2024-01-20 18:04:46 -05:00
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#include "legoact2.h"
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2024-12-02 13:44:42 -05:00
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#include "3dmanager/lego3dmanager.h"
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2024-11-25 17:24:46 -05:00
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#include "act2actor.h"
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2024-11-11 13:30:34 -05:00
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#include "act2main_actions.h"
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2024-11-29 15:11:29 -05:00
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#include "infomain_actions.h"
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2024-11-11 13:30:34 -05:00
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#include "islepathactor.h"
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2024-11-29 16:32:40 -05:00
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#include "jukebox_actions.h"
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2024-06-08 19:17:33 -04:00
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#include "legoanimationmanager.h"
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2024-11-29 15:11:29 -05:00
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#include "legocachesoundmanager.h"
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2024-11-11 12:48:45 -05:00
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#include "legogamestate.h"
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2024-06-08 19:17:33 -04:00
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#include "legoinputmanager.h"
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2024-12-02 12:58:08 -05:00
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#include "legolocomotionanimpresenter.h"
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2024-11-25 17:24:46 -05:00
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#include "legomain.h"
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2024-11-29 15:11:29 -05:00
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#include "legopathstruct.h"
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#include "legosoundmanager.h"
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2024-11-29 16:32:40 -05:00
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#include "legoutils.h"
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2024-12-02 13:44:42 -05:00
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#include "legovideomanager.h"
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2024-06-08 19:17:33 -04:00
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#include "misc.h"
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2024-11-29 15:11:29 -05:00
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#include "mxactionnotificationparam.h"
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2024-11-11 13:30:34 -05:00
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#include "mxbackgroundaudiomanager.h"
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2024-11-29 15:11:29 -05:00
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#include "mxdebug.h"
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2024-06-08 19:17:33 -04:00
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxticklemanager.h"
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2024-12-02 12:58:08 -05:00
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#include "mxtransitionmanager.h"
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#include "mxvariabletable.h"
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2024-11-29 16:32:40 -05:00
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#include "scripts.h"
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2024-06-08 19:17:33 -04:00
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2024-11-25 17:24:46 -05:00
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#include <vec.h>
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2024-03-22 21:30:58 -04:00
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DECOMP_SIZE_ASSERT(LegoAct2, 0x1154)
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2024-06-03 12:53:25 -04:00
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DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
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2024-03-22 21:30:58 -04:00
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2024-11-25 17:24:46 -05:00
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// GLOBAL: LEGO1 0x100f4474
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2024-12-02 12:58:08 -05:00
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Act2mainScript::Script g_unk0x100f4474 = (Act2mainScript::Script) 0;
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2024-11-25 17:24:46 -05:00
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// GLOBAL: LEGO1 0x100f43f0
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// GLOBAL: BETA10 0x101e14a8
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2024-11-26 18:33:18 -05:00
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MxS32 g_unk0x100f43f0[] = {
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2024-11-25 17:24:46 -05:00
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Act2mainScript::c_tns030bd_RunAnim,
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Act2mainScript::c_tns030pg_RunAnim,
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Act2mainScript::c_tns030rd_RunAnim,
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Act2mainScript::c_tns030sy_RunAnim,
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2024-11-26 18:33:18 -05:00
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Act2mainScript::c_snsx35ro_RunAnim,
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Act2mainScript::c_snsx36ro_RunAnim,
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Act2mainScript::c_snsx37ro_RunAnim,
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2024-11-25 17:24:46 -05:00
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Act2mainScript::c_snsx48cl_RunAnim
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};
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// GLOBAL: LEGO1 0x100f4410
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LegoChar* g_unk0x100f4410[] = {"bd", "pg", "rd", "sy", "ro", "cl"};
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2024-11-25 17:24:46 -05:00
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2024-12-02 12:58:08 -05:00
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// GLOBAL: LEGO1 0x100f4428
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MxS32 g_unk0x100f4428[] = {
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Act2mainScript::c_snsx07pa_RunAnim,
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Act2mainScript::c_snsx12ni_RunAnim,
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Act2mainScript::c_snsx15la_RunAnim,
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Act2mainScript::c_snsx47cl_RunAnim,
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Act2mainScript::c_snsx65pg_RunAnim,
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Act2mainScript::c_snsx68pg_RunAnim,
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Act2mainScript::c_snsx69rd_RunAnim,
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Act2mainScript::c_snsx72sy_RunAnim,
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0,
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0,
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0,
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0
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};
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// GLOBAL: LEGO1 0x100f4458
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LegoChar* g_unk0x100f4458[] = {"papa", "nick", "laura", "cl", "pg", "rd", "sy"};
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2024-11-25 17:24:46 -05:00
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// FUNCTION: LEGO1 0x1004fce0
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// FUNCTION: BETA10 0x1003a5a0
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2024-06-12 20:02:47 -04:00
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LegoAct2::LegoAct2()
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{
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2024-11-25 17:24:46 -05:00
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m_unk0x10c4 = 0;
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m_gameState = NULL;
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2024-11-29 16:32:40 -05:00
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m_pepper = NULL;
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2024-11-29 15:11:29 -05:00
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m_ambulance = NULL;
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m_ready = FALSE;
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2024-11-25 17:24:46 -05:00
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m_unk0x1130 = 0;
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m_nextBrick = 0;
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2024-11-25 17:24:46 -05:00
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m_unk0x10c1 = 0;
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m_unk0x1138 = NULL;
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2024-12-02 12:58:08 -05:00
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m_unk0x1140 = (Act2mainScript::Script) 0;
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m_unk0x1144 = (Act2mainScript::Script) 0;
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2024-11-29 15:24:14 -05:00
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m_destLocation = LegoGameState::e_undefined;
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2024-11-29 16:32:40 -05:00
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m_music = JukeboxScript::c_MusicTheme1;
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2024-11-29 15:04:50 -05:00
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m_siFile = "";
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2024-11-25 17:24:46 -05:00
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m_unk0x113c = 5;
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NotificationManager()->Register(this);
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2024-06-12 20:02:47 -04:00
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}
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2024-02-07 06:13:20 -05:00
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// FUNCTION: LEGO1 0x1004fe10
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2024-01-20 18:04:46 -05:00
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MxBool LegoAct2::VTable0x5c()
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{
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2024-02-07 06:13:20 -05:00
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return TRUE;
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2024-01-20 18:04:46 -05:00
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}
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2024-06-08 19:17:33 -04:00
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// FUNCTION: LEGO1 0x1004fe40
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// FUNCTION: BETA10 0x1003a6f0
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LegoAct2::~LegoAct2()
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{
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2024-12-02 13:44:42 -05:00
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if (m_ready) {
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2024-06-08 19:17:33 -04:00
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TickleManager()->UnregisterClient(this);
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}
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FUN_10051900();
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InputManager()->UnRegister(this);
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2024-06-12 09:13:52 -04:00
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if (UserActor()) {
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Remove(UserActor());
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2024-06-08 19:17:33 -04:00
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}
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NotificationManager()->Unregister(this);
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}
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2024-11-11 12:48:45 -05:00
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// FUNCTION: LEGO1 0x1004ff20
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// FUNCTION: BETA10 0x1003a7ff
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2024-01-20 18:04:46 -05:00
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MxResult LegoAct2::Create(MxDSAction& p_dsAction)
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{
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2024-11-11 12:48:45 -05:00
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GameState()->FindLoadedAct();
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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AnimationManager()->EnableCamAnims(FALSE);
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LegoGameState* gameState = GameState();
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LegoAct2State* state = (LegoAct2State*) gameState->GetState("LegoAct2State");
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if (state == NULL) {
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state = (LegoAct2State*) gameState->CreateState("LegoAct2State");
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}
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m_gameState = state;
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m_gameState->m_unk0x08 = 0;
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switch (GameState()->GetLoadedAct()) {
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case LegoGameState::e_act2:
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GameState()->StopArea(LegoGameState::e_infomain);
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GameState()->StopArea(LegoGameState::e_act2main);
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break;
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case LegoGameState::e_act3:
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GameState()->StopArea(LegoGameState::e_infomain);
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GameState()->StopArea(LegoGameState::e_act3script);
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break;
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case LegoGameState::e_act1:
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case LegoGameState::e_actNotFound:
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GameState()->StopArea(LegoGameState::e_undefined);
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if (GameState()->GetPreviousArea() == LegoGameState::e_infomain) {
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GameState()->StopArea(LegoGameState::e_isle);
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}
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}
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GameState()->m_currentArea = LegoGameState::e_act2main;
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GameState()->SetCurrentAct(LegoGameState::e_act2);
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InputManager()->Register(this);
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GameState()->SetDirty(TRUE);
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}
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return result;
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2024-01-20 18:04:46 -05:00
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}
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2024-11-25 17:24:46 -05:00
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// FUNCTION: LEGO1 0x10050040
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// FUNCTION: BETA10 0x1003a976
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2024-01-20 18:04:46 -05:00
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MxResult LegoAct2::Tickle()
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{
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2024-11-25 17:24:46 -05:00
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MxFloat distance;
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if (!m_worldStarted) {
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LegoWorld::Tickle();
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return SUCCESS;
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}
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switch (m_unk0x10c4) {
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case 0:
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m_unk0x10c4 = 1;
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break;
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case 1:
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2024-11-29 16:32:40 -05:00
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((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
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2024-11-25 17:24:46 -05:00
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switch (rand() % 3) {
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case 0:
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g_unk0x100f4474 = Act2mainScript::c_tns002br_RunAnim;
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break;
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case 1:
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g_unk0x100f4474 = Act2mainScript::c_tns003br_RunAnim;
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break;
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case 2:
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g_unk0x100f4474 = Act2mainScript::c_tns004br_RunAnim;
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break;
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}
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FUN_10052560(g_unk0x100f4474, TRUE, TRUE, NULL, NULL, NULL);
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m_unk0x10d0 = 0;
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m_unk0x10c4 = 2;
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break;
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case 2:
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if (g_unk0x100f4474) {
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if (AnimationManager()->FUN_10064ee0(g_unk0x100f4474)) {
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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2024-12-02 12:58:08 -05:00
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g_unk0x100f4474 = (Act2mainScript::Script) 0;
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2024-11-25 17:24:46 -05:00
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}
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}
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m_unk0x10d0 += 50;
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break;
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case 3:
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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m_unk0x10d0 = 0;
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m_unk0x10c4 = 4;
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FUN_10052560(Act2mainScript::c_tja009ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
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AnimationManager()->EnableCamAnims(TRUE);
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AnimationManager()->FUN_1005f6d0(TRUE);
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AnimationManager()->FUN_100604f0(g_unk0x100f43f0, sizeOfArray(g_unk0x100f43f0));
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AnimationManager()->FUN_10060480(g_unk0x100f4410, sizeOfArray(g_unk0x100f4410));
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break;
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case 4:
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m_unk0x10d0 += 50;
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break;
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case 5:
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m_unk0x10d0 += 50;
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if (m_unk0x10d0 == 20000) {
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const MxFloat* pepperPosition = FindROI("pepper")->GetWorldPosition();
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MxFloat otherPoint[] = {-52.0f, 5.25f, -16.5f};
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distance = DISTSQRD3(pepperPosition, otherPoint);
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2024-12-02 12:58:08 -05:00
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if (m_unk0x1144 == (Act2mainScript::Script) 0 && distance > 50.0f && pepperPosition[0] > -57.0f) {
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2024-11-25 17:24:46 -05:00
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FUN_10052560(Act2mainScript::c_Avo906In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
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m_unk0x1144 = Act2mainScript::c_Avo906In_PlayWav;
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}
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}
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2024-12-02 12:58:08 -05:00
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else if (m_unk0x10d0 >= 90000 && m_unk0x10d0 % 90000 == 0 && m_unk0x1144 == (Act2mainScript::Script) 0) {
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2024-11-25 17:24:46 -05:00
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FUN_10052560(Act2mainScript::c_Avo908In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
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m_unk0x1144 = Act2mainScript::c_Avo908In_PlayWav;
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}
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break;
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case 6:
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m_unk0x10d0 += 50;
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break;
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case 9:
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m_unk0x10d0 += 50;
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if (m_unk0x10d0 >= 200) {
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2024-12-03 15:31:24 -05:00
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if (m_nextBrick < 5) {
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2024-11-25 17:24:46 -05:00
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m_unk0x10c4 = 7;
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}
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else {
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m_unk0x10c4 = 10;
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m_unk0x10d0 = 0;
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m_unk0x1138->FUN_10019520();
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}
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}
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break;
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case 10:
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m_unk0x10d0 += 50;
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break;
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case 11:
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break;
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case 12:
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break;
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}
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2024-01-20 18:04:46 -05:00
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return SUCCESS;
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}
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2024-11-29 15:11:29 -05:00
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// FUNCTION: LEGO1 0x10050380
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// FUNCTION: BETA10 0x1003b049
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2024-01-20 18:04:46 -05:00
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MxLong LegoAct2::Notify(MxParam& p_param)
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2024-11-29 15:11:29 -05:00
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{
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MxNotificationParam& param = (MxNotificationParam&) p_param;
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MxLong result = 0;
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (param.GetNotification()) {
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case c_notificationEndAction:
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result = HandleEndAction((MxEndActionNotificationParam&) p_param);
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break;
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case c_notificationPathStruct: {
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MxTrace("trigger %d\n", ((LegoPathStructNotificationParam&) p_param).GetData());
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LegoPathStructNotificationParam& param = (LegoPathStructNotificationParam&) p_param;
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LegoEntity* entity = (LegoEntity*) param.GetSender();
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if (m_ambulance == NULL) {
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m_ambulance = FindROI("ambul");
|
|
|
|
}
|
|
|
|
|
2024-11-29 16:32:40 -05:00
|
|
|
if (entity->GetROI() == m_pepper) {
|
2024-11-29 15:11:29 -05:00
|
|
|
HandlePathStruct(param);
|
|
|
|
}
|
|
|
|
|
|
|
|
result = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case c_notificationType22:
|
|
|
|
SoundManager()->GetCacheSoundManager()->Play("28bng", NULL, FALSE);
|
|
|
|
|
|
|
|
m_unk0x10c1++;
|
|
|
|
if (m_unk0x10c1 == 10 && m_unk0x10c4 == 13) {
|
|
|
|
m_unk0x10c4 = 14;
|
|
|
|
|
|
|
|
LegoEntity* entity = (LegoEntity*) param.GetSender();
|
|
|
|
|
|
|
|
Mx3DPointFloat entityPosition(entity->GetROI()->GetWorldPosition());
|
2024-11-29 16:32:40 -05:00
|
|
|
Mx3DPointFloat unk0x10d8(m_pepper->GetWorldPosition());
|
2024-11-29 15:11:29 -05:00
|
|
|
Mx3DPointFloat locala4(unk0x10d8);
|
|
|
|
|
2024-12-07 11:26:22 -05:00
|
|
|
entityPosition -= unk0x10d8;
|
2024-11-29 15:11:29 -05:00
|
|
|
|
2024-11-29 16:32:40 -05:00
|
|
|
MxMatrix local2world(m_pepper->GetLocal2World());
|
2024-11-29 15:11:29 -05:00
|
|
|
Vector3 local30(local2world[0]);
|
|
|
|
Vector3 localac(local2world[1]);
|
|
|
|
Vector3 local28(local2world[2]);
|
|
|
|
|
|
|
|
local28 = entityPosition;
|
|
|
|
local28.Unitize();
|
|
|
|
|
|
|
|
Mx3DPointFloat local90(local28);
|
2024-12-07 11:26:22 -05:00
|
|
|
local90 *= 1.25f;
|
|
|
|
locala4 += local90;
|
2024-11-29 15:11:29 -05:00
|
|
|
locala4[1] += 0.25;
|
|
|
|
local30.EqualsCross(&localac, &local28);
|
|
|
|
local30.Unitize();
|
|
|
|
|
|
|
|
Mx3DPointFloat direction(local2world[2]);
|
|
|
|
Mx3DPointFloat location(local2world[1]);
|
2024-12-04 17:32:53 -05:00
|
|
|
FUN_10052560(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &local90, &direction, NULL);
|
2024-11-29 15:11:29 -05:00
|
|
|
|
|
|
|
m_unk0x10c4 = 14;
|
|
|
|
m_unk0x10d0 = 0;
|
2024-11-29 16:32:40 -05:00
|
|
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
|
2024-11-29 15:11:29 -05:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
case c_notificationTransitioned:
|
|
|
|
result = HandleTransitionEnd();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
// FUNCTION: LEGO1 0x100506f0
|
2024-11-29 15:11:29 -05:00
|
|
|
MxLong LegoAct2::HandleEndAction(MxEndActionNotificationParam& p_param)
|
|
|
|
{
|
2024-12-02 12:58:08 -05:00
|
|
|
if (m_gameState->m_enabled && p_param.GetAction() != NULL) {
|
|
|
|
MxU32 objectId = p_param.GetAction()->GetObjectId();
|
|
|
|
|
|
|
|
if (m_unk0x10c4 == 5 && m_unk0x1144 == objectId) {
|
|
|
|
m_unk0x1144 = (Act2mainScript::Script) 0;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_unk0x1140 != objectId) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_unk0x1140 = (Act2mainScript::Script) 0;
|
|
|
|
|
|
|
|
switch (m_unk0x10c4) {
|
|
|
|
case 2:
|
|
|
|
m_unk0x10c4 = 3;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
FUN_10051960();
|
|
|
|
m_unk0x10c4 = 5;
|
|
|
|
m_unk0x10d0 = 0;
|
|
|
|
break;
|
|
|
|
case 6: {
|
|
|
|
LegoROI* roi;
|
|
|
|
|
|
|
|
roi = FindROI("nick");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("laura");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("motoni");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("motola");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("Block01");
|
|
|
|
RemoveActor((LegoPathActor*) roi->GetEntity());
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
|
|
|
|
roi = FindROI("Block02");
|
|
|
|
RemoveActor((LegoPathActor*) roi->GetEntity());
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
|
|
|
|
VariableTable()->SetVariable("ACTOR_01", "brickstr");
|
|
|
|
FUN_10052800();
|
|
|
|
m_unk0x10c4 = 7;
|
|
|
|
PlayMusic(JukeboxScript::c_BrickstrChase);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 11:
|
2024-12-03 15:31:24 -05:00
|
|
|
m_bricks[m_nextBrick - 1].Mute(TRUE);
|
2024-12-02 12:58:08 -05:00
|
|
|
m_unk0x10c4 = 12;
|
|
|
|
m_unk0x10d0 = 0;
|
|
|
|
|
|
|
|
FUN_10052560(Act2mainScript::c_tra045la_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
|
|
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
|
|
|
|
AnimationManager()->EnableCamAnims(TRUE);
|
|
|
|
AnimationManager()->FUN_1005f6d0(TRUE);
|
|
|
|
AnimationManager()->FUN_100604f0(g_unk0x100f4428, sizeOfArray(g_unk0x100f4428));
|
|
|
|
AnimationManager()->FUN_10060480(g_unk0x100f4458, sizeOfArray(g_unk0x100f4458));
|
|
|
|
break;
|
|
|
|
case 12: {
|
|
|
|
LegoROI* roi;
|
|
|
|
|
|
|
|
roi = FindROI("nick");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("laura");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("motoni");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("motola");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
2024-12-03 15:31:24 -05:00
|
|
|
m_bricks[m_nextBrick - 1].Mute(FALSE);
|
2024-12-02 12:58:08 -05:00
|
|
|
m_unk0x10c4 = 13;
|
2024-12-04 17:11:16 -05:00
|
|
|
SpawnBricks();
|
2024-12-02 12:58:08 -05:00
|
|
|
PlayMusic(JukeboxScript::c_BrickHunt);
|
|
|
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 14:
|
|
|
|
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
|
|
|
|
m_bricks[i].Remove();
|
|
|
|
}
|
|
|
|
|
|
|
|
FUN_10051900();
|
|
|
|
m_destLocation = LegoGameState::e_copterbuild;
|
|
|
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-11-29 15:11:29 -05:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2024-11-29 15:24:14 -05:00
|
|
|
// FUNCTION: LEGO1 0x10050a50
|
2024-11-29 15:11:29 -05:00
|
|
|
MxLong LegoAct2::HandleTransitionEnd()
|
2024-01-20 18:04:46 -05:00
|
|
|
{
|
2024-11-29 15:24:14 -05:00
|
|
|
if (m_destLocation != LegoGameState::e_undefined) {
|
|
|
|
GameState()->SwitchArea(m_destLocation);
|
|
|
|
m_destLocation = LegoGameState::e_undefined;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1;
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
|
|
|
|
2024-12-02 13:44:42 -05:00
|
|
|
// FUNCTION: LEGO1 0x10050a80
|
2024-01-27 15:18:35 -05:00
|
|
|
void LegoAct2::ReadyWorld()
|
2024-01-20 18:04:46 -05:00
|
|
|
{
|
2024-12-02 13:44:42 -05:00
|
|
|
LegoWorld::ReadyWorld();
|
|
|
|
|
|
|
|
AnimationManager()->Resume();
|
|
|
|
TickleManager()->RegisterClient(this, 20);
|
|
|
|
|
|
|
|
m_ready = TRUE;
|
|
|
|
m_siFile = VariableTable()->GetVariable("ACT2_ANIMS_FILE");
|
|
|
|
|
|
|
|
GameState()->SetActor(LegoActor::c_pepper);
|
|
|
|
m_pepper = FindROI("pepper");
|
|
|
|
IslePathActor* pepper = (IslePathActor*) m_pepper->GetEntity();
|
|
|
|
pepper->SpawnPlayer(
|
|
|
|
LegoGameState::e_unk50,
|
|
|
|
TRUE,
|
|
|
|
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
|
|
|
|
);
|
|
|
|
|
|
|
|
LegoROI* roi = FindROI("Block01");
|
|
|
|
BoundingSphere sphere = roi->GetBoundingSphere();
|
|
|
|
sphere.Radius() *= 1.5;
|
|
|
|
roi->SetBoundingSphere(sphere);
|
|
|
|
LegoPathActor* actor = (LegoPathActor*) roi->GetEntity();
|
|
|
|
PlaceActor(actor, "EDG01_04", 1, 0.5f, 3, 0.5f);
|
|
|
|
|
|
|
|
MxMatrix local2world = roi->GetLocal2World();
|
|
|
|
local2world[3][0] -= 1.5;
|
|
|
|
roi->FUN_100a58f0(local2world);
|
|
|
|
roi->VTable0x14();
|
|
|
|
|
|
|
|
roi = FindROI("Block02");
|
|
|
|
sphere = roi->GetBoundingSphere();
|
|
|
|
sphere.Radius() *= 1.5;
|
|
|
|
roi->SetBoundingSphere(sphere);
|
|
|
|
actor = (LegoPathActor*) roi->GetEntity();
|
|
|
|
PlaceActor(actor, "EDG00_149", 0, 0.5f, 2, 0.5f);
|
|
|
|
|
|
|
|
PlayMusic(JukeboxScript::c_Jail_Music);
|
|
|
|
FUN_10051900();
|
|
|
|
VideoManager()->Get3DManager()->SetFrustrum(90.0f, 0.1f, 250.f);
|
|
|
|
m_gameState->m_enabled = TRUE;
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
|
|
|
|
2024-11-29 16:32:40 -05:00
|
|
|
// FUNCTION: LEGO1 0x10050cf0
|
|
|
|
// FUNCTION: BETA10 0x1003bb2d
|
2024-02-02 12:18:46 -05:00
|
|
|
void LegoAct2::Enable(MxBool p_enable)
|
2024-01-20 18:04:46 -05:00
|
|
|
{
|
2024-11-29 16:45:57 -05:00
|
|
|
if ((MxBool) m_set0xd0.empty() == p_enable) {
|
2024-11-29 16:32:40 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
LegoWorld::Enable(p_enable);
|
|
|
|
|
|
|
|
if (p_enable) {
|
|
|
|
m_gameState->m_enabled = TRUE;
|
|
|
|
|
|
|
|
GameState()->SetActor(LegoActor::c_pepper);
|
|
|
|
m_pepper = FindROI("pepper");
|
|
|
|
|
|
|
|
((IslePathActor*) m_pepper->GetEntity())->VTable0xec(m_unk0x10dc, m_unk0x1124, TRUE);
|
|
|
|
|
|
|
|
if (GameState()->GetPreviousArea() == LegoGameState::e_infomain) {
|
|
|
|
GameState()->StopArea(LegoGameState::e_infomain);
|
|
|
|
}
|
|
|
|
|
|
|
|
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
|
|
|
|
|
|
|
if (m_unk0x10c4 != 6 && m_unk0x10c4 != 12) {
|
|
|
|
PlayMusic(m_music);
|
|
|
|
}
|
|
|
|
|
2024-12-03 15:31:24 -05:00
|
|
|
if (m_unk0x10c4 == 10 && m_nextBrick == 6 && m_bricks[5].GetROI() != NULL) {
|
2024-11-29 16:32:40 -05:00
|
|
|
m_bricks[5].PlayWhistleSound();
|
|
|
|
}
|
|
|
|
else if (m_unk0x10c4 == 13) {
|
|
|
|
InitBricks();
|
|
|
|
}
|
|
|
|
|
|
|
|
TickleManager()->RegisterClient(this, 20);
|
|
|
|
SetAppCursor(e_cursorArrow);
|
|
|
|
|
|
|
|
if (m_unk0x10c4 == 2 || m_unk0x10c4 == 4 || m_unk0x10c4 == 6 || m_unk0x10c4 == 11 || m_unk0x10c4 == 12 ||
|
|
|
|
m_unk0x10c4 == 14) {
|
|
|
|
MxDSAction action;
|
|
|
|
MxEndActionNotificationParam param(c_notificationEndAction, NULL, &action, FALSE);
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
m_unk0x1140 = (Act2mainScript::Script) 0;
|
2024-11-29 16:32:40 -05:00
|
|
|
action.SetObjectId(0);
|
|
|
|
HandleEndAction(param);
|
|
|
|
}
|
|
|
|
|
|
|
|
GameState()->m_isDirty = TRUE;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
m_unk0x10dc = m_pepper->GetLocal2World();
|
|
|
|
m_unk0x1124 = ((LegoPathActor*) m_pepper->GetEntity())->GetBoundary();
|
|
|
|
|
|
|
|
FUN_10051900();
|
|
|
|
BackgroundAudioManager()->Stop();
|
|
|
|
UninitBricks();
|
|
|
|
DeleteObjects(&m_atomId, Act2mainScript::c_VOhead0_PlayWav, Act2mainScript::c_VOhide_PlayWav);
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
if (m_unk0x1144 != (Act2mainScript::Script) 0) {
|
2024-11-29 16:32:40 -05:00
|
|
|
MxDSAction action;
|
|
|
|
action.SetAtomId(m_atomId);
|
|
|
|
action.SetUnknown24(-2);
|
|
|
|
action.SetObjectId(m_unk0x1144);
|
|
|
|
DeleteObject(action);
|
2024-12-02 12:58:08 -05:00
|
|
|
m_unk0x1144 = (Act2mainScript::Script) 0;
|
2024-11-29 16:32:40 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
TickleManager()->UnregisterClient(this);
|
|
|
|
}
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
|
|
|
|
2024-12-03 15:31:24 -05:00
|
|
|
// FUNCTION: LEGO1 0x10051460
|
|
|
|
// FUNCTION: BETA10 0x1003bb72
|
2024-11-29 15:11:29 -05:00
|
|
|
MxLong LegoAct2::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
|
|
|
{
|
2024-12-03 15:31:24 -05:00
|
|
|
if (m_unk0x10c4 == 5 && p_param.GetData() == 0x32) {
|
|
|
|
LegoPathActor* actor = (LegoPathActor*) m_pepper->GetEntity();
|
|
|
|
actor->SetState(LegoPathActor::c_bit3);
|
|
|
|
actor->SetWorldSpeed(0.0f);
|
|
|
|
FUN_10051900();
|
|
|
|
|
|
|
|
if (m_unk0x10d0 < 90000) {
|
|
|
|
FUN_10052560(Act2mainScript::c_tra031ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
FUN_10052560(Act2mainScript::c_tra032ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
m_unk0x112c = 50;
|
|
|
|
m_unk0x10c4 = 6;
|
|
|
|
m_unk0x10d0 = 0;
|
|
|
|
}
|
|
|
|
else if (m_unk0x10c4 == 5 && p_param.GetData() == 0x2a) {
|
|
|
|
if (m_unk0x1144 == (Act2mainScript::Script) 0) {
|
|
|
|
FUN_10052560(Act2mainScript::c_Avo907In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
|
|
|
m_unk0x1144 = Act2mainScript::c_Avo907In_PlayWav;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (m_unk0x10c4 == 5) {
|
|
|
|
FUN_100521f0(p_param.GetData());
|
|
|
|
}
|
|
|
|
else if (m_unk0x10c4 == 7) {
|
|
|
|
FUN_10051fa0(p_param.GetData());
|
|
|
|
}
|
|
|
|
else if (m_unk0x10c4 == 10 && p_param.GetData() == 0x165) {
|
|
|
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
|
|
|
|
|
|
|
|
if (FUN_10052560(Act2mainScript::c_VOhide_PlayWav, FALSE, TRUE, NULL, NULL, NULL) == SUCCESS) {
|
|
|
|
m_unk0x1140 = Act2mainScript::c_VOhide_PlayWav;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_unk0x1138->FUN_10019560();
|
|
|
|
|
|
|
|
m_unk0x10c4 = 11;
|
|
|
|
m_unk0x10d0 = 0;
|
|
|
|
|
|
|
|
if (m_nextBrick < 6) {
|
|
|
|
m_bricks[m_nextBrick].Create(m_nextBrick);
|
|
|
|
m_nextBrick++;
|
|
|
|
}
|
|
|
|
|
|
|
|
MxMatrix local2world = m_ambulance->GetLocal2World();
|
|
|
|
MxMatrix local2world2 = local2world;
|
|
|
|
|
|
|
|
LegoPathBoundary* boundary = m_unk0x1138->GetBoundary();
|
|
|
|
local2world[3][1] += 1.5;
|
|
|
|
local2world2[3][1] -= 0.1;
|
|
|
|
|
|
|
|
m_bricks[m_nextBrick - 1].FUN_1007a670(local2world, local2world2, boundary);
|
|
|
|
}
|
|
|
|
|
2024-11-29 15:11:29 -05:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2024-11-29 16:32:40 -05:00
|
|
|
// FUNCTION: LEGO1 0x10051840
|
|
|
|
void LegoAct2::PlayMusic(JukeboxScript::Script p_objectId)
|
|
|
|
{
|
|
|
|
MxDSAction action;
|
|
|
|
action.SetAtomId(*g_jukeboxScript);
|
|
|
|
action.SetObjectId(p_objectId);
|
|
|
|
|
|
|
|
BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
|
|
|
|
m_music = p_objectId;
|
|
|
|
}
|
|
|
|
|
2024-06-08 19:17:33 -04:00
|
|
|
// FUNCTION: LEGO1 0x10051900
|
|
|
|
// FUNCTION: BETA10 0x1003bed1
|
|
|
|
void LegoAct2::FUN_10051900()
|
|
|
|
{
|
|
|
|
if (AnimationManager()) {
|
|
|
|
AnimationManager()->Suspend();
|
|
|
|
AnimationManager()->Resume();
|
|
|
|
AnimationManager()->FUN_10060540(FALSE);
|
|
|
|
AnimationManager()->FUN_100604d0(FALSE);
|
|
|
|
AnimationManager()->EnableCamAnims(FALSE);
|
|
|
|
AnimationManager()->FUN_1005f6d0(FALSE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
// FUNCTION: LEGO1 0x10051960
|
|
|
|
// FUNCTION: BETA10 0x1003bf2c
|
|
|
|
void LegoAct2::FUN_10051960()
|
|
|
|
{
|
|
|
|
LegoROI* roi;
|
|
|
|
|
|
|
|
roi = FindROI("mama");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("papa");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("infoman");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(0);
|
|
|
|
}
|
|
|
|
|
2024-11-11 13:30:34 -05:00
|
|
|
// FUNCTION: LEGO1 0x100519c0
|
2024-01-20 18:04:46 -05:00
|
|
|
void LegoAct2::VTable0x60()
|
|
|
|
{
|
2024-11-11 13:30:34 -05:00
|
|
|
// empty
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
|
|
|
|
2024-11-11 13:30:34 -05:00
|
|
|
// FUNCTION: LEGO1 0x100519d0
|
2024-05-24 20:41:57 -04:00
|
|
|
MxBool LegoAct2::Escape()
|
2024-01-20 18:04:46 -05:00
|
|
|
{
|
2024-11-11 13:30:34 -05:00
|
|
|
BackgroundAudioManager()->Stop();
|
|
|
|
AnimationManager()->FUN_10061010(FALSE);
|
|
|
|
DeleteObjects(&m_atomId, Act2mainScript::c_snsx50bu_RunAnim, 999);
|
|
|
|
|
|
|
|
if (UserActor() != NULL) {
|
|
|
|
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
|
|
|
((IslePathActor*) UserActor())->Exit();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_gameState != NULL) {
|
2024-11-29 16:32:40 -05:00
|
|
|
m_gameState->m_enabled = FALSE;
|
2024-11-11 13:30:34 -05:00
|
|
|
}
|
|
|
|
|
2024-11-29 15:24:14 -05:00
|
|
|
m_destLocation = LegoGameState::e_infomain;
|
2024-11-11 13:30:34 -05:00
|
|
|
return TRUE;
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
2024-11-25 17:24:46 -05:00
|
|
|
|
2024-11-29 16:32:40 -05:00
|
|
|
// FUNCTION: LEGO1 0x10051a60
|
|
|
|
void LegoAct2::InitBricks()
|
|
|
|
{
|
|
|
|
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
|
|
|
|
if (m_bricks[i].GetROI() != NULL && m_bricks[i].GetROI()->GetVisibility()) {
|
|
|
|
m_bricks[i].PlayWhistleSound();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// FUNCTION: LEGO1 0x10051a90
|
|
|
|
void LegoAct2::UninitBricks()
|
|
|
|
{
|
|
|
|
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
|
|
|
|
if (m_bricks[i].GetROI() != NULL) {
|
|
|
|
m_bricks[i].StopWhistleSound();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-12-04 17:11:16 -05:00
|
|
|
// FUNCTION: LEGO1 0x10051ac0
|
|
|
|
// FUNCTION: BETA10 0x100138c0
|
|
|
|
void LegoAct2::SpawnBricks()
|
2024-12-02 12:58:08 -05:00
|
|
|
{
|
2024-12-04 17:11:16 -05:00
|
|
|
MxFloat infobridge[] = {79.0625f, 0.5f, -19.75f};
|
|
|
|
MxFloat palmTreeInPark[] = {67.62728f, 0.917197f, 11.49833f};
|
|
|
|
MxFloat store[] = {-53.9328f, 2.372259f, -61.2073f};
|
|
|
|
MxFloat postOffice[] = {-30.9856f, 0.30453f, -47.4378f};
|
|
|
|
MxFloat h3[] = {-71.2397f, 7.319758f, -23.0f};
|
|
|
|
MxFloat ht[] = {-59.5102f, 14.37329f, 24.70311f};
|
|
|
|
MxFloat posta[] = {74.0625f, 1.5f, -91.125f};
|
|
|
|
MxFloat ptree[] = {-20.4375f, 0.5f, -82.5625f};
|
|
|
|
MxFloat jail[] = {80.46174f, 0.6f, -59.50533f};
|
|
|
|
MxFloat hospital[] = {84.0f, 4.5f, 26.0f};
|
|
|
|
|
|
|
|
InitBricks();
|
|
|
|
|
|
|
|
Act2Brick* brick = &m_bricks[m_nextBrick];
|
|
|
|
brick->Create(m_nextBrick);
|
|
|
|
LegoROI* roi = brick->GetROI();
|
|
|
|
MxMatrix local2world = roi->GetLocal2World();
|
|
|
|
MxFloat* location;
|
|
|
|
|
|
|
|
// Unused but present in BETA
|
|
|
|
LegoEntity* entity;
|
|
|
|
|
|
|
|
if ((MxS16) (rand() % 2) == 1) {
|
|
|
|
m_firstBrick = 0;
|
|
|
|
location = infobridge;
|
|
|
|
MxTrace("infobridge\n");
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
m_firstBrick = 1;
|
|
|
|
location = palmTreeInPark;
|
|
|
|
MxTrace("palm tree in park\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
SET3(local2world[3], location);
|
|
|
|
roi->FUN_100a58f0(local2world);
|
|
|
|
roi->SetVisibility(TRUE);
|
|
|
|
roi->VTable0x14();
|
|
|
|
entity = roi->GetEntity();
|
|
|
|
brick->PlayWhistleSound();
|
|
|
|
m_nextBrick++;
|
|
|
|
|
|
|
|
brick = &m_bricks[m_nextBrick];
|
|
|
|
brick->Create(m_nextBrick);
|
|
|
|
roi = brick->GetROI();
|
|
|
|
local2world = roi->GetLocal2World();
|
|
|
|
|
|
|
|
if ((MxS16) (rand() % 2) == 1) {
|
|
|
|
m_secondBrick = 2;
|
|
|
|
location = store;
|
|
|
|
MxTrace("store\n");
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
m_secondBrick = 3;
|
|
|
|
location = postOffice;
|
|
|
|
MxTrace("p.o.\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
SET3(local2world[3], location);
|
|
|
|
roi->FUN_100a58f0(local2world);
|
|
|
|
roi->SetVisibility(TRUE);
|
|
|
|
roi->VTable0x14();
|
|
|
|
entity = roi->GetEntity();
|
|
|
|
brick->PlayWhistleSound();
|
|
|
|
m_nextBrick++;
|
|
|
|
|
|
|
|
brick = &m_bricks[m_nextBrick];
|
|
|
|
brick->Create(m_nextBrick);
|
|
|
|
roi = brick->GetROI();
|
|
|
|
local2world = roi->GetLocal2World();
|
|
|
|
|
|
|
|
if ((MxS16) (rand() % 2) == 1) {
|
|
|
|
m_thirdBrick = 4;
|
|
|
|
location = h3;
|
|
|
|
MxTrace("h3\n");
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
m_thirdBrick = 5;
|
|
|
|
location = ht;
|
|
|
|
MxTrace("ht\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
SET3(local2world[3], location);
|
|
|
|
roi->FUN_100a58f0(local2world);
|
|
|
|
roi->SetVisibility(TRUE);
|
|
|
|
roi->VTable0x14();
|
|
|
|
entity = roi->GetEntity();
|
|
|
|
brick->PlayWhistleSound();
|
|
|
|
m_nextBrick++;
|
|
|
|
|
|
|
|
brick = &m_bricks[m_nextBrick];
|
|
|
|
brick->Create(m_nextBrick);
|
|
|
|
roi = brick->GetROI();
|
|
|
|
local2world = roi->GetLocal2World();
|
|
|
|
|
|
|
|
if ((MxS16) (rand() % 2) == 1) {
|
|
|
|
if ((MxS16) (rand() % 2) == 1) {
|
|
|
|
m_fourthBrick = 6;
|
|
|
|
location = posta;
|
|
|
|
MxTrace("po.sta.\n");
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
m_fourthBrick = 7;
|
|
|
|
location = ptree;
|
|
|
|
MxTrace("p.tree\n");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ((MxS16) (rand() % 2) == 1) {
|
|
|
|
m_fourthBrick = 8;
|
|
|
|
location = jail;
|
|
|
|
MxTrace("jail\n");
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
m_fourthBrick = 9;
|
|
|
|
location = hospital;
|
|
|
|
MxTrace("hospi\n");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
SET3(local2world[3], location);
|
|
|
|
roi->FUN_100a58f0(local2world);
|
|
|
|
roi->SetVisibility(TRUE);
|
|
|
|
roi->VTable0x14();
|
|
|
|
entity = roi->GetEntity();
|
|
|
|
brick->PlayWhistleSound();
|
|
|
|
m_nextBrick++;
|
2024-12-02 12:58:08 -05:00
|
|
|
}
|
|
|
|
|
2024-12-04 17:11:16 -05:00
|
|
|
// FUNCTION: LEGO1 0x10051fa0
|
|
|
|
// FUNCTION: BETA10 0x10013fd3
|
2024-12-03 15:31:24 -05:00
|
|
|
void LegoAct2::FUN_10051fa0(MxS32 p_param1)
|
|
|
|
{
|
2024-12-04 17:11:16 -05:00
|
|
|
MxU8 randN = rand() / (RAND_MAX / 3);
|
|
|
|
randN++;
|
|
|
|
|
|
|
|
switch (p_param1) {
|
|
|
|
case 2:
|
|
|
|
if (randN == 1) {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx50bu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx51bu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 8:
|
|
|
|
if (randN == 1) {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx29nu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx30nu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 9:
|
|
|
|
if (randN == 1) {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx33na_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx34na_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 14:
|
|
|
|
if (randN == 1) {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx46cl_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx48cl_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 23:
|
|
|
|
if (randN == 1) {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx58va_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx60va_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 24:
|
|
|
|
case 25:
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx31sh_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
break;
|
|
|
|
case 26:
|
|
|
|
if (randN == 1) {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx52sn_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx53sn_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 34:
|
|
|
|
if (randN == 1) {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx15la_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx16la_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 36:
|
|
|
|
if (randN == 1) {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx10ni_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx11ni_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 38:
|
|
|
|
case 42:
|
|
|
|
if (randN == 1) {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx03ma_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
FUN_10052560(Act2mainScript::c_snsx04ma_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
2024-12-03 15:31:24 -05:00
|
|
|
}
|
|
|
|
|
2024-12-04 17:11:16 -05:00
|
|
|
// FUNCTION: LEGO1 0x100521f0
|
|
|
|
// FUNCTION: BETA10 0x100142f1
|
2024-12-03 15:31:24 -05:00
|
|
|
void LegoAct2::FUN_100521f0(MxS32 p_param1)
|
|
|
|
{
|
2024-12-04 17:11:16 -05:00
|
|
|
Act2mainScript::Script objectId = (Act2mainScript::Script) 0;
|
|
|
|
Mx3DPointFloat vec;
|
|
|
|
|
|
|
|
switch (p_param1) {
|
|
|
|
case 0x02: {
|
|
|
|
vec = Mx3DPointFloat(-9.1f, 0.0f, -16.5f);
|
|
|
|
VariableTable()->SetVariable("ACTOR_01", "bd");
|
|
|
|
objectId = Act2mainScript::c_tns030bd_RunAnim;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 0x2a: {
|
|
|
|
vec = Mx3DPointFloat(-9.67f, 0.0f, -44.3f);
|
|
|
|
VariableTable()->SetVariable("ACTOR_01", "rd");
|
|
|
|
objectId = Act2mainScript::c_tns030rd_RunAnim;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 0x133: {
|
|
|
|
vec = Mx3DPointFloat(25.75f, 0.0f, -13.0f);
|
|
|
|
VariableTable()->SetVariable("ACTOR_01", "pg");
|
|
|
|
objectId = Act2mainScript::c_tns030pg_RunAnim;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 0x134: {
|
|
|
|
vec = Mx3DPointFloat(43.63f, 0.0f, -46.33f);
|
|
|
|
VariableTable()->SetVariable("ACTOR_01", "sy");
|
|
|
|
objectId = Act2mainScript::c_tns030sy_RunAnim;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 0x135: {
|
|
|
|
vec = Mx3DPointFloat(50.0f, 0.0f, -34.6f);
|
|
|
|
VariableTable()->SetVariable("ACTOR_01", "rd");
|
|
|
|
objectId = Act2mainScript::c_tns030rd_RunAnim;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 0x138: {
|
|
|
|
vec = Mx3DPointFloat(-41.15f, 4.0f, 31.0f);
|
|
|
|
VariableTable()->SetVariable("ACTOR_01", "sy");
|
|
|
|
objectId = Act2mainScript::c_tns030sy_RunAnim;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (objectId != (Act2mainScript::Script) 0) {
|
|
|
|
Mx3DPointFloat local30(vec);
|
|
|
|
Mx3DPointFloat position(m_pepper->GetWorldPosition());
|
2024-12-07 11:26:22 -05:00
|
|
|
local30 -= position;
|
2024-12-04 17:11:16 -05:00
|
|
|
Mx3DPointFloat local44 = local30;
|
|
|
|
local30.Unitize();
|
|
|
|
FUN_10052560(objectId, TRUE, TRUE, &vec, &local30, NULL);
|
|
|
|
}
|
2024-12-03 15:31:24 -05:00
|
|
|
}
|
|
|
|
|
2024-11-29 15:04:50 -05:00
|
|
|
// FUNCTION: LEGO1 0x10052560
|
|
|
|
// FUNCTION: BETA10 0x100145c6
|
2024-12-02 12:58:08 -05:00
|
|
|
MxResult LegoAct2::FUN_10052560(
|
|
|
|
Act2mainScript::Script p_objectId,
|
2024-11-25 17:24:46 -05:00
|
|
|
MxBool p_param2,
|
|
|
|
MxBool p_param3,
|
2024-11-29 15:04:50 -05:00
|
|
|
Mx3DPointFloat* p_location,
|
|
|
|
Mx3DPointFloat* p_direction,
|
2024-11-25 17:24:46 -05:00
|
|
|
Mx3DPointFloat* p_param6
|
|
|
|
)
|
|
|
|
{
|
2024-12-02 12:58:08 -05:00
|
|
|
if (m_unk0x1140 == (Act2mainScript::Script) 0 || p_param3) {
|
2024-11-29 15:04:50 -05:00
|
|
|
assert(strlen(m_siFile));
|
|
|
|
|
|
|
|
if (!p_param2) {
|
|
|
|
MxDSAction action;
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
action.SetObjectId(p_objectId);
|
2024-11-29 16:32:40 -05:00
|
|
|
// World index: see LegoOmni::RegisterWorlds
|
|
|
|
action.SetAtomId(*Lego()->GetWorldAtom(15));
|
2024-11-29 15:04:50 -05:00
|
|
|
|
|
|
|
if (p_location) {
|
|
|
|
action.SetUp(Mx3DPointFloat(0.0f, 1.0f, 0.0f));
|
|
|
|
action.SetLocation(*p_location);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p_direction) {
|
|
|
|
action.SetDirection(*p_direction);
|
|
|
|
}
|
|
|
|
|
|
|
|
StartActionIfUnknown0x13c(action);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
MxMatrix matrix;
|
|
|
|
|
|
|
|
matrix.SetIdentity();
|
|
|
|
MxBool oneVectorNotNull = FALSE;
|
|
|
|
|
|
|
|
if (p_location) {
|
|
|
|
matrix[3][0] = (*p_location)[0];
|
|
|
|
matrix[3][1] = (*p_location)[1];
|
|
|
|
matrix[3][2] = (*p_location)[2];
|
|
|
|
oneVectorNotNull = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p_direction) {
|
|
|
|
matrix[2][0] = (*p_direction)[0];
|
|
|
|
matrix[2][1] = (*p_direction)[1];
|
|
|
|
matrix[2][2] = (*p_direction)[2];
|
|
|
|
oneVectorNotNull = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p_param6) {
|
|
|
|
matrix[1][0] = (*p_param6)[0];
|
|
|
|
matrix[1][1] = (*p_param6)[1];
|
|
|
|
matrix[1][2] = (*p_param6)[2];
|
|
|
|
oneVectorNotNull = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector3 firstColumn(matrix[0]);
|
|
|
|
Vector3 secondColumn(matrix[1]);
|
|
|
|
Vector3 thirdColumn(matrix[2]);
|
|
|
|
|
|
|
|
firstColumn.EqualsCross(&secondColumn, &thirdColumn);
|
|
|
|
firstColumn.Unitize();
|
|
|
|
|
|
|
|
MxMatrix* pmatrix = NULL;
|
|
|
|
|
|
|
|
if (oneVectorNotNull) {
|
|
|
|
pmatrix = &matrix;
|
|
|
|
}
|
|
|
|
|
|
|
|
MxResult result;
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
if (p_objectId == Act2mainScript::c_tja009ni_RunAnim) {
|
|
|
|
result =
|
|
|
|
AnimationManager()->FUN_10060dc0(p_objectId, pmatrix, TRUE, FALSE, NULL, TRUE, TRUE, TRUE, TRUE);
|
2024-11-29 15:04:50 -05:00
|
|
|
}
|
|
|
|
else {
|
|
|
|
result =
|
2024-12-02 12:58:08 -05:00
|
|
|
AnimationManager()->FUN_10060dc0(p_objectId, pmatrix, TRUE, FALSE, NULL, TRUE, TRUE, TRUE, FALSE);
|
2024-11-29 15:04:50 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
if (result == SUCCESS) {
|
2024-12-02 12:58:08 -05:00
|
|
|
m_unk0x1140 = p_objectId;
|
2024-11-29 15:04:50 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
return SUCCESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
// FUNCTION: LEGO1 0x10052800
|
|
|
|
// FUNCTION: BETA10 0x10014aa8
|
|
|
|
MxResult LegoAct2::FUN_10052800()
|
|
|
|
{
|
|
|
|
LegoPathActor* actor = m_unk0x1138;
|
|
|
|
LegoLocomotionAnimPresenter* ap;
|
|
|
|
|
|
|
|
PlaceActor(actor, "EDG01_27", 2, 0.5f, 0, 0.5f);
|
|
|
|
|
|
|
|
ap = (LegoLocomotionAnimPresenter*) Find("LegoAnimPresenter", "Ambul_Anim0");
|
|
|
|
assert(ap);
|
|
|
|
ap->FUN_1006d680(m_unk0x1138, 0.0f);
|
|
|
|
|
|
|
|
ap = (LegoLocomotionAnimPresenter*) Find("LegoAnimPresenter", "Ambul_Anim2");
|
|
|
|
assert(ap);
|
|
|
|
ap->FUN_1006d680(m_unk0x1138, 6.0f);
|
|
|
|
|
|
|
|
ap = (LegoLocomotionAnimPresenter*) Find("LegoAnimPresenter", "Ambul_Anim3");
|
|
|
|
assert(ap);
|
|
|
|
ap->FUN_1006d680(m_unk0x1138, 3.0f);
|
|
|
|
|
|
|
|
ap = (LegoLocomotionAnimPresenter*) Find("LegoAnimPresenter", "BrShoot");
|
|
|
|
assert(ap);
|
|
|
|
ap->FUN_1006d680(m_unk0x1138, -1.0f);
|
|
|
|
|
|
|
|
actor->SetWorldSpeed(0.0f);
|
|
|
|
m_unk0x1138->FUN_10018980();
|
|
|
|
return SUCCESS;
|
2024-11-25 17:24:46 -05:00
|
|
|
}
|