2024-01-20 18:04:46 -05:00
|
|
|
#include "legoact2.h"
|
|
|
|
|
2024-12-02 13:44:42 -05:00
|
|
|
#include "3dmanager/lego3dmanager.h"
|
2024-11-25 17:24:46 -05:00
|
|
|
#include "act2actor.h"
|
2024-11-11 13:30:34 -05:00
|
|
|
#include "act2main_actions.h"
|
2024-11-29 15:11:29 -05:00
|
|
|
#include "infomain_actions.h"
|
2024-11-11 13:30:34 -05:00
|
|
|
#include "islepathactor.h"
|
2024-11-29 16:32:40 -05:00
|
|
|
#include "jukebox_actions.h"
|
2024-06-08 19:17:33 -04:00
|
|
|
#include "legoanimationmanager.h"
|
2024-11-29 15:11:29 -05:00
|
|
|
#include "legocachesoundmanager.h"
|
2024-11-11 12:48:45 -05:00
|
|
|
#include "legogamestate.h"
|
2024-06-08 19:17:33 -04:00
|
|
|
#include "legoinputmanager.h"
|
2024-12-02 12:58:08 -05:00
|
|
|
#include "legolocomotionanimpresenter.h"
|
2024-11-25 17:24:46 -05:00
|
|
|
#include "legomain.h"
|
2024-11-29 15:11:29 -05:00
|
|
|
#include "legopathstruct.h"
|
|
|
|
#include "legosoundmanager.h"
|
2024-11-29 16:32:40 -05:00
|
|
|
#include "legoutils.h"
|
2024-12-02 13:44:42 -05:00
|
|
|
#include "legovideomanager.h"
|
2024-06-08 19:17:33 -04:00
|
|
|
#include "misc.h"
|
2024-11-29 15:11:29 -05:00
|
|
|
#include "mxactionnotificationparam.h"
|
2024-11-11 13:30:34 -05:00
|
|
|
#include "mxbackgroundaudiomanager.h"
|
2024-11-29 15:11:29 -05:00
|
|
|
#include "mxdebug.h"
|
2024-06-08 19:17:33 -04:00
|
|
|
#include "mxmisc.h"
|
|
|
|
#include "mxnotificationmanager.h"
|
|
|
|
#include "mxticklemanager.h"
|
2024-12-02 12:58:08 -05:00
|
|
|
#include "mxtransitionmanager.h"
|
|
|
|
#include "mxvariabletable.h"
|
2024-11-29 16:32:40 -05:00
|
|
|
#include "scripts.h"
|
2024-06-08 19:17:33 -04:00
|
|
|
|
2024-11-25 17:24:46 -05:00
|
|
|
#include <vec.h>
|
|
|
|
|
2024-03-22 21:30:58 -04:00
|
|
|
DECOMP_SIZE_ASSERT(LegoAct2, 0x1154)
|
2024-06-03 12:53:25 -04:00
|
|
|
DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
|
2024-03-22 21:30:58 -04:00
|
|
|
|
2024-11-25 17:24:46 -05:00
|
|
|
// GLOBAL: LEGO1 0x100f4474
|
2024-12-02 12:58:08 -05:00
|
|
|
Act2mainScript::Script g_unk0x100f4474 = (Act2mainScript::Script) 0;
|
2024-11-25 17:24:46 -05:00
|
|
|
|
|
|
|
// GLOBAL: LEGO1 0x100f43f0
|
|
|
|
// GLOBAL: BETA10 0x101e14a8
|
2024-11-26 18:33:18 -05:00
|
|
|
MxS32 g_unk0x100f43f0[] = {
|
2024-11-25 17:24:46 -05:00
|
|
|
Act2mainScript::c_tns030bd_RunAnim,
|
|
|
|
Act2mainScript::c_tns030pg_RunAnim,
|
|
|
|
Act2mainScript::c_tns030rd_RunAnim,
|
|
|
|
Act2mainScript::c_tns030sy_RunAnim,
|
2024-11-26 18:33:18 -05:00
|
|
|
Act2mainScript::c_snsx35ro_RunAnim,
|
|
|
|
Act2mainScript::c_snsx36ro_RunAnim,
|
|
|
|
Act2mainScript::c_snsx37ro_RunAnim,
|
2024-11-25 17:24:46 -05:00
|
|
|
Act2mainScript::c_snsx48cl_RunAnim
|
|
|
|
};
|
|
|
|
|
|
|
|
// GLOBAL: LEGO1 0x100f4410
|
2024-11-26 18:33:18 -05:00
|
|
|
LegoChar* g_unk0x100f4410[] = {"bd", "pg", "rd", "sy", "ro", "cl"};
|
2024-11-25 17:24:46 -05:00
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
// GLOBAL: LEGO1 0x100f4428
|
|
|
|
MxS32 g_unk0x100f4428[] = {
|
|
|
|
Act2mainScript::c_snsx07pa_RunAnim,
|
|
|
|
Act2mainScript::c_snsx12ni_RunAnim,
|
|
|
|
Act2mainScript::c_snsx15la_RunAnim,
|
|
|
|
Act2mainScript::c_snsx47cl_RunAnim,
|
|
|
|
Act2mainScript::c_snsx65pg_RunAnim,
|
|
|
|
Act2mainScript::c_snsx68pg_RunAnim,
|
|
|
|
Act2mainScript::c_snsx69rd_RunAnim,
|
|
|
|
Act2mainScript::c_snsx72sy_RunAnim,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0
|
|
|
|
};
|
|
|
|
|
|
|
|
// GLOBAL: LEGO1 0x100f4458
|
|
|
|
LegoChar* g_unk0x100f4458[] = {"papa", "nick", "laura", "cl", "pg", "rd", "sy"};
|
|
|
|
|
2024-11-25 17:24:46 -05:00
|
|
|
// FUNCTION: LEGO1 0x1004fce0
|
|
|
|
// FUNCTION: BETA10 0x1003a5a0
|
2024-06-12 20:02:47 -04:00
|
|
|
LegoAct2::LegoAct2()
|
|
|
|
{
|
2024-11-25 17:24:46 -05:00
|
|
|
m_unk0x10c4 = 0;
|
|
|
|
m_gameState = NULL;
|
2024-11-29 16:32:40 -05:00
|
|
|
m_pepper = NULL;
|
2024-11-29 15:11:29 -05:00
|
|
|
m_ambulance = NULL;
|
2024-12-02 13:44:42 -05:00
|
|
|
m_ready = FALSE;
|
2024-11-25 17:24:46 -05:00
|
|
|
m_unk0x1130 = 0;
|
|
|
|
m_unk0x10c0 = 0;
|
|
|
|
m_unk0x10c1 = 0;
|
|
|
|
m_unk0x1138 = NULL;
|
2024-12-02 12:58:08 -05:00
|
|
|
m_unk0x1140 = (Act2mainScript::Script) 0;
|
|
|
|
m_unk0x1144 = (Act2mainScript::Script) 0;
|
2024-11-29 15:24:14 -05:00
|
|
|
m_destLocation = LegoGameState::e_undefined;
|
2024-11-29 16:32:40 -05:00
|
|
|
m_music = JukeboxScript::c_MusicTheme1;
|
2024-11-29 15:04:50 -05:00
|
|
|
m_siFile = "";
|
2024-11-25 17:24:46 -05:00
|
|
|
m_unk0x113c = 5;
|
|
|
|
NotificationManager()->Register(this);
|
2024-06-12 20:02:47 -04:00
|
|
|
}
|
|
|
|
|
2024-02-07 06:13:20 -05:00
|
|
|
// FUNCTION: LEGO1 0x1004fe10
|
2024-01-20 18:04:46 -05:00
|
|
|
MxBool LegoAct2::VTable0x5c()
|
|
|
|
{
|
2024-02-07 06:13:20 -05:00
|
|
|
return TRUE;
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
|
|
|
|
2024-06-08 19:17:33 -04:00
|
|
|
// FUNCTION: LEGO1 0x1004fe40
|
|
|
|
// FUNCTION: BETA10 0x1003a6f0
|
|
|
|
LegoAct2::~LegoAct2()
|
|
|
|
{
|
2024-12-02 13:44:42 -05:00
|
|
|
if (m_ready) {
|
2024-06-08 19:17:33 -04:00
|
|
|
TickleManager()->UnregisterClient(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
FUN_10051900();
|
|
|
|
InputManager()->UnRegister(this);
|
2024-06-12 09:13:52 -04:00
|
|
|
if (UserActor()) {
|
|
|
|
Remove(UserActor());
|
2024-06-08 19:17:33 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
NotificationManager()->Unregister(this);
|
|
|
|
}
|
|
|
|
|
2024-11-11 12:48:45 -05:00
|
|
|
// FUNCTION: LEGO1 0x1004ff20
|
|
|
|
// FUNCTION: BETA10 0x1003a7ff
|
2024-01-20 18:04:46 -05:00
|
|
|
MxResult LegoAct2::Create(MxDSAction& p_dsAction)
|
|
|
|
{
|
2024-11-11 12:48:45 -05:00
|
|
|
GameState()->FindLoadedAct();
|
|
|
|
|
|
|
|
MxResult result = LegoWorld::Create(p_dsAction);
|
|
|
|
if (result == SUCCESS) {
|
|
|
|
AnimationManager()->EnableCamAnims(FALSE);
|
|
|
|
|
|
|
|
LegoGameState* gameState = GameState();
|
|
|
|
LegoAct2State* state = (LegoAct2State*) gameState->GetState("LegoAct2State");
|
|
|
|
|
|
|
|
if (state == NULL) {
|
|
|
|
state = (LegoAct2State*) gameState->CreateState("LegoAct2State");
|
|
|
|
}
|
|
|
|
|
|
|
|
m_gameState = state;
|
|
|
|
m_gameState->m_unk0x08 = 0;
|
|
|
|
|
|
|
|
switch (GameState()->GetLoadedAct()) {
|
|
|
|
case LegoGameState::e_act2:
|
|
|
|
GameState()->StopArea(LegoGameState::e_infomain);
|
|
|
|
GameState()->StopArea(LegoGameState::e_act2main);
|
|
|
|
break;
|
|
|
|
case LegoGameState::e_act3:
|
|
|
|
GameState()->StopArea(LegoGameState::e_infomain);
|
|
|
|
GameState()->StopArea(LegoGameState::e_act3script);
|
|
|
|
break;
|
|
|
|
case LegoGameState::e_act1:
|
|
|
|
case LegoGameState::e_actNotFound:
|
|
|
|
GameState()->StopArea(LegoGameState::e_undefined);
|
|
|
|
if (GameState()->GetPreviousArea() == LegoGameState::e_infomain) {
|
|
|
|
GameState()->StopArea(LegoGameState::e_isle);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GameState()->m_currentArea = LegoGameState::e_act2main;
|
|
|
|
GameState()->SetCurrentAct(LegoGameState::e_act2);
|
|
|
|
InputManager()->Register(this);
|
|
|
|
GameState()->SetDirty(TRUE);
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
|
|
|
|
2024-11-25 17:24:46 -05:00
|
|
|
// FUNCTION: LEGO1 0x10050040
|
|
|
|
// FUNCTION: BETA10 0x1003a976
|
2024-01-20 18:04:46 -05:00
|
|
|
MxResult LegoAct2::Tickle()
|
|
|
|
{
|
2024-11-25 17:24:46 -05:00
|
|
|
MxFloat distance;
|
|
|
|
|
|
|
|
if (!m_worldStarted) {
|
|
|
|
LegoWorld::Tickle();
|
|
|
|
return SUCCESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (m_unk0x10c4) {
|
|
|
|
case 0:
|
|
|
|
m_unk0x10c4 = 1;
|
|
|
|
break;
|
|
|
|
case 1:
|
2024-11-29 16:32:40 -05:00
|
|
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
|
2024-11-25 17:24:46 -05:00
|
|
|
|
|
|
|
switch (rand() % 3) {
|
|
|
|
case 0:
|
|
|
|
g_unk0x100f4474 = Act2mainScript::c_tns002br_RunAnim;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
g_unk0x100f4474 = Act2mainScript::c_tns003br_RunAnim;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
g_unk0x100f4474 = Act2mainScript::c_tns004br_RunAnim;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
FUN_10052560(g_unk0x100f4474, TRUE, TRUE, NULL, NULL, NULL);
|
|
|
|
m_unk0x10d0 = 0;
|
|
|
|
m_unk0x10c4 = 2;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
if (g_unk0x100f4474) {
|
|
|
|
if (AnimationManager()->FUN_10064ee0(g_unk0x100f4474)) {
|
|
|
|
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
2024-12-02 12:58:08 -05:00
|
|
|
g_unk0x100f4474 = (Act2mainScript::Script) 0;
|
2024-11-25 17:24:46 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
m_unk0x10d0 += 50;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
|
|
|
m_unk0x10d0 = 0;
|
|
|
|
m_unk0x10c4 = 4;
|
|
|
|
FUN_10052560(Act2mainScript::c_tja009ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
|
|
|
|
|
|
|
AnimationManager()->EnableCamAnims(TRUE);
|
|
|
|
AnimationManager()->FUN_1005f6d0(TRUE);
|
|
|
|
AnimationManager()->FUN_100604f0(g_unk0x100f43f0, sizeOfArray(g_unk0x100f43f0));
|
|
|
|
AnimationManager()->FUN_10060480(g_unk0x100f4410, sizeOfArray(g_unk0x100f4410));
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
m_unk0x10d0 += 50;
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
m_unk0x10d0 += 50;
|
|
|
|
|
|
|
|
if (m_unk0x10d0 == 20000) {
|
|
|
|
const MxFloat* pepperPosition = FindROI("pepper")->GetWorldPosition();
|
|
|
|
MxFloat otherPoint[] = {-52.0f, 5.25f, -16.5f};
|
|
|
|
|
|
|
|
distance = DISTSQRD3(pepperPosition, otherPoint);
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
if (m_unk0x1144 == (Act2mainScript::Script) 0 && distance > 50.0f && pepperPosition[0] > -57.0f) {
|
2024-11-25 17:24:46 -05:00
|
|
|
FUN_10052560(Act2mainScript::c_Avo906In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
|
|
|
m_unk0x1144 = Act2mainScript::c_Avo906In_PlayWav;
|
|
|
|
}
|
|
|
|
}
|
2024-12-02 12:58:08 -05:00
|
|
|
else if (m_unk0x10d0 >= 90000 && m_unk0x10d0 % 90000 == 0 && m_unk0x1144 == (Act2mainScript::Script) 0) {
|
2024-11-25 17:24:46 -05:00
|
|
|
FUN_10052560(Act2mainScript::c_Avo908In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
|
|
|
m_unk0x1144 = Act2mainScript::c_Avo908In_PlayWav;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
case 6:
|
|
|
|
m_unk0x10d0 += 50;
|
|
|
|
break;
|
|
|
|
case 9:
|
|
|
|
m_unk0x10d0 += 50;
|
|
|
|
|
|
|
|
if (m_unk0x10d0 >= 200) {
|
|
|
|
if (m_unk0x10c0 < 5) {
|
|
|
|
m_unk0x10c4 = 7;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
m_unk0x10c4 = 10;
|
|
|
|
m_unk0x10d0 = 0;
|
|
|
|
m_unk0x1138->FUN_10019520();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
case 10:
|
|
|
|
m_unk0x10d0 += 50;
|
|
|
|
break;
|
|
|
|
case 11:
|
|
|
|
break;
|
|
|
|
case 12:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2024-01-20 18:04:46 -05:00
|
|
|
return SUCCESS;
|
|
|
|
}
|
|
|
|
|
2024-11-29 15:11:29 -05:00
|
|
|
// FUNCTION: LEGO1 0x10050380
|
|
|
|
// FUNCTION: BETA10 0x1003b049
|
2024-01-20 18:04:46 -05:00
|
|
|
MxLong LegoAct2::Notify(MxParam& p_param)
|
2024-11-29 15:11:29 -05:00
|
|
|
{
|
|
|
|
MxNotificationParam& param = (MxNotificationParam&) p_param;
|
|
|
|
MxLong result = 0;
|
|
|
|
|
|
|
|
LegoWorld::Notify(p_param);
|
|
|
|
|
|
|
|
if (m_worldStarted) {
|
|
|
|
switch (param.GetNotification()) {
|
|
|
|
case c_notificationEndAction:
|
|
|
|
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
|
|
|
|
break;
|
|
|
|
case c_notificationPathStruct: {
|
|
|
|
MxTrace("trigger %d\n", ((LegoPathStructNotificationParam&) p_param).GetData());
|
|
|
|
|
|
|
|
LegoPathStructNotificationParam& param = (LegoPathStructNotificationParam&) p_param;
|
|
|
|
LegoEntity* entity = (LegoEntity*) param.GetSender();
|
|
|
|
|
|
|
|
if (m_ambulance == NULL) {
|
|
|
|
m_ambulance = FindROI("ambul");
|
|
|
|
}
|
|
|
|
|
2024-11-29 16:32:40 -05:00
|
|
|
if (entity->GetROI() == m_pepper) {
|
2024-11-29 15:11:29 -05:00
|
|
|
HandlePathStruct(param);
|
|
|
|
}
|
|
|
|
|
|
|
|
result = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case c_notificationType22:
|
|
|
|
SoundManager()->GetCacheSoundManager()->Play("28bng", NULL, FALSE);
|
|
|
|
|
|
|
|
m_unk0x10c1++;
|
|
|
|
if (m_unk0x10c1 == 10 && m_unk0x10c4 == 13) {
|
|
|
|
m_unk0x10c4 = 14;
|
|
|
|
|
|
|
|
LegoEntity* entity = (LegoEntity*) param.GetSender();
|
|
|
|
|
|
|
|
Mx3DPointFloat entityPosition(entity->GetROI()->GetWorldPosition());
|
2024-11-29 16:32:40 -05:00
|
|
|
Mx3DPointFloat unk0x10d8(m_pepper->GetWorldPosition());
|
2024-11-29 15:11:29 -05:00
|
|
|
Mx3DPointFloat locala4(unk0x10d8);
|
|
|
|
|
|
|
|
((Vector3&) entityPosition).Sub(unk0x10d8);
|
|
|
|
|
2024-11-29 16:32:40 -05:00
|
|
|
MxMatrix local2world(m_pepper->GetLocal2World());
|
2024-11-29 15:11:29 -05:00
|
|
|
Vector3 local30(local2world[0]);
|
|
|
|
Vector3 localac(local2world[1]);
|
|
|
|
Vector3 local28(local2world[2]);
|
|
|
|
|
|
|
|
local28 = entityPosition;
|
|
|
|
local28.Unitize();
|
|
|
|
|
|
|
|
Mx3DPointFloat local90(local28);
|
|
|
|
((Vector3&) local90).Mul(1.25f);
|
|
|
|
((Vector3&) locala4).Add(local90);
|
|
|
|
locala4[1] += 0.25;
|
|
|
|
local30.EqualsCross(&localac, &local28);
|
|
|
|
local30.Unitize();
|
|
|
|
|
|
|
|
Mx3DPointFloat direction(local2world[2]);
|
|
|
|
Mx3DPointFloat location(local2world[1]);
|
|
|
|
FUN_10052560(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &location, &direction, NULL);
|
|
|
|
|
|
|
|
m_unk0x10c4 = 14;
|
|
|
|
m_unk0x10d0 = 0;
|
2024-11-29 16:32:40 -05:00
|
|
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
|
2024-11-29 15:11:29 -05:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
case c_notificationTransitioned:
|
|
|
|
result = HandleTransitionEnd();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
// FUNCTION: LEGO1 0x100506f0
|
2024-11-29 15:11:29 -05:00
|
|
|
MxLong LegoAct2::HandleEndAction(MxEndActionNotificationParam& p_param)
|
|
|
|
{
|
2024-12-02 12:58:08 -05:00
|
|
|
if (m_gameState->m_enabled && p_param.GetAction() != NULL) {
|
|
|
|
MxU32 objectId = p_param.GetAction()->GetObjectId();
|
|
|
|
|
|
|
|
if (m_unk0x10c4 == 5 && m_unk0x1144 == objectId) {
|
|
|
|
m_unk0x1144 = (Act2mainScript::Script) 0;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_unk0x1140 != objectId) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_unk0x1140 = (Act2mainScript::Script) 0;
|
|
|
|
|
|
|
|
switch (m_unk0x10c4) {
|
|
|
|
case 2:
|
|
|
|
m_unk0x10c4 = 3;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
FUN_10051960();
|
|
|
|
m_unk0x10c4 = 5;
|
|
|
|
m_unk0x10d0 = 0;
|
|
|
|
break;
|
|
|
|
case 6: {
|
|
|
|
LegoROI* roi;
|
|
|
|
|
|
|
|
roi = FindROI("nick");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("laura");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("motoni");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("motola");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("Block01");
|
|
|
|
RemoveActor((LegoPathActor*) roi->GetEntity());
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
|
|
|
|
roi = FindROI("Block02");
|
|
|
|
RemoveActor((LegoPathActor*) roi->GetEntity());
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
|
|
|
|
VariableTable()->SetVariable("ACTOR_01", "brickstr");
|
|
|
|
FUN_10052800();
|
|
|
|
m_unk0x10c4 = 7;
|
|
|
|
PlayMusic(JukeboxScript::c_BrickstrChase);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 11:
|
|
|
|
m_bricks[m_unk0x10c0 - 1].Mute(TRUE);
|
|
|
|
m_unk0x10c4 = 12;
|
|
|
|
m_unk0x10d0 = 0;
|
|
|
|
|
|
|
|
FUN_10052560(Act2mainScript::c_tra045la_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
|
|
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
|
|
|
|
AnimationManager()->EnableCamAnims(TRUE);
|
|
|
|
AnimationManager()->FUN_1005f6d0(TRUE);
|
|
|
|
AnimationManager()->FUN_100604f0(g_unk0x100f4428, sizeOfArray(g_unk0x100f4428));
|
|
|
|
AnimationManager()->FUN_10060480(g_unk0x100f4458, sizeOfArray(g_unk0x100f4458));
|
|
|
|
break;
|
|
|
|
case 12: {
|
|
|
|
LegoROI* roi;
|
|
|
|
|
|
|
|
roi = FindROI("nick");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("laura");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("motoni");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("motola");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
m_bricks[m_unk0x10c0 - 1].Mute(FALSE);
|
|
|
|
m_unk0x10c4 = 13;
|
|
|
|
FUN_10051ac0();
|
|
|
|
PlayMusic(JukeboxScript::c_BrickHunt);
|
|
|
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 14:
|
|
|
|
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
|
|
|
|
m_bricks[i].Remove();
|
|
|
|
}
|
|
|
|
|
|
|
|
FUN_10051900();
|
|
|
|
m_destLocation = LegoGameState::e_copterbuild;
|
|
|
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-11-29 15:11:29 -05:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2024-11-29 15:24:14 -05:00
|
|
|
// FUNCTION: LEGO1 0x10050a50
|
2024-11-29 15:11:29 -05:00
|
|
|
MxLong LegoAct2::HandleTransitionEnd()
|
2024-01-20 18:04:46 -05:00
|
|
|
{
|
2024-11-29 15:24:14 -05:00
|
|
|
if (m_destLocation != LegoGameState::e_undefined) {
|
|
|
|
GameState()->SwitchArea(m_destLocation);
|
|
|
|
m_destLocation = LegoGameState::e_undefined;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1;
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
|
|
|
|
2024-12-02 13:44:42 -05:00
|
|
|
// FUNCTION: LEGO1 0x10050a80
|
2024-01-27 15:18:35 -05:00
|
|
|
void LegoAct2::ReadyWorld()
|
2024-01-20 18:04:46 -05:00
|
|
|
{
|
2024-12-02 13:44:42 -05:00
|
|
|
LegoWorld::ReadyWorld();
|
|
|
|
|
|
|
|
AnimationManager()->Resume();
|
|
|
|
TickleManager()->RegisterClient(this, 20);
|
|
|
|
|
|
|
|
m_ready = TRUE;
|
|
|
|
m_siFile = VariableTable()->GetVariable("ACT2_ANIMS_FILE");
|
|
|
|
|
|
|
|
GameState()->SetActor(LegoActor::c_pepper);
|
|
|
|
m_pepper = FindROI("pepper");
|
|
|
|
IslePathActor* pepper = (IslePathActor*) m_pepper->GetEntity();
|
|
|
|
pepper->SpawnPlayer(
|
|
|
|
LegoGameState::e_unk50,
|
|
|
|
TRUE,
|
|
|
|
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
|
|
|
|
);
|
|
|
|
|
|
|
|
LegoROI* roi = FindROI("Block01");
|
|
|
|
BoundingSphere sphere = roi->GetBoundingSphere();
|
|
|
|
sphere.Radius() *= 1.5;
|
|
|
|
roi->SetBoundingSphere(sphere);
|
|
|
|
LegoPathActor* actor = (LegoPathActor*) roi->GetEntity();
|
|
|
|
PlaceActor(actor, "EDG01_04", 1, 0.5f, 3, 0.5f);
|
|
|
|
|
|
|
|
MxMatrix local2world = roi->GetLocal2World();
|
|
|
|
local2world[3][0] -= 1.5;
|
|
|
|
roi->FUN_100a58f0(local2world);
|
|
|
|
roi->VTable0x14();
|
|
|
|
|
|
|
|
roi = FindROI("Block02");
|
|
|
|
sphere = roi->GetBoundingSphere();
|
|
|
|
sphere.Radius() *= 1.5;
|
|
|
|
roi->SetBoundingSphere(sphere);
|
|
|
|
actor = (LegoPathActor*) roi->GetEntity();
|
|
|
|
PlaceActor(actor, "EDG00_149", 0, 0.5f, 2, 0.5f);
|
|
|
|
|
|
|
|
PlayMusic(JukeboxScript::c_Jail_Music);
|
|
|
|
FUN_10051900();
|
|
|
|
VideoManager()->Get3DManager()->SetFrustrum(90.0f, 0.1f, 250.f);
|
|
|
|
m_gameState->m_enabled = TRUE;
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
|
|
|
|
2024-11-29 16:32:40 -05:00
|
|
|
// FUNCTION: LEGO1 0x10050cf0
|
|
|
|
// FUNCTION: BETA10 0x1003bb2d
|
2024-02-02 12:18:46 -05:00
|
|
|
void LegoAct2::Enable(MxBool p_enable)
|
2024-01-20 18:04:46 -05:00
|
|
|
{
|
2024-11-29 16:45:57 -05:00
|
|
|
if ((MxBool) m_set0xd0.empty() == p_enable) {
|
2024-11-29 16:32:40 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
LegoWorld::Enable(p_enable);
|
|
|
|
|
|
|
|
if (p_enable) {
|
|
|
|
m_gameState->m_enabled = TRUE;
|
|
|
|
|
|
|
|
GameState()->SetActor(LegoActor::c_pepper);
|
|
|
|
m_pepper = FindROI("pepper");
|
|
|
|
|
|
|
|
((IslePathActor*) m_pepper->GetEntity())->VTable0xec(m_unk0x10dc, m_unk0x1124, TRUE);
|
|
|
|
|
|
|
|
if (GameState()->GetPreviousArea() == LegoGameState::e_infomain) {
|
|
|
|
GameState()->StopArea(LegoGameState::e_infomain);
|
|
|
|
}
|
|
|
|
|
|
|
|
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
|
|
|
|
|
|
|
if (m_unk0x10c4 != 6 && m_unk0x10c4 != 12) {
|
|
|
|
PlayMusic(m_music);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_unk0x10c4 == 10 && m_unk0x10c0 == 6 && m_bricks[5].GetROI() != NULL) {
|
|
|
|
m_bricks[5].PlayWhistleSound();
|
|
|
|
}
|
|
|
|
else if (m_unk0x10c4 == 13) {
|
|
|
|
InitBricks();
|
|
|
|
}
|
|
|
|
|
|
|
|
TickleManager()->RegisterClient(this, 20);
|
|
|
|
SetAppCursor(e_cursorArrow);
|
|
|
|
|
|
|
|
if (m_unk0x10c4 == 2 || m_unk0x10c4 == 4 || m_unk0x10c4 == 6 || m_unk0x10c4 == 11 || m_unk0x10c4 == 12 ||
|
|
|
|
m_unk0x10c4 == 14) {
|
|
|
|
MxDSAction action;
|
|
|
|
MxEndActionNotificationParam param(c_notificationEndAction, NULL, &action, FALSE);
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
m_unk0x1140 = (Act2mainScript::Script) 0;
|
2024-11-29 16:32:40 -05:00
|
|
|
action.SetObjectId(0);
|
|
|
|
HandleEndAction(param);
|
|
|
|
}
|
|
|
|
|
|
|
|
GameState()->m_isDirty = TRUE;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
m_unk0x10dc = m_pepper->GetLocal2World();
|
|
|
|
m_unk0x1124 = ((LegoPathActor*) m_pepper->GetEntity())->GetBoundary();
|
|
|
|
|
|
|
|
FUN_10051900();
|
|
|
|
BackgroundAudioManager()->Stop();
|
|
|
|
UninitBricks();
|
|
|
|
DeleteObjects(&m_atomId, Act2mainScript::c_VOhead0_PlayWav, Act2mainScript::c_VOhide_PlayWav);
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
if (m_unk0x1144 != (Act2mainScript::Script) 0) {
|
2024-11-29 16:32:40 -05:00
|
|
|
MxDSAction action;
|
|
|
|
action.SetAtomId(m_atomId);
|
|
|
|
action.SetUnknown24(-2);
|
|
|
|
action.SetObjectId(m_unk0x1144);
|
|
|
|
DeleteObject(action);
|
2024-12-02 12:58:08 -05:00
|
|
|
m_unk0x1144 = (Act2mainScript::Script) 0;
|
2024-11-29 16:32:40 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
TickleManager()->UnregisterClient(this);
|
|
|
|
}
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
|
|
|
|
2024-11-29 15:11:29 -05:00
|
|
|
// STUB: LEGO1 0x10051460
|
|
|
|
// STUB: BETA10 0x1003bb72
|
|
|
|
MxLong LegoAct2::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
|
|
|
{
|
|
|
|
// TODO
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2024-11-29 16:32:40 -05:00
|
|
|
// FUNCTION: LEGO1 0x10051840
|
|
|
|
void LegoAct2::PlayMusic(JukeboxScript::Script p_objectId)
|
|
|
|
{
|
|
|
|
MxDSAction action;
|
|
|
|
action.SetAtomId(*g_jukeboxScript);
|
|
|
|
action.SetObjectId(p_objectId);
|
|
|
|
|
|
|
|
BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
|
|
|
|
m_music = p_objectId;
|
|
|
|
}
|
|
|
|
|
2024-06-08 19:17:33 -04:00
|
|
|
// FUNCTION: LEGO1 0x10051900
|
|
|
|
// FUNCTION: BETA10 0x1003bed1
|
|
|
|
void LegoAct2::FUN_10051900()
|
|
|
|
{
|
|
|
|
if (AnimationManager()) {
|
|
|
|
AnimationManager()->Suspend();
|
|
|
|
AnimationManager()->Resume();
|
|
|
|
AnimationManager()->FUN_10060540(FALSE);
|
|
|
|
AnimationManager()->FUN_100604d0(FALSE);
|
|
|
|
AnimationManager()->EnableCamAnims(FALSE);
|
|
|
|
AnimationManager()->FUN_1005f6d0(FALSE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
// FUNCTION: LEGO1 0x10051960
|
|
|
|
// FUNCTION: BETA10 0x1003bf2c
|
|
|
|
void LegoAct2::FUN_10051960()
|
|
|
|
{
|
|
|
|
LegoROI* roi;
|
|
|
|
|
|
|
|
roi = FindROI("mama");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("papa");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
roi = FindROI("infoman");
|
|
|
|
if (roi != NULL) {
|
|
|
|
roi->SetVisibility(FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(0);
|
|
|
|
}
|
|
|
|
|
2024-11-11 13:30:34 -05:00
|
|
|
// FUNCTION: LEGO1 0x100519c0
|
2024-01-20 18:04:46 -05:00
|
|
|
void LegoAct2::VTable0x60()
|
|
|
|
{
|
2024-11-11 13:30:34 -05:00
|
|
|
// empty
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
|
|
|
|
2024-11-11 13:30:34 -05:00
|
|
|
// FUNCTION: LEGO1 0x100519d0
|
2024-05-24 20:41:57 -04:00
|
|
|
MxBool LegoAct2::Escape()
|
2024-01-20 18:04:46 -05:00
|
|
|
{
|
2024-11-11 13:30:34 -05:00
|
|
|
BackgroundAudioManager()->Stop();
|
|
|
|
AnimationManager()->FUN_10061010(FALSE);
|
|
|
|
DeleteObjects(&m_atomId, Act2mainScript::c_snsx50bu_RunAnim, 999);
|
|
|
|
|
|
|
|
if (UserActor() != NULL) {
|
|
|
|
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
|
|
|
((IslePathActor*) UserActor())->Exit();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_gameState != NULL) {
|
2024-11-29 16:32:40 -05:00
|
|
|
m_gameState->m_enabled = FALSE;
|
2024-11-11 13:30:34 -05:00
|
|
|
}
|
|
|
|
|
2024-11-29 15:24:14 -05:00
|
|
|
m_destLocation = LegoGameState::e_infomain;
|
2024-11-11 13:30:34 -05:00
|
|
|
return TRUE;
|
2024-01-20 18:04:46 -05:00
|
|
|
}
|
2024-11-25 17:24:46 -05:00
|
|
|
|
2024-11-29 16:32:40 -05:00
|
|
|
// FUNCTION: LEGO1 0x10051a60
|
|
|
|
void LegoAct2::InitBricks()
|
|
|
|
{
|
|
|
|
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
|
|
|
|
if (m_bricks[i].GetROI() != NULL && m_bricks[i].GetROI()->GetVisibility()) {
|
|
|
|
m_bricks[i].PlayWhistleSound();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// FUNCTION: LEGO1 0x10051a90
|
|
|
|
void LegoAct2::UninitBricks()
|
|
|
|
{
|
|
|
|
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
|
|
|
|
if (m_bricks[i].GetROI() != NULL) {
|
|
|
|
m_bricks[i].StopWhistleSound();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
// STUB: LEGO1 0x10051ac0
|
|
|
|
// STUB: BETA10 0x100138c0
|
|
|
|
void LegoAct2::FUN_10051ac0()
|
|
|
|
{
|
|
|
|
// TODO
|
|
|
|
}
|
|
|
|
|
2024-11-29 15:04:50 -05:00
|
|
|
// FUNCTION: LEGO1 0x10052560
|
|
|
|
// FUNCTION: BETA10 0x100145c6
|
2024-12-02 12:58:08 -05:00
|
|
|
MxResult LegoAct2::FUN_10052560(
|
|
|
|
Act2mainScript::Script p_objectId,
|
2024-11-25 17:24:46 -05:00
|
|
|
MxBool p_param2,
|
|
|
|
MxBool p_param3,
|
2024-11-29 15:04:50 -05:00
|
|
|
Mx3DPointFloat* p_location,
|
|
|
|
Mx3DPointFloat* p_direction,
|
2024-11-25 17:24:46 -05:00
|
|
|
Mx3DPointFloat* p_param6
|
|
|
|
)
|
|
|
|
{
|
2024-12-02 12:58:08 -05:00
|
|
|
if (m_unk0x1140 == (Act2mainScript::Script) 0 || p_param3) {
|
2024-11-29 15:04:50 -05:00
|
|
|
assert(strlen(m_siFile));
|
|
|
|
|
|
|
|
if (!p_param2) {
|
|
|
|
MxDSAction action;
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
action.SetObjectId(p_objectId);
|
2024-11-29 16:32:40 -05:00
|
|
|
// World index: see LegoOmni::RegisterWorlds
|
|
|
|
action.SetAtomId(*Lego()->GetWorldAtom(15));
|
2024-11-29 15:04:50 -05:00
|
|
|
|
|
|
|
if (p_location) {
|
|
|
|
action.SetUp(Mx3DPointFloat(0.0f, 1.0f, 0.0f));
|
|
|
|
action.SetLocation(*p_location);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p_direction) {
|
|
|
|
action.SetDirection(*p_direction);
|
|
|
|
}
|
|
|
|
|
|
|
|
StartActionIfUnknown0x13c(action);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
MxMatrix matrix;
|
|
|
|
|
|
|
|
matrix.SetIdentity();
|
|
|
|
MxBool oneVectorNotNull = FALSE;
|
|
|
|
|
|
|
|
if (p_location) {
|
|
|
|
matrix[3][0] = (*p_location)[0];
|
|
|
|
matrix[3][1] = (*p_location)[1];
|
|
|
|
matrix[3][2] = (*p_location)[2];
|
|
|
|
oneVectorNotNull = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p_direction) {
|
|
|
|
matrix[2][0] = (*p_direction)[0];
|
|
|
|
matrix[2][1] = (*p_direction)[1];
|
|
|
|
matrix[2][2] = (*p_direction)[2];
|
|
|
|
oneVectorNotNull = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p_param6) {
|
|
|
|
matrix[1][0] = (*p_param6)[0];
|
|
|
|
matrix[1][1] = (*p_param6)[1];
|
|
|
|
matrix[1][2] = (*p_param6)[2];
|
|
|
|
oneVectorNotNull = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector3 firstColumn(matrix[0]);
|
|
|
|
Vector3 secondColumn(matrix[1]);
|
|
|
|
Vector3 thirdColumn(matrix[2]);
|
|
|
|
|
|
|
|
firstColumn.EqualsCross(&secondColumn, &thirdColumn);
|
|
|
|
firstColumn.Unitize();
|
|
|
|
|
|
|
|
MxMatrix* pmatrix = NULL;
|
|
|
|
|
|
|
|
if (oneVectorNotNull) {
|
|
|
|
pmatrix = &matrix;
|
|
|
|
}
|
|
|
|
|
|
|
|
MxResult result;
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
if (p_objectId == Act2mainScript::c_tja009ni_RunAnim) {
|
|
|
|
result =
|
|
|
|
AnimationManager()->FUN_10060dc0(p_objectId, pmatrix, TRUE, FALSE, NULL, TRUE, TRUE, TRUE, TRUE);
|
2024-11-29 15:04:50 -05:00
|
|
|
}
|
|
|
|
else {
|
|
|
|
result =
|
2024-12-02 12:58:08 -05:00
|
|
|
AnimationManager()->FUN_10060dc0(p_objectId, pmatrix, TRUE, FALSE, NULL, TRUE, TRUE, TRUE, FALSE);
|
2024-11-29 15:04:50 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
if (result == SUCCESS) {
|
2024-12-02 12:58:08 -05:00
|
|
|
m_unk0x1140 = p_objectId;
|
2024-11-29 15:04:50 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-12-02 12:58:08 -05:00
|
|
|
return SUCCESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
// FUNCTION: LEGO1 0x10052800
|
|
|
|
// FUNCTION: BETA10 0x10014aa8
|
|
|
|
MxResult LegoAct2::FUN_10052800()
|
|
|
|
{
|
|
|
|
LegoPathActor* actor = m_unk0x1138;
|
|
|
|
LegoLocomotionAnimPresenter* ap;
|
|
|
|
|
|
|
|
PlaceActor(actor, "EDG01_27", 2, 0.5f, 0, 0.5f);
|
|
|
|
|
|
|
|
ap = (LegoLocomotionAnimPresenter*) Find("LegoAnimPresenter", "Ambul_Anim0");
|
|
|
|
assert(ap);
|
|
|
|
ap->FUN_1006d680(m_unk0x1138, 0.0f);
|
|
|
|
|
|
|
|
ap = (LegoLocomotionAnimPresenter*) Find("LegoAnimPresenter", "Ambul_Anim2");
|
|
|
|
assert(ap);
|
|
|
|
ap->FUN_1006d680(m_unk0x1138, 6.0f);
|
|
|
|
|
|
|
|
ap = (LegoLocomotionAnimPresenter*) Find("LegoAnimPresenter", "Ambul_Anim3");
|
|
|
|
assert(ap);
|
|
|
|
ap->FUN_1006d680(m_unk0x1138, 3.0f);
|
|
|
|
|
|
|
|
ap = (LegoLocomotionAnimPresenter*) Find("LegoAnimPresenter", "BrShoot");
|
|
|
|
assert(ap);
|
|
|
|
ap->FUN_1006d680(m_unk0x1138, -1.0f);
|
|
|
|
|
|
|
|
actor->SetWorldSpeed(0.0f);
|
|
|
|
m_unk0x1138->FUN_10018980();
|
|
|
|
return SUCCESS;
|
2024-11-25 17:24:46 -05:00
|
|
|
}
|