Nick Winter
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6b554e03ef
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Merge pull request #1084 from domenukk/feature/step-single-frame
Added shortcut for frame single-stepping
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2014-05-25 09:37:13 -07:00 |
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Nick Winter
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16e1ef760a
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Merge branch 'master' of git://github.com/jayant1992/codecombat
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2014-05-25 08:51:13 -07:00 |
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Nick Winter
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33408020f1
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Merge pull request #1054 from dpen2000/patch-2
Update simulate_tab.coffee
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2014-05-25 08:27:54 -07:00 |
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Dominik Maier
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f62cd7f38b
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+ added shortcut for frame single-stepping
+ fixed single stepping for frames
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2014-05-24 17:31:59 +02:00 |
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Jayant Jain
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55569ccf2f
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Resolves an issue with nanoscroller and initially hidden content
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2014-05-24 12:02:26 +05:30 |
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Jayant Jain
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f17c5cfb51
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Adds nanoscroll to thang tab in level editor
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2014-05-24 12:02:26 +05:30 |
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Jayant Jain
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cbe5f3a011
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Fixes issue with esc key not deselecting the current thang
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2014-05-24 12:02:26 +05:30 |
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Nick Winter
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690fbc6919
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Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking.
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2014-05-23 12:04:42 -07:00 |
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Scott Erickson
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bfa90f671d
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Fixes #940, merging the signup and login modal into a single modal. Created a couple A/B tests for amount of text in the signup modal.
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2014-05-22 11:26:08 -07:00 |
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Nick Winter
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48f5347075
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Fixed gigantor server scoring bug. Cleaned up a bit of logging and error handling. Finished not resetting scores on resubmitting.
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2014-05-21 21:56:11 -07:00 |
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Nick Winter
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4fc1341a64
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Added a way to remove SuperModel resources to fix ladder tab refreshing.
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2014-05-21 15:33:28 -07:00 |
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Scott Erickson
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037dbe97c6
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Some remaining work to get the delayed show guide script set up.
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2014-05-21 14:50:27 -07:00 |
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Jayant Jain
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8f1f378bcb
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Fixes issue with thang being added twice upon click
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2014-05-21 10:27:47 -07:00 |
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Jayant Jain
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c05780de4c
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Resolves #170, thang can be directly placed by dragging onto the map
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2014-05-21 10:27:46 -07:00 |
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dpen2000
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ce661a5493
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Update simulate_tab.coffee
Add back in current user to nearby simulators
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2014-05-21 15:06:52 +01:00 |
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Nick Winter
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88ef5ffe93
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Prevent default ACE go-to-line alert when pressing Ctrl/Cmd+L.
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2014-05-20 15:24:57 -07:00 |
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Scott Erickson
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93c6f72f07
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Asynchronously building things again.
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2014-05-20 10:49:19 -07:00 |
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Nick Winter
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a04130f26a
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Fixed a bug with ladder tab not reloading.
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2014-05-20 10:40:15 -07:00 |
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Nick Winter
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248cec1e6e
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Transpile code properly.
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2014-05-20 08:23:25 -07:00 |
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Nick Winter
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d058b16283
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Fixed some memory leaks.
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2014-05-20 08:00:49 -07:00 |
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Scott Erickson
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04da5b4714
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Fixed thang avatar view thang loading some more.
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2014-05-19 23:02:02 -07:00 |
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Scott Erickson
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042fd7ac0d
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Made the guide, when it shows up the first time, only show the first doc.
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2014-05-19 22:25:40 -07:00 |
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Nick Winter
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b6406b9b0e
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Put some tournament details in there. Muted some extra casting sounds during level load.
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2014-05-19 21:56:20 -07:00 |
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Scott Erickson
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b816055f9e
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Fixed goal states to handle teams.
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2014-05-19 21:55:30 -07:00 |
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Nick Winter
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39178daff6
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Trying to show loading ready and initialize the Surface earlier.
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2014-05-19 20:49:17 -07:00 |
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Nick Winter
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341097c5ca
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A couple improvements for the LadderSubmissionView.
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2014-05-19 19:51:24 -07:00 |
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Nick Winter
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116965fcdc
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Rules wording tweaks; highlighting new matches and end of ranking with sounds.
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2014-05-19 19:13:36 -07:00 |
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Nick Winter
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af31bcf008
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Fleshed out tournament prizes tab.
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2014-05-19 17:40:06 -07:00 |
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Scott Erickson
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b410d91203
|
Cleaned up the LevelView, organizing it so that initialization code roughly runs in order, and set it up so that the ScriptManager is created earlier.
|
2014-05-19 17:10:41 -07:00 |
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Scott Erickson
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62ad8dd26a
|
Added a status message to the goals view.
|
2014-05-19 16:36:45 -07:00 |
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Scott Erickson
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8ae14e21ae
|
Fixed #1029. Refactored scaling for sprites a bit.
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2014-05-19 16:36:44 -07:00 |
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Nick Winter
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8a5a45950f
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Simulator now pleads for you to help simulate when your match is being ranked.
|
2014-05-19 14:59:47 -07:00 |
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Nick Winter
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68a4483e91
|
Moved views/play/ladder_view to views/play/ladder/ladder_view and made a new views/play/ladder_home_view.
|
2014-05-19 11:58:53 -07:00 |
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Scott Erickson
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179702b0eb
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Set up the goals view to be more hidden by default, and shows up on mouse hover.
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2014-05-19 11:31:18 -07:00 |
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Nick Winter
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b89615cea4
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Added helpful keyboard shortcuts modal.
|
2014-05-19 10:08:34 -07:00 |
|
Michael Schmatz
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38d732d8bc
|
Disable hover debugger when spell changed
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2014-05-18 11:51:31 -07:00 |
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Michael Schmatz
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5c72ccdce1
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Add support for Aether globals in hover debugger
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2014-05-18 11:41:42 -07:00 |
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Nick Winter
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3c9428ffd3
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Refactored game ranking buttons into a LadderSubmissionView.
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2014-05-17 11:55:51 -07:00 |
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Scott Erickson
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5907ca8619
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Fixed scaling in the thang type editor.
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2014-05-17 11:49:11 -07:00 |
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Nick Winter
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736fc8c12f
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Remove overeager transpile problem showing for JS again.
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2014-05-17 09:58:35 -07:00 |
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Nick Winter
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418c2f1a2c
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Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization.
|
2014-05-16 17:38:33 -07:00 |
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Nick Winter
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f64e50f85b
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Recording flow only for frame of interest.
|
2014-05-16 16:52:55 -07:00 |
|
Michael Schmatz
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891471b80a
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Add time to hover debugger
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2014-05-16 16:04:10 -07:00 |
|
Scott Erickson
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ae64032739
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Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals.
|
2014-05-16 15:34:14 -07:00 |
|
Michael Schmatz
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21ccaa2d8a
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Adjust histogram height downwards
Make room for ranking text
|
2014-05-16 13:33:41 -07:00 |
|
Michael Schmatz
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ab1b0cac42
|
Added "Rank your session" message
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2014-05-16 13:30:55 -07:00 |
|
Michael Schmatz
|
bd1261802d
|
Fix rank for unranked sessions on ladder histogram
|
2014-05-16 13:27:42 -07:00 |
|
Michael Schmatz
|
934c853789
|
Live simulation count and fixed double simulator leaderboard session
|
2014-05-16 13:16:35 -07:00 |
|
Michael Schmatz
|
60342cc40e
|
Hover debugger optimization for "this"
|
2014-05-16 10:19:36 -07:00 |
|
Michael Schmatz
|
206d63231e
|
Fixed teamSpells instantiation
|
2014-05-16 09:47:15 -07:00 |
|
Nick Winter
|
7811bda6c3
|
Use ace/mdoe/python for Python instead of ace/mode/lua.
|
2014-05-16 08:55:59 -07:00 |
|
Nick Winter
|
cff00f90b5
|
Stopped bug with useTranspiledCode; it will need more work later to get right.
|
2014-05-15 21:53:23 -07:00 |
|
Nick Winter
|
c7ca081df9
|
Merged ProblemAlertView fixes.
|
2014-05-15 15:36:06 -07:00 |
|
Nick Winter
|
c2a7530b62
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-15 15:35:08 -07:00 |
|
Michael Schmatz
|
0bb1422d6c
|
Switch spectate and level view to use transpiled code
|
2014-05-15 15:18:17 -07:00 |
|
Nick Winter
|
763e0500b2
|
Tracking simulator clicks.
|
2014-05-15 15:10:50 -07:00 |
|
Nick Winter
|
b973b749c0
|
Merged.
|
2014-05-15 14:57:24 -07:00 |
|
Nick Winter
|
8909d218bc
|
Moved random seed initialization to Existence System, where it can be configured.
|
2014-05-15 14:54:31 -07:00 |
|
Vicky Chijwani
|
0a14681e7b
|
Correctly parse multi-line error messages in the editor.
|
2014-05-16 01:41:26 +05:30 |
|
Scott Erickson
|
c03004166c
|
Set up the save version modal/patch modal to submit on submit form (like pressing enter in an input).
|
2014-05-15 12:37:39 -07:00 |
|
Nick Winter
|
c1f9d51b37
|
Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world.
|
2014-05-15 11:27:51 -07:00 |
|
Michael Schmatz
|
338b613074
|
Added transpiledCode to victory modal
|
2014-05-15 09:30:59 -07:00 |
|
Nick Winter
|
dbcafbb29b
|
Working on level-specific coding languages, with non-writable code in JavaScript.
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2014-05-14 21:54:36 -07:00 |
|
Scott Erickson
|
2a17ec5cb9
|
Refactored out displayObject from CocoSprites.
|
2014-05-14 17:05:13 -07:00 |
|
Nick Winter
|
dd1acb94ed
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-14 16:06:09 -07:00 |
|
Nick Winter
|
c420209a6b
|
Improved GoldView tooltip.
|
2014-05-14 16:06:00 -07:00 |
|
Michael Schmatz
|
f32a0ca963
|
Added transpile to in-game rank button
|
2014-05-14 15:45:38 -07:00 |
|
Nick Winter
|
d61922ae42
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-14 15:31:19 -07:00 |
|
Nick Winter
|
cc7808251f
|
Zoom/scroll, ModelModal, and coordinate grabber fixes.
|
2014-05-14 15:29:55 -07:00 |
|
Scott Erickson
|
7a381df348
|
Merge branch 'feature/thangload'
|
2014-05-14 11:48:19 -07:00 |
|
Michael Schmatz
|
b11112c0aa
|
Merge pull request #1001 from codecombat/transpiledCode
Include transpiled code in submission process
|
2014-05-14 11:43:53 -07:00 |
|
Michael Schmatz
|
a1360d6cb8
|
Include transpiled code in submission process
|
2014-05-14 11:42:15 -07:00 |
|
Michael Schmatz
|
19a637aaa4
|
Open candidates in new tab
|
2014-05-14 10:37:16 -07:00 |
|
Scott Erickson
|
0be813e424
|
Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished.
|
2014-05-14 10:35:16 -07:00 |
|
Scott Erickson
|
cab1adf8fc
|
Merge branch 'master' into feature/thangload
|
2014-05-14 09:31:59 -07:00 |
|
Scott Erickson
|
4b404ae124
|
Finished tuning the supermodel loading and progress.
|
2014-05-13 14:39:45 -07:00 |
|
Nick Winter
|
53870a89a5
|
Python allowed, and better support for transpile errors.
|
2014-05-13 11:04:04 -07:00 |
|
Scott Erickson
|
66af855497
|
Merge branch 'master' into feature/thangload
|
2014-05-13 10:27:10 -07:00 |
|
Scott Erickson
|
1d88b6eefe
|
Most of the way there getting it to work with loading thang types dynamically throughout the play view.
|
2014-05-13 10:26:33 -07:00 |
|
Nick Winter
|
69dc96c7c8
|
Fixed Rank My Game on my matches.
|
2014-05-12 19:56:12 -07:00 |
|
Nick Winter
|
802889d115
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-12 13:28:51 -07:00 |
|
Nick Winter
|
1a5e30d5b5
|
Dynamic Canvas sizing.
|
2014-05-12 13:28:46 -07:00 |
|
Michael Schmatz
|
687872a97b
|
Moved debug cache onto main thread
UI responsiveness greatly improved
|
2014-05-12 11:16:02 -07:00 |
|
Nick Winter
|
1aa72541ff
|
Merged master into feature/thangload.
|
2014-05-12 09:57:31 -07:00 |
|
Nick Winter
|
0b5854765a
|
Adding Clojure and Lua as choosable languages.
|
2014-05-11 22:51:44 -07:00 |
|
Nick Winter
|
74ef9bc987
|
Experimental support for preloading worlds when we would have autocast if manual cast is on.
|
2014-05-11 17:42:32 -07:00 |
|
Nick Winter
|
8df3b01f9e
|
Merged world/lodash/aether breakup for world workers.
|
2014-05-10 18:52:55 -07:00 |
|
Nick Winter
|
1e18f0b42f
|
Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds.
|
2014-05-10 18:24:50 -07:00 |
|
Scott Erickson
|
f1de2ca8d9
|
Brought the canvas size down again because it halves the FPS in Firefox at least.
|
2014-05-09 16:35:10 -07:00 |
|
Nick Winter
|
df88be1ab1
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-09 15:07:55 -07:00 |
|
Nick Winter
|
6040d3b225
|
Shouldn't use much CPU when totally paused on Surface.
|
2014-05-09 15:07:30 -07:00 |
|
Michael Schmatz
|
1bbd4e6c68
|
Fixed frame-related bug
|
2014-05-09 15:05:50 -07:00 |
|
Nick Winter
|
589410ed8e
|
Merged master into feature/thangload.
|
2014-05-09 12:56:58 -07:00 |
|
Nick Winter
|
c4819c647c
|
Removed includeeFlow, since we're going to do it lazily with the debug worker.
|
2014-05-09 09:29:50 -07:00 |
|
Scott Erickson
|
0292be054e
|
I think this fixes #976. I believe the client was attempting to save components and systems it didn't have write access to, and that was gumming up the works. Not 100% sure though; reopen if it rears its ugly head once more.
|
2014-05-08 14:56:02 -07:00 |
|
Scott Erickson
|
3d51969757
|
Fixed the patch view loading.
|
2014-05-08 14:54:47 -07:00 |
|
Scott Erickson
|
9c3cefa457
|
Removed a couple logs I forgot about.
|
2014-05-08 14:28:18 -07:00 |
|
Scott Erickson
|
8072629534
|
Merged the bug fix which I did too.
|
2014-05-08 13:43:15 -07:00 |
|
Scott Erickson
|
57f11ff3ea
|
Fixed some bugs with the components tab.
|
2014-05-08 13:40:42 -07:00 |
|
Michael Schmatz
|
cb5ae5f2f6
|
Fix #983
We need a generic scrolling solution
|
2014-05-08 11:58:45 -07:00 |
|