codecombat/app/lib/surface
2014-03-23 23:19:18 -07:00
..
Camera.coffee Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions. 2014-03-16 13:23:01 -07:00
CameraBorder.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
CastingScreen.coffee Fixed a bug with the casting screen. 2014-02-28 11:10:56 -08:00
CocoSprite.coffee Script-based movement for all CocoSprites for #140 2014-03-23 23:19:18 -07:00
CoordinateDisplay.coffee More work on the loading view. 2014-03-14 19:44:19 -07:00
DebugDisplay.coffee More work on the loading view. 2014-03-14 19:44:19 -07:00
Dimmer.coffee Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Dropper.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
IndieSprite.coffee Script-based movement for all CocoSprites for #140 2014-03-23 23:19:18 -07:00
Label.coffee More work on the loading view. 2014-03-14 19:44:19 -07:00
Layer.coffee Dead Thangs sink down a bit in the layer order. 2014-03-23 16:21:36 -07:00
Letterbox.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
Mark.coffee Need updated Aether. 2014-03-20 10:43:24 -07:00
MusicPlayer.coffee Fixed a bug with the music player where sometimes it wouldn't loop. 2014-03-11 16:23:04 -07:00
path.coffee More memory fixes. 2014-02-11 12:54:08 -08:00
PlaybackOverScreen.coffee Fixed several bugs with Thang selection and the SpellView and HUD. 2014-03-13 15:35:28 -07:00
PointChooser.coffee Fixed the region and point choosers for the level editor. 2014-02-26 15:56:05 -08:00
RegionChooser.coffee Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions. 2014-03-16 13:23:01 -07:00
sprite_utils.coffee Gave the health bar a border, made it a little more high res. 2014-03-07 17:37:11 -08:00
SpriteBoss.coffee Clicking a thang in the left list automatically pans to the sprite on the editor map 2014-03-16 03:11:40 +05:30
Surface.coffee Don't try to draw a grid if it's not going to work (no lands). 2014-03-22 14:28:18 -07:00
WizardSprite.coffee Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00