jonschz
|
ace2a9f047
|
Add g_copDest (#1229)
* Implement `AddCop` and `g_copDest`
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-12-15 05:50:52 -07:00 |
|
Christian Semmler
|
2d74f14de0
|
Implement/match Act3::FUN_10072ad0 (#1228)
* Implement `Act3::FUN_10072ad0`
* Improve match
* Improve match
* Match
|
2024-12-14 14:30:21 -07:00 |
|
Christian Semmler
|
67b4553eaa
|
Implement/match LegoPathController::FUN_1004a380 (#1226)
|
2024-12-14 20:02:48 +01:00 |
|
jonschz
|
57aa5a9f8a
|
Refactor legoracers.h and legoracers.cpp (#1224)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-12-14 07:03:19 -07:00 |
|
jonschz
|
5a6415e0cf
|
Implement/match Act2Actor::FUN_10019b90 (#1222)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-12-13 16:19:55 -07:00 |
|
Christian Semmler
|
1aeb458be1
|
Implement/match Act3Ammo::Animate (#1221)
* Implement/match `Act3Ammo::Animate`
* Match
* Rename
* Rename
* Rename
|
2024-12-13 22:56:26 +01:00 |
|
Christian Semmler
|
6da2faa48c
|
Refactor actor states, define enum (#1220)
* Refactor actor states, define enum
* Revert
* Rename `UpdateState` to `Animate`
|
2024-12-13 20:30:50 +01:00 |
|
Christian Semmler
|
ce3f71ea0f
|
Rename LegoPathActor::VTable0x70 to UpdateState (#1219)
|
2024-12-13 19:20:03 +01:00 |
|
Christian Semmler
|
263d7d1e4f
|
Implement/match Act3::GoodEnding (#1218)
|
2024-12-13 18:49:45 +01:00 |
|
Christian Semmler
|
de7bc813ca
|
Implement/match LegoAct2::BadEnding (#1217)
* Implement/match `LegoAct2::BadEnding`
* Name some vars
|
2024-12-13 17:26:06 +01:00 |
|
jonschz
|
054f56fd9f
|
Implement Act2Actor::FUN_10019700 (#1215)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-12-12 17:54:51 -07:00 |
|
Christian Semmler
|
1bfeebd004
|
Implement most of LegoJetski , refactor (#1214)
* Implement most of `LegoJetski`, refactor
* Fix
|
2024-12-12 21:17:25 +01:00 |
|
Christian Semmler
|
894034f9cf
|
Implement/match WriteDefaultTexture (#1213)
|
2024-12-12 19:02:14 +01:00 |
|
Christian Semmler
|
aceba71fbb
|
Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor`
* Fixes
* Fixes
* Fixes
* Add `Act3Cop::VTable0x9c`
* Fix
|
2024-12-12 17:10:44 +01:00 |
|
Christian Semmler
|
fe57a94416
|
Implement/match Act3Brickster::ParseAction (#1211)
|
2024-12-12 16:06:15 +01:00 |
|
Christian Semmler
|
598d6dd10c
|
Refactor act 3 actors into act3actors.cpp (#1210)
|
2024-12-12 15:14:46 +01:00 |
|
MS
|
c05ff6ff4a
|
Act3Cop::VTable0x94 and related (#1209)
* Act3Cop::VTable0x94 and related
* No need to include
* Cast LegoWorld* to Act3*
|
2024-12-11 22:20:21 +01:00 |
|
Christian Semmler
|
ac19539d0f
|
Implement/match Act3Shark functions (#1208)
* Implement/match `Act3Shark` functions
* Naming
|
2024-12-11 21:13:34 +01:00 |
|
Christian Semmler
|
a2b2b5d734
|
Implement/match Act3Ammo::FUN_10053b40 (#1207)
* Implement/match Act3Ammo::FUN_10053b40
* Add Act3Ammo::Remove
|
2024-12-11 20:52:53 +01:00 |
|
MS
|
6d9fa3ed7f
|
Act3List Insert() and Clear() (#1206)
* Act3List Insert() and Clear()
* Fix Act3ListElement constructors
|
2024-12-11 18:01:55 +01:00 |
|
Christian Semmler
|
adc83dc76e
|
Implement/match Act3Ammo::Create , Act3Ammo::FUN_10053cb0 , Act3Ammo::FUN_10053d30 (#1205)
* Implement/match Act3Ammo::Create
* Fix BETA addr
* Move
* Move
* Remove header
* Add missing header
|
2024-12-10 22:35:59 +01:00 |
|
Christian Semmler
|
c2ee761f81
|
Implement/match Act3::ShootPizza and Act3::ShootDonut (#1203)
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`
* Match Helicopter::HandleControl
* Rename
* Adjust total function count
* Rename
|
2024-12-09 23:41:51 +01:00 |
|
jonschz
|
07def56326
|
Implement Act2Actor::VTable0x70 (#1201)
* Implement draft of `Act2Actor::VTable0x70`
* Fix CI errors
* Implement `Act2Actor::FUN_100199f0`
* WIP: cleanup
* Address review comments
* Run formatter
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-12-09 22:05:08 +01:00 |
|
jonschz
|
ada44a30e8
|
Fix name ambiguities (#1202)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-12-09 06:57:45 -07:00 |
|
Christian Semmler
|
d9b9178d27
|
Implement/match Act3::Notify (#1200)
* Implement/match Act3::Notify
* Fix typo
|
2024-12-08 20:52:32 +01:00 |
|
Christian Semmler
|
564fb7f7c0
|
Implement/match Act3::Enable (#1198)
* Implement Act3::Enable
* Match
* Change back to private
* Remove unused function
|
2024-12-08 19:39:03 +01:00 |
|
Christian Semmler
|
1aff40dd94
|
Implement/match several functions in Act3 , refactor (#1197)
* Implement/match several functions in Act3, refactor
* Fix naming
* Rename
* Add comment
* Add annotation
* Add BETA assert
|
2024-12-08 18:00:57 +01:00 |
|
Christian Semmler
|
97fb6e4f15
|
Add Act3Ammo , match Act3::Act3 (#1196)
* Implement `Act3Ammo`, match `Act3::Act3`
* Move
* Fix match
|
2024-12-07 11:57:59 -07:00 |
|
Christian Semmler
|
5be00e1799
|
Implement/match LegoPathCtrlEdge::FUN_10048c40 (#1195)
* Implement/match LegoPathCtrlEdge::FUN_10048c40
* Improve matches
|
2024-12-07 17:58:51 +01:00 |
|
Christian Semmler
|
4d8098a6c2
|
Implement LegoPathController::FUN_10048310 (#1192)
* WIP
* Rename
* Fix
* More WIP
* WIP
* WIP
* Fix
* Annotations
* Add more annotations, improve match
* Raise max functions
|
2024-12-06 20:50:40 +01:00 |
|
MS
|
6ca54824e6
|
Rename c_notificationDrag* enum (#1191)
* Improve functions with drag notifications
* Rename drag notifications
* A couple more addrs
|
2024-12-04 16:19:48 -07:00 |
|
Christian Semmler
|
8dd7bc63be
|
Implement/match LegoAct2::SpawnBricks (#1189)
* Implement/match LegoAct2::SpawnBricks
* Name brick vars
* Add LegoAct2::FUN_10051fa0
* Add LegoAct2::FUN_100521f0
|
2024-12-04 23:11:16 +01:00 |
|
Christian Semmler
|
5693b1a266
|
Implement/match LegoAct2::HandlePathStruct (#1187)
* Implement/match `LegoAct2::HandlePathStruct`
* Add Act2Brick::FUN_1007a670
* Add Act2Brick::Create
* Name variable
* Add stdio.h
|
2024-12-03 21:31:24 +01:00 |
|
Christian Semmler
|
aaf5e1ddc7
|
Implement/match LegoAct2::ReadyWorld (#1185)
|
2024-12-02 19:44:42 +01:00 |
|
Christian Semmler
|
a0a114135a
|
Implement/match LegoAct2::HandleEndAction and related (#1184)
* Implement/match LegoAct2::HandleEndAction
* Reorder
|
2024-12-02 18:58:08 +01:00 |
|
jonschz
|
8b9f6f1007
|
Implement more functions in Act2Actor (#1183)
* Implement `Act2Actor::VTable0xa0`
* Implement `Act2Actor::FUN_10019520()`
* Implement/match `Act2Actor::FUN_100192a0()`
* Fix clang32 issue
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-12-01 10:21:59 -07:00 |
|
jonschz
|
f066e2ee2e
|
Implement Act2Actor::Act2Actor() , add BETA10 references (#1182)
* Implement `Act2Actor::Act2Actor()`, add structure and BETA10
* Add LegoAnimActor BETA10 annotations
* Improve LegoAnimActor BETA10 match
* More BETA10 annotations
* Address review comment
* Disable annotation so the CI passes
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-11-30 14:35:07 -07:00 |
|
Mikhail
|
cc682173eb
|
Implement functions in Act3Actor (#1180)
* Implement Act3Actor
* Minor consistency adjustments
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
|
2024-11-30 17:57:44 +01:00 |
|
Christian Semmler
|
f56ffddfdc
|
Update legoact2.h
|
2024-11-29 23:22:53 +01:00 |
|
Christian Semmler
|
e8e457f01a
|
Implement/match LegoAct2::Enable (#1178)
|
2024-11-29 22:32:40 +01:00 |
|
jonschz
|
362551e279
|
Clean up unused annotations to reduce errors (#1177)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-11-29 22:31:37 +01:00 |
|
Christian Semmler
|
c9a2a7203b
|
Implement/match LegoAct2::HandleTransitionEnd (#1176)
|
2024-11-29 21:24:14 +01:00 |
|
Christian Semmler
|
a17b3168e9
|
Implement/match LegoAct2::Notify (#1175)
* Implement LegoAct2::Notify
* Fix naming
* Remove unnecessary actions/ prefix in includes
|
2024-11-29 21:11:29 +01:00 |
|
jonschz
|
29a0ae8f07
|
Implement/match LegoAct2::FUN_10052560() (#1174)
* Implement/match `LegoAct2::FUN_10052560()`
* Fix formatting
* Fix linter errors
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-11-29 21:04:50 +01:00 |
|
Christian Semmler
|
d6796ad86a
|
Implement remaining LegoGameState functions (#1172)
* Implement remaining LegoGameState functions
* Naming fixes
* Fix naming
|
2024-11-27 23:42:05 +01:00 |
|
jonschz
|
106647e5af
|
Implement new functions in LegoAnimManager (#1170)
* Implement new functions in LegoAnimManager
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-11-27 18:13:37 +01:00 |
|
jonschz
|
83b85f26a7
|
Implement LegoAct2::Tickle() and others (#1168)
* Implement `LegoAct2::Tickle()` and others
* Fix decomplint errors
* Minor cleanup
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-11-25 23:24:46 +01:00 |
|
Christian Semmler
|
b9a1da6a7a
|
Implement/match Act2Brick (#1169)
* Implement/match Act2Brick
* Rename functions
* Naming
|
2024-11-25 22:08:57 +01:00 |
|
jonschz
|
0aa5e010ae
|
Implement CarRace (#1165)
* Implement `CarRace`
* Improve `CarRace::Create`
* Fix arrays
* Clean up array
* Fix CI errors
* Implement `LegoRaceCar::FUN_10012e00()`
* Implement `Doors::VTable0xcc`
* Address review comments, part 1
* Address review comments, part 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
|
2024-11-23 12:33:15 -07:00 |
|
Christian Semmler
|
e56ac9ab55
|
Implement/match LegoBuildingManager::FUN_10030630 (#1164)
|
2024-11-22 23:08:23 +01:00 |
|