Nick Winter
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99ead5d193
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#223 is done, since goals aren't in scripts, and I just removed some goals-of-scripts stuff.
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2014-04-11 19:51:20 -07:00 |
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Nick Winter
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127c4a4e0f
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Refactored defaults for Aether's fancy options, and overriding them with query parameters. Reduced non-dev-mode script debug logging.
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2014-03-27 13:36:33 -07:00 |
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Scott Erickson
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74e068af0b
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Fixed some bugs from the migration from _.cloneDeep to $.extend
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2014-03-18 13:47:51 -07:00 |
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Scott Erickson
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37a9b7f319
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Switching from the slow _.cloneDeep to the fast $.extend
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2014-03-18 13:08:26 -07:00 |
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Nick Winter
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aa4f1baf73
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Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions.
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2014-03-16 13:23:01 -07:00 |
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Nick Winter
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c8103154a9
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Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
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2014-03-13 09:02:19 -07:00 |
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Ruben Vereecken
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96ec29d80e
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Added the finishing touch. Solved issue #15
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2014-03-13 01:07:47 +01:00 |
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Scott Erickson
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2894d4f39c
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Set up session-repeating scripts.
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2014-02-28 11:28:23 -08:00 |
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Scott Erickson
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a53498224c
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Tweaked sprite scripts to use given response buttons even if the script is not skippable.
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2014-02-25 13:27:02 -08:00 |
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Scott Erickson
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45e6fadfe2
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Added a property to prevent scripts from running after certain other scripts have run.
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2014-02-25 10:50:40 -08:00 |
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Nick Winter
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dcf7a0d1fd
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Re-enabled Olark.
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2014-02-19 12:43:25 -08:00 |
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Scott Erickson
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1349a59084
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Refactored destroy functions to have super be the last thing.
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2014-02-14 10:57:47 -08:00 |
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Scott Erickson
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b904e1f939
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More memory fixes.
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2014-02-11 14:24:06 -08:00 |
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Paul Buser
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485bc4d6cf
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Remove common scripts from user-created levels
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2014-01-12 21:15:31 -05:00 |
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Paul Buser
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8838903d58
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Remove common scripts from user-created level packaging
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2014-01-12 21:13:03 -05:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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