Nick Winter
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42a8862fa9
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Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
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2014-03-13 18:05:04 -07:00 |
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Nick Winter
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e2d2e96cf5
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Fixed several bugs with Thang selection and the SpellView and HUD.
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2014-03-13 15:35:28 -07:00 |
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Nick Winter
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9d8b8e7395
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Probably too mean to tell users that their password is wrong three times, so just once will do.
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2014-03-13 10:27:32 -07:00 |
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Nick Winter
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4ad0fba860
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Merge pull request #537 from jayant1992/master
UI and UX improvements to editor
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2014-03-13 07:07:13 -07:00 |
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Nick Winter
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10e4bc737a
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Merge pull request #534 from Shrihari/fix-grid-toggle
Fix Grid Toggle consistency
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2014-03-13 06:50:56 -07:00 |
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Jayant Jain
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17debf49e6
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Implements smoother panning around the map for keyboard controls
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2014-03-13 18:32:23 +05:30 |
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Shrihari
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fb7f64ddb0
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Grid toggle consistent with the button and the shortcut
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2014-03-13 15:21:00 +05:30 |
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Dominik Kundel
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5c97fea363
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fixed issue of multiple insertions due to multiple event handlers
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2014-03-13 03:38:34 +01:00 |
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Dominik Kundel
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60214abb41
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Change cursor if moving on map with pressed 'shift'
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2014-03-13 02:50:09 +01:00 |
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Dominik Kundel
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8990b9d194
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paste coordiante if click + shift
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2014-03-13 01:50:59 +01:00 |
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Scott Erickson
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68c5144838
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Added AoE circles.
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2014-03-12 13:49:36 -07:00 |
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Scott Erickson
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853a80dd23
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Fixed loading marks so they are positioned correctly when they load and the world is paused.
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2014-03-12 12:43:51 -07:00 |
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Scott Erickson
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7e8f74f385
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-12 10:09:06 -07:00 |
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Scott Erickson
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fe93d31929
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Fixed loading marks so they are positioned correctly when they load and the world is paused.
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2014-03-12 10:08:57 -07:00 |
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Nick Winter
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f83fe6ce14
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Fixed bugs with sprite rotation updating.
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2014-03-12 09:31:45 -07:00 |
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Scott Erickson
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52733d5a1e
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-12 09:15:48 -07:00 |
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Scott Erickson
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939c5faa1a
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Fixed a bug when a thang has multiple effects.
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2014-03-12 09:15:37 -07:00 |
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Nick Winter
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2e354a7f11
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Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one.
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2014-03-12 09:10:36 -07:00 |
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Scott Erickson
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da58b68fa0
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Fixed a bug with the music player where sometimes it wouldn't loop.
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2014-03-11 16:23:04 -07:00 |
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Nick Winter
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234b3f105d
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Reworked ladder game victory modal main call to action to actually submit game for ranking.
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2014-03-10 10:36:28 -07:00 |
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Nick Winter
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c6b1d9089c
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Fixed sounds spamming on last frame.
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2014-03-10 08:45:36 -07:00 |
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Nick Winter
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085fb82cc9
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Fixed a multiplayer link and debug mark alpha.
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2014-03-07 21:02:10 -08:00 |
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Scott Erickson
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2fa40fb2db
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-07 17:37:19 -08:00 |
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Scott Erickson
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fe2ced1a67
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Gave the health bar a border, made it a little more high res.
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2014-03-07 17:37:11 -08:00 |
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Nick Winter
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ec86a07906
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Changed Camera min/max zoom.
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2014-03-07 15:20:54 -08:00 |
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Scott Erickson
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34278a8648
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Merge remote-tracking branch 'origin/master'
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2014-03-06 17:27:01 -08:00 |
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Scott Erickson
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a4edb76c98
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Fixed a couple of the bugs with marks.
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2014-03-06 17:25:40 -08:00 |
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Nick Winter
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40e896868b
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Fixed CocoSprite getOffset to not apply scale to registration points.
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2014-03-06 17:21:24 -08:00 |
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Scott Erickson
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5b11e132b2
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Fixed the effect marks so they properly go away.
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2014-03-06 17:13:16 -08:00 |
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Nick Winter
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b6335a30ae
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More fixes for empty string array serialization.
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2014-03-06 16:32:13 -08:00 |
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Scott Erickson
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1b61b928b0
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Couple tweaks to the cocosprite for effect marks.
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2014-03-06 16:21:06 -08:00 |
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Scott Erickson
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041f4512e8
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Set up marks to all load dynamically, and set up effect marks, which appear above a thang's head and rotate between them if there are multiple.
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2014-03-06 15:52:09 -08:00 |
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Akaza Akari
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51d7bd656d
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Made updatePosition use getWorldPosition
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2014-03-05 19:54:58 -08:00 |
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Akaza Akari
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99f43028a0
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Add thang sound panning for #454
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2014-03-05 19:39:14 -08:00 |
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Scott Erickson
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7a2d5b4bff
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-05 12:53:57 -08:00 |
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Scott Erickson
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af265ebee8
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Tweaked an error message to be more generally useful.
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2014-03-05 12:53:11 -08:00 |
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Jayant Jain
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db0fc82eb0
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Minor bugfix for freezing editor due to out of bounds frame index
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2014-03-06 01:54:09 +05:30 |
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Nick Winter
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86fd098159
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Localized WizardSprite movement hey handling to WizardSprite file.
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2014-03-03 07:28:40 -08:00 |
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Nick Winter
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f2f0a993af
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Merge branch 'thanish-move-wizard' of git://github.com/mnmtanish/codecombat
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2014-03-03 07:22:44 -08:00 |
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Muhammed Thanish
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da2ebf857a
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Increase delay
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2014-03-02 14:02:30 +05:30 |
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Nick Winter
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6c48660922
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No save button when there's nothing to save. Messing with AudioPlayer playSound API a bit.
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2014-03-01 16:57:29 -08:00 |
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Muhammed Thanish
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d7e031fd00
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Use key.isPressed() to get movement direction
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2014-03-02 03:27:06 +05:30 |
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Muhammed Thanish
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a092557973
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Add camera zoomTo(pos)
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2014-03-02 02:13:37 +05:30 |
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Muhammed Thanish
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7ea9260322
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Use WizardSprite
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2014-03-02 01:45:49 +05:30 |
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Nick Winter
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c2f82690b4
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Put Archmage and Artisan avatars in GitHub README.
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2014-03-01 11:21:24 -08:00 |
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Nick Winter
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2f130da090
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HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
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2014-03-01 11:06:44 -08:00 |
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Muhammed Thanish
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8cc8103288
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Add keyboard shortcuts to move the wizard
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2014-03-01 19:58:15 +05:30 |
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Nick Winter
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7855ca02d8
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Hit a really bad victory modal image.
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2014-02-28 21:29:14 -08:00 |
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Nick Winter
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71ebe7a0aa
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Lowered Surface framerate in the level editor, since ain't nobody got CPU time for 'dat.
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2014-02-28 17:12:23 -08:00 |
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Nick Winter
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9b8eb6a296
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-28 11:27:36 -08:00 |
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