Nick Winter
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cd47a9d4ea
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Fix inconsistent verifier results when run with multiple levels batched
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2016-07-11 16:59:00 -07:00 |
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Scott Erickson
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b2bb129cbf
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Add realTimeInputEvents to world and gameUIState, with just mousedown events
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2016-07-08 14:17:07 -07:00 |
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Nick Winter
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ede12ed50f
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Add effective simulation frames per second to verifier
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2016-06-29 12:40:30 -07:00 |
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Rob
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bdfa6d435a
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Add extra options to verifier.
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2016-06-21 11:48:42 -07:00 |
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Nick Winter
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1deddc6fd2
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Verifier now runs all solutions and lets you choose which campaigns and languages to skip.
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2016-05-30 13:51:09 -07:00 |
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Nick Winter
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d079c29f51
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Update locale interpolation format for non-English (see 747c5f29f7 ) like in #3613
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2016-05-13 10:53:39 -07:00 |
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Nick Winter
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32f74531e4
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Enable Esper by default in certain cases; improve verifier a bit; misc cleanup
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2016-05-05 16:56:58 -07:00 |
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Rob
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42b49975e8
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Add multithreading to verifier.
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2016-05-03 19:51:19 -07:00 |
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Rob
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5af695494c
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Reclaim some memory from the verifier.
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2016-05-03 15:15:44 -07:00 |
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Rob
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1734a1b46f
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- Show reason why levels didn't load in verifier
- Remove multiplayer levels from default verifier level list.
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2016-05-03 14:37:06 -07:00 |
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Rob
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3f41eaec01
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- Allow ?dev=true in verifier
- Show progress bar and totals in verifier
- Fill in templates in solution source code.
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2016-05-03 11:46:10 -07:00 |
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Nick Winter
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e4392019a4
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Fix console.warning -> console.warn typo
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2016-04-25 17:25:30 -07:00 |
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Nick Winter
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e96f4651f2
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Add basic listening for code problems to Verifier
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2016-04-25 17:03:08 -07:00 |
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Rob
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ceb64ce9ca
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Improve verifier.
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2016-04-13 16:41:16 -07:00 |
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Nick Winter
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a7114a2719
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Implement headless verifier; fix headless client
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2016-04-12 19:34:05 -07:00 |
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