Nick Winter
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c58a1682f4
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Fixed #519 for real, I think.
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2014-03-29 14:09:45 -07:00 |
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Nick Winter
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5bcaf2c746
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Fixed #64 (I hope; let's UX test.)
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2014-03-28 17:06:21 -07:00 |
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Nick Winter
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62867534a7
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Fixed #727.
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2014-03-28 09:52:07 -07:00 |
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Nick Winter
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127c4a4e0f
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Refactored defaults for Aether's fancy options, and overriding them with query parameters. Reduced non-dev-mode script debug logging.
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2014-03-27 13:36:33 -07:00 |
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Scott Erickson
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2c329a256f
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Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties.
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2014-03-24 14:42:56 -07:00 |
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Scott Erickson
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f55cef5ced
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Merge branch 'migrateBBevents' of https://github.com/Shrihari/codecombat into Shrihari-migrateBBevents
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2014-03-24 10:38:57 -07:00 |
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Shrihari
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f085b0d319
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Refactored cast-button events
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2014-03-24 22:41:27 +05:30 |
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Shrihari
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0160538b44
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More migrations
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2014-03-24 22:28:34 +05:30 |
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Nick Winter
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92c87dc4ad
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Merge branch 'fix/scroll-spell-debug-view' of git://github.com/gintau/codecombat into gintau-fix/scroll-spell-debug-view
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2014-03-24 08:28:48 -07:00 |
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Ting-Kuan
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e9118142db
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Fix issue #662
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2014-03-24 10:54:59 -04:00 |
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Nick Winter
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dbeb3d445b
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Give focus back to spell view on palette click.
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2014-03-23 16:48:30 -07:00 |
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Nick Winter
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656b34fc34
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Fixed comment gutter icons jumping all over the place.
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2014-03-23 16:00:23 -07:00 |
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Nick Winter
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96fe1e42f0
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Merge pull request #657 from adi2412/reloadCode
Made changes to reloadAllCode to reload only the team's code.
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2014-03-22 10:36:17 -07:00 |
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Aditya Raisinghani
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bee5d528ec
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Made changes to reloadAllCode to reload only the team's code.
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2014-03-22 22:56:41 +05:30 |
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dpen2000
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b1b0579cb3
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Save autocastDelay as a setting on User re #627
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2014-03-21 22:46:14 +00:00 |
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Nick Winter
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833c310a91
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Merge pull request #579 from ItsLastDay/popover
Fix for issue #496
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2014-03-17 04:30:57 -07:00 |
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Mikhail Koltsov
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df3739517d
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fixed issue #496
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2014-03-17 12:28:49 +04:00 |
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Nick Winter
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6db33fd967
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Brawlwood protectAPI on!
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2014-03-16 17:07:10 -07:00 |
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Nick Winter
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5c76ca71e3
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Added configuring of behaviors to the editor config.
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2014-03-14 10:14:48 -07:00 |
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Nick Winter
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3c0b496033
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Fix for if aceConfig doesn't exist yet.
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2014-03-14 07:46:36 -07:00 |
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Nick Winter
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c28d2bb576
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Merge pull request #545 from dkundel/master
Implemented editor config to allow Vim & Emacs key bindings as proposed in #99
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2014-03-14 07:35:11 -07:00 |
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Dominik Kundel
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7e955c72b8
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apply config to editor
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2014-03-14 02:49:58 +01:00 |
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Nick Winter
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42a8862fa9
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Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
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2014-03-13 18:05:04 -07:00 |
|
Dominik Kundel
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4cbdc3cb4b
|
highlight lines after insertion
|
2014-03-14 00:52:18 +01:00 |
|
Nick Winter
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e2d2e96cf5
|
Fixed several bugs with Thang selection and the SpellView and HUD.
|
2014-03-13 15:35:28 -07:00 |
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Nick Winter
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c8103154a9
|
Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
|
2014-03-13 09:02:19 -07:00 |
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Nick Winter
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28d56f526e
|
Okay, protectAPI should really work for Dungeon Arena now with the latest Aether change. Added a couple i18n spaces.
|
2014-03-12 20:59:19 -07:00 |
|
Michael Schmatz
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6eda2d24a5
|
Commented out line 133
|
2014-03-12 17:52:05 -07:00 |
|
Dominik Kundel
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8990b9d194
|
paste coordiante if click + shift
|
2014-03-13 01:50:59 +01:00 |
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Nick Winter
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ac8f12ef20
|
I don't think we need this template any more.
|
2014-03-12 16:03:32 -07:00 |
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Nick Winter
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49ab47e3fe
|
Allowing shift+space to insert spaces as well as end scripts. Not ideal yet, 'cause we can't selectively not insert the space when canceling a script.
|
2014-03-12 10:01:31 -07:00 |
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Nick Winter
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2e354a7f11
|
Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one.
|
2014-03-12 09:10:36 -07:00 |
|
Dominik Kundel
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c7ca878c69
|
added class property that got missing
|
2014-03-12 01:26:11 +01:00 |
|
Dominik Kundel
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714c6ddf9b
|
Merge remote-tracking branch 'upstream/master'
|
2014-03-11 23:50:51 +01:00 |
|
Dominik Kundel
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4c7da1ea69
|
update Gutter only if changed
|
2014-03-11 23:47:27 +01:00 |
|
Nick Winter
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b6ae73ef29
|
Merge pull request #492 from Shrihari/issue464
Fixed Spell Debug View width bug
|
2014-03-07 16:14:57 -08:00 |
|
Scott Erickson
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13b9a9cb58
|
Added dungeon arena tutorial to a few hardcoded places.
|
2014-03-07 15:16:13 -08:00 |
|
Shrihari
|
5274f22467
|
Fixed Spell Debug View width bug
|
2014-03-08 01:10:12 +05:30 |
|
Nick Winter
|
6e47416d24
|
Fixed some level IDs.
|
2014-03-06 19:09:15 -08:00 |
|
Dominik Kundel
|
b0d571c7ad
|
highlight only the executing statement
|
2014-03-05 22:17:34 +01:00 |
|
Dominik Kundel
|
d16d024782
|
further changes in design of highlighting lines in code
|
2014-03-05 17:06:46 +01:00 |
|
Dominik Kundel
|
a0e39480e3
|
new UI design for executing and executed lines in ACE editor
|
2014-03-05 02:00:38 +01:00 |
|
Nick Winter
|
82b250b9a3
|
protectAPI off again for Brawlwood, too slow for now.
|
2014-03-02 17:51:57 -08:00 |
|
Nick Winter
|
a8ef87c9ea
|
Fixed a few bugs; re-enabled protectAPI for Brawlwood.
|
2014-03-02 16:06:22 -08:00 |
|
Nick Winter
|
2f130da090
|
HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
|
2014-03-01 11:06:44 -08:00 |
|
Scott Erickson
|
4de425bd58
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-28 13:59:33 -08:00 |
|
Scott Erickson
|
10795df7d9
|
Renamed hardcoded project-dotas to brawlwoods.
|
2014-02-28 13:59:02 -08:00 |
|
Nick Winter
|
52903cc0de
|
Using String and Array docs when appropriate now.
|
2014-02-28 12:43:31 -08:00 |
|
Scott Erickson
|
d12b923eaf
|
Made a casting progress bar on the canvas to test vs having it shown in the cast button.
|
2014-02-28 11:05:41 -08:00 |
|
Nick Winter
|
aef1bc63ba
|
Smarter infinite loop detection vs. web-worker-is-still-loading detection.
|
2014-02-27 20:01:27 -08:00 |
|