LEGOIslandRebuilder/lib/hooks.cpp

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#include "hooks.h"
#include <MAP>
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#include <MATH.H>
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#include <STDIO.H>
#include <VECTOR>
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#include "../cmn/path.h"
#include "config.h"
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#include "util.h"
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HWND isleWindow = NULL;
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void InterceptOutputDebugStringA(LPCSTR s)
{
printf("%s\n", s);
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MessageBoxA(isleWindow, s, "LEGO Island sez", 0);
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}
HWND WINAPI InterceptCreateWindowExA(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam)
{
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// If full screen, hide the titlebar
if (config.GetInt(_T("FullScreen"))) {
dwStyle = WS_POPUP;
dwExStyle = 0;
}
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// Grab a copy of the ISLE window so we can do stuff with it
isleWindow = CreateWindowExA(dwExStyle, lpClassName, "LEGO Island: Rebuilt", dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
return isleWindow;
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}
HWND WINAPI InterceptFindWindowA(LPCSTR lpClassName, LPCSTR lpWindowName)
{
return NULL;
}
void ForceDDPixelFormatTo16(LPDDPIXELFORMAT lpDDPixelFormat)
{
if (lpDDPixelFormat->dwRGBBitCount == 32) {
lpDDPixelFormat->dwRGBBitCount = 16;
lpDDPixelFormat->dwRBitMask = 0xF800;
lpDDPixelFormat->dwGBitMask = 0x07E0;
lpDDPixelFormat->dwBBitMask = 0x001F;
}
}
void ForceDDSurfaceDescTo16(LPDDSURFACEDESC lpDDSurfaceDesc)
{
DDPIXELFORMAT &pixfmt = lpDDSurfaceDesc->ddpfPixelFormat;
if (pixfmt.dwRGBBitCount == 32) {
// LEGO Island has no support for 32-bit surfaces, so we tell it we're on a 16-bit surface
lpDDSurfaceDesc->lPitch /= 2;
ForceDDPixelFormatTo16(&pixfmt);
}
}
typedef HRESULT (WINAPI *ddSurfaceGetDescFunction)(LPDIRECTDRAWSURFACE lpDDSurface, LPDDSURFACEDESC lpDDSurfaceDesc);
ddSurfaceGetDescFunction originalDDSurfaceGetDescFunction = NULL;
HRESULT WINAPI InterceptSurfaceGetDesc(LPDIRECTDRAWSURFACE lpDDSurface, LPDDSURFACEDESC lpDDSurfaceDesc)
{
HRESULT res = originalDDSurfaceGetDescFunction(lpDDSurface, lpDDSurfaceDesc);
if (res == DD_OK) {
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//ForceDDSurfaceDescTo16(lpDDSurfaceDesc);
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}
return res;
}
typedef HRESULT (WINAPI *ddSurfaceGetPixelFormatFunction)(LPDIRECTDRAWSURFACE lpDDSurface, LPDDPIXELFORMAT lpDDPixelFormat);
ddSurfaceGetPixelFormatFunction originalDDSurfaceGetPixelFunction = NULL;
HRESULT WINAPI InterceptSurfaceGetPixelFormatFunction(LPDIRECTDRAWSURFACE lpDDSurface, LPDDPIXELFORMAT lpDDPixelFormat)
{
HRESULT res = originalDDSurfaceGetPixelFunction(lpDDSurface, lpDDPixelFormat);
if (res == DD_OK) {
//ForceDDPixelFormatTo16(lpDDPixelFormat);
}
return res;
}
typedef HRESULT (WINAPI *ddBltFunction)(LPDIRECTDRAWSURFACE lpSurface, LPRECT lpRectDest, LPDIRECTDRAWSURFACE lpSource, LPRECT lpRectSrc, DWORD dwFlags, LPDDBLTFX lpDDBltFx);
ddBltFunction originalBltFunction = NULL;
HRESULT WINAPI InterceptDirectDrawSurfaceBlt(LPDIRECTDRAWSURFACE lpDest, LPRECT lpRectDest, LPDIRECTDRAWSURFACE lpSource, LPRECT lpRectSrc, DWORD dwFlags, LPDDBLTFX lpDDBltFx)
{
return originalBltFunction(lpDest, lpRectDest, lpSource, lpRectSrc, dwFlags, lpDDBltFx);
}
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typedef HRESULT (WINAPI *ddCreateSurfaceFunction)(LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE *lplpDDSurface, IUnknown *unknown);
ddCreateSurfaceFunction originalCreateSurfaceFunction = NULL;
HRESULT WINAPI InterceptCreateSurface(LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE *lplpDDSurface, IUnknown *unknown)
{
HRESULT res = originalCreateSurfaceFunction(lpDD, lpDDSurfaceDesc, lplpDDSurface, unknown);
if (res == DD_OK) {
if (!originalDDSurfaceGetPixelFunction) {
originalDDSurfaceGetPixelFunction = (ddSurfaceGetPixelFormatFunction)OverwriteVirtualTable(*lplpDDSurface, 0x15, (LPVOID)InterceptSurfaceGetPixelFormatFunction);
}
if (!originalDDSurfaceGetDescFunction) {
originalDDSurfaceGetDescFunction = (ddSurfaceGetDescFunction)OverwriteVirtualTable(*lplpDDSurface, 0x16, (LPVOID)InterceptSurfaceGetDesc);
}
if (!originalBltFunction) {
originalBltFunction = (ddBltFunction)OverwriteVirtualTable(*lplpDDSurface, 0x5, (LPVOID)InterceptDirectDrawSurfaceBlt);
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}
}
return res;
}
typedef HRESULT (WINAPI *ddGetDisplayModeFunction)(LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc);
ddGetDisplayModeFunction originalGetDisplayMode = NULL;
HRESULT WINAPI InterceptGetDisplayMode(LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc)
{
HRESULT res = originalGetDisplayMode(lpDD, lpDDSurfaceDesc);
//ForceDDSurfaceDescTo16(lpDDSurfaceDesc);
return res;
}
typedef HRESULT (WINAPI *ddrawQueryInterfaceFunction) (LPDIRECTDRAW lpDD, REFIID riid, LPVOID FAR * ppvObj);
ddrawQueryInterfaceFunction ddrawQueryInterfaceOriginal = NULL;
HRESULT WINAPI InterceptDirectDrawQueryInterface(LPDIRECTDRAW lpDD, REFIID riid, LPVOID FAR * ppvObj)
{
HRESULT res = ddrawQueryInterfaceOriginal(lpDD, riid, ppvObj);
return res;
}
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ddCreateFunction ddCreateOriginal = NULL;
HRESULT WINAPI InterceptDirectDrawCreate(GUID *lpGUID, LPDIRECTDRAW *lplpDD, IUnknown *pUnkOuter)
{
HRESULT res = ddCreateOriginal(lpGUID, lplpDD, pUnkOuter);
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if (res == DD_OK) {
ddGetDisplayModeFunction f1 = (ddGetDisplayModeFunction)OverwriteVirtualTable(*lplpDD, 0xC, (LPVOID)InterceptGetDisplayMode);
if (InterceptGetDisplayMode != f1) {
originalGetDisplayMode = f1;
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}
ddCreateSurfaceFunction f2 = (ddCreateSurfaceFunction)OverwriteVirtualTable(*lplpDD, 0x6, (LPVOID)InterceptCreateSurface);
if (InterceptCreateSurface != f2) {
originalCreateSurfaceFunction = f2;
}
ddrawQueryInterfaceFunction f3 = (ddrawQueryInterfaceFunction)OverwriteVirtualTable(*lplpDD, 0x0, (LPVOID)InterceptDirectDrawQueryInterface);
if (InterceptDirectDrawQueryInterface != f3) {
ddrawQueryInterfaceOriginal = f3;
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}
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}
return res;
}
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void ReturnRegistryYESNOFromBool(LPBYTE lpData, BOOL value)
{
strcpy((char*)lpData, value ? "YES" : "NO");
}
LONG WINAPI InterceptRegQueryValueExA(HKEY hKey, LPCSTR lpValueName, LPDWORD lpReserved, LPDWORD lpType, LPBYTE lpData, LPDWORD lpcbData)
{
if (!strcmp(lpValueName, "Music")) {
// Music option
ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("MusicToggle"), 1));
return ERROR_SUCCESS;
} else if (!strcmp(lpValueName, "UseJoystick")) {
ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("UseJoystick"), 0));
return ERROR_SUCCESS;
} else if (!strcmp(lpValueName, "Full Screen")) {
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ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("FullScreen"), 1));
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return ERROR_SUCCESS;
} else if (!strcmp(lpValueName, "Draw Cursor")) {
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ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("DrawCursor"), 0));
return ERROR_SUCCESS;
} else if (!strcmp(lpValueName, "Flip Surfaces")) {
ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("FlipSurfaces"), 0));
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return ERROR_SUCCESS;
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} else if (!strcmp(lpValueName, "Back Buffers in Video RAM")) {
ReturnRegistryYESNOFromBool(lpData, config.GetInt(_T("BackBuffersInVRAM"), 0));
return ERROR_SUCCESS;
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} else if (!strcmp(lpValueName, "3D Device ID")) {
std::string dev_id = config.GetString("D3DDeviceID");
strcpy((char*)lpData, dev_id.c_str());
return ERROR_SUCCESS;
} else if (!strcmp(lpValueName, "3D Device Name")) {
std::string dev_name = config.GetString("D3DDevice");
strcpy((char*)lpData, dev_name.c_str());
return ERROR_SUCCESS;
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} else if (!strcmp(lpValueName, "savepath")) {
// If enabled, return a safe %APPDATA% based save location rather than its default
// "C:\Program Files" location
if (config.GetInt(_T("RedirectSaveData"))) {
// Generate directory
TCHAR save_path[MAX_PATH];
if (GetSafeLEGOIslandSavePath(save_path)) {
strcpy((char*)lpData, save_path);
return ERROR_SUCCESS;
} else {
MessageBoxA(isleWindow, "Failed to redirect save path. Default will be used instead.", 0, 0);
}
}
} else if (!strcmp(lpValueName, "diskpath") || !strcmp(lpValueName, "cdpath")) {
// Pass through
} else {
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printf("Passed through requested registry key \"%s\"\n", lpValueName);
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}
// Pass these through
return RegQueryValueExA(hKey, lpValueName, lpReserved, lpType, lpData, lpcbData);
}
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void WINAPI InterceptSleep(DWORD dwMilliseconds)
{
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// If uncapped, do nothing. Otherwise pass through as normal.
if (config.GetString(_T("FPSLimit")) != "Uncapped") {
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Sleep(dwMilliseconds);
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}
}
LPDIRECT3DRMVIEWPORT last_viewport = NULL;
D3DVALUE last_fov = 0.0f;
typedef HRESULT (WINAPI *d3drmViewportSetFieldFunction)(LPDIRECT3DRMVIEWPORT viewport, D3DVALUE field);
d3drmViewportSetFieldFunction d3drmViewportSetFieldOriginal = NULL;
HRESULT WINAPI InterceptD3DRMViewportSetField(LPDIRECT3DRMVIEWPORT viewport, D3DVALUE field)
{
last_viewport = viewport;
last_fov = field;
return d3drmViewportSetFieldOriginal(viewport, field);
}
const SIZE_T max_frame_numbers = 10;
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SIZE_T current_frame = 0;
DWORD frame_deltas[max_frame_numbers];
DWORD last_time = 0;
typedef HRESULT (WINAPI *d3drmDeviceUpdateFunction)(LPDIRECT3DRMDEVICE device);
d3drmDeviceUpdateFunction d3drmDeviceUpdateOriginal = NULL;
HRESULT WINAPI InterceptD3DRMDeviceUpdate(LPDIRECT3DRMDEVICE device)
{
DWORD now = timeGetTime();
if (last_time != 0) {
DWORD diff = now - last_time;
frame_deltas[current_frame%max_frame_numbers] = diff;
current_frame++;
if (current_frame >= max_frame_numbers) {
double avg_delta = 0;
for (size_t i=0; i<max_frame_numbers; i++) {
avg_delta += frame_deltas[i];
}
avg_delta /= max_frame_numbers;
//printf("Avg FPS: %f\n", 1000.0 / avg_delta);
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}
}
last_time = now;
return d3drmDeviceUpdateOriginal(device);
}
void MultiplyMatrix(D3DMATRIX &c, const D3DMATRIX &a, const D3DMATRIX &b)
{
c._11 = (a._11 * b._11) + (a._21 * b._12) + (a._31 * b._13) + (a._41 * b._14);
c._21 = (a._11 * b._21) + (a._21 * b._22) + (a._31 * b._23) + (a._41 * b._24);
c._31 = (a._11 * b._31) + (a._21 * b._32) + (a._31 * b._33) + (a._41 * b._34);
c._41 = (a._11 * b._41) + (a._21 * b._42) + (a._31 * b._43) + (a._41 * b._44);
c._12 = (a._12 * b._11) + (a._22 * b._12) + (a._32 * b._13) + (a._42 * b._14);
c._22 = (a._12 * b._21) + (a._22 * b._22) + (a._32 * b._23) + (a._42 * b._24);
c._32 = (a._12 * b._31) + (a._22 * b._32) + (a._32 * b._33) + (a._42 * b._34);
c._42 = (a._12 * b._41) + (a._22 * b._42) + (a._32 * b._43) + (a._42 * b._44);
c._13 = (a._13 * b._11) + (a._23 * b._12) + (a._33 * b._13) + (a._43 * b._14);
c._23 = (a._13 * b._21) + (a._23 * b._22) + (a._33 * b._23) + (a._43 * b._24);
c._33 = (a._13 * b._31) + (a._23 * b._32) + (a._33 * b._33) + (a._43 * b._34);
c._43 = (a._13 * b._41) + (a._23 * b._42) + (a._33 * b._43) + (a._43 * b._44);
c._14 = (a._14 * b._11) + (a._24 * b._12) + (a._34 * b._13) + (a._44 * b._14);
c._24 = (a._14 * b._21) + (a._24 * b._22) + (a._34 * b._23) + (a._44 * b._24);
c._34 = (a._14 * b._31) + (a._24 * b._32) + (a._34 * b._33) + (a._44 * b._34);
c._44 = (a._14 * b._41) + (a._24 * b._42) + (a._34 * b._43) + (a._44 * b._44);
}
// Adapted from: http://totologic.blogspot.com/2014/01/accurate-point-in-triangle-test.html
bool BarycentricPointInTriangle(float x1, float y1, float x2, float y2, float x3, float y3, float x, float y)
{
float denominator = ((y2 - y3)*(x1 - x3) + (x3 - x2)*(y1 - y3));
float a = ((y2 - y3)*(x - x3) + (x3 - x2)*(y - y3)) / denominator;
float b = ((y3 - y1)*(x - x3) + (x1 - x3)*(y - y3)) / denominator;
float c = 1 - a - b;
return 0 <= a && a <= 1 && 0 <= b && b <= 1 && 0 <= c && c <= 1;
}
std::vector<D3DPICKRECORD> g_PickRecords;
typedef HRESULT (WINAPI *d3dimPickFunction) (LPDIRECT3DDEVICE, LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD, LPD3DRECT);
d3dimPickFunction d3dimPickOriginal = NULL;
HRESULT WINAPI InterceptD3DIMPick(LPDIRECT3DDEVICE lpDevice, LPDIRECT3DEXECUTEBUFFER lpBuffer, LPDIRECT3DVIEWPORT lpViewport, DWORD dwFlags, LPD3DRECT lpRect)
{
D3DEXECUTEBUFFERDESC desc;
ZeroMemory(&desc, sizeof(D3DEXECUTEBUFFERDESC));
desc.dwSize = sizeof(D3DEXECUTEBUFFERDESC);
HRESULT hr;
hr = lpBuffer->Lock(&desc);
if (hr != D3D_OK) {
return hr;
}
D3DEXECUTEDATA data;
hr = lpBuffer->GetExecuteData(&data);
if (hr != D3D_OK) {
return hr;
}
char *instr = (char *)desc.lpData + data.dwInstructionOffset;
D3DVERTEX *vertex = (D3DVERTEX *) ((char *)desc.lpData + data.dwVertexOffset);
std::vector<D3DTLVERTEX> dst_buf;
dst_buf.resize(data.dwVertexCount);
g_PickRecords.clear();
LPD3DINSTRUCTION current;
while (current = (LPD3DINSTRUCTION)instr, current->bOpcode != D3DOP_EXIT) {
BYTE size = current->bSize;
WORD count = current->wCount;
instr += sizeof(D3DINSTRUCTION);
switch (current->bOpcode) {
case D3DOP_TRIANGLE:
{
for (WORD i=0; i<count; i++) {
D3DTRIANGLE *ci = (D3DTRIANGLE*)instr;
D3DTLVERTEX *verts[3];
verts[0] = &dst_buf[ci->v1];
verts[1] = &dst_buf[ci->v2];
verts[2] = &dst_buf[ci->v3];
LONG x = lpRect->x1;
LONG y = lpRect->y1;
if (BarycentricPointInTriangle(verts[0]->sx, verts[0]->sy, verts[1]->sx, verts[1]->sy,
verts[2]->sx, verts[2]->sy, x, y)) {
D3DPICKRECORD record;
record.bOpcode = current->bOpcode;
// Write current instruction offset into file
record.dwOffset = (DWORD)ci - ((DWORD)desc.lpData + data.dwInstructionOffset);
// Just get the center Z
record.dvZ = (verts[0]->sz + verts[1]->sz + verts[2]->sz) / 3;
g_PickRecords.push_back(record);
}
instr += size;
}
break;
}
case D3DOP_BRANCHFORWARD:
{
for (int i = 0; i < count; ++i) {
D3DBRANCH *ci = (D3DBRANCH *)instr;
if ((data.dsStatus.dwStatus & ci->dwMask) == ci->dwValue) {
if (!ci->bNegate) {
if (ci->dwOffset) {
instr = (char*)current + ci->dwOffset;
break;
}
}
} else {
if (ci->bNegate) {
if (ci->dwOffset) {
instr = (char*)current + ci->dwOffset;
break;
}
}
}
instr += size;
}
break;
}
case D3DOP_PROCESSVERTICES:
{
LPDIRECT3DDEVICE2 d3dev2 = NULL;
lpDevice->QueryInterface(IID_IDirect3DDevice2, (void**) &d3dev2);
for (int i = 0; i < count; ++i) {
D3DPROCESSVERTICES *ci = (D3DPROCESSVERTICES*)instr;
DWORD op = ci->dwFlags & D3DPROCESSVERTICES_OPMASK;
switch (op) {
case D3DPROCESSVERTICES_TRANSFORMLIGHT:
case D3DPROCESSVERTICES_TRANSFORM:
{
D3DVIEWPORT vp;
ZeroMemory(&vp, sizeof(D3DVIEWPORT));
vp.dwSize = sizeof(D3DVIEWPORT);
lpViewport->GetViewport(&vp);
D3DMATRIX view, proj, world, mat;
d3dev2->GetTransform(D3DTRANSFORMSTATE_VIEW, &view);
d3dev2->GetTransform(D3DTRANSFORMSTATE_PROJECTION, &proj);
d3dev2->GetTransform(D3DTRANSFORMSTATE_WORLD, &world);
MultiplyMatrix(mat, view, world);
MultiplyMatrix(mat, proj, mat);
for (DWORD j=0; j<ci->dwCount; j++) {
const D3DVERTEX &in = vertex[ci->wStart+j];
float x, y, z, rhw;
x = (in.x * mat._11) + (in.y * mat._21) + (in.z * mat._31) + mat._41;
y = (in.x * mat._12) + (in.y * mat._22) + (in.z * mat._32) + mat._42;
z = (in.x * mat._13) + (in.y * mat._23) + (in.z * mat._33) + mat._43;
rhw = (in.x * mat._14) + (in.y * mat._24) + (in.z * mat._34) + mat._44;
x /= rhw;
y /= rhw;
z /= rhw;
y *= -1;
x *= vp.dvScaleX;
y *= vp.dvScaleY;
z *= vp.dvMaxZ - vp.dvMinZ;
x += vp.dwWidth / 2 + vp.dwX;
y += vp.dwHeight / 2 + vp.dwY;
z += vp.dvMinZ;
rhw = 1 / rhw;
D3DTLVERTEX &out = dst_buf[ci->wDest+j];
out.sx = x;
out.sy = y;
out.sz = in.z; // Use original Z so we can Z order on return
out.rhw = rhw;
}
break;
}
default:
MessageBoxA(0,"unhandled processvertices op",0,0);
break;
}
instr += size;
}
d3dev2->Release();
break;
}
default:
printf("unhandled op: %lx\n", current->bOpcode);
case D3DOP_STATELIGHT:
case D3DOP_STATERENDER:
case D3DOP_SETSTATUS:
instr += size * count;
break;
}
}
lpBuffer->Unlock();
return D3D_OK;
}
typedef HRESULT (WINAPI *d3dimGetPickRecordsFunction)(LPDIRECT3DDEVICE lpDevice, LPDWORD dwCount, LPD3DPICKRECORD lpRecords);
d3dimGetPickRecordsFunction d3dimGetPickRecordsOriginal = NULL;
HRESULT WINAPI InterceptD3DIMGetPickRecords(LPDIRECT3DDEVICE lpDevice, LPDWORD dwCount, LPD3DPICKRECORD lpRecords)
{
// Catch NULL count value
if (!dwCount) {
return DDERR_INVALIDPARAMS;
}
if (lpRecords && *dwCount >= g_PickRecords.size()) {
memcpy(lpRecords, &g_PickRecords[0], sizeof(D3DPICKRECORD) * g_PickRecords.size());
}
*dwCount = g_PickRecords.size();
return D3D_OK;
}
LPDIRECT3DRMDEVICE d3drm_device = NULL;
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typedef HRESULT (WINAPI *d3drmCreateViewportFunction)(LPDIRECT3DRM d3drm, LPDIRECT3DRMDEVICE device, LPDIRECT3DRMFRAME frame, DWORD x, DWORD y, DWORD w, DWORD h, LPDIRECT3DRMVIEWPORT *viewport);
d3drmCreateViewportFunction d3drmCreateViewportOriginal = NULL;
HRESULT WINAPI InterceptD3DRMCreateViewport(LPDIRECT3DRM d3drm, LPDIRECT3DRMDEVICE device, LPDIRECT3DRMFRAME frame, DWORD x, DWORD y, DWORD w, DWORD h, LPDIRECT3DRMVIEWPORT *viewport)
{
HRESULT res = d3drmCreateViewportOriginal(d3drm, device, frame, x, y, w, h, viewport);
d3drm_device = device;
/* Disabled temporarily until this implementation of Pick becomes more reliable
// Check if we're running on Wine, in which case we'll override Pick() and GetPickRecords()
if (HMODULE ntdll = GetModuleHandle("NTDLL.DLL")) {
if (GetProcAddress(ntdll, "wine_get_version")) {
// We're officially running on Wine
if (!d3dimPickOriginal) {
LPDIRECT3DDEVICE d3dim_device;
if (d3drm_device->GetDirect3DDevice(&d3dim_device) == D3D_OK) {
d3dimPickOriginal = (d3dimPickFunction)OverwriteVirtualTable(d3dim_device, 12, (LPVOID)InterceptD3DIMPick);
d3dimGetPickRecordsOriginal = (d3dimGetPickRecordsFunction)OverwriteVirtualTable(d3dim_device, 13, (LPVOID)InterceptD3DIMGetPickRecords);
}
}
}
}*/
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if (res == DD_OK) {
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if (!d3drmDeviceUpdateOriginal) {
d3drmDeviceUpdateOriginal = (d3drmDeviceUpdateFunction)OverwriteVirtualTable(device, 14, (LPVOID)InterceptD3DRMDeviceUpdate);
}
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if (!d3drmViewportSetFieldOriginal) {
d3drmViewportSetFieldOriginal = (d3drmViewportSetFieldFunction)OverwriteVirtualTable(*viewport, 0x10, (LPVOID)InterceptD3DRMViewportSetField);
}
}
return res;
}
d3drmCreateFunction d3drmCreateOriginal = NULL;
HRESULT WINAPI InterceptDirect3DRMCreate(LPDIRECT3DRM FAR *lplpDirect3DRM)
{
HRESULT result = d3drmCreateOriginal(lplpDirect3DRM);
if (result == DD_OK) {
d3drmCreateViewportFunction f1 = (d3drmCreateViewportFunction)OverwriteVirtualTable(*lplpDirect3DRM, 0x38, (LPVOID)InterceptD3DRMCreateViewport);
if (f1 != InterceptD3DRMCreateViewport) {
d3drmCreateViewportOriginal = f1;
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}
}
return result;
}
#ifndef WM_MOUSEWHEEL
#define WM_MOUSEWHEEL 0x020A
#endif
#ifndef WHEEL_DELTA
#define WHEEL_DELTA 120
#endif
WNDPROC originalWndProc = NULL;
LRESULT CALLBACK InterceptWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg == WM_MOUSEWHEEL) {
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SHORT distance = HIWORD(wParam);
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distance /= WHEEL_DELTA;
float multiplier = 0.005 * distance;
InterceptD3DRMViewportSetField(last_viewport, last_fov + multiplier);
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return 0;
} else if (uMsg == WM_KEYDOWN) {
switch (wParam) {
case '5':
d3drm_device->SetQuality(D3DRMRENDER_WIREFRAME);
printf("quality should have changed\n");
break;
case VK_BACK: // Clear console, useful for debugging
system("cls");
break;
}
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}
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return originalWndProc(hwnd, uMsg, wParam, lParam);
}
ATOM WINAPI InterceptRegisterClassA(const WNDCLASSA *c)
{
WNDCLASSA copy = *c;
originalWndProc = copy.lpfnWndProc;
copy.lpfnWndProc = InterceptWindowProc;
return RegisterClassA(&copy);
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}
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typedef HRESULT (WINAPI *dsCreateSoundBufferFunction)(LPDIRECTSOUND lpDS, LPCDSBUFFERDESC desc, LPDIRECTSOUNDBUFFER *buffer, LPUNKNOWN unk);
dsCreateSoundBufferFunction dsCreateSoundBufferOriginal = NULL;
HRESULT WINAPI InterceptDirectSoundCreateSoundBuffer(LPDIRECTSOUND lpDS, LPCDSBUFFERDESC desc, LPDIRECTSOUNDBUFFER *buffer, LPUNKNOWN unk)
{
DSBUFFERDESC copy = *desc;
if (config.GetInt(_T("StayActiveWhenDefocused")) && !(copy.dwFlags & DSBCAPS_PRIMARYBUFFER)) {
copy.dwFlags |= DSBCAPS_GLOBALFOCUS;
}
return dsCreateSoundBufferOriginal(lpDS, &copy, buffer, unk);
}
dsCreateFunction dsCreateOriginal = NULL;
HRESULT WINAPI InterceptDirectSoundCreate(LPGUID lpGuid, LPDIRECTSOUND* ppDS, LPUNKNOWN pUnkOuter )
{
HRESULT res = dsCreateOriginal(lpGuid, ppDS, pUnkOuter);
if (res == DD_OK) {
if (!dsCreateSoundBufferOriginal) {
dsCreateSoundBufferOriginal = (dsCreateSoundBufferFunction)OverwriteVirtualTable(*ppDS, 0x3, (LPVOID)InterceptDirectSoundCreateSoundBuffer);
}
}
return res;
}
SHORT WINAPI InterceptGetAsyncKeyState(int vKey)
{
if (config.GetInt("UseWASD")) {
switch (vKey) {
case VK_UP:
vKey = 'W';
break;
case VK_LEFT:
vKey = 'A';
break;
case VK_DOWN:
vKey = 'S';
break;
case VK_RIGHT:
vKey = 'D';
break;
case 'W':
vKey = VK_UP;
break;
case 'A':
vKey = VK_LEFT;
break;
case 'S':
vKey = VK_DOWN;
break;
case 'D':
vKey = VK_RIGHT;
break;
}
}
return GetAsyncKeyState(vKey);
}
typedef HRESULT (WINAPI *dinputGetDeviceStateFunction)(LPDIRECTINPUTDEVICEA lpDevice, DWORD cbData, LPVOID lpvData);
dinputGetDeviceStateFunction dinputGetDeviceStateOriginal = NULL;
HRESULT WINAPI InterceptDirectInputGetDeviceStateA(LPDIRECTINPUTDEVICEA lpDevice, DWORD cbData, LPVOID lpvData)
{
HRESULT res = dinputGetDeviceStateOriginal(lpDevice, cbData, lpvData);
if (config.GetInt("UseWASD") && res == DD_OK) {
if (cbData == 256) {
unsigned char *keys = (unsigned char *)lpvData;
// Swap state of WASD with arrow keys
std::swap(keys[DIK_W], keys[DIK_UP]);
std::swap(keys[DIK_A], keys[DIK_LEFT]);
std::swap(keys[DIK_S], keys[DIK_DOWN]);
std::swap(keys[DIK_D], keys[DIK_RIGHT]);
}
}
return res;
}
typedef HRESULT (WINAPI *dinputCreateDeviceFunction)(LPDIRECTINPUTA lpDI, REFGUID, LPDIRECTINPUTDEVICEA *, LPUNKNOWN);
dinputCreateDeviceFunction dinputCreateDeviceOriginal = NULL;
HRESULT WINAPI InterceptDirectInputCreateDeviceA(LPDIRECTINPUTA lpDI, REFGUID guid, LPDIRECTINPUTDEVICEA *ppDevice, LPUNKNOWN unk)
{
HRESULT res = dinputCreateDeviceOriginal(lpDI, guid, ppDevice, unk);
if (res == DD_OK) {
if (!dinputGetDeviceStateOriginal) {
dinputGetDeviceStateOriginal = (dinputGetDeviceStateFunction)OverwriteVirtualTable(*ppDevice, 0x9, (LPVOID)InterceptDirectInputGetDeviceStateA);
}
}
return res;
}
dinputCreateFunction dinputCreateOriginal = NULL;
HRESULT WINAPI InterceptDirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter)
{
HRESULT res = dinputCreateOriginal(hinst, dwVersion, ppDI, punkOuter);
if (res == DD_OK) {
if (!dinputCreateDeviceOriginal) {
dinputCreateDeviceOriginal = (dinputCreateDeviceFunction)OverwriteVirtualTable(*ppDI, 0x3, (LPVOID)InterceptDirectInputCreateDeviceA);
}
}
return res;
}
freadFunction freadOriginal = NULL;
_CRTIMP size_t __cdecl InterceptFread(void *buffer, size_t size, size_t count, FILE *stream)
{
if (size > 128) {
MessageBoxA(NULL, "Invalid name length encountered during parsing. The file may be corrupt.", "WORLD.WDB Read Error", MB_ICONERROR);
return -1;
}
return freadOriginal(buffer, size, count, stream);
}
startTransitionFunction startTransitionOriginal = NULL;
MxResult MxTransitionManager::InterceptStartTransition(TransitionType animationType, int speed, byte unk, bool playMusicInTransition)
{
speed = config.GetInt("TransitionSpeed");
std::string animation_type = config.GetString("TransitionType");
if (animation_type == "No Animation") {
animationType = NO_ANIMATION;
} else if (animation_type == "Dissolve") {
animationType = DISSOLVE;
} else if (animation_type == "Mosaic") {
animationType = MOSAIC;
} else if (animation_type == "Wipe Down") {
animationType = WIPE_DOWN;
} else if (animation_type == "Window") {
animationType = WINDOW;
} else if (animation_type == "Random") {
animationType = (TransitionType)(rand() % 4 + 2);
// The Mosaic animation runs much faster by nature than the other animations,
// this magic is to make the speed inconsistency feel less jarring
if (animationType == MOSAIC && speed < 30) {
speed += 25;
}
}
return (this->*startTransitionOriginal)(animationType, speed, unk, playMusicInTransition);
}