2023-06-29 04:10:08 -04:00
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#include "registrationbook.h"
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2024-02-06 19:06:32 -05:00
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#include "infocenterstate.h"
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2024-03-17 13:01:47 -04:00
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#include "jukebox_actions.h"
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2024-02-06 19:06:32 -05:00
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoomni.h"
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#include "misc.h"
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#include "mxactionnotificationparam.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxtimer.h"
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#include "regbook_actions.h"
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2024-01-18 20:24:15 -05:00
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2024-02-04 10:36:47 -05:00
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DECOMP_SIZE_ASSERT(RegistrationBook, 0x2d0)
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// GLOBAL: LEGO1 0x100d9924
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const char* g_infoman = "infoman";
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2024-02-04 10:36:47 -05:00
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// FUNCTION: LEGO1 0x10076d20
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RegistrationBook::RegistrationBook() : m_unk0xf8(0x80000000), m_unk0xfc(1)
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{
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memset(m_alphabet, 0, sizeof(m_alphabet));
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memset(m_name, 0, sizeof(m_name));
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// May not be part of the struct, but then it would need packing
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m_unk0x280.m_unk0x0e = 0;
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memset(m_checkmark, 0, sizeof(m_checkmark));
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memset(&m_unk0x280, -1, sizeof(m_unk0x280) - 2);
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m_unk0x2b8 = 0;
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m_infocenterState = NULL;
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NotificationManager()->Register(this);
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m_unk0x2c1 = 0;
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m_unk0x2c4 = 0;
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m_unk0x2c8 = 0;
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m_unk0x2cc = 0;
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}
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// STUB: LEGO1 0x10076f50
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RegistrationBook::~RegistrationBook()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10077060
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MxResult RegistrationBook::Create(MxDSAction& p_dsAction)
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{
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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SetIsWorldActive(FALSE);
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InputManager()->Register(this);
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2024-02-10 13:17:07 -05:00
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GameState()->SetCurrentArea(LegoGameState::e_regbook);
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GameState()->StopArea(LegoGameState::e_previousArea);
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m_infocenterState = (InfocenterState*) GameState()->GetState("InfocenterState");
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100770e0
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MxLong RegistrationBook::Notify(MxParam& p_param)
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{
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MxLong result = 0;
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (((MxNotificationParam&) p_param).GetType()) {
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case c_notificationEndAction:
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result = HandleEndAction((MxEndActionNotificationParam&) p_param);
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break;
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case c_notificationKeyPress:
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m_unk0xf8 = Timer()->GetTime();
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result = HandleKeyPress(((LegoEventNotificationParam&) p_param).GetKey());
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break;
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case c_notificationButtonDown:
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m_unk0xf8 = Timer()->GetTime();
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break;
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case c_notificationClick:
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result = HandleClick((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationType19:
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result = HandleNotification19(p_param);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(LegoGameState::e_infomain);
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break;
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}
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}
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return result;
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}
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// STUB: LEGO1 0x10077210
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MxLong RegistrationBook::HandleEndAction(MxEndActionNotificationParam& p_param)
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{
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return 0;
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}
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// STUB: LEGO1 0x100772d0
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MxLong RegistrationBook::HandleKeyPress(MxS8 p_key)
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{
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return 0;
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}
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// STUB: LEGO1 0x100774a0
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MxLong RegistrationBook::HandleClick(LegoControlManagerEvent& p_param)
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{
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return 0;
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}
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// FUNCTION: LEGO1 0x10077cc0
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void RegistrationBook::ReadyWorld()
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{
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LegoGameState* gameState = GameState();
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gameState->GetHistory()->WriteScoreHistory();
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MxS16 i;
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PlayMusic(JukeboxScript::c_InformationCenter_Music);
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char letterBuffer[] = "A_Bitmap";
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for (i = 0; i < 26; i++) {
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m_alphabet[i] = (MxStillPresenter*) Find("MxStillPresenter", letterBuffer);
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// We need to loop through the entire alphabet,
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// so increment the first char of the bitmap name
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letterBuffer[0]++;
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}
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// Now we have to do the checkmarks
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char checkmarkBuffer[] = "Check0_Ctl";
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for (i = 0; i < 10; i++) {
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m_checkmark[i] = (MxControlPresenter*) Find("MxControlPresenter", checkmarkBuffer);
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// Just like in the prior letter loop,
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// we need to increment the fifth char
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// to get the next checkmark bitmap
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checkmarkBuffer[5]++;
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}
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LegoGameState::Username* players = GameState()->m_players;
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for (i = 1; i <= GameState()->m_playerCount; i++) {
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for (MxS16 j = 0; j < 7; j++) {
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if (players[i - 1].m_letters[j] != -1) {
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if (j == 0) {
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m_checkmark[i]->Enable(TRUE);
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}
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// Start building the player names using a two-dimensional array
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m_name[i][j] = m_alphabet[players[i - 1].m_letters[j]]->Clone();
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// Enable the presenter to actually show the letter in the grid
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m_name[i][j]->Enable(TRUE);
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m_name[i][j]->SetTickleState(MxPresenter::e_repeating);
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m_name[i][j]->SetPosition(23 * j + 343, 27 * i + 121);
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}
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}
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}
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if (m_infocenterState->HasRegistered()) {
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PlayAction(RegbookScript::c_iic008in_PlayWav);
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LegoROI* infoman = FindROI(g_infoman);
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if (infoman != NULL) {
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infoman->SetUnknown0x0c(0);
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}
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}
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else {
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PlayAction(RegbookScript::c_iic006in_RunAnim);
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}
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}
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inline void RegistrationBook::PlayAction(MxU32 p_objectId)
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{
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MxDSAction action;
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action.SetAtomId(*g_regbookScript);
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action.SetObjectId(p_objectId);
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BackgroundAudioManager()->LowerVolume();
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Start(&action);
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}
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// STUB: LEGO1 0x10077fd0
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MxResult RegistrationBook::Tickle()
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{
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if (!m_worldStarted) {
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LegoWorld::Tickle();
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}
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else {
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// TODO
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10078180
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void RegistrationBook::Enable(MxBool p_enable)
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{
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LegoWorld::Enable(p_enable);
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if (p_enable) {
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InputManager()->SetWorld(this);
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SetIsWorldActive(FALSE);
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}
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else {
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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}
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}
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2024-02-11 17:16:10 -05:00
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// STUB: LEGO1 0x100781d0
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MxLong RegistrationBook::HandleNotification19(MxParam& p_param)
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{
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return 0;
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}
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2024-01-18 20:24:15 -05:00
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// FUNCTION: LEGO1 0x100783e0
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MxBool RegistrationBook::VTable0x64()
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{
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DeleteObjects(&m_atom, RegbookScript::c_iic006in_RunAnim, RegbookScript::c_iic008in_PlayWav);
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return TRUE;
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}
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