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act3.cpp
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
elevatorbottom.cpp
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Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
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2024-11-01 09:21:15 -07:00 |
gasstation.cpp
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Implement/match remaining GasStation functions (#1129)
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2024-11-03 16:44:07 +01:00 |
historybook.cpp
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Implement remaining LegoGameState functions (#1172)
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2024-11-27 23:42:05 +01:00 |
hospital.cpp
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Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
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2024-11-01 09:21:15 -07:00 |
infocenter.cpp
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Implement/match Act1State::RemoveActors (#1132)
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2024-11-03 19:06:09 +01:00 |
infocenterdoor.cpp
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Implement remaining LegoGameState functions (#1172)
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2024-11-27 23:42:05 +01:00 |
isle.cpp
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Improve Isle::Enable and LegoAct2::Enable matches (#1179)
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2024-11-29 22:45:57 +01:00 |
jukebox.cpp
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Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
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2024-11-01 09:21:15 -07:00 |
legoact2.cpp
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Implement/match LegoAct2::ReadyWorld (#1185)
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2024-12-02 19:44:42 +01:00 |
police.cpp
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Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
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2024-11-01 09:21:15 -07:00 |
registrationbook.cpp
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Refactor/improve matches in Act1State (#1143)
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2024-11-10 22:47:12 +01:00 |
score.cpp
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Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
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2024-11-01 09:21:15 -07:00 |