.. |
Camera.coffee
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Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions.
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2014-03-16 13:23:01 -07:00 |
CameraBorder.coffee
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
CastingScreen.coffee
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Fixed a bug with the casting screen.
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2014-02-28 11:10:56 -08:00 |
CocoSprite.coffee
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Script-based movement for all CocoSprites for #140
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2014-03-23 23:19:18 -07:00 |
CoordinateDisplay.coffee
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More work on the loading view.
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2014-03-14 19:44:19 -07:00 |
DebugDisplay.coffee
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More work on the loading view.
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2014-03-14 19:44:19 -07:00 |
Dimmer.coffee
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Refactored destroy functions to have super be the last thing.
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2014-02-14 10:57:47 -08:00 |
Dropper.coffee
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
IndieSprite.coffee
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Script-based movement for all CocoSprites for #140
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2014-03-23 23:19:18 -07:00 |
Label.coffee
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More work on the loading view.
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2014-03-14 19:44:19 -07:00 |
Layer.coffee
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Dead Thangs sink down a bit in the layer order.
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2014-03-23 16:21:36 -07:00 |
Letterbox.coffee
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
Mark.coffee
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Need updated Aether.
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2014-03-20 10:43:24 -07:00 |
MusicPlayer.coffee
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Fixed a bug with the music player where sometimes it wouldn't loop.
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2014-03-11 16:23:04 -07:00 |
path.coffee
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More memory fixes.
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2014-02-11 12:54:08 -08:00 |
PlaybackOverScreen.coffee
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Fixed several bugs with Thang selection and the SpellView and HUD.
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2014-03-13 15:35:28 -07:00 |
PointChooser.coffee
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Fixed the region and point choosers for the level editor.
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2014-02-26 15:56:05 -08:00 |
RegionChooser.coffee
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Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions.
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2014-03-16 13:23:01 -07:00 |
sprite_utils.coffee
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Gave the health bar a border, made it a little more high res.
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2014-03-07 17:37:11 -08:00 |
SpriteBoss.coffee
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Clicking a thang in the left list automatically pans to the sprite on the editor map
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2014-03-16 03:11:40 +05:30 |
Surface.coffee
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Don't try to draw a grid if it's not going to work (no lands).
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2014-03-22 14:28:18 -07:00 |
WizardSprite.coffee
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Switching from the slow _.cloneDeep to the fast $.extend
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2014-03-18 13:08:26 -07:00 |