2024-12-16 14:14:14 -07:00
Christian Semmler
cfa3769abf
Use macros for Seek modes (#1235)
* Use macros for `Seek` modes

* Fix syntax

* Use `OF_READ`

* Add names to skip.yml

* Revert "Add names to skip.yml"

This reverts commit 28b6f577dc0c47070064070f4655a15dab3bda25.
2024-12-16 22:13:52 +01:00
Christian Semmler
874714a40d
Fix repeating sounds in MxWavePresenter (#35)
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2024-12-16 00:29:41 +01:00
Christian Semmler
d22c4cd1f2
merge from isle/master
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2024-12-07 10:17:25 -07:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 (#1193) 2024-12-07 17:26:22 +01:00
MS
7ece9cf37b
Fix MxParam casts in Notify functions (#1188)
* First batch

* Second batch
2024-12-03 15:51:03 -07:00
Christian Semmler
5f0575124f
Merge from isle/master
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2024-11-24 08:01:05 -07:00
MS
5e0dc1a160
Beta match progress for flic.cpp (#1162) 2024-11-22 01:07:40 +01:00
Christian Semmler
9f9294694d
Merge remote-tracking branch 'isle/master'
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2024-11-09 10:11:57 -07:00
jonschz
4c0aae720b
Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
* Commit finished code changes

* Add enum data type

* Refactor away GetCurrentArea, SetCurrentArea

* Clean up and add FUN_10024890

* Add `SetPartObjectIdByName()`

* Fix naming error

* Address review comments, part 1

* Address review comments, part 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-01 09:21:15 -07:00
Christian Semmler
bf5379992e
merge from isledecomp/isle 2024-10-26 08:06:31 -07:00
jonschz
b5fee6b240
Complete LegoCarBuildAnimPresenter (#1114)
* Complete `LegoCarBuildAnimPresenter`

* fix CI errors

* Drive-by BETA10 fixes

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-20 14:00:44 -07:00
jonschz
974cd7ce7c
Implement LegoCarBuildAnimPresenter::FUN_10079160() and others (#1111)
* Implement `LegoCarBuildAnimPresenter::FUN_10079160()` and others

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-11 20:21:33 +02:00
Christian Semmler
9397458854
merge from isledecomp/isle
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2024-10-03 12:14:05 -07:00
jonschz
7a6935a165
Progress on LegoCarBuildAnimPresenter (#1103)
* Progress on `LegoCarBuildAnimPresenter`

* Rename argument

* fix copy-paste error

* Address review comments

* Remove obsolete comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-12 21:51:33 +02:00
MS
4a01d15c36
MxStreamListMxDSAction helper functions (#1100)
* MxStreamListMxDSAction Find/FindAndErase

* Beta addrs for other stream lists
2024-09-06 13:13:16 -07:00
MS
97b3dcaa2c
Beta match* MxStreamer (#1099)
* Beta addrs

* Streamer changes

* Typo and comment. One more beta addr

* Rename member to m_controllers
2024-09-05 16:06:40 -07:00
Christian Semmler
318c46b881
merge 2024-09-05 12:09:19 -07:00
MS
73938ac2ab
Beta match MxDSFile (#1098) 2024-09-01 17:08:53 -07:00
MS
2af5f87051
MxTimer touch-up (#1096) 2024-09-01 11:51:33 -07:00
jonschz
1b46859cf6
Implement RaceSkel, add BETA10 annotations (#1088)
* Implement `RaceSkel`, add BETA10 annotations

* fix formatting

* Fix order

* Address some review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-21 22:30:27 +02:00
MS
9555aaba74
Remove USHRT_MAX from ParseExtra functions (#1086) 2024-08-17 08:56:25 -07:00
MS
9ab3954bbb
Minor tweak to MxList template (#1083)
* Beta addrs for MxList and related functions

* MxList DeleteAll and Empty functions
2024-08-11 13:23:39 -07:00
Christian Semmler
5547f47e84
fix merge error
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2024-08-08 13:12:07 -07:00
Christian Semmler
03781da2ed
merge 2024-08-08 13:07:47 -07:00
MS
51d4dead1a
MxSmack::LoadHeader (#1080) 2024-08-07 20:19:12 -07:00
Christian Semmler
be12560248
SDL3 fixes (#31)
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2024-07-28 19:18:01 +02:00
Christian Semmler
49a304d0b9
merge
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2024-07-04 16:09:48 -07:00
MS
14653070cc
Refactor surrounding MxBitmap::GetAdjustedStride (#1057)
* Refactor surrounding MxBitmap::GetAdjustedStride

* Remove this-> from MxDisplaySurface
2024-07-04 09:50:04 -07:00
Christian Semmler
b17762ebe3
merge
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2024-07-02 12:19:13 -07:00
MS
05fa715550
Add MxTrace function (#1054) 2024-07-02 10:46:40 -07:00
Anonymous Maarten
659a54b221
Add support for building x64 executables (#29)
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* d3drm: store LPVOID data instead of DWORD

* m_extraCharacterId is an integer, not a pointer

* cmake: look for iniparser using config file first, then try our custom module file

Our custom module file is still useful.
My linux distro does not package the cmake files.

* x86's stdcall becomes MS's x64 calling canvention

* Fix 64-bit mxdsbuffer pointer arithmetic

* Casting from void* to a smaller-sized integer needs an intermediate equally-sized integer

* Don't cast address to scalar (this is fishy)

* Add mingw64 build to the ci matrix

* Ignore -Wdiscarded-qualifiers warning with const vtables

* Ignore different 'const' qualifiers with MSVC

* Create d3dxof import library for MSVC

* DESCRIPTION in .def file(s) is deprecated

* Assume mmx is supported on x64, require a test for x86 and disabled on other archs

* 32- and 64-bit LEGO1.dll export different symbol names

* Introduce d3drm_guid containing the guids of d3drm

* Disable __wine_dbg_cdecl

* Include d3drm directory with EXCLUDE_FROM_ALL

* lego1 leaks d3drm headers

* Add dxfile.h

* Add 64-bit MSVC to the build matrix

* cmake: using ISLE_USE_DX5 means going all-in

* Load d3dxof.dll dynamically

* cmake: don't emit a warning about bitness anymore
2024-06-25 18:47:43 -07:00
Anonymous Maarten
554a679dc0 Merge commit '8113a17167e92133f5a0793967bf1e485dafd07a' into new-isle-decomp 2024-06-25 20:22:08 +02:00
Anonymous Maarten
ec19d5edb0 Fix mingw build + copy d3drm from wine (#25)
* Fix engineConfig declaration crossing jump

This fixes the following error:
```
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp: In member function 'virtual MxResult MxSoundManager::Create(MxU32, MxBool)':
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:119:1: error: jump to label 'done'
  119 | done:
      | ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:78:22: note:   from here
   78 |                 goto done;
      |                      ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:84:26: note:   crosses initialization of 'ma_engine_config engineConfig'
   84 |         ma_engine_config engineConfig = ma_engine_config_init();
      |                          ^~~~~~~~~~~~
```

* Fix 'invalid conversion from 'SDL_FunctionPointer' {aka 'void (*)()'} to 'void*'

* /SAFESEH:NO is a VC thing

* SDL3 is still instable

* Cannot forward declare and use enum

* Remove MusicManager from public LEGO1.DLL interface

* Copy d3d from wine git 6c5d17af07a318d754c0c21023b2d162a0d3725d

* Build d3drm-wine with 32-bit mingw

* cmake: move 3rd party targets to cmake script in 3rdparty directory

* cmake: bump minimum required CMake version to 3.25 to allow adding a subproject with SYSTEM automatically applied

An alternative would be to use SYSTEM in target_include_directories in the 3rd party cmake script.

* Add a minimal Findiniparser.cmake (not all distributions carry the upstream iniparser-config.cmake files)

* Add wine's d3drm headers

* cmake: merge ISLE_USE_DX5_LIBS into ISLE_USE_DX5

* cmake: Build all shared libraries in the binary output directory (to avoid PATH issues)

* ci: enable msys2 mingw32 build

* Disable clang-tidy on d3drm wine

* Thread functions must have SDLCALL call convention

* cmake: disable clang-tidy for miniaudio and libsmacker as well

* Hopefully fix c++ format and skip ncc naming violation

* clang-format violations keep up popping out of nowhere

* No need for lego/legoomni/include

* ncc: define SDLCALL as empty instead
2024-06-25 20:02:58 +02:00
Christian Semmler
806afaa210 Replace DirectSound with miniaudio (#21)
* Add miniaudio

* WIP

* static const

* Fix missing looping

* Fix volume

* Implement 3D sound, WIP

* Remove unused WinMM code

* Update README.md

* Fixes

* Fix naming

* Fix naming

* disable ma threading

* Invert Z axis for OpenGL system

* Update comment

* Set rolloff

* Fix minimize/maximize suspension

* Rename function

* SDL3: changed macro name
2024-06-25 20:02:58 +02:00
Anonymous Maarten
d537d69d13 Merge commit 'd869d565c282b89bffefd8b298048dfbbbc7808b' into new-isle-portable 2024-06-25 20:02:43 +02:00
Anonymous Maarten
974cb8e6d3 Merge commit 'c22c6f337960f0c4c2f1170e857417926cbeeb0f' into new-isle-portable 2024-06-25 20:00:25 +02:00
Christian Semmler
71559309a9 Rename InitPresenters to Create, remove this keyword (#1000) (#20) 2024-06-25 19:57:18 +02:00
Anonymous Maarten
3d59615274 Merge commit 'ba378eb22442d71fe4f23a5c818cdfad16d3b16d' into new-isle-decomp 2024-06-25 19:57:16 +02:00
Anonymous Maarten
8d5bfb40d9 Merge commit '828b35e9d22c7a17f7af4906049b56e0b1f4c789' into new-isle-decomp 2024-06-25 19:55:43 +02:00
Christian Semmler
880ae98f0b Remove dependency on dinput, use SDL keyboard state for navigation (#14)
* WIP

* Use SDL kb state for navigational keys

* Remove linking against dinput
2024-06-25 19:51:12 +02:00
Christian Semmler
dda6778665 Replace Windows registry with .ini file (#10)
* Replace Windows registry with .ini file

* Update README.md

* Update CMakeLists.txt

* comment

* set CMake policy

* Try this

* Try this

* Adjust comments
2024-06-25 19:51:12 +02:00
Christian Semmler
21502ecf18 Replace Windows threads with SDL threads (#8)
* Replace Windows threads with SDL threads

* Wait for thread in dtor
2024-06-25 19:51:12 +02:00
Christian Semmler
641ae70ab9 Replace Windows CriticalSection with SDL Mutex (#7)
* Replace Windows CriticalSection with SDL Mutex

* Update README.md
2024-06-25 19:51:12 +02:00
Christian Semmler
6f2481e8d6 Use USHRT_MAX instead of MAXWORD (#975) (#6) 2024-06-25 19:51:12 +02:00
Anonymous Maarten
fc76114a36 Merge commit '76435d803f768be8da9821d72b98306a4b043ad2' into new-isle-decomp 2024-06-25 19:51:12 +02:00
Christian Semmler
6f1aebbb02 Add SDL3 and replace Windows semaphores (#4)
* Add SDL3 and replace Windows semaphores

* Try this

* Change for now
2024-06-25 19:50:27 +02:00
Anonymous Maarten
94081312c3 Merge commit 'ac41854149776a30b7acaa89808cee0a7cad7380' into new-isle-decomp 2024-06-25 19:50:27 +02:00