codecombat/app/views/play/level/tome
Matt Lott 136af8a0b4 Fixes for world simulation without Web Workers
Primarily for IE9, which is still blocked by box2d issues with these
changes.

Forcing vendor.js instead of vendor_with_box2d.js in main.html allows
you to load a level in IE9, but without Collision-based movement.

Work in progress.
2014-09-28 23:24:18 -07:00
..
CastButtonView.coffee Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
DocFormatter.coffee Unborked victory continue buttons when signup is needed. Fixed an issue with the DocFormatter being unable to display null current values. 2014-09-24 16:58:52 -07:00
Problem.coffee Instrument user code problems 2014-08-14 13:32:00 -07:00
ProblemAlertView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
Spell.coffee Fixes for world simulation without Web Workers 2014-09-28 23:24:18 -07:00
SpellDebugView.coffee Fixed #847. Fixed some subscription schemas. 2014-08-27 18:43:17 -07:00
SpellListEntryThangsView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
SpellListEntryView.coffee Fixed some typo. 2014-09-08 14:26:17 -07:00
SpellListTabEntryView.coffee Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
SpellListView.coffee Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
SpellPaletteEntryView.coffee Disabled clicking spell palette entries for hero levels. 2014-09-24 22:52:18 -07:00
SpellPaletteView.coffee Disabled clicking spell palette entries for hero levels. 2014-09-24 22:52:18 -07:00
SpellToolbarView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
SpellView.coffee Fixes for world simulation without Web Workers 2014-09-28 23:24:18 -07:00
ThangListEntryView.coffee Adding communication with iPad app. 2014-09-06 19:50:31 -07:00
ThangListView.coffee No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization. 2014-09-21 22:10:52 -07:00
TomeView.coffee Fixes for world simulation without Web Workers 2014-09-28 23:24:18 -07:00