Scott Erickson
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bf80307142
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Put in new, smaller versions of the world map and loading wings for smaller screens.
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2014-12-10 09:45:00 -08:00 |
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Nick Winter
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5d1a34519b
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Fixed up our headings font family fallback.
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2014-12-07 17:57:57 -08:00 |
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Nick Winter
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ac4a252a5e
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Fixed some border images in Firefox, and hopefully in other browsers.
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2014-12-07 15:51:32 -08:00 |
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Nick Winter
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9054f70052
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Implemented new victory modal design.
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2014-12-07 14:03:11 -08:00 |
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Nick Winter
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6344b0c1a3
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Unlocked core levels even for non-subscribers, moving extra levels to subscribers-only.
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2014-12-05 15:46:15 -08:00 |
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Matt Lott
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d6265a4065
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Fix default locked code css
Couldn’t get multiple ranges to highlight ranges correctly, so leaving
it on for python and coffeescript only.
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2014-12-05 14:15:43 -08:00 |
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Matt Lott
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bd797e8cfd
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Highlight locked default code
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2014-12-04 16:33:59 -08:00 |
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Nick Winter
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6e57cbfb66
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LevelLoadingView now handling when a subscription is required (although it can't be, yet, since LevelLoader doesn't tell it).
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2014-12-03 12:04:12 -08:00 |
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Nick Winter
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15d7ac876a
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Starting SubscribeModal.
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2014-12-02 20:01:53 -08:00 |
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Nick Winter
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35f1ed1e82
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Implemented George's new level loading view design.
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2014-11-30 18:02:45 -08:00 |
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Matt Lott
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153c39b30b
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Reverting larger currently-executing-line pointer
Not compatible with Firefox, and not clear how to make it work in both
browsers.
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2014-11-30 16:03:23 -08:00 |
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Matt Lott
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070d3ec6c2
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Fix Firefox code area border
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2014-11-30 14:42:51 -08:00 |
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Nick Winter
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2d2a9ad681
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Updated Hour of Code visitor counting.
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2014-11-27 09:44:08 -08:00 |
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Nick Winter
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9feb4e6add
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Using ACE to add syntax highlighting to code documentation.
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2014-11-26 12:33:29 -08:00 |
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Matt Lott
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fbed0dd13d
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Jiggle spell palette popover onclick in hero level
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2014-11-22 17:35:05 -08:00 |
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Nick Winter
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549fb8aa37
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Attempting to require purchase of tarnished bronze breastplate in The Raised Sword.
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2014-11-21 16:23:26 -08:00 |
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Nick Winter
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cee017c7ec
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Moved spell palette popovers to top placement if dialogue view is active.
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2014-11-21 12:14:37 -08:00 |
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Nick Winter
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cfe1b020c3
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Fixed esc shortcut when editor is disabled.
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2014-11-21 11:07:57 -08:00 |
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Nick Winter
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46c4601ac6
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Levels (back) link now embiggened.
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2014-11-20 11:11:38 -08:00 |
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Nick Winter
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8280347752
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Fixes to spell palette doc hovering and ensuring at least two column layout.
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2014-11-19 18:36:09 -08:00 |
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Nick Winter
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716f8864f1
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Increased dialogue strong tag color contrast.
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2014-11-19 16:09:25 -08:00 |
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Nick Winter
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5c0f007c4f
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Toning down executing highlights when errored out as well as when ended.
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2014-11-19 16:05:00 -08:00 |
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Nick Winter
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07a09e34d8
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Fixed small-caps font-variant on docs popover titles.
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2014-11-19 15:01:30 -08:00 |
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Nick Winter
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2af8271829
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Some size/styling tweaks for goals and gold.
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2014-11-19 09:01:01 -08:00 |
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Matt Lott
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b000389b3a
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Add problem range highlighting back
Now full line still pulses, and specific problem range has a darker red
background.
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2014-11-18 10:03:02 -08:00 |
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Matt Lott
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05cc9c2f46
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Move sync pvp status UI to control bar
Replaces level name UI for hero-ladder levels.
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2014-11-18 09:01:07 -08:00 |
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Nick Winter
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e5aada2e5b
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Incorporated tweaked victory modal background assets.
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2014-11-16 21:26:21 -08:00 |
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Nick Winter
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29860caeea
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Implemented new blue background texture for dialogue messages.
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2014-11-12 20:45:15 -08:00 |
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Nick Winter
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bc4c4353b2
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Added a signup button to the level when not logged in.
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2014-11-11 08:49:16 -08:00 |
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Nick Winter
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ffea887330
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Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then.
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2014-11-10 15:16:28 -08:00 |
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Nick Winter
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fb040fd882
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Fixed some play subview positioning on iPad.
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2014-11-09 08:48:11 -08:00 |
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Matt Lott
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cb49a0395a
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Update red pulse background css order
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2014-11-08 22:04:10 -08:00 |
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Matt Lott
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0d2fe9b6e2
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Update error code line background
Add title to problem alert dialog
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2014-11-08 21:51:58 -08:00 |
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Nick Winter
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b74ad24aa8
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A few sass tweaks to problem alerts and level loading.
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2014-11-08 11:59:39 -08:00 |
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Nick Winter
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f9370532af
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-11-08 11:51:38 -08:00 |
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Nick Winter
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1b94868197
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Added new LevelDialogueView. Messed around with dimming a bit more.
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2014-11-08 11:39:04 -08:00 |
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Nick Winter
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4cb641689c
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Increased dimming behavior when parts of the DOM are locked.
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2014-11-08 08:58:36 -08:00 |
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Nick Winter
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a8700f5113
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Reload now shows confirmation modal again. Added some stuff missing from the last commit.
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2014-11-08 08:38:25 -08:00 |
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Matt Lott
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588fa0620e
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Jiggle user code problem alert
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2014-11-07 22:46:12 -08:00 |
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Nick Winter
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f3dfcdc81d
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Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area.
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2014-11-07 19:15:55 -08:00 |
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Nick Winter
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cfff09b01e
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Merged big .executing arrow.
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2014-11-07 16:06:14 -08:00 |
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Nick Winter
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5090a47afc
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Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things.
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2014-11-07 16:04:35 -08:00 |
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Scott Erickson
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75226be778
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Experimenting with a larger currently-executing-line pointer.
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2014-11-07 13:58:02 -08:00 |
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Nick Winter
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fbc2799211
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Startd to implement new code editor design. Fixed #1732.
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2014-11-07 09:09:13 -08:00 |
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Matt Lott
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b4dde5705b
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Place error message over Surface next to line
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2014-11-06 21:43:43 -08:00 |
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Nick Winter
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03852fb44f
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Plannable pickUpFlags support and fixes for playing Coinucopia.
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2014-11-06 18:21:54 -08:00 |
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Nick Winter
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35f5fd1c84
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Hid some buttons that take us to old account/settings/achievements pages for now. Made property documentation popovers chill over to the left.
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2014-11-05 19:23:55 -08:00 |
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Nick Winter
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36c753a828
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Returning executed statement highlighting to deemphasized state when playback has ended.
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2014-11-05 17:47:23 -08:00 |
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Nick Winter
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aa9c3b5eaa
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Fixed iPad scrubber positioning. Reworked spell debug progress stepper to use drags instead of hover. Hiding spell debug progress stepper based on level, not statements executed.
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2014-11-05 17:34:56 -08:00 |
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Nick Winter
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46409ef10d
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Made goals styling more robust to different sizing scenarios.
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2014-11-05 15:06:26 -08:00 |
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