Commit graph

1749 commits

Author SHA1 Message Date
Nick Winter
b64bcd9f02 Use shareable false/true/'project' for different levels of shareability 2016-07-15 23:26:43 -07:00
Nick Winter
6ae89e31f1 Add direct link to play game/web-dev creations while coding them 2016-07-15 22:14:25 -07:00
Nick Winter
5d26b03918 Add buttons to view game/web-dev levels to courses views 2016-07-15 21:57:04 -07:00
Nick Winter
5f95a4d158 Play game-dev levels without API restrictions. Show game button in CourseDetailsView only when appropriate. 2016-07-15 20:47:09 -07:00
Nick Winter
224ad54bdd View web dev levels. Add proper victory modal game/webpage share links. Fix playing game dev levels. Add generic change transition to all web-dev pages. 2016-07-15 20:03:12 -07:00
Scott Erickson
0570644943 Set up a bunch of game dev, web dev playing logic 2016-07-15 16:57:39 -07:00
Nick Winter
788a14398a Fix starting web dev levels 2016-07-15 16:22:33 -07:00
Scott Erickson
ab704a1cab Merge remote-tracking branch 'origin/web-dev-levels' into game-dev-levels
# Conflicts:
#	app/views/play/level/PlayLevelView.coffee
2016-07-15 16:01:57 -07:00
Scott Erickson
10ca59d10f Have CourseVictoryModal used for course-ladder levels 2016-07-15 15:54:22 -07:00
Nick Winter
9be8151959 Don't create God for web-dev levels 2016-07-15 13:24:54 -07:00
Nick Winter
5a688e42c7 Slightly more flexible iframe origin checking 2016-07-15 11:19:22 -07:00
Nick Winter
1e89775486 Basic campaign mode victory modal hookup for web-dev levels 2016-07-15 09:53:16 -07:00
Nick Winter
739973cb47 Sending goal states to GoalManager and GoalStatusView 2016-07-15 09:11:36 -07:00
Nick Winter
c44c16e5d2 Started implementing web-dev goals 2016-07-15 00:40:32 -07:00
Nick Winter
e3670165e7 Remove code for multiple spells; rename SpellListTabEntryView to SpellTopBarView; remove hero avatar from SpellTopBarView 2016-07-14 22:43:25 -07:00
Nick Winter
220db3106c Run button now recreates web-dev DOM; no submit button 2016-07-14 19:48:27 -07:00
Nick Winter
33ba3f6033 Enable docs for web-dev levels 2016-07-14 19:14:18 -07:00
Nick Winter
ed320a8d9e WebSurfaceView now parsing player code through virtual DOM into iframe 2016-07-14 18:07:36 -07:00
Scott Erickson
9d0ad7af44 Start work on having course arenas use the CourseVictoryModal 2016-07-14 16:50:17 -07:00
Scott Erickson
9a79cae09d Fix PlayGameDevLevelView to run in course mode 2016-07-14 16:49:48 -07:00
Scott Erickson
61caf3dcd3 Merge branch 'master' into game-dev-levels 2016-07-14 15:50:04 -07:00
Scott Erickson
0cb92582f4 Add destroy method 2016-07-14 15:13:02 -07:00
Nick Winter
16b10612b6 Stub WebSurface showing for web-dev levels 2016-07-14 12:34:22 -07:00
Nick Winter
c5c831c211 Remove real-time multiplayer prototype code 2016-07-14 10:26:09 -07:00
Nick Winter
349ab24da7 First pass at adding 'web-dev' level type 2016-07-14 09:38:45 -07:00
Nick Winter
c0a70cb2ab Refactor level type checks for easy greppability (level.isType) 2016-07-14 08:58:43 -07:00
Nick Winter
87ed53b24b Merge branch 'master' into web-dev-levels 2016-07-14 08:26:27 -07:00
Scott Erickson
b982f3fd52 Fix Camera bounds by adding ScriptManager 2016-07-13 16:05:41 -07:00
Scott Erickson
4a51045a41 Fix PlayGameDevLevelView when playing the first time, get frames streaming
For whatever reason, the Angel does not normally allow streaming on the first world.
I hacked around it, but would be good to figure out why that restriction is there
in the first place.
2016-07-13 16:05:41 -07:00
Scott Erickson
c9986ee05a Tweak Promises in PlayGameDevLevelView 2016-07-13 16:05:41 -07:00
Scott Erickson
d7a2219b16 Refactor PlayGameDevLevelView to use promises 2016-07-13 13:28:54 -07:00
Scott Erickson
1b7ac76b9f Add loading and playing to PlayGameDevLevelView 2016-07-13 11:43:25 -07:00
Nick Winter
872e83e9b7 Don't use course hero in verifier / level editor for type: 'course' level 2016-07-13 10:04:43 -07:00
Scott Erickson
3a0695f59c Add some basic info to PlayGameDevLevelView 2016-07-12 15:12:11 -07:00
Scott Erickson
25e348c5ad Initial, basically working PlayGameDevLevelView 2016-07-12 14:07:10 -07:00
Scott Erickson
0b1e1ddcb4 Merge branch 'game-dev-levels' 2016-07-12 11:00:29 -07:00
Matt Lott
f8a67ace0e Remove items from course victory dialog 2016-07-11 16:01:34 -07:00
Matt Lott
16c9f10043 🐛Fix course victory dialog level progress counts
Use classroom versioned levels instead of latest course levels.
Use current level session instead of stale one.
2016-07-11 13:28:52 -07:00
Nick Winter
a5a955ca6b Always show indent guides 2016-07-11 08:35:44 -07:00
Nick Winter
8c48e4fc14 Remove transpiledCode and screenshot from LevelSession 2016-07-08 17:04:24 -07:00
Scott Erickson
f5c9be4831 Merge branch 'master' into game-dev-levels 2016-07-08 14:26:48 -07:00
Scott Erickson
b2bb129cbf Add realTimeInputEvents to world and gameUIState, with just mousedown events 2016-07-08 14:17:07 -07:00
Scott Erickson
10d344504a Add check to TomeView
Found a bug while playing Ogre Encampment: click the Chest before clicking past the
intro screen and the game throws an error, when `updateSpellPalette` tries to access
call `spell.getSource()` but `spell` is undefined. This check keeps the same behavior
but handles the error.
2016-07-08 13:27:42 -07:00
Rob
228019ac89 - Limit when this autocompletion can pop up.
- Remove some left over cruft from the text completer.
2016-07-06 13:31:46 -07:00
Rob
c7901c3237 Unbreak things when you don't have glasses. 2016-07-05 12:34:54 -07:00
Rob
9c7320e26a - Move Zatanna out of own repo and into CodeCombat
- Move snippet creation out of SpellView
- Disable text based completions.
2016-07-01 16:39:21 -07:00
Matt Lott
d72e4eb750 Practice levels Ux and next level algorithm
Update classroom and gameplay Ux to surface practice levels as 3a, 3b,
etc.
Update next level logic to leverage practice levels based on per level
completion playtime thresholds.
Patrol buster and patrol buster A are live for testing.
Fix a few classroom Ux progress hover bubble info bugs.

Closes #3767
2016-06-27 14:05:42 -07:00
Matt Lott
425115ad37 Remove level type 'hero-practice', use level.practice 2016-06-25 08:38:59 -07:00
Nick Winter
69eb1dc07a Preparing for master-wizard 2016-06-24 15:01:49 -07:00
Nick Winter
a4654f613d Add two starting new heroes. Fix #2753 again for now. 2016-06-24 14:57:21 -07:00