codecombat/app/views/play/level/tome
2016-09-01 15:57:59 -07:00
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editor Autocomplete game. 2016-08-26 15:10:22 -07:00
CastButtonView.coffee Do not automatically show victory modal for shareable game dev levels 2016-08-10 12:47:34 -07:00
DocFormatter.coffee Add support for optional arguments, and web components 2016-08-16 13:43:08 -07:00
Problem.coffee Fix making Problems from AetherProblems with no range 2016-08-31 14:35:50 -07:00
ProblemAlertView.coffee Show wev-dev iFrame error messages like Aether's 2016-08-31 10:59:06 -07:00
Spell.coffee Fix adjusting for whitespace in playercode 2016-09-01 15:57:59 -07:00
SpellDebugView.coffee Remove code for multiple spells; rename SpellListTabEntryView to SpellTopBarView; remove hero avatar from SpellTopBarView 2016-07-14 22:43:25 -07:00
SpellPaletteEntryView.coffee Make popover pins stickier 2016-08-22 13:29:35 -07:00
SpellPaletteView.coffee Add support for optional arguments, and web components 2016-08-16 13:43:08 -07:00
SpellToolbarView.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
SpellTopBarView.coffee Show in-game programming language 2016-08-03 11:08:20 -07:00
SpellTranslationView.coffee Add operator keywords and truth values to translations 2016-05-12 13:46:44 -07:00
SpellView.coffee Show wev-dev iFrame error messages like Aether's 2016-08-31 10:59:06 -07:00
TomeView.coffee Better handling of non-user-code problems in game-dev mode. Don't simulate whole level first time a game-dev level is loaded. 2016-08-24 15:21:09 -07:00