Scott Erickson
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d14f862359
|
Ladder view can now be linked to to play against a specific team.
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2014-03-07 11:23:06 -08:00 |
|
Nick Winter
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6e47416d24
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Fixed some level IDs.
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2014-03-06 19:09:15 -08:00 |
|
Michael Schmatz
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45cd7e31ca
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Made simulator level-independent
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2014-03-06 18:48:41 -08:00 |
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Nick Winter
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2d69abf674
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Merge pull request #481 from dkundel/master
Proposed UX improvement for #6
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2014-03-05 13:45:14 -08:00 |
|
Dominik Kundel
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b0d571c7ad
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highlight only the executing statement
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2014-03-05 22:17:34 +01:00 |
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Scott Erickson
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0a8d5b5b97
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Merge branch 'master' of https://github.com/Shrihari/codecombat into Shrihari-master
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2014-03-05 10:35:06 -08:00 |
|
Shrihari
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f6324807b3
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Moved "Skip (esc)" next to Continue button
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2014-03-05 23:36:18 +05:30 |
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Dominik Kundel
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d16d024782
|
further changes in design of highlighting lines in code
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2014-03-05 17:06:46 +01:00 |
|
Shrihari
|
0ec431f90a
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Moved 'skip tutorial' text to locales.
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2014-03-05 13:46:21 +05:30 |
|
Dominik Kundel
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a0e39480e3
|
new UI design for executing and executed lines in ACE editor
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2014-03-05 02:00:38 +01:00 |
|
Nick Winter
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4556536df4
|
Hooked up new HUD icons.
|
2014-03-04 11:15:31 -08:00 |
|
Nick Winter
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65d9186ef1
|
Fixed actions showing up under dialogue bubbles on repeated toggling.
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2014-03-03 16:55:36 -08:00 |
|
Nick Winter
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7b25eeec47
|
HUD properties now flow into columns more evenly, have max styling.
|
2014-03-03 16:45:03 -08:00 |
|
Nick Winter
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c944e78271
|
Ladder views now show level descvription content if present.
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2014-03-03 14:59:39 -08:00 |
|
Scott Erickson
|
d66a9d6be0
|
Set up a generic choose tab for root views so hash->tab behavior is baked in.
|
2014-03-03 13:21:05 -08:00 |
|
Nick Winter
|
0c45b6c0e3
|
Fixes for ladder refreshing.
|
2014-03-03 12:21:59 -08:00 |
|
Michael Schmatz
|
a5864c4f0c
|
Live leaderboard updating
|
2014-03-03 12:10:27 -08:00 |
|
Scott Erickson
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fb75ad36e7
|
Added team icons to the ladder play view.
|
2014-03-03 12:04:31 -08:00 |
|
Scott Erickson
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65d39e658d
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Removed the old team view cruft.
|
2014-03-03 11:15:46 -08:00 |
|
Scott Erickson
|
0d054bec8e
|
Refactored the universal wizard loading to happen silently when you import ThangType.
|
2014-03-03 10:42:11 -08:00 |
|
Scott Erickson
|
feaeb1dc98
|
Made the wizard icons colored based on user settings.
|
2014-03-03 10:21:51 -08:00 |
|
Scott Erickson
|
d3b6836a06
|
Fixed some bugs with the new ladder view when you haven't played before.
|
2014-03-03 09:20:14 -08:00 |
|
Scott Erickson
|
5bb56ac818
|
Merge branch 'feature/new-ladder-view'
|
2014-03-03 09:05:52 -08:00 |
|
Scott Erickson
|
22e80f6d24
|
Set up a play modal, starting to refactor wizard thang type loading to be shared across the site.
|
2014-03-03 09:03:44 -08:00 |
|
Nick Winter
|
86fd098159
|
Localized WizardSprite movement hey handling to WizardSprite file.
|
2014-03-03 07:28:40 -08:00 |
|
Nick Winter
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f2f0a993af
|
Merge branch 'thanish-move-wizard' of git://github.com/mnmtanish/codecombat
|
2014-03-03 07:22:44 -08:00 |
|
Nick Winter
|
82b250b9a3
|
protectAPI off again for Brawlwood, too slow for now.
|
2014-03-02 17:51:57 -08:00 |
|
Nick Winter
|
a8ef87c9ea
|
Fixed a few bugs; re-enabled protectAPI for Brawlwood.
|
2014-03-02 16:06:22 -08:00 |
|
Scott Erickson
|
956e2b3c40
|
Set up the my matches tab in the new ladder view.
|
2014-03-02 13:24:41 -08:00 |
|
Scott Erickson
|
d0f416f668
|
Rearranging the ladder view.
|
2014-03-02 12:43:21 -08:00 |
|
Muhammed Thanish
|
da2ebf857a
|
Increase delay
|
2014-03-02 14:02:30 +05:30 |
|
Muhammed Thanish
|
d7e031fd00
|
Use key.isPressed() to get movement direction
|
2014-03-02 03:27:06 +05:30 |
|
Muhammed Thanish
|
7ea9260322
|
Use WizardSprite
|
2014-03-02 01:45:49 +05:30 |
|
Nick Winter
|
2f130da090
|
HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
|
2014-03-01 11:06:44 -08:00 |
|
Muhammed Thanish
|
8cc8103288
|
Add keyboard shortcuts to move the wizard
|
2014-03-01 19:58:15 +05:30 |
|
Scott Erickson
|
4de425bd58
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-28 13:59:33 -08:00 |
|
Scott Erickson
|
10795df7d9
|
Renamed hardcoded project-dotas to brawlwoods.
|
2014-02-28 13:59:02 -08:00 |
|
Nick Winter
|
52903cc0de
|
Using String and Array docs when appropriate now.
|
2014-02-28 12:43:31 -08:00 |
|
Nick Winter
|
6db8051122
|
Only show action timeline when 'action' is in the hudProperties.
|
2014-02-28 11:38:41 -08:00 |
|
Scott Erickson
|
d12b923eaf
|
Made a casting progress bar on the canvas to test vs having it shown in the cast button.
|
2014-02-28 11:05:41 -08:00 |
|
Nick Winter
|
aef1bc63ba
|
Smarter infinite loop detection vs. web-worker-is-still-loading detection.
|
2014-02-27 20:01:27 -08:00 |
|
Scott Erickson
|
df196cc531
|
Modals now stop the level from starting until they close.
|
2014-02-27 16:44:11 -08:00 |
|
Michael Schmatz
|
53a317df77
|
Merge pull request #434 from yangshun/play-button
Deferred saving of latest level
|
2014-02-27 09:07:27 -08:00 |
|
Michael Schmatz
|
9deadad99f
|
Merge pull request #427 from yangshun/music-button
Blur the music button after click so that subsequent space and enter keydown events do not trigger it.
|
2014-02-27 09:06:18 -08:00 |
|
Tay Yang Shun
|
04895a9204
|
Merge branch 'master' into play-button
|
2014-02-27 14:09:37 +08:00 |
|
Tay Yang Shun
|
514fe358c1
|
Trigger storage of latest level only after the level is guaranteed to be able to load
|
2014-02-27 14:08:25 +08:00 |
|
Nick Winter
|
c26995a3a9
|
Home button on ladder level goes to ladder.
|
2014-02-26 18:58:25 -08:00 |
|
Nick Winter
|
48122000ed
|
Gold shows up as an int in the HUD now.
|
2014-02-26 18:09:09 -08:00 |
|
Nick Winter
|
0cf20b577d
|
Added a delay to the property documentation on spell debug hover.
|
2014-02-26 17:23:59 -08:00 |
|
Nick Winter
|
172242d226
|
Re-denormalize session if things have changed. Removed some logs.
|
2014-02-26 17:06:21 -08:00 |
|