codecombat/app/templates/play/level/tome
Scott Erickson 95e627f346 Merge pull request #3374 from taptapdan/issue-3138-CastButtonView
Refactor CastButtonView to use view in template
2016-02-04 14:53:13 -08:00
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cast_button.jade Refactor CastButtonView to use view in template 2016-02-02 15:57:55 -08:00
problem_alert.jade Refactor ProblemAlertView to use view in template 2016-02-04 14:44:29 -08:00
spell.jade Spell Saved -> Code Saved. Re-enabled level locking, with a fallback for when victory modals are hanging. 2014-10-22 10:46:34 -07:00
spell_debug.jade Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
spell_list.jade Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
spell_list_entry.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
spell_list_entry_thangs.jade Removed spr from spell_list_entry_thangs.jade 2015-12-22 21:41:20 +00:00
spell_list_tab_entry.jade Fix reload code button in play view on IE9 2015-10-28 15:45:34 -07:00
spell_palette.jade Cleaned up a couple of files 2015-10-05 22:30:02 +01:00
spell_palette_entry.jade Use view in template 2015-12-26 14:21:06 +00:00
spell_palette_entry_popover.jade Fixed #2988. 2015-09-03 05:10:06 -07:00
spell_toolbar.jade A few fixes for the Bootstrap 3 migration. Fixed #280. 2014-01-29 12:18:37 -08:00
tome.jade Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00