Nick Winter
46409ef10d
Made goals styling more robust to different sizing scenarios.
2014-11-05 15:06:26 -08:00
Nick Winter
189c3d202c
Goals now show status: 'Running...' while the world is simulating.
2014-11-05 14:42:55 -08:00
Nick Winter
184e4c124a
Impossible to select another slot and hide the available item the arrow is requiring you to equip.
2014-11-05 14:17:11 -08:00
Nick Winter
0e1afff318
No fold widgets in ACE.
2014-11-05 13:53:23 -08:00
Nick Winter
2afc7c830a
Implemented getHeroStats.
2014-11-05 13:28:54 -08:00
Nick Winter
6efcbc5ead
Hid Crawlways of Kithgard. A/B testing Haunted Kithmaze vs. The First Kithmaze. Renamed New Sight to Dread Door and awarded its glasses later.
2014-11-05 10:40:37 -08:00
Nick Winter
a2554570b0
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-05 07:50:13 -08:00
Matt Lott
40506d23a6
Admin growth view
2014-11-04 22:17:49 -08:00
Nick Winter
f461aeca95
Implemented new playback scrubber textures.
2014-11-04 19:03:35 -08:00
Nick Winter
49b8c745a0
New GoalsView background. Be my guest with any text color improvements.
2014-11-04 17:20:58 -08:00
Nick Winter
b776350e6a
Made item shop fit on iPad and small screens.
2014-11-04 08:39:36 -08:00
Nick Winter
ff1f9d488c
Hiding items with no stats or properties in the item shop for non-admins. Simple Boots show as owned. Enabled item shop for non-admins.
2014-11-04 07:52:23 -08:00
Nick Winter
9dba7ee187
Temporarily making Wizard/Ranger gear unpurchasable while we have no Wizards or Rangers.
2014-11-04 07:19:30 -08:00
Scott Erickson
2dee00883c
Removed the testing code for the PlayItemsModal.
2014-11-03 20:53:49 -08:00
Scott Erickson
33d14918b0
Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed.
2014-11-03 20:48:59 -08:00
Nick Winter
447432301d
Turning some links into buttons for iPad.
2014-11-03 09:58:57 -08:00
Nick Winter
441cf8c339
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-02 18:37:36 -08:00
Nick Winter
75f624c10b
More iPad tweaks. Can now switch back to logging in from signing up. Default to signing up instead of logging in.
2014-11-02 18:36:43 -08:00
Michael Schmatz
60d60f8b49
Add logging out event
2014-11-02 19:02:49 -05:00
Nick Winter
ad2fdb9dde
Working on new Fully Illustrated designs for level play view and iPad interface.
2014-11-02 14:51:01 -08:00
Nick Winter
9ebd09ec40
Analytics tracking individual note group starts/ends. Showing next level arrow faster. Added a couple munchkin names from one of yesterday's playtesters.
2014-11-01 16:59:12 -07:00
Nick Winter
e2680a3382
Tweaking my tweaks.
2014-11-01 15:57:42 -07:00
Nick Winter
a061ab5148
Some styling and animation tweaks to the level loading screen.
2014-11-01 11:10:26 -07:00
Nick Winter
57544c72a8
Moved Tactical Strike in from the edge of the map so it's a little more clickable on iPad.
2014-11-01 10:22:38 -07:00
Nick Winter
e129faf384
A few tweaks here and there.
2014-11-01 09:35:19 -07:00
Nick Winter
19c7d7b3b8
Schema is more lenient for problem we occasionally see with opponent level sessions not having a submittedCodeLanguage. Play dungeon menu music on levels of undefined terrain type.
2014-10-31 18:05:29 -07:00
Matt Lott
35cba4a90d
Sync PVP status view and bug fixes
...
Pvp status view (temp location and UI)
Remove pvp status from control bar
Add game menu param for jumping into a specific tab
Lots of bug fixing and session state cleanup
Does not address problems with executing real-time multiplayer cast
2014-10-31 16:33:43 -07:00
Nick Winter
4bc5e5d3ad
Gigantic DOM highlight arrow when animating in. A few more tiny tweaks and bugfixes.
2014-10-30 22:31:40 -07:00
Nick Winter
cd89198f70
Finished rearranging levels on the dungeon map.
2014-10-30 21:34:49 -07:00
Nick Winter
da3872b0a8
Hooked up new inventory recommendations for new levels.
2014-10-30 20:17:57 -07:00
George Saines
a0775e1bf2
moved the practice levels into position
2014-10-30 19:58:11 -07:00
George Saines
c8e5cdefec
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-10-30 19:47:29 -07:00
George Saines
bab73531f2
modified the map?
2014-10-30 19:47:24 -07:00
Nick Winter
a69e12fbc2
Updated WorldMapView to new levels.
2014-10-30 19:18:03 -07:00
Nick Winter
01fccf5ab7
Started highlight arrow sound A/B test. Hid more of the HUD when hiding. Support for knowing whether your killer was hurt when firing world:thang-died notes.
2014-10-30 19:18:03 -07:00
Nick Winter
57680f4a83
Hide HUD until Kithgard Gates.
2014-10-30 16:59:32 -07:00
Nick Winter
47c090f7c7
Hiding locked items with no slot selected. Silhouetting items that are too far above you. Only showing items with a gem cost in the inventory screen. Sorting items by gem cost. Animating double-clicking items to show their motion to the slot, sort of.
2014-10-30 13:07:04 -07:00
Nick Winter
7da65dec5b
Including leather boots as required gear better. Labeling 'Your Skills'. Not showing a minus for incomplete goals. Adding script triggers for deleting required sample code.
2014-10-29 22:29:36 -07:00
Nick Winter
9b29e9512f
Fixed GameMenuModal sometimes defaulting a Python player back to JavaScript.
2014-10-29 16:49:37 -07:00
Nick Winter
ea349cfa29
Intermediate query state for heroes while still transitioning from Unit to Hero.
2014-10-29 15:54:51 -07:00
Nick Winter
98fe639010
Added heroClass and gem fields to the ThangTypes, and a new Hero kind. Fixed adding new ThangType properties in the Thang Editor.
2014-10-29 15:34:04 -07:00
Nick Winter
2e3afa989b
Handling some missing comment template errors better. Fixed equipping builder's hammer before Kithgard Gates. Fixed next level branch button linking.
2014-10-29 12:08:03 -07:00
Nick Winter
83bd8d3834
Enabled Forgetful Gemsmith in the world map.
2014-10-29 11:09:54 -07:00
Nick Winter
696b0ba336
Working around DCM's latest (very old) sploit.
2014-10-29 10:51:34 -07:00
Nick Winter
066fab03a3
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-10-29 10:47:31 -07:00
Nick Winter
efa28b1064
Added some levels to the forest map. Beating levels and returning home now takes you to the proper map.
2014-10-29 10:47:17 -07:00
Scott Erickson
d3192dd373
Fixed a bug where the game menu being auto opened was crashing.
2014-10-29 10:43:05 -07:00
Scott Erickson
02eacbbc8f
Added a button to switch between world maps.
2014-10-29 09:48:37 -07:00
Nick Winter
5ba1f61abe
Added i18n support for level code comments.
2014-10-28 21:15:47 -07:00
Nick Winter
c7713b4105
Showing i18n in property docs.
2014-10-28 21:15:47 -07:00