Implement/match LegoPlantManager::FUN_10026410 (#1223)

* Implement/match  `LegoPlantManager::FUN_10026410`

* Full match on LEGO1 and BETA10

* Improve `LegoBuildingManager::FUN_10030630`

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz 2024-12-14 16:35:08 +01:00 committed by GitHub
parent 57aa5a9f8a
commit 97ff27af9e
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
4 changed files with 101 additions and 25 deletions

View file

@ -221,6 +221,7 @@ char* LegoBuildingManager::g_customizeAnimFile = NULL;
MxS32 g_buildingManagerConfig = 1;
// GLOBAL: LEGO1 0x10104c30
// GLOBAL: BETA10 0x10209fa0
LegoBuildingInfo g_buildingInfo[16];
// GLOBAL: LEGO1 0x100f3748
@ -808,7 +809,7 @@ MxResult LegoBuildingManager::FUN_10030630()
for (MxS32 j = 0; j < boundary->GetNumEdges(); j++) {
Mx4DPointFloat* normal = boundary->GetEdgeNormal(j);
if (position.Dot(normal, &position) + (*normal)[3] < -0.001) {
if (position.Dot(normal, &position) + (*normal).index_operator(3) < -0.001) {
MxTrace(
"Building %d shot location (%g, %g, %g) is not in boundary %s.\n",
i,
@ -825,26 +826,28 @@ MxResult LegoBuildingManager::FUN_10030630()
if (g_buildingInfo[i].m_boundary != NULL) {
Mx4DPointFloat& unk0x14 = *g_buildingInfo[i].m_boundary->GetUnknown0x14();
if (position.Dot(&position, &unk0x14) + unk0x14[3] <= 0.001 &&
position.Dot(&position, &unk0x14) + unk0x14[3] >= -0.001) {
continue;
if (position.Dot(&position, &unk0x14) + unk0x14.index_operator(3) > 0.001 ||
position.Dot(&position, &unk0x14) + unk0x14.index_operator(3) < -0.001) {
g_buildingInfo[i].m_y =
-((position[0] * unk0x14.index_operator(0) + unk0x14.index_operator(3) +
position[2] * unk0x14.index_operator(2)) /
unk0x14.index_operator(1));
MxTrace(
"Building %d shot location (%g, %g, %g) is not on plane of boundary %s...adjusting to (%g, "
"%g, "
"%g)\n",
i,
position[0],
position[1],
position[2],
g_buildingInfo[i].m_boundary->GetName(),
position[0],
g_buildingInfo[i].m_y,
position[2]
);
}
g_buildingInfo[i].m_y =
-((unk0x14[3] + unk0x14[0] * position[0] + unk0x14[2] * position[2]) / unk0x14[1]);
MxTrace(
"Building %d shot location (%g, %g, %g) is not on plane of boundary %s...adjusting to (%g, %g, "
"%g)\n",
i,
position[0],
position[1],
position[2],
g_buildingInfo[i].m_boundary->GetName(),
position[0],
g_buildingInfo[i].m_y,
position[2]
);
}
}
else {

View file

@ -8,6 +8,7 @@
#include "legoworld.h"
#include "misc.h"
#include "misc/legostorage.h"
#include "mxdebug.h"
#include "mxmisc.h"
#include "mxticklemanager.h"
#include "mxtimer.h"
@ -54,6 +55,7 @@ MxU32 g_plantAnimationId[4] = {30, 33, 36, 39};
char* LegoPlantManager::g_customizeAnimFile = NULL;
// GLOBAL: LEGO1 0x10103180
// GLOBAL: BETA10 0x1020f4c0
LegoPlantInfo g_plantInfo[81];
// FUNCTION: LEGO1 0x10026220
@ -115,12 +117,77 @@ void LegoPlantManager::Reset(MxS32 p_worldId)
m_unk0x0c = 0;
}
// STUB: LEGO1 0x10026410
// STUB: BETA10 0x100c50e9
// FUNCTION: LEGO1 0x10026410
// FUNCTION: BETA10 0x100c50e9
MxResult LegoPlantManager::FUN_10026410()
{
// might be similar to LegoBuildingManager::FUN_10030630()
// TODO
// similar to LegoBuildingManager::FUN_10030630()
LegoWorld* world = CurrentWorld();
if (world == NULL) {
return FAILURE;
}
for (MxS32 i = 0; i < sizeOfArray(g_plantInfo); i++) {
if (g_plantInfo[i].m_entity != NULL && g_plantInfo[i].m_name != NULL) {
g_plantInfo[i].m_boundary = world->FindPathBoundary(g_plantInfo[i].m_name);
if (g_plantInfo[i].m_boundary != NULL) {
Mx3DPointFloat position(g_plantInfo[i].m_x, g_plantInfo[i].m_y, g_plantInfo[i].m_z);
LegoPathBoundary* boundary = g_plantInfo[i].m_boundary;
for (MxS32 j = 0; j < boundary->GetNumEdges(); j++) {
Mx4DPointFloat* normal = boundary->GetEdgeNormal(j);
if (position.Dot(normal, &position) + (*normal).index_operator(3) < -0.001) {
MxTrace(
"Plant %d shot location (%g, %g, %g) is not in boundary %s.\n",
i,
position[0],
position[1],
position[2],
boundary->GetName()
);
g_plantInfo[i].m_boundary = NULL;
break;
}
}
if (g_plantInfo[i].m_boundary != NULL) {
Mx4DPointFloat& unk0x14 = *g_plantInfo[i].m_boundary->GetUnknown0x14();
if (position.Dot(&position, &unk0x14) + unk0x14.index_operator(3) > 0.001 ||
position.Dot(&position, &unk0x14) + unk0x14.index_operator(3) < -0.001) {
g_plantInfo[i].m_y =
-((position[0] * unk0x14.index_operator(0) + unk0x14.index_operator(3) +
position[2] * unk0x14.index_operator(2)) /
unk0x14.index_operator(1));
MxTrace(
"Plant %d shot location (%g, %g, %g) is not on plane of boundary %s...adjusting to (%g, "
"%g, "
"%g)\n",
i,
position[0],
position[1],
position[2],
g_plantInfo[i].m_boundary->GetName(),
position[0],
g_plantInfo[i].m_y,
position[2]
);
}
}
}
else {
MxTrace("Plant %d is in boundary %s that does not exist.\n", i, g_plantInfo[i].m_name);
}
}
}
m_unk0x0c = TRUE;
return SUCCESS;
}

View file

@ -43,6 +43,7 @@ class LegoWEGEdge : public LegoWEEdge {
// FUNCTION: BETA10 0x100270c0
LegoU32 GetFlag0x10() { return m_flags & c_bit5 ? FALSE : TRUE; }
// TODO: Other BETA10 reference at 0x1001c9e0, not sure what is going on
// FUNCTION: BETA10 0x1001ff80
Mx4DPointFloat* GetUnknown0x14() { return &m_unk0x14; }

View file

@ -76,7 +76,12 @@ class Mx4DPointFloat : public Vector4 {
// FUNCTION: BETA10 0x1004af10
float& operator[](int idx) { return m_data[idx]; }
const float& operator[](int idx) const { return m_data[idx]; }
// According to the PDB, BETA10 will not link this one if it is never used
// const float& operator[](int idx) const { return m_data[idx]; }
// only used by a couple of BETA10 functions for some unknown reason
// FUNCTION: BETA10 0x1001c950
float& index_operator(int idx) { return m_data[idx]; }
// SYNTHETIC: LEGO1 0x10064b20
// SYNTHETIC: BETA10 0x10070420