Christian Semmler
f51b1867ee
Use SDL3 for filesystem access ( #36 )
...
Build / Current msys2 mingw32 (push) Waiting to run
Build / Current msys2 mingw64 (push) Waiting to run
Build / Current MSVC (32-bit) (push) Waiting to run
Build / Current MSVC (64-bit) (push) Waiting to run
Format / C++ (push) Waiting to run
Naming / C++ (push) Waiting to run
* Use SDL IOStream in for MXIOINFO
* Use SDL IOStream for WDB file
* Use SDL IOStream for LegoStorage
* Update README.md
* Fixes
* Add names to skip.yml
* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
Christian Semmler
d6796ad86a
Implement remaining LegoGameState functions ( #1172 )
...
* Implement remaining LegoGameState functions
* Naming fixes
* Fix naming
2024-11-27 23:42:05 +01:00
jonschz
2b14d3d6a5
Implement parts of LegoCarBuild
and dependents ( #1092 )
...
* Implement parts of `LegoCarBuild` and dependents
* Fix BETA10 offset
* Fix constants
* Code style: Rename parameters
* Linter fixes v2
* Linter errors v3
* Add BETA10 variable names for presenters
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-03 13:50:30 -07:00
jonschz
757df96c0d
Implement/match LegoRaceMap ( #1087 )
...
* Implement/match LegoRaceMap
* Fix CI, address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-17 11:30:39 -07:00
Christian Semmler
8fee73c525
Implement/match LegoPathStruct ( #944 )
...
* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
2024-05-21 15:03:50 -04:00
Christian Semmler
45f9f54f21
Implement/match IslePathActor::SpawnPlayer ( #884 )
...
* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param
2024-05-04 16:13:05 +02:00
Christian Semmler
19d39394be
Score class cleanup ( #855 )
...
* Cleanup/fixes
* Improve Paint match
* Improve Score::FillArea
* Fix naming
* Fix value
2024-04-26 16:58:42 +02:00
Nathan M Gilbert
7821d952ec
Pathactor ( #800 )
...
* Implement LegoPathActor::VTable0x8c
* Fix paramater name
* WIP fixes
* more fixes
* style
* fix
* fix
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00
Nathan M Gilbert
3839b3278c
Implement/match LegoExtraActor::VTable0x94 ( #759 )
...
* Implement/match LegoExtraActor::VTable0x94
* attempt to fix gcc
* WIP fixes
* Match
* Match
* Match
* add TODO
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-30 12:18:15 -04:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ( #730 )
...
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Christian Semmler
0e146f08d6
Implement/match LegoNavController::CalculateNewPosDir ( #675 )
...
* Implement/match LegoNavController::CalculateNewPosDir
* Fix naming
* Fix naming
2024-03-15 16:33:32 +01:00
Anonymous Maarten
5f413165cc
Spinoff some sources to static libraries ( #484 )
...
* cmake: use imported targets for 3rd party libs
* Fix casing of skateboard.h include
* cmake: tglrl realtime viewmanager mxgeometry
* cmake: spin off some source in static libraries
* dx5 for everyone
* ci: bump actions/checkout to v4
* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols
* add misc library
* Add omni library
* Return of the .def's
* Remove COMPAT_CONST in MxVideoParam::MxVideoParam
* Run clang-format
* move LEGO1/realtime/realtimeview.cpp to realtime lib
* Add 3dmanager library
* Rename .def files
* Remove incorrect deps to Omni
* Remove DLL expor decls
* Remove unnecessary library dep from ROI
* Remove COMPAT_CONST
* Move 3dmanager lib before Omni
* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)
* viewmanager has a dependency on realtime + fix mingw's def
* Remove Smacker::Smacker from lego1 link libraries
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00
Misha
f50b771fff
begin implementation of InfoCenter class ( #444 )
...
* Push changes
* fixes
* Implement Infocenter::HandleEndAction
* match Infocenter::StopCutScene
* implement Infocenter::HandleKeyPress
* fixes
* Update infocenter.cpp
* Update legoworld.cpp
* use enums
* WIP Fixes
* Fix
* Fix
* Fix
* Rename function
* Change enum
* Update enums
* Refactor another enum
* Refactor MxDSType
* Refactor HashTableOpt
* Fixes
* Refactor tickle enum
* Update other enums
* Add EnumConstantName to ncc
* Move enum to global namespace
* Rename enum
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-17 17:53:53 +01:00
Christian Semmler
5ee268a36c
Implement/match device enumeration ( #397 )
...
* Implement/match device enumeration
* Update skip
2024-01-03 18:50:25 +01:00
Christian Semmler
bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc
) ( #322 )
...
* Add ncc tool
* Add symlink
* Fixes
* Try this
* Try this
* Try this
* Try this
* Add include path
* Update style
* Update style
* Add more rules
* Fix style
* Update styles
* Fix name parameter
* Fix MxParam p
* Fix m_unk0x pattern
* Allow 4 digits for relative hex
* Add missing offset
* Fix some parameters
* Fix some vtables
* Fix more vtables
* Update rules, fixes
* More fixes
* More fixes
* More fixes
* More fixes
* More fixes
* More fixes
* More fixes
* Fix last issue
* Update readme
* Update readme
* Update CONTRIBUTING.md
* Fix annotations
* Rename
* Update CONTRIBUTING.md
* Update README.md
2023-12-13 11:48:14 +01:00