Commit graph

5921 commits

Author SHA1 Message Date
Nick Winter
cf25b5c6ed Made sure we can see the whole world map background, even though it looks bad when we stretch it. 2014-11-30 14:35:24 -08:00
Matt Lott
02eb254eba Add virtual pageviews for level load and complete 2014-11-30 14:14:47 -08:00
Nick Winter
50eed15eed Can now equip a second ring slot. 2014-11-30 14:12:07 -08:00
Nick Winter
9471beafd9 A few fixes for PlayHeroesModal and InventoryModal. 2014-11-30 14:00:29 -08:00
Nick Winter
68559a3aa5 Re-enabled top hero preloading on WorldMapView, but only when it makes sense. 2014-11-30 13:23:25 -08:00
Michael Schmatz
3cf80c895e Removed log infos, iPad language selection 2014-11-30 16:19:01 -05:00
Nick Winter
8cb6c09889 Properly show paper doll equipment when inventory modal first loads. 2014-11-30 13:00:45 -08:00
Nick Winter
bd494dd513 Adding in what will eventually be our App Store URL. 2014-11-30 12:44:18 -08:00
Nick Winter
77a4cea387 Improvements for mobile layouts and mobile and iPad browser detection. 2014-11-30 12:27:34 -08:00
Matt Lott
066b1798ab Make default code read-only 2014-11-30 11:47:54 -08:00
Scott Erickson
fd04eb4dc5 Fixed treema compilation in brunch config. 2014-11-30 11:01:09 -08:00
Scott Erickson
85f3972bfc Fixed #1821 2014-11-30 10:57:17 -08:00
Matt Lott
94ae4bf6aa Updating analytics integration selection
Context property has been renamed from providers to integrations.
https://segment.com/docs/libraries/analytics.js/#selecting-integrations
2014-11-29 22:16:18 -08:00
Scott Erickson
be809337c4 Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it. 2014-11-29 17:51:40 -08:00
Scott Erickson
a1ce2fbf32 Put difflib/view in the correct vendor.js anymatch set. 2014-11-29 17:51:40 -08:00
Nick Winter
412955c6be Got rid of some CSS filters that were making the PlayItemsModal take way too much memory. 2014-11-29 17:34:59 -08:00
Nick Winter
af24857255 Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.) 2014-11-29 17:06:56 -08:00
Scott Erickson
3a4eaa718f Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module. 2014-11-29 16:46:51 -08:00
Nick Winter
ad913024c0 Merge pull request #1817 from Imperadeiro98/master
Update pt-PT.coffee
2014-11-29 15:57:59 -08:00
Scott Erickson
6fccae579a Made d3 load dynamically for the pages that use it. Refactored a bunch of templates and sass files to have their names match with their respective views. 2014-11-29 15:31:56 -08:00
Nick Winter
fe55811075 Fixed a bit of repaining that was going on when it shouldn't. 2014-11-29 15:06:54 -08:00
Nick Winter
c226856204 Fixed typo in previous rewadding. 2014-11-29 14:42:46 -08:00
Nick Winter
65280454bf Merge pull request #1818 from kerradus/master
update RU translation
2014-11-29 14:42:18 -08:00
Dmitry
52311bd256 update RU translation 2014-11-30 01:24:19 +03:00
Scott Erickson
02ddd7f698 Fixed #1816. Cleaned up logging in config.coffee. 2014-11-29 13:47:04 -08:00
Scott Erickson
129e07e231 Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView. 2014-11-29 13:36:48 -08:00
Imperadeiro98
abf75281ca Update pt-PT.coffee 2014-11-29 21:25:46 +00:00
Imperadeiro98
8d9c7cf0be Update pt-PT.coffee 2014-11-29 21:22:06 +00:00
Nick Winter
155ead86cf Removed unneede catiline lib. Trying speedups for updating HUD property values and Lank Thang inventory. 2014-11-29 13:09:38 -08:00
Scott Erickson
17f2d76512 Undid some apparent changes from the last commit. 2014-11-29 12:53:57 -08:00
Scott Erickson
9b5228afd9 Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match. 2014-11-29 12:46:04 -08:00
Scott Erickson
1c33842125 Refactored core templates into a core folder. 2014-11-29 11:39:37 -08:00
Scott Erickson
3e0394d0d8 Fixed the latest version handler to handle invalid original id inputs. 2014-11-29 11:11:40 -08:00
Scott Erickson
42c7fca055 Tweaked the error middleware to proxy and be silent about client errors. 2014-11-29 11:06:02 -08:00
Nick Winter
912df310a2 Disabled GitHub login for now, since it's too buggy and also makes the server mad slow. 2014-11-29 10:52:53 -08:00
Scott Erickson
1bd70591a0 Added new mongodb versions to be allowed.
Added error logging for every which reason a user may be unable to pay.
Added more info for users when they hit unknown errors.
2014-11-29 10:46:01 -08:00
Nick Winter
b8d4f00cd4 Merge pull request #1813 from ebirkenes/tmp
Fix for #1795
2014-11-29 10:40:48 -08:00
Nick Winter
98199ac72e Propagated i18n. 2014-11-29 10:38:55 -08:00
Nick Winter
891b78eb44 Hiding some ThangTypes from view in level editor. 2014-11-29 10:34:04 -08:00
Nick Winter
306f599673 Merge pull request #1815 from ewertonorg/translate-to-pt-br
Update pt-BR.coffee
2014-11-29 10:33:22 -08:00
Scott Erickson
0bbcdd5698 Made all of lib into a wad. Fixed AuthModal. 2014-11-29 08:54:18 -08:00
Nick Winter
d2aabbdacc A couple workarounds for crashing server tests. Including method in HipChat error messages. Trying to work around undefined ThangType fetch during level loading. 2014-11-29 08:43:40 -08:00
Nick Winter
dbbcfe3789 Fixed a couple requires needed for level editor. 2014-11-29 06:50:50 -08:00
ewertonorg
4b7fc0322c Update pt-BR.coffee 2014-11-29 11:53:27 -02:00
Scott Erickson
82e2344fa5 Fixed new module loading system when optimized. 2014-11-29 00:34:55 -08:00
Nick Winter
89af30f436 Using home play i18n tag instead of common play tag. 2014-11-28 19:49:13 -08:00
Nick Winter
8400eb6016 Reverted Thang Editor style from my item overhaul batch mode. Fixed what I think was a typo in the latest refactoring. 2014-11-28 19:39:51 -08:00
Scott Erickson
31214e854e Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Scott Erickson
b698745e05 Set up the site to load its logic and templates piecemeal rather than in one giant app.js file. 2014-11-28 16:38:56 -08:00
Scott Erickson
12b3428aee Got rid of some styling in the achievement edit view that was messing with the new site chrome. 2014-11-28 16:38:56 -08:00