Commit graph

16 commits

Author SHA1 Message Date
Nick Winter
99ead5d193 #223 is done, since goals aren't in scripts, and I just removed some goals-of-scripts stuff. 2014-04-11 19:51:20 -07:00
Nick Winter
127c4a4e0f Refactored defaults for Aether's fancy options, and overriding them with query parameters. Reduced non-dev-mode script debug logging. 2014-03-27 13:36:33 -07:00
Scott Erickson
74e068af0b Fixed some bugs from the migration from _.cloneDeep to $.extend 2014-03-18 13:47:51 -07:00
Scott Erickson
37a9b7f319 Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
Nick Winter
aa4f1baf73 Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions. 2014-03-16 13:23:01 -07:00
Nick Winter
c8103154a9 Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
Ruben Vereecken
96ec29d80e Added the finishing touch. Solved issue #15 2014-03-13 01:07:47 +01:00
Scott Erickson
2894d4f39c Set up session-repeating scripts. 2014-02-28 11:28:23 -08:00
Scott Erickson
a53498224c Tweaked sprite scripts to use given response buttons even if the script is not skippable. 2014-02-25 13:27:02 -08:00
Scott Erickson
45e6fadfe2 Added a property to prevent scripts from running after certain other scripts have run. 2014-02-25 10:50:40 -08:00
Nick Winter
dcf7a0d1fd Re-enabled Olark. 2014-02-19 12:43:25 -08:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Scott Erickson
b904e1f939 More memory fixes. 2014-02-11 14:24:06 -08:00
Paul Buser
485bc4d6cf Remove common scripts from user-created levels 2014-01-12 21:15:31 -05:00
Paul Buser
8838903d58 Remove common scripts from user-created level packaging 2014-01-12 21:13:03 -05:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00