codecombat/app/views/play
2014-12-01 15:43:22 -08:00
..
common Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
level Migrated getting nextLevelURL to the new campaign organization. 2014-12-01 13:46:55 -08:00
menu Fixed not showing locked items in inventory modal. 2014-11-30 19:45:40 -08:00
modal Got modularized Aether imports working for PlayLevelView and its workers. 2014-12-01 15:43:22 -08:00
MainPlayView.coffee Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match. 2014-11-29 12:46:04 -08:00
SpectateView.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
WorldMapView.coffee A/B test hiding locked levels in world map 2014-11-30 22:11:39 -08:00