Christian Semmler
3b7e60bdc0
merge from isle/master
2024-12-15 11:59:19 -07:00
Christian Semmler
1b4142c6a9
Implement/match Write
functions in LegoAnim
class ( #1232 )
...
* Implement/match `LegoAnim::Write`
* Implement remaining Write functions
* Bump total function count
2024-12-15 18:15:10 +01:00
Christian Semmler
47c0e1a037
merge from isle/master
2024-12-15 08:24:45 -07:00
jonschz
97ff27af9e
Implement/match LegoPlantManager::FUN_10026410
( #1223 )
...
* Implement/match `LegoPlantManager::FUN_10026410`
* Full match on LEGO1 and BETA10
* Improve `LegoBuildingManager::FUN_10030630`
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-14 16:35:08 +01:00
jonschz
054f56fd9f
Implement Act2Actor::FUN_10019700
( #1215 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
894034f9cf
Implement/match WriteDefaultTexture
( #1213 )
2024-12-12 19:02:14 +01:00
jonschz
07def56326
Implement Act2Actor::VTable0x70
( #1201 )
...
* Implement draft of `Act2Actor::VTable0x70`
* Fix CI errors
* Implement `Act2Actor::FUN_100199f0`
* WIP: cleanup
* Address review comments
* Run formatter
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 22:05:08 +01:00
Christian Semmler
d22c4cd1f2
merge from isle/master
Build / Current msys2 mingw32 (push) Has been cancelled
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2024-12-07 10:17:25 -07:00
Christian Semmler
5be00e1799
Implement/match LegoPathCtrlEdge::FUN_10048c40 ( #1195 )
...
* Implement/match LegoPathCtrlEdge::FUN_10048c40
* Improve matches
2024-12-07 17:58:51 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 ( #1193 )
2024-12-07 17:26:22 +01:00
Christian Semmler
4d8098a6c2
Implement LegoPathController::FUN_10048310
( #1192 )
...
* WIP
* Rename
* Fix
* More WIP
* WIP
* WIP
* Fix
* Annotations
* Add more annotations, improve match
* Raise max functions
2024-12-06 20:50:40 +01:00
Christian Semmler
5ade193261
merge from isle/master
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2024-11-29 15:27:01 -07:00
jonschz
83b85f26a7
Implement LegoAct2::Tickle()
and others ( #1168 )
...
* Implement `LegoAct2::Tickle()` and others
* Fix decomplint errors
* Minor cleanup
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00
Christian Semmler
5f0575124f
Merge from isle/master
Build / Current msys2 mingw32 (push) Has been cancelled
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Build / Current MSVC (32-bit) (push) Has been cancelled
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2024-11-24 08:01:05 -07:00
MS
816bfe842d
Use alias functions from Lego3DManager ( #1167 )
...
* Mark LegoEntity:Destroy (many vtables use it)
* Starting addrs for Lego3DManager helpers
* Addrs for users of Lego3DManager and changes where needed
2024-11-23 20:37:24 -07:00
Christian Semmler
e56ac9ab55
Implement/match LegoBuildingManager::FUN_10030630 ( #1164 )
2024-11-22 23:08:23 +01:00
Christian Semmler
63fee4d11d
Implement/match LegoAnimNodeData::SetName ( #1154 )
2024-11-15 19:15:33 +01:00
Christian Semmler
bb36eda0dd
Merge remote-tracking branch 'isle/master'
2024-11-14 13:42:52 -07:00
jonschz
6cda0d95c7
Complete LegoCarBuild
( #1144 )
...
* Complete `LegoCarBuild`
* Fix match error
* Address review comments
* Fix regression
* Fix minor sign comparison issue
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-11 15:44:03 +01:00
Christian Semmler
cd261b9518
Refactor/improve matches in Act1State ( #1143 )
...
* Refactor/improve matches in Act1State
* Fix naming
2024-11-10 22:47:12 +01:00
Christian Semmler
6885abdc78
Implement/match LegoROI::FUN_100a9dd0 ( #1141 )
...
* Implement/match LegoROI::FUN_100a9dd0
* Implement/match LegoROI::FUN_100a9cf0
2024-11-10 17:35:44 +01:00
Christian Semmler
2c10c8e344
Implement/match Doors::VTable0x70 and Doors::ParseAction ( #1137 )
...
* Implement/match Doors::VTable0x70 and Doors::ParseAction
* Fix
2024-11-09 22:54:17 +01:00
Christian Semmler
9f9294694d
Merge remote-tracking branch 'isle/master'
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Build / Current MSVC (32-bit) (push) Has been cancelled
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2024-11-09 10:11:57 -07:00
jonschz
c65bc67e3d
Implement FUN_10025720()
and others ( #1134 )
...
* Implement `FUN_10025720()` and others
* Address review comments, get 100 %
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-05 21:33:51 +01:00
Christian Semmler
1badadebaa
Implement/match LegoPathActor::UpdatePlane ( #1133 )
2024-11-03 19:28:35 +01:00
Christian Semmler
bf5379992e
merge from isledecomp/isle
2024-10-26 08:06:31 -07:00
jonschz
b5fee6b240
Complete LegoCarBuildAnimPresenter
( #1114 )
...
* Complete `LegoCarBuildAnimPresenter`
* fix CI errors
* Drive-by BETA10 fixes
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-20 14:00:44 -07:00
jonschz
974cd7ce7c
Implement LegoCarBuildAnimPresenter::FUN_10079160()
and others ( #1111 )
...
* Implement `LegoCarBuildAnimPresenter::FUN_10079160()` and others
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-11 20:21:33 +02:00
jonschz
85ce10ab50
Refactor various operator[]
based on BETA10 ( #1110 )
...
* Tidy up `operator[]` code
* Add weird index operator for `FUN_1002ddc0`
* Cleanup
* Add Matrix4 BETA10 annotations, fix typo
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-06 07:50:34 -07:00
jonschz
1a15981324
Implement LegoCarBuildAnimPresenter::StreamingTickle()
( #1109 )
...
* Implement LegoCarBuildAnimPresenter::StreamingTickle and dependents
* Fix naming issue
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-05 16:20:45 -07:00
jonschz
e6474b7fcd
Implement LegoCarBuildAnimPresenter::FUN_10079920()
( #1108 )
...
* Implement `FUN_10079920()`
* Fix formatting
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-04 17:19:42 +02:00
Christian Semmler
9397458854
merge from isledecomp/isle
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Format / C++ (push) Waiting to run
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2024-10-03 12:14:05 -07:00
jonschz
7a6935a165
Progress on LegoCarBuildAnimPresenter
( #1103 )
...
* Progress on `LegoCarBuildAnimPresenter`
* Rename argument
* fix copy-paste error
* Address review comments
* Remove obsolete comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-12 21:51:33 +02:00
Christian Semmler
318c46b881
merge
2024-09-05 12:09:19 -07:00
jonschz
2b14d3d6a5
Implement parts of LegoCarBuild
and dependents ( #1092 )
...
* Implement parts of `LegoCarBuild` and dependents
* Fix BETA10 offset
* Fix constants
* Code style: Rename parameters
* Linter fixes v2
* Linter errors v3
* Add BETA10 variable names for presenters
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-03 13:50:30 -07:00
jonschz
1b46859cf6
Implement RaceSkel
, add BETA10 annotations ( #1088 )
...
* Implement `RaceSkel`, add BETA10 annotations
* fix formatting
* Fix order
* Address some review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-21 22:30:27 +02:00
Christian Semmler
03781da2ed
merge
2024-08-08 13:07:47 -07:00
jonschz
e09acfcddb
Implement/match LegoCarRaceActor::VTable0x1c
( #1078 )
...
* Implement/match `LegoCarRaceActor::VTable0x1c`
* Fix formatting
* Fix LegoEdge::CWVertex()
* Fix more CI issues
* Trz to fix lvalue compile issue
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-04 21:13:12 +02:00
jonschz
1f251ff817
Implement/match LegoCarRaceActor::FUN_10080590
( #1070 )
...
* Implement/match `LegoCarRaceActor::FUN_10080590`
* Add vbtable annotations
* disable formatter for assertion
* Fix BETA10 annotations
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-28 20:13:18 +02:00
Christian Semmler
c0bd989dc5
merge
2024-07-28 10:01:31 -07:00
jonschz
0d385e27d0
Implement/match LegoRaceCar::VTable0x94
( #1068 )
...
* Implement LegoRaceCar::VTable0x94
* Remove redundant inline modifiers
* Fix offsets
* Fix minor inconsistency
* Address review comments
* Address review comments, round 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-26 10:53:09 -07:00
jonschz
210376f272
Implement LegoRaceCar::HandleSkeletonKicks
and dependents ( #1065 )
...
* Implement `LegoRaceCar::HandleSkeletonKicks` and dependents
* Fix typo
* Spike to fix array comparisons (needs refactor)
* Refactor: Dedicated method for array element matching
* Address review comments
* Reformat with new version of black
* Apply more review comments
* Address more review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-17 07:03:02 -07:00
jonschz
afa5b90117
Implement LegoRaceCar::FUN_10012ff0()
, refactoring ( #1063 )
...
* Implement `LegoRaceCar::FUN_10012ff0()`, refactor based on BETA10
* Add BETA10 annotations
* Rename functions and variables based on BETA10 assertions
* Address issues raised by linter
* Rename variable, add BETA10 vtables
* Rename legoracecar files to legoracers
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-07 05:10:46 -07:00
Christian Semmler
49a304d0b9
merge
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Waiting to run
Format / C++ (push) Waiting to run
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2024-07-04 16:09:48 -07:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier ( #1060 )
...
* Add clang-tidy readability-redundant-inline-specifier
* fix
* Update CONTRIBUTING.md
* format
* fix
2024-07-05 01:06:32 +02:00
Anonymous Maarten
196259c6c9
Parse cli arguments + log with SDL_Log ( #30 )
...
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Has been cancelled
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* cmake: copy DLL dependencies to output path
This also copies SDL3.dll from an external path when using system
dependencies.
* Only include <SDL3/SDL.h>
* isle: parse cli argument (--ini for custom ini path)
* Use SDL_CreateWIndowWithProperties to create SDL window
Less branching => Clearer code
* Log mxdirectx failure using SDL_Log + E_NOINTERFACE
* Fix d3drm32.def for msvc
* Define D3DRM_WINE when using d3drm from wine
* Ignore failed assertions from d3drm unimplemented functions
* inparser will/should create libiniparser.lib for static libraries and iniparser.lib for a shared library
2024-06-26 11:24:40 -07:00
Anonymous Maarten
659a54b221
Add support for building x64 executables ( #29 )
...
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Waiting to run
Format / C++ (push) Waiting to run
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* d3drm: store LPVOID data instead of DWORD
* m_extraCharacterId is an integer, not a pointer
* cmake: look for iniparser using config file first, then try our custom module file
Our custom module file is still useful.
My linux distro does not package the cmake files.
* x86's stdcall becomes MS's x64 calling canvention
* Fix 64-bit mxdsbuffer pointer arithmetic
* Casting from void* to a smaller-sized integer needs an intermediate equally-sized integer
* Don't cast address to scalar (this is fishy)
* Add mingw64 build to the ci matrix
* Ignore -Wdiscarded-qualifiers warning with const vtables
* Ignore different 'const' qualifiers with MSVC
* Create d3dxof import library for MSVC
* DESCRIPTION in .def file(s) is deprecated
* Assume mmx is supported on x64, require a test for x86 and disabled on other archs
* 32- and 64-bit LEGO1.dll export different symbol names
* Introduce d3drm_guid containing the guids of d3drm
* Disable __wine_dbg_cdecl
* Include d3drm directory with EXCLUDE_FROM_ALL
* lego1 leaks d3drm headers
* Add dxfile.h
* Add 64-bit MSVC to the build matrix
* cmake: using ISLE_USE_DX5 means going all-in
* Load d3dxof.dll dynamically
* cmake: don't emit a warning about bitness anymore
2024-06-25 18:47:43 -07:00
Christian Semmler
e1a97cab2d
Implement LegoAnimScene::FUN_1009f490 ( #1032 )
...
* Implement LegoAnimScene::FUN_1009f490
* Update legoanim.cpp
* Update legoanim.cpp
* Update legoanim.cpp
2024-06-13 17:53:45 -04:00
Christian Semmler
dd1c11a933
Fix camera glitch ( #1031 )
2024-06-13 22:09:14 +02:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit ( #997 )
...
* Implement/match IslePathActor::Exit
* Name
* Name
* Partially fix vector interface
* Revert "Partially fix vector interface"
This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1.
* Revert "Revert "Partially fix vector interface""
This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6.
* Fix
* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00