* cmake: copy DLL dependencies to output path
This also copies SDL3.dll from an external path when using system
dependencies.
* Only include <SDL3/SDL.h>
* isle: parse cli argument (--ini for custom ini path)
* Use SDL_CreateWIndowWithProperties to create SDL window
Less branching => Clearer code
* Log mxdirectx failure using SDL_Log + E_NOINTERFACE
* Fix d3drm32.def for msvc
* Define D3DRM_WINE when using d3drm from wine
* Ignore failed assertions from d3drm unimplemented functions
* inparser will/should create libiniparser.lib for static libraries and iniparser.lib for a shared library
* d3drm: store LPVOID data instead of DWORD
* m_extraCharacterId is an integer, not a pointer
* cmake: look for iniparser using config file first, then try our custom module file
Our custom module file is still useful.
My linux distro does not package the cmake files.
* x86's stdcall becomes MS's x64 calling canvention
* Fix 64-bit mxdsbuffer pointer arithmetic
* Casting from void* to a smaller-sized integer needs an intermediate equally-sized integer
* Don't cast address to scalar (this is fishy)
* Add mingw64 build to the ci matrix
* Ignore -Wdiscarded-qualifiers warning with const vtables
* Ignore different 'const' qualifiers with MSVC
* Create d3dxof import library for MSVC
* DESCRIPTION in .def file(s) is deprecated
* Assume mmx is supported on x64, require a test for x86 and disabled on other archs
* 32- and 64-bit LEGO1.dll export different symbol names
* Introduce d3drm_guid containing the guids of d3drm
* Disable __wine_dbg_cdecl
* Include d3drm directory with EXCLUDE_FROM_ALL
* lego1 leaks d3drm headers
* Add dxfile.h
* Add 64-bit MSVC to the build matrix
* cmake: using ISLE_USE_DX5 means going all-in
* Load d3dxof.dll dynamically
* cmake: don't emit a warning about bitness anymore
* Fix engineConfig declaration crossing jump
This fixes the following error:
```
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp: In member function 'virtual MxResult MxSoundManager::Create(MxU32, MxBool)':
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:119:1: error: jump to label 'done'
119 | done:
| ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:78:22: note: from here
78 | goto done;
| ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:84:26: note: crosses initialization of 'ma_engine_config engineConfig'
84 | ma_engine_config engineConfig = ma_engine_config_init();
| ^~~~~~~~~~~~
```
* Fix 'invalid conversion from 'SDL_FunctionPointer' {aka 'void (*)()'} to 'void*'
* /SAFESEH:NO is a VC thing
* SDL3 is still instable
* Cannot forward declare and use enum
* Remove MusicManager from public LEGO1.DLL interface
* Copy d3d from wine git 6c5d17af07a318d754c0c21023b2d162a0d3725d
* Build d3drm-wine with 32-bit mingw
* cmake: move 3rd party targets to cmake script in 3rdparty directory
* cmake: bump minimum required CMake version to 3.25 to allow adding a subproject with SYSTEM automatically applied
An alternative would be to use SYSTEM in target_include_directories in the 3rd party cmake script.
* Add a minimal Findiniparser.cmake (not all distributions carry the upstream iniparser-config.cmake files)
* Add wine's d3drm headers
* cmake: merge ISLE_USE_DX5_LIBS into ISLE_USE_DX5
* cmake: Build all shared libraries in the binary output directory (to avoid PATH issues)
* ci: enable msys2 mingw32 build
* Disable clang-tidy on d3drm wine
* Thread functions must have SDLCALL call convention
* cmake: disable clang-tidy for miniaudio and libsmacker as well
* Hopefully fix c++ format and skip ncc naming violation
* clang-format violations keep up popping out of nowhere
* No need for lego/legoomni/include
* ncc: define SDLCALL as empty instead
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* cmake: use imported targets for 3rd party libs
* Fix casing of skateboard.h include
* cmake: tglrl realtime viewmanager mxgeometry
* cmake: spin off some source in static libraries
* dx5 for everyone
* ci: bump actions/checkout to v4
* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols
* add misc library
* Add omni library
* Return of the .def's
* Remove COMPAT_CONST in MxVideoParam::MxVideoParam
* Run clang-format
* move LEGO1/realtime/realtimeview.cpp to realtime lib
* Add 3dmanager library
* Rename .def files
* Remove incorrect deps to Omni
* Remove DLL expor decls
* Remove unnecessary library dep from ROI
* Remove COMPAT_CONST
* Move 3dmanager lib before Omni
* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)
* viewmanager has a dependency on realtime + fix mingw's def
* Remove Smacker::Smacker from lego1 link libraries
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Use COMPAT_MODE macro to fix errors with mingw gcc 12.2
* MxOmni::m_timerRunning is a MxBool
* MxDirect3D::m_unk0x88c is a MxBool
* MxBackgroundAudioManager::m_unk0x13c is a MxS32
* Fix warning: deleting 'void*' is undefined [-Wdelete-incomplete]
* Fix inline function 'void TglImpl::RendererImpl::Destroy()' used but never defined
* Fix warning: inline function 'MxStreamerSubClass1::MxStreamerSubClass1(undefined4)' used but never defined
* Use `FALSE` for m_timerRunning
* Format
* Format
* Remove comment
* Limit scope for variables in compat mode
* clang-format
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages
* String constants annotated with STRING
* fix variable name
* Should compare LIBRARY markers
* Open discussion
* Move annotations of header-implemented functions back to `.h` files
* Adjust `README.md`
* Relocate annotation
* linter
* Comment markers in headers only, rename script, update github actions
* type hint compat
* Rename github action, better argparse for linter
* Type hints, working test for byname ignore
* Move annotation
* CI rename and enable warnfail, enforce mode always on
* Two step linting
* or one step
* continue on error
* two jobs instead
* Fixes
---------
Co-authored-by: disinvite <disinvite@users.noreply.github.com>
* Adjustments to "decomp" language
* Fix a comment
* Fix accidental clang-formatting
* Fix order
* Fix order
* Remove junk
* Fix OFFSET
* Adjustments based on new suggestions
* Annotate globals
* Globals in ISLE
* More globals
* Merge from parser2 branch
* Allow prepending space for exact marker match
* To eliminate noise, require the 0x prefix on offset for marker match
* fix test from previous
* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise
* FUNCTION to SYNTHETIC where needed
* Missed marker conversion on SetAtomId
* pylint cleanup, remove unused code
* Fix unexpected function end, add more unit tests
* Be more strict about synthetic name syntax
* Revert "Missed marker conversion on SetAtomId"
This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.
* Revert "FUNCTION to SYNTHETIC where needed"
This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.
* Implicit lookup by name for functions
* Fix VTABLE SYNTHETIC and other decomp markers
* Get vtable class name
* Vtable marker should identify struct
* No colon for SIZE comment
* Update README.md
* Update README.md
* Update CONTRIBUTING.md
* Update README.md
* Update README.md
* Update CONTRIBUTING.md
* Update README.md
* Update CONTRIBUTING.md
* Fix destructor/annotation
* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Update README.md
---------
Co-authored-by: disinvite <disinvite@users.noreply.github.com>