codecombat/app/styles/play/level
2014-11-07 19:15:55 -08:00
..
modal Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00
tome Merged big .executing arrow. 2014-11-07 16:06:14 -08:00
chat.sass Trying to standardize sass imports in an effort to test #1615, to no avail. 2014-09-30 16:17:54 -07:00
control_bar.sass Working on new Fully Illustrated designs for level play view and iPad interface. 2014-11-02 14:51:01 -08:00
goals.sass Made goals styling more robust to different sizing scenarios. 2014-11-05 15:06:26 -08:00
gold.sass Plannable pickUpFlags support and fixes for playing Coinucopia. 2014-11-06 18:21:54 -08:00
hud.sass Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area. 2014-11-07 19:15:55 -08:00
level-flags-view.sass Trying to standardize sass imports in an effort to test #1615, to no avail. 2014-09-30 16:17:54 -07:00
loading.sass New GoalsView background. Be my guest with any text color improvements. 2014-11-04 17:20:58 -08:00
message.sass Ready for action, sir! 2014-01-03 10:32:13 -08:00
multiplayer-status.sass Implemented new playback scrubber textures. 2014-11-04 19:03:35 -08:00
playback.sass Fixed iPad scrubber positioning. Reworked spell debug progress stepper to use drags instead of hover. Hiding spell debug progress stepper based on level, not statements executed. 2014-11-05 17:34:56 -08:00
thang_avatar.sass Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00