Christian Semmler
5547f47e84
fix merge error
Build / Current msys2 mingw32 (push) Has been cancelled
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2024-08-08 13:12:07 -07:00
Christian Semmler
03781da2ed
merge
2024-08-08 13:07:47 -07:00
MS
51d4dead1a
MxSmack::LoadHeader ( #1080 )
2024-08-07 20:19:12 -07:00
Christian Semmler
be12560248
SDL3 fixes ( #31 )
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Has been cancelled
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2024-07-28 19:18:01 +02:00
Christian Semmler
c0bd989dc5
merge
2024-07-28 10:01:31 -07:00
jonschz
0d385e27d0
Implement/match LegoRaceCar::VTable0x94
( #1068 )
...
* Implement LegoRaceCar::VTable0x94
* Remove redundant inline modifiers
* Fix offsets
* Fix minor inconsistency
* Address review comments
* Address review comments, round 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-26 10:53:09 -07:00
Christian Semmler
49a304d0b9
merge
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Waiting to run
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2024-07-04 16:09:48 -07:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier ( #1060 )
...
* Add clang-tidy readability-redundant-inline-specifier
* fix
* Update CONTRIBUTING.md
* format
* fix
2024-07-05 01:06:32 +02:00
MS
14653070cc
Refactor surrounding MxBitmap::GetAdjustedStride
( #1057 )
...
* Refactor surrounding MxBitmap::GetAdjustedStride
* Remove this-> from MxDisplaySurface
2024-07-04 09:50:04 -07:00
Christian Semmler
b17762ebe3
merge
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Has been cancelled
Format / C++ (push) Has been cancelled
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2024-07-02 12:19:13 -07:00
MS
05fa715550
Add MxTrace function ( #1054 )
2024-07-02 10:46:40 -07:00
Christian Semmler
af513734fa
Merge remote-tracking branch 'isle/master'
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Waiting to run
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2024-07-01 17:38:28 -07:00
Christian Semmler
788cec2560
Implement GasStation::HandleEndAction ( #1053 )
2024-07-02 02:37:51 +02:00
Anonymous Maarten
659a54b221
Add support for building x64 executables ( #29 )
...
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Waiting to run
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Naming / C++ (push) Waiting to run
* d3drm: store LPVOID data instead of DWORD
* m_extraCharacterId is an integer, not a pointer
* cmake: look for iniparser using config file first, then try our custom module file
Our custom module file is still useful.
My linux distro does not package the cmake files.
* x86's stdcall becomes MS's x64 calling canvention
* Fix 64-bit mxdsbuffer pointer arithmetic
* Casting from void* to a smaller-sized integer needs an intermediate equally-sized integer
* Don't cast address to scalar (this is fishy)
* Add mingw64 build to the ci matrix
* Ignore -Wdiscarded-qualifiers warning with const vtables
* Ignore different 'const' qualifiers with MSVC
* Create d3dxof import library for MSVC
* DESCRIPTION in .def file(s) is deprecated
* Assume mmx is supported on x64, require a test for x86 and disabled on other archs
* 32- and 64-bit LEGO1.dll export different symbol names
* Introduce d3drm_guid containing the guids of d3drm
* Disable __wine_dbg_cdecl
* Include d3drm directory with EXCLUDE_FROM_ALL
* lego1 leaks d3drm headers
* Add dxfile.h
* Add 64-bit MSVC to the build matrix
* cmake: using ISLE_USE_DX5 means going all-in
* Load d3dxof.dll dynamically
* cmake: don't emit a warning about bitness anymore
2024-06-25 18:47:43 -07:00
Anonymous Maarten
554a679dc0
Merge commit '8113a17167e92133f5a0793967bf1e485dafd07a' into new-isle-decomp
2024-06-25 20:22:08 +02:00
Anonymous Maarten
ec19d5edb0
Fix mingw build + copy d3drm from wine ( #25 )
...
* Fix engineConfig declaration crossing jump
This fixes the following error:
```
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp: In member function 'virtual MxResult MxSoundManager::Create(MxU32, MxBool)':
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:119:1: error: jump to label 'done'
119 | done:
| ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:78:22: note: from here
78 | goto done;
| ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:84:26: note: crosses initialization of 'ma_engine_config engineConfig'
84 | ma_engine_config engineConfig = ma_engine_config_init();
| ^~~~~~~~~~~~
```
* Fix 'invalid conversion from 'SDL_FunctionPointer' {aka 'void (*)()'} to 'void*'
* /SAFESEH:NO is a VC thing
* SDL3 is still instable
* Cannot forward declare and use enum
* Remove MusicManager from public LEGO1.DLL interface
* Copy d3d from wine git 6c5d17af07a318d754c0c21023b2d162a0d3725d
* Build d3drm-wine with 32-bit mingw
* cmake: move 3rd party targets to cmake script in 3rdparty directory
* cmake: bump minimum required CMake version to 3.25 to allow adding a subproject with SYSTEM automatically applied
An alternative would be to use SYSTEM in target_include_directories in the 3rd party cmake script.
* Add a minimal Findiniparser.cmake (not all distributions carry the upstream iniparser-config.cmake files)
* Add wine's d3drm headers
* cmake: merge ISLE_USE_DX5_LIBS into ISLE_USE_DX5
* cmake: Build all shared libraries in the binary output directory (to avoid PATH issues)
* ci: enable msys2 mingw32 build
* Disable clang-tidy on d3drm wine
* Thread functions must have SDLCALL call convention
* cmake: disable clang-tidy for miniaudio and libsmacker as well
* Hopefully fix c++ format and skip ncc naming violation
* clang-format violations keep up popping out of nowhere
* No need for lego/legoomni/include
* ncc: define SDLCALL as empty instead
2024-06-25 20:02:58 +02:00
Christian Semmler
806afaa210
Replace DirectSound with miniaudio ( #21 )
...
* Add miniaudio
* WIP
* static const
* Fix missing looping
* Fix volume
* Implement 3D sound, WIP
* Remove unused WinMM code
* Update README.md
* Fixes
* Fix naming
* Fix naming
* disable ma threading
* Invert Z axis for OpenGL system
* Update comment
* Set rolloff
* Fix minimize/maximize suspension
* Rename function
* SDL3: changed macro name
2024-06-25 20:02:58 +02:00
Anonymous Maarten
d537d69d13
Merge commit 'd869d565c282b89bffefd8b298048dfbbbc7808b' into new-isle-portable
2024-06-25 20:02:43 +02:00
Anonymous Maarten
974cb8e6d3
Merge commit 'c22c6f337960f0c4c2f1170e857417926cbeeb0f' into new-isle-portable
2024-06-25 20:00:25 +02:00
Christian Semmler
71559309a9
Rename InitPresenters to Create, remove this keyword ( #1000 ) ( #20 )
2024-06-25 19:57:18 +02:00
Anonymous Maarten
3d59615274
Merge commit 'ba378eb22442d71fe4f23a5c818cdfad16d3b16d' into new-isle-decomp
2024-06-25 19:57:16 +02:00
Anonymous Maarten
8d5bfb40d9
Merge commit '828b35e9d22c7a17f7af4906049b56e0b1f4c789' into new-isle-decomp
2024-06-25 19:55:43 +02:00
Christian Semmler
880ae98f0b
Remove dependency on dinput, use SDL keyboard state for navigation ( #14 )
...
* WIP
* Use SDL kb state for navigational keys
* Remove linking against dinput
2024-06-25 19:51:12 +02:00
Christian Semmler
dda6778665
Replace Windows registry with .ini file ( #10 )
...
* Replace Windows registry with .ini file
* Update README.md
* Update CMakeLists.txt
* comment
* set CMake policy
* Try this
* Try this
* Adjust comments
2024-06-25 19:51:12 +02:00
Christian Semmler
21502ecf18
Replace Windows threads with SDL threads ( #8 )
...
* Replace Windows threads with SDL threads
* Wait for thread in dtor
2024-06-25 19:51:12 +02:00
Christian Semmler
641ae70ab9
Replace Windows CriticalSection with SDL Mutex ( #7 )
...
* Replace Windows CriticalSection with SDL Mutex
* Update README.md
2024-06-25 19:51:12 +02:00
Christian Semmler
6f2481e8d6
Use USHRT_MAX instead of MAXWORD ( #975 ) ( #6 )
2024-06-25 19:51:12 +02:00
Anonymous Maarten
fc76114a36
Merge commit '76435d803f768be8da9821d72b98306a4b043ad2' into new-isle-decomp
2024-06-25 19:51:12 +02:00
Christian Semmler
6f1aebbb02
Add SDL3 and replace Windows semaphores ( #4 )
...
* Add SDL3 and replace Windows semaphores
* Try this
* Change for now
2024-06-25 19:50:27 +02:00
Anonymous Maarten
94081312c3
Merge commit 'ac41854149776a30b7acaa89808cee0a7cad7380' into new-isle-decomp
2024-06-25 19:50:27 +02:00
Christian Semmler
3ec9c98daf
Update TODO comments
2024-06-25 19:49:59 +02:00
Anonymous Maarten
c1f20a4502
Merge commit '6774784b37ec185297191c0dd87251a53f3c7e4c' into new-isle-decomp
2024-06-25 19:49:56 +02:00
Christian Semmler
a548770f7e
Add libsmacker to replace smack.lib
2024-06-25 19:48:56 +02:00
Anonymous Maarten
8113a17167
Backports of isle-portable x64 fixes ( #1044 )
...
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata
* Fix warning about assigning const string literals to variable char pointers
* Don't cast pointers to integers on non-32-bit architectures
* memset 2nd argument is int
* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else
* Store HFILE in its own member variable
2024-06-25 17:56:30 +02:00
Christian Semmler
bbc304ce46
Implement/match Ambulance::HandlePathStruct ( #1029 )
...
* Implement/match Ambulance::HandlePathStruct
* Add annotation
2024-06-13 20:10:19 +02:00
Christian Semmler
cf576ca78f
Add remaining classes, implement/match LegoObjectFactory ( #1026 )
...
* Add missing classes
* Match LegoObjectFactory
* Remove semicolon
* Add symbol
* Fix
2024-06-13 02:02:47 +02:00
Christian Semmler
be4c351d7d
Rename Start/StopTimer to Pause/Resume ( #1007 )
...
* Rename Start/StopTimer to Pause/Resume
* Fix
2024-06-09 13:39:22 -04:00
Christian Semmler
2147be19de
Rename InitPresenters to Create, remove this keyword ( #1000 )
2024-06-07 22:13:42 +02:00
MS
ba378eb224
Streamline MxVideoParamFlags ( #999 )
...
* Streamline MxVideoParamFlags
* Remove this-> from MxOmniCreateFlags
2024-06-06 17:15:57 -04:00
Christian Semmler
03ffb9c5de
Implement/match LegoCacheSound::Create and LegoLoadCacheSoundPresenter::StreamingTickle ( #986 )
...
* Implement/match LegoCacheSound::Create
* Naming
* Fix naming
* Fix parens
2024-06-01 17:29:37 -04:00
Christian Semmler
eeb81b7223
Use USHRT_MAX instead of MAXWORD ( #975 )
2024-05-30 22:02:58 +02:00
Christian Semmler
76435d803f
Style refactor omni/system components ( #974 )
...
* Style refactor omni/system components
* Fix
* Fix
2024-05-30 21:03:43 +02:00
MS
ac41854149
Add static HandlerClassName function ( #973 )
...
* Add static HandlerClassName function
* Use method in PresenterNameDispatch
2024-05-30 19:10:41 +02:00
Christian Semmler
ab4ba9fc4f
Implement/match Lego3DWavePresenter::StartingTickle ( #972 )
...
* Implement/match Lego3DWavePresenter::StartingTickle
* Fix annotation
* Add StreamingTickle
* Rename
2024-05-30 16:27:18 +02:00
Christian Semmler
650903d043
Implement/match Pizzeria::HandleClick ( #971 )
2024-05-30 15:54:24 +02:00
Christian Semmler
ae859fbc19
Implement/match LegoControlManager::FUN_100293c0 ( #970 )
2024-05-30 15:15:16 +02:00
MS
085bdbe74b
Beta match MxPalette ( #968 )
...
* Beta match MxPalette
* Modern compiler fix
2024-05-29 22:52:45 +02:00
MS
5f00634b9c
Implement LegoMeterPresenter::DrawMeter ( #964 )
...
* Implement LegoMeterPresenter::DrawMeter
* New MxRect16 header, offsets and size annotations
* Missing mxtypes include
2024-05-29 16:47:25 +02:00
MS
a88546baad
Refactor MxBitmap (again) ( #961 )
...
* Remove this
* Starting list of beta addrs
* Static for height-specific abs, fix StrechBits
* MxBitmap refactor
2024-05-28 09:32:51 +02:00
Christian Semmler
7c9fdd255e
Implement/match Isle::HandleType19Notification ( #952 )
...
* Implement/match Isle::HandleType19Notification
* Fix
2024-05-25 03:23:41 +02:00