Jayant Jain
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d3962c19bd
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Ensures randomised thang clusters do not overlap each other
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2014-07-25 18:07:01 +05:30 |
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Jayant Jain
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f700ddea0c
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Adds temporary hack for infinite loops in randomise
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2014-07-25 18:06:54 +05:30 |
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Jayant Jain
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1790215fea
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Adds rooms and doors to dungeon preset
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2014-07-25 18:06:44 +05:30 |
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Jayant Jain
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dc66218c00
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Adds undo and redo buttons in editor topbar
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2014-07-25 18:06:34 +05:30 |
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Jayant Jain
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9a24341fa5
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Prevents overlapping of randomly generated thangs
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2014-07-25 18:06:25 +05:30 |
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Jayant Jain
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3df2de8bec
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Number of decorations scales appropriately with preset size
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2014-07-25 18:06:13 +05:30 |
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Jayant Jain
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dce6254d4a
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Fix for flickering thangs due to exact same coordinates
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2014-07-25 18:06:03 +05:30 |
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Jayant Jain
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598e727500
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Adds an initial dungeon preset, refactors border code to properly create dungeon walls
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2014-07-25 18:05:49 +05:30 |
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Jayant Jain
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c33491b04d
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Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
app/templates/editor/level/modal/terrain_randomize.jade
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2014-07-25 17:51:48 +05:30 |
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Jayant Jain
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af23c09799
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Refactors some code for presets in terrain generator
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2014-07-25 17:50:21 +05:30 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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Nick Winter
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1537754a16
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A few bugfixes, plus gigantic child window convenience for me editing levels.
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2014-07-19 20:26:13 -07:00 |
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Scott Erickson
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e7a70bbd0b
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Merge conflict handling.
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2014-07-18 17:09:41 -07:00 |
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Scott Erickson
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97964f7853
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More work on renaming. Cleaned out sprite_parser_test_view, and fixed the TeachersView.
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2014-07-18 17:06:20 -07:00 |
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Scott Erickson
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574e9e7804
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Removed the deprecated ErrorView.
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2014-07-18 16:56:08 -07:00 |
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Scott Erickson
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9ad166048d
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Some work the job profile page. Added a demo view, mainly added a modal view for viewing raw player code.
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2014-07-18 16:12:28 -07:00 |
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Scott Erickson
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59b723b890
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Refactoring View to ModalView.
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2014-07-17 17:22:26 -07:00 |
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Scott Erickson
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e18b4de583
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Refactoring View to CocoView.
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2014-07-17 17:20:11 -07:00 |
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Scott Erickson
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0e042ee61c
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Refactoring View to RootView. Refactoring some RootViews to be routed manually.
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2014-07-17 17:16:32 -07:00 |
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Nick Winter
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6b028513fd
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Fixed issues with level previews and localStorage model loading. Disabled break animations on code error for now. Stopped multiple ThangType load on multiple missiles. Stopped trying to connect to Redis on local production setup.
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2014-07-17 15:50:29 -07:00 |
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Nick Winter
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03cc2d1af0
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Fixed Grass01-Grass05 scaling issues.
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2014-07-15 18:08:00 -07:00 |
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Jayant Jain
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fa595fcb32
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Better positioned level border trees
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2014-07-16 05:03:18 +05:30 |
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Jayant Jain
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741956b251
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Borders and floors are placed inside positive axes
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2014-07-16 05:03:18 +05:30 |
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Scott Erickson
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3325332626
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Fixes #1328.
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2014-07-15 11:23:55 -07:00 |
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Scott Erickson
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fb83028d87
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Added watchers to list of properties to skip in deltas/patches.
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2014-07-15 11:23:35 -07:00 |
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Scott Erickson
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d8d40ab0f6
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Fixes #1116
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2014-07-14 17:46:12 -07:00 |
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Scott Erickson
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888ee6c0bb
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Fixed deltas in the version history modal.
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2014-07-14 16:37:10 -07:00 |
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Nick Winter
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f2f3817e10
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Fixed Thang Editor scaling.
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2014-07-14 14:10:46 -07:00 |
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Nick Winter
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f1c8983de2
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Don't ask for team again if we already have a child window.
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2014-07-14 08:40:36 -07:00 |
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Jayant Jain
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c13c7db4ed
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Less geometric random borders for the terrain generator
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2014-07-14 08:11:33 +05:30 |
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Nick Winter
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1d9afbabd2
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Fixes for duplicate Thang IDs and reverting randomized Thangs.
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2014-07-13 18:38:24 -07:00 |
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Jayant Jain
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493ebd07e6
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Changes randomise to randomize
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2014-07-14 06:01:09 +05:30 |
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Jayant Jain
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deecd7d2ff
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Deletes previously randomised thangs when generating again
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2014-07-14 01:34:32 +05:30 |
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Jayant Jain
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b934d22cbd
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Batches insertion of thangs to treema to speed up terrain generation
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2014-07-14 01:34:32 +05:30 |
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Jayant Jain
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1e5edb5efd
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Moves randomise modal template and view to editor/level/modal
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2014-07-14 01:34:32 +05:30 |
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Jayant Jain
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a76a79bb9d
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Fixes bug with placing addThang after randomise
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2014-07-11 01:07:24 +05:30 |
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Jayant Jain
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dbe464df16
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Removes console logs
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2014-07-11 00:01:19 +05:30 |
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Jayant Jain
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38bed0ee93
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Random thangs are now created and positioned in the thangs view
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2014-07-11 00:01:19 +05:30 |
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Jayant Jain
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74205b31d2
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Adds code for passing randomised thangs to thang view
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2014-07-11 00:01:18 +05:30 |
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Jayant Jain
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efa2bee08c
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Adds shortcuts for undo/redo for thangs tab view
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2014-07-11 00:01:18 +05:30 |
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Scott Erickson
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d74a778f67
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Made creating components open to everyone!
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2014-07-09 12:21:32 -07:00 |
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Scott Erickson
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2a309c149c
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Enabled submitting patches for thangs and articles.
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2014-07-07 15:19:22 -07:00 |
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Scott Erickson
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94a6e3961b
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Added a button in the level editor to choose which team to play when editing a ladder level.
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2014-07-05 13:54:41 -07:00 |
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Scott Erickson
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b635c4cf16
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Fixes #1220. Passing in the raw attributes to the component settings treema would edit the data before the component's set method would get a snapshot of the original data for whatever was the first change in the data.
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2014-07-04 20:45:42 -07:00 |
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Scott Erickson
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eed521fb8c
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Merged conflicts.
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2014-07-04 17:54:30 -07:00 |
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Scott Erickson
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85a6b648a5
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Merged conflicts.
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2014-07-04 17:54:24 -07:00 |
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Scott Erickson
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ca8394621d
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Fixes #1223
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2014-07-04 11:46:33 -07:00 |
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Ruben Vereecken
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08030dc785
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Cleaned up patch rendering logic
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2014-07-04 20:18:26 +02:00 |
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Ruben Vereecken
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6e4170012f
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Made sure applyDelta is called in all cases
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2014-07-04 18:38:15 +02:00 |
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Tery Lim
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9090ce7714
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Merge master into branch
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2014-07-04 22:37:16 +08:00 |
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