Christian Semmler
91ae26589a
Remove TODO
2024-04-11 07:36:55 -04:00
Nathan M Gilbert
ada83989b1
Implement LegoPathActor::VTable0x88 ( #787 )
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* Implement LegoPathActor::VTable0x88
* Implement FUN_1002ddc0
* Fixes and match
* refac
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
Nathan M Gilbert
507cd0cff4
Refactor/Implement/Match LegoEdge ( #786 )
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* Refactor/Implement/Match LegoEdge
* Reorder annotation
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-09 11:25:24 +02:00
Christian Semmler
5cf04bc3c3
Implement/match LegoActor::ParseAction ( #785 )
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* Implement/match LegoActor::ParseAction
* Add call to parent
2024-04-08 14:23:31 +02:00
Christian Semmler
cf18aa8072
Match LegoExtraActor::FUN_1002aae0
2024-04-08 04:18:55 -04:00
Christian Semmler
1bfe47357b
Refactor LegoActorStruct into unknown class in misc lib ( #782 )
2024-04-07 14:36:58 +02:00
Nathan M Gilbert
b394770864
Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 ( #781 )
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* Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140
* Match functions, fixes
* fixes
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-07 14:03:21 +02:00
Christian Semmler
17680522c2
Use proper boolean constant
2024-04-06 15:32:02 -04:00
Christian Semmler
458d4b0988
Use button constant for modifier
2024-04-06 15:30:32 -04:00
Christian Semmler
4b4f2f321c
Implement/match LegoInputManager::FUN_1005cdf0 ( #780 )
2024-04-06 21:16:35 +02:00
Christian Semmler
f30ed0212b
Implement/match LegoEntity::Notify ( #778 )
2024-04-06 19:59:38 +02:00
Joshua Peisach
fc91da8666
More gasstation functions ( #776 )
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* More gasstation functions
* Match GasStation::HandleClick
* Match GasStation::Tickle
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 19:07:57 +02:00
Christian Semmler
b309982219
Implement/match ViewManager::Pick ( #777 )
2024-04-06 19:03:39 +02:00
Christian Semmler
4795eac37c
Implement LegoCharacterManager::FUN_10083db0 ( #775 )
2024-04-06 18:11:13 +02:00
Christian Semmler
3bafe2d3a4
Implement/match LegoCharacterManager::FUN_10083f10 ( #774 )
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* Implement LegoCharacterManager::FUN_10083f10
* style
* Match
* Fix naming
2024-04-06 17:46:40 +02:00
Christian Semmler
75dc04f40a
Implement/match LegoCharacterManager::FUN_10084cf0 ( #773 )
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* Implement/match LegoCharacterManager::FUN_10084cf0
* Compat mode for iterator
2024-04-06 14:08:38 +02:00
Joshua Peisach
4e74747451
GasStation::ReadyWorld ( #765 )
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* Start GasStation::ReadyWorld
* fixes (up to 69.43%)
* what is this file and how did it get here
* don't hardcode (likely) action id
* Match FUN_10005590 (non-inlined version of PlayAction?)
* fixes (75.07%)
* Fixes (77.87%)
* style
* fix
* style
* style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 13:48:09 +02:00
Nathan M Gilbert
14cb3e621a
Implement/Match LegoPathActor ctor ( #772 )
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* Implement/Match LegoPathActor ctor
* style
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 12:49:22 +02:00
Nathan M Gilbert
6450774aa7
Implement/Match LegoExtraActor::VTable0xc4 ( #771 )
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* Implement/Match LegoExtraActor::VTable0xc4
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-05 17:20:30 +02:00
Christian Semmler
c9ce9b56bb
Implement/match LegoCharacterManager::FUN_10084ec0 ( #770 )
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* Implement LegoCharacterManager::FUN_10084ec0
* Match
* Match CreateROI
* Match
* Improve match
2024-04-05 15:57:20 +02:00
Nathan M Gilbert
32f1621ec7
Implement LegoExtraActor::VTable0x70 ( #769 )
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* Implement LegoExtraActor::VTable0x70
* whitespace
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-05 12:56:31 +02:00
Nathan M Gilbert
a8eebe454e
Implement/match LegoExtraActor:: WaitForAnimation, Restart ( #768 )
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* Implement/match LegoExtraActor:: WaitForAnimation, Restart
* whitespace
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-04 12:26:03 +02:00
MS
ce134e79ef
Use reference on MxDSObject Deserialize calls ( #767 )
2024-04-03 12:06:53 -04:00
Christian Semmler
8225a38a01
Implement/match LegoCharacterManager::FUN_10085870 ( #764 )
2024-04-02 14:04:17 +02:00
Christian Semmler
60388c8c5d
Implement/match LegoCharacterManager::FUN_10085210 ( #763 )
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* Implement/match LegoCharacterManager::FUN_10085210
* Update params
* Update param names
* param to bool
* Update var names based on beta
2024-03-31 16:05:38 +02:00
Nathan M Gilbert
a956b19ac6
Fix some names ( #762 )
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* Fix some names
* reorder unit in CMake
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-31 15:09:51 +02:00
Nathan M Gilbert
3839b3278c
Implement/match LegoExtraActor::VTable0x94 ( #759 )
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* Implement/match LegoExtraActor::VTable0x94
* attempt to fix gcc
* WIP fixes
* Match
* Match
* Match
* add TODO
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-30 12:18:15 -04:00
Christian Semmler
749f0fa750
Remove explicit operator= definition from Mx3DPointFloat ( #760 )
2024-03-30 14:44:20 +01:00
Christian Semmler
ed9e9efdab
Implement/match LegoBackgroundColor::SetLightColor and related ( #758 )
2024-03-29 21:50:00 +01:00
Christian Semmler
369f3fba22
Implement SetLightPosition and related ( #757 )
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* Implement SetLightPosition and related
* Update p name
* style
2024-03-29 21:42:39 +01:00
MS
f447397eef
Fix loop in LegoROI::ColorAliasLookup ( #756 )
2024-03-29 19:47:46 +01:00
Christian Semmler
3878f79847
Implement/match LegoCharacterData::GetData and FUN_10085140 ( #755 )
2024-03-29 19:34:50 +01:00
Joshua Peisach
92357d77e1
Most entities with VTable0x50 function overrides ( #752 )
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* BeachHouseEntity::VTable0x50
* GasStationEntity::VTable0x50
* RaceStandsEntity::VTable0x50
* Run clang-format
* Fix use of NULL
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-29 19:11:48 +01:00
Joshua Peisach
87f633af54
InfoCenterEntity::VTable0x50 implementation ( #725 )
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* Start InfoCenterEntity::VTable0x50 implementation
* Fully implement InfoCenterEntity::VTable0x50
* Fix function name typo
* match
* fix style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-29 19:09:53 +01:00
Ramen2X
2c57e33ce5
implement/match LegoAnimationManager::DeleteAnimations() ( #753 )
2024-03-29 14:09:46 -04:00
Christian Semmler
ed1a25a636
Implement/match LegoCharacterManager GetActor/Exists, fix loops ( #750 )
2024-03-29 13:30:46 -04:00
Christian Semmler
e260a407ba
Implement/match LegoCharacterManager::GetRefCount ( #749 )
2024-03-29 13:30:31 -04:00
Ramen2X
7431d9d650
implement/match LegoAnimationManager::FindVehicle() ( #748 )
2024-03-29 11:50:16 -04:00
Christian Semmler
bfc2b76a61
Implement/match LegoCharacterManager::FUN_100832a0 ( #747 )
2024-03-29 15:41:12 +01:00
Ramen2X
5e10e01014
implement/match ReadNamedTexture() ( #745 )
2024-03-28 17:03:51 -04:00
MS
e4570b520b
Define g_characters ( #743 )
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* Define g_characters
* Update with known struct types
2024-03-28 19:15:39 +01:00
Ramen2X
f157f01f71
implement/match UpdateLightPosition() ( #744 )
2024-03-28 10:27:44 -04:00
Nathan M Gilbert
13d994a1ee
Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0 ( #742 )
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* Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0
* Match LegoExtraActor::FUN_1002aae0
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-28 14:19:32 +01:00
Ramen2X
97ebb22c42
implement/match FUN_1003ef60() ( #740 )
2024-03-27 15:46:03 -04:00
Nathan M Gilbert
38cfad8b17
Implement LegoExtraActor::VTable0x90 ( #739 )
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* Implement LegoExtraActor::VTable0x90
* Improve LegoExtraActor::VTable0x90
* Match
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-27 20:38:13 +01:00
Ramen2X
1cf60ccda6
implement/match HospitalEntity::VTable0x50() ( #738 )
2024-03-27 12:12:20 -04:00
Nathan M Gilbert
483b3a5ab7
ExtraActor ctor/dtor ( #737 )
2024-03-27 16:53:38 +01:00
Nathan M Gilbert
32bc6c4264
Implement ExtraActor vftable and passthrough methods ( #735 )
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* Implement ExtraActor vftable and passthrough methods
* Remove unused param names
2024-03-26 19:24:01 -04:00
Ramen2X
4e9dbfe331
implement HospitalState::VTable0x1c() ( #734 )
2024-03-26 18:25:41 -04:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ( #730 )
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* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00