Commit graph

364 commits

Author SHA1 Message Date
Scott Erickson
8b056cfb8f Refactored the item equips view to limit items by slot and also moved the item name loading to the node class itself. 2014-08-28 11:24:45 -07:00
Nick Winter
54207f0f7d Fixed #1000. 2014-08-28 10:50:20 -07:00
Scott Erickson
94065a0c4c Merged conflicts. 2014-08-28 09:59:07 -07:00
Scott Erickson
8b943d1c2c Merged conflicts. 2014-08-28 09:59:03 -07:00
Nick Winter
02255044e3 Fixed #847. Fixed some subscription schemas. 2014-08-27 18:43:17 -07:00
Scott Erickson
7bdfcb4313 Fixed pasting component configs into the thang component config treema. 2014-08-27 17:29:28 -07:00
Nick Winter
ee9e453896 Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
Nick Winter
871cd4b3c9 Fixed #784. 2014-08-26 17:34:00 -07:00
Scott Erickson
5d804c6d9a Fixed merge conflict. 2014-08-26 15:41:59 -07:00
Scott Erickson
162aa7633e Fixed the component and system settings treema, clearing out defaults for properties not being edited. 2014-08-26 15:40:51 -07:00
Nick Winter
50ad453345 Fixed #169. 2014-08-26 14:34:23 -07:00
Scott Erickson
5b5bceda3a Components tab now incorporates components inherited from thang types. 2014-08-26 13:08:56 -07:00
Scott Erickson
fb06e58201 Fixed a bug where CocoModel wouldn't unset properties on revert because saveBackup is now debounced and would reintroduce those properties. 2014-08-26 10:14:36 -07:00
Scott Erickson
f92a665b8b Merge conflicts. 2014-08-26 09:53:04 -07:00
Scott Erickson
6091eaea6f Bunch of fixes to the thang component edit view. 2014-08-26 09:48:33 -07:00
Scott Erickson
1406a970ea Bunch of fixes to get the level editor working again. 2014-08-25 20:34:46 -07:00
Nick Winter
e48b218533 Projected models can now update their projections and re-fetch. Hero ThangTypes now do this. 2014-08-25 15:39:47 -07:00
Scott Erickson
1c5db3f2b7 First round of getting the site to use the new defaults system, in particular the job profile view. 2014-08-23 11:07:52 -07:00
Scott Erickson
e200889f0b Initial refactoring to use the new version of Treema. 2014-08-22 11:11:05 -07:00
Scott Erickson
9a116d81be Fixed a few forms around the site to properly handle pressing enter. 2014-08-21 12:49:06 -07:00
Scott Erickson
f8d4e42c67 Set up thang types to now have a raster portrait icon if we want to give them custom ones not based on vector artwork. 2014-08-18 15:25:45 -07:00
Ruben Vereecken
48a79ad48c New achievement modal fills in level.original query bit 2014-08-18 14:35:57 +02:00
Nick Winter
5f20e6f05e Thangs get inserted into hero levels without any Components for easy defaulting. Working on moving Hero Placeholder ThangType swapping from LevelLoader to Level, but it's not there yet. 2014-08-15 12:09:56 -07:00
Nick Winter
ba1e7005ca Worked around issue with docs tab polluting supermodel for components to save. Another instance of #1108. Actually, same one, but the fix eralier got undone. 2014-08-15 10:50:05 -07:00
Nick Winter
f1a9848366 Fixed a couple errors. 2014-08-15 10:27:36 -07:00
Nick Winter
4a133f6998 Added popovers to community social link logos. 2014-08-15 09:43:55 -07:00
Nick Winter
0f983bdcf1 Crude steps towards using your hero equipment in items levels. 2014-08-14 15:12:15 -07:00
Nick Winter
7286d069a0 Working to get undo/redo working again when manipulating ThangsTabView not using the Treema. 2014-08-14 10:28:50 -07:00
Nick Winter
652d47fb81 Merge pull request #1432 from jayant1992/undo-redo
Undo redo descriptions
2014-08-14 09:58:28 -07:00
Nick Winter
7844a2b987 Some fixes for new user views breaking on bad data or certain configurations. 2014-08-13 19:17:26 -07:00
Scott Erickson
31e3e7f98e Merge branch 'master' of https://github.com/codecombat/codecombat 2014-08-13 14:06:03 -07:00
Scott Erickson
f9e8bfad9f Made some minor changes. 2014-08-13 13:45:24 -07:00
Nick Winter
b7d5428d5f Made Forking more abstract to apply to ThangTypes, too. 2014-08-13 11:36:00 -07:00
Ruben Vereecken
3fd396974d Merge branch 'master' into achievements
Conflicts:
	app/views/DemoView.coffee
	app/views/docs/ComponentDocumentationView.coffee
	app/views/editor/level/LevelEditView.coffee
	server/users/User.coffee
2014-08-13 10:43:42 +02:00
Jayant Jain
76c784b1de Adds default scripts whenever a new level is created 2014-08-13 12:11:37 +05:30
Jayant Jain
1e52f237b7 Reworks undo-redo and undo-redo descriptions 2014-08-13 06:56:03 +05:30
Jayant Jain
094f26fc63 Removes undo-redo description methods from treema subclasses 2014-08-13 05:28:23 +05:30
Jayant Jain
67ed28e034 Undo redo descriptions for settings tab view 2014-08-13 02:55:36 +05:30
Jayant Jain
d713c35db7 Refactors auto insert ids and adds undo-redo descriptions for ScriptsTabView 2014-08-13 02:55:36 +05:30
Jayant Jain
9c235fa797 Minor refactoring and bug fixes for undo and undo descriptions 2014-08-13 02:55:36 +05:30
Jayant Jain
c6caef6219 Undo redo descriptions for ThangsTabView 2014-08-13 02:55:36 +05:30
Jayant Jain
eece235337 Adds preset images 2014-08-12 20:42:42 +05:30
Jayant Jain
b6e53d87c7 More decorations! (for dungeon preset) 2014-08-12 10:35:09 +05:30
Jayant Jain
5d8264e887 Takes care of overlapping walls for rooms 2014-08-12 10:35:09 +05:30
Jayant Jain
9d001524c6 Adds initial indoor preset for terrain generator 2014-08-12 10:35:09 +05:30
Nick Winter
4cc79e985e A few fixes for adding items to inventories in ThangTypes. 2014-08-11 17:09:44 -07:00
Jayant Jain
4beb85a3e7 Fixes bug with enter press on thangs tab 2014-08-12 04:16:17 +05:30
Scott Erickson
b3572dfad9 Fixed some bugs with the ThangComponentsEditView, added AddThangComponentsModal. 2014-08-11 15:41:08 -07:00
Nick Winter
706ab7a251 Trying to get item ThangType nodes and inventory loading working. 2014-08-10 22:09:13 -07:00
Nick Winter
d1e26b40c2 I retook the Nick name. 2014-08-10 17:47:18 -07:00
Scott Erickson
6cac2371c1 Refactored and improved the ThangComponentsEditView and ThangComponentConfigView. Still some things to do. 2014-08-10 13:03:53 -07:00
Ruben Vereecken
47f00f9b5e Added achievement deleting and automatic achievement filling 2014-08-08 17:20:07 +02:00
Jayant Jain
164e049202 Hides randomize button overlay, resolves #1409 2014-08-08 18:02:20 +05:30
Scott Erickson
0c5364eebb Removed editorMode. 2014-08-07 14:22:43 -07:00
Nick Winter
4d4e321265 Fixed #1062. Added Item kind to level editor Thang filters. 2014-08-06 08:24:50 -07:00
Nick Winter
852dabc17a Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance. 2014-08-06 07:43:56 -07:00
Scott Erickson
d5a8d8dc72 Fixed ComponentDocsView's components collection overwriting data for other level editor data. Related to #1108. 2014-08-05 14:56:11 -07:00
Scott Erickson
c5d496c063 Removed a bit for debugging. 2014-08-05 13:40:36 -07:00
Scott Erickson
30998ecbec Fixed components w/out changes sometimes showing up in the save level modal. 2014-08-05 13:21:45 -07:00
Ruben Vereecken
7d7d5300c0 Refactored New Model Modal (from SearchView originally) 2014-08-05 14:33:33 +02:00
Ruben Vereecken
5d66560673 Merge remote-tracking branch 'upstream/master' into achievements_progress
Conflicts:
	app/views/editor/level/LevelEditView.coffee
	server/levels/sessions/LevelSession.coffee
2014-08-05 11:55:46 +02:00
Ruben Vereecken
3266e3b46b intermediate 2014-08-04 22:21:43 +02:00
Nick Winter
85011d1ed4 No need to explicitly track subviews for determining what the current view is. 2014-08-04 13:21:42 -07:00
Darredevil
a11649b12b Typo fix 2014-08-04 23:15:01 +03:00
Jayant Jain
2690ef9a59 Reorders script ids upon deletion 2014-07-30 01:05:04 +05:30
Jayant Jain
f0940308ea Newly inserted scripts are automatically assigned id 2014-07-30 00:52:59 +05:30
Jayant Jain
632d9a666e Shows all autocomplete values on click instead of having to type initially 2014-07-30 00:52:59 +05:30
Jayant Jain
0555c2ec14 Initial autocomplete for event checks in scripts tab 2014-07-30 00:52:59 +05:30
Michael Schmatz
d7cb76d10c Merge branch 'pr/1387'
Conflicts:
	app/views/editor/level/LevelEditView.coffee
2014-07-25 19:17:16 -07:00
Jayant Jain
69713f5603 Adds randomize button in case of level with no thangs 2014-07-26 01:55:28 +05:30
Darredevil
3b704330d6 Documentation tab for Level Editor 2014-07-25 23:06:04 +03:00
Darredevil
b77b796cef Merge branch 'codecombat-master'
Conflicts:
	app/views/docs/ComponentDocumentationView.coffee
	app/views/editor/level/LevelEditView.coffee
2014-07-25 22:48:13 +03:00
Jayant Jain
3e9dbe0d0b Fixes bug in undo/redo on SystemsTabView 2014-07-25 18:07:09 +05:30
Jayant Jain
d3962c19bd Ensures randomised thang clusters do not overlap each other 2014-07-25 18:07:01 +05:30
Jayant Jain
f700ddea0c Adds temporary hack for infinite loops in randomise 2014-07-25 18:06:54 +05:30
Jayant Jain
1790215fea Adds rooms and doors to dungeon preset 2014-07-25 18:06:44 +05:30
Jayant Jain
dc66218c00 Adds undo and redo buttons in editor topbar 2014-07-25 18:06:34 +05:30
Jayant Jain
9a24341fa5 Prevents overlapping of randomly generated thangs 2014-07-25 18:06:25 +05:30
Jayant Jain
3df2de8bec Number of decorations scales appropriately with preset size 2014-07-25 18:06:13 +05:30
Jayant Jain
dce6254d4a Fix for flickering thangs due to exact same coordinates 2014-07-25 18:06:03 +05:30
Jayant Jain
598e727500 Adds an initial dungeon preset, refactors border code to properly create dungeon walls 2014-07-25 18:05:49 +05:30
Jayant Jain
c33491b04d Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
	app/templates/editor/level/modal/terrain_randomize.jade
2014-07-25 17:51:48 +05:30
Jayant Jain
af23c09799 Refactors some code for presets in terrain generator 2014-07-25 17:50:21 +05:30
Scott Erickson
1c3404d03e Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Darredevil
61ebc4d15b Docs tab 2014-07-21 03:52:34 +03:00
Nick Winter
1537754a16 A few bugfixes, plus gigantic child window convenience for me editing levels. 2014-07-19 20:26:13 -07:00
Scott Erickson
e7a70bbd0b Merge conflict handling. 2014-07-18 17:09:41 -07:00
Scott Erickson
574e9e7804 Removed the deprecated ErrorView. 2014-07-18 16:56:08 -07:00
Scott Erickson
9ad166048d Some work the job profile page. Added a demo view, mainly added a modal view for viewing raw player code. 2014-07-18 16:12:28 -07:00
Scott Erickson
59b723b890 Refactoring View to ModalView. 2014-07-17 17:22:26 -07:00
Scott Erickson
e18b4de583 Refactoring View to CocoView. 2014-07-17 17:20:11 -07:00
Scott Erickson
0e042ee61c Refactoring View to RootView. Refactoring some RootViews to be routed manually. 2014-07-17 17:16:32 -07:00
Nick Winter
6b028513fd Fixed issues with level previews and localStorage model loading. Disabled break animations on code error for now. Stopped multiple ThangType load on multiple missiles. Stopped trying to connect to Redis on local production setup. 2014-07-17 15:50:29 -07:00
Nick Winter
03cc2d1af0 Fixed Grass01-Grass05 scaling issues. 2014-07-15 18:08:00 -07:00
Jayant Jain
fa595fcb32 Better positioned level border trees 2014-07-16 05:03:18 +05:30
Jayant Jain
741956b251 Borders and floors are placed inside positive axes 2014-07-16 05:03:18 +05:30
Scott Erickson
fb83028d87 Added watchers to list of properties to skip in deltas/patches. 2014-07-15 11:23:35 -07:00
Nick Winter
f1c8983de2 Don't ask for team again if we already have a child window. 2014-07-14 08:40:36 -07:00
Jayant Jain
c13c7db4ed Less geometric random borders for the terrain generator 2014-07-14 08:11:33 +05:30
Nick Winter
1d9afbabd2 Fixes for duplicate Thang IDs and reverting randomized Thangs. 2014-07-13 18:38:24 -07:00