Nick Winter
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d96d0d65f3
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Thang config edits are saved while the edit view is up. Dead Thangs don't display their names. Enter now finalizes Thang name/type edits.
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2014-09-16 21:43:03 -07:00 |
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Nick Winter
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1f71a1eaf9
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Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
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2014-09-16 20:19:52 -07:00 |
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Nick Winter
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a700b7844f
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Added a bit of error handling for weird equipment error we were seeing.
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2014-09-16 11:13:03 -07:00 |
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Nick Winter
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54f56162e9
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Place Electrowalls over other walls.
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2014-09-16 10:30:27 -07:00 |
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Nick Winter
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89aa930803
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Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
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2014-09-15 15:38:07 -07:00 |
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Nick Winter
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9acb3670c1
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Fixed error when deleting in level editor with nothing selected.
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2014-09-15 15:24:11 -07:00 |
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Nick Winter
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6176a8f6cb
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Wall dragging no longer conflicts with wall clicking.
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2014-09-15 15:23:09 -07:00 |
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Nick Winter
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8acaea3d6a
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Drag walls to place them continuously.
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2014-09-15 14:54:21 -07:00 |
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Nick Winter
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6ac56030e8
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Fixed bug with systems not being addable.
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2014-09-15 12:45:10 -07:00 |
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Nick Winter
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d2491dba4f
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Disabled autocast even more.
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2014-09-15 11:56:29 -07:00 |
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George Saines
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32ac3c1f95
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updating contributor pages
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2014-09-12 17:46:44 -07:00 |
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Nick Winter
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d3245948e2
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Sorting addable Thangs in a sensible order.
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2014-09-11 13:34:15 -07:00 |
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Nick Winter
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d5542ffbbc
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Fixed issues with sprite dragging, and made camera drag panning respect whether sidebars are open.
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2014-09-11 11:24:06 -07:00 |
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George Saines
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11a734b001
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-09-11 11:08:29 -07:00 |
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George Saines
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040b901e41
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removed merge junk
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2014-09-11 11:08:25 -07:00 |
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Nick Winter
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9eb0dbc625
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Fixed bug with creating new levels.
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2014-09-11 10:50:23 -07:00 |
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George Saines
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b81288cf52
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changing volume for some SFX
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2014-09-11 10:16:56 -07:00 |
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George Saines
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f5a4442e8a
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trying to change SFX volume
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2014-09-11 09:59:50 -07:00 |
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Nick Winter
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68808d0e07
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Some fixes for how audio is triggered.
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2014-09-11 08:38:30 -07:00 |
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Nick Winter
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f53f6bf0a3
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Misc changes, wishing I could get sounds to work at lower volumes.
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2014-09-10 19:55:00 -07:00 |
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djsmith85
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19d3a6cc9f
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Updated German translations (de-DE & de-AT)
Updated German translations (de-DE & de-AT) and added myself to the
diplomat contributors list
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2014-09-10 02:57:47 +02:00 |
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Nick Winter
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2396f9c26d
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Updates to go along with latest iPad app spell palette loading.
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2014-09-08 21:40:52 -07:00 |
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Nick Winter
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dd2cdf3ef9
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Fixed bugs with forking ThangTypes.
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2014-09-08 16:03:29 -07:00 |
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Nick Winter
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8dad2bf12d
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Fixed some typo.
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2014-09-08 14:26:17 -07:00 |
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Scott Erickson
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6c12384fe9
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Reenabling on surface mouse moved.
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2014-09-08 14:13:19 -07:00 |
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Nick Winter
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6ed89a2d79
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Temporarily worked around issue with doubled sprite dragging logic in ThangsTabView.
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2014-09-08 12:29:49 -07:00 |
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Nick Winter
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ffdf48dadb
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Fixed typo in spell palette event.
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2014-09-08 09:01:34 -07:00 |
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Nick Winter
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1bd1ca0ced
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Fixed #1530. Propagated i18n. Starting to add some more events for the iOS app.
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2014-09-07 20:54:25 -07:00 |
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Nick Winter
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2f07c3e8d3
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Adding communication with iPad app.
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2014-09-06 19:50:31 -07:00 |
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Nick Winter
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8de75024fc
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Implemented placeholders for a bunch of sound triggers.
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2014-09-05 13:04:05 -07:00 |
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Nick Winter
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d3eb7a7438
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Fixed a few issues with real-time multiplayer flags.
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2014-09-04 20:10:04 -07:00 |
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Nick Winter
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b698200cf0
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A few minor fixes.
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2014-09-04 15:14:27 -07:00 |
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Scott Erickson
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fca9a92167
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Flattened the queries the NewAchievementModal creates.
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2014-09-04 11:17:07 -07:00 |
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Nick Winter
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8c45e22741
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Protection and logging for #1463. Fixed an issue with spectate camera script bounds.
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2014-09-04 11:04:23 -07:00 |
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Nick Winter
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35f22e0f8c
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Fixed a few tome / canvas resizing bugs.
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2014-09-03 18:35:14 -07:00 |
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Scott Erickson
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f519df6189
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Wrapping up work on the folderized thangs treema in the level editor.
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2014-09-03 16:51:09 -07:00 |
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Nick Winter
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8f38d57aaa
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Merge branch 'feature/realtime-multiplayer'
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2014-09-03 16:14:58 -07:00 |
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Nick Winter
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6b6c8dd683
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Merged master into feature/realtime-multiplayer; looks good.
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2014-09-03 16:14:33 -07:00 |
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Scott Erickson
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9439f0d47d
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Some tweaks and fixes to the folderized thangs in the level editor.
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2014-09-03 15:38:57 -07:00 |
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Scott Erickson
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0cc593e3ac
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Thangs tab now maintains the order of thangs independently of how thangs are reorganized into folders.
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2014-09-03 15:38:57 -07:00 |
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Nick Winter
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24a2373d54
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Fixed editor config change event schema.
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2014-09-03 13:08:09 -07:00 |
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Scott Erickson
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e1abf115f7
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Folderizing thang types in the level editor.
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2014-09-03 12:30:08 -07:00 |
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Scott Erickson
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975c6ad2a6
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Optimized level serialization a bit more to make placing and moving thangs around in the level editor more fluid.
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2014-09-03 09:33:21 -07:00 |
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Scott Erickson
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1888e9ea92
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Removed a log.
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2014-09-03 08:44:46 -07:00 |
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Scott Erickson
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a494d1f2c4
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Fixed the walls not updating when they are randomly generated.
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2014-09-02 19:47:43 -07:00 |
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Scott Erickson
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9af460cf42
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Fixed #330
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2014-09-02 18:43:24 -07:00 |
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Nick Winter
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6eb23349d0
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Center camera when level loaded in level editor.
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2014-09-02 18:08:41 -07:00 |
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Scott Erickson
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621c684c74
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Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
|
2014-09-02 17:53:39 -07:00 |
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Nick Winter
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23516175d4
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Adding default IDs to new goals.
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2014-09-02 17:28:45 -07:00 |
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Scott Erickson
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3fd9cb89ef
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Refactored LevelSystem/ComponentEditViews' files, and fixed their configSchema treemas not to edit raw model data directly.
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2014-09-02 17:26:02 -07:00 |
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