Nick Winter
1e89775486
Basic campaign mode victory modal hookup for web-dev levels
2016-07-15 09:53:16 -07:00
Nick Winter
739973cb47
Sending goal states to GoalManager and GoalStatusView
2016-07-15 09:11:36 -07:00
Nick Winter
c44c16e5d2
Started implementing web-dev goals
2016-07-15 00:40:32 -07:00
Nick Winter
e3670165e7
Remove code for multiple spells; rename SpellListTabEntryView to SpellTopBarView; remove hero avatar from SpellTopBarView
2016-07-14 22:43:25 -07:00
Nick Winter
220db3106c
Run button now recreates web-dev DOM; no submit button
2016-07-14 19:48:27 -07:00
Nick Winter
33ba3f6033
Enable docs for web-dev levels
2016-07-14 19:14:18 -07:00
Nick Winter
ed320a8d9e
WebSurfaceView now parsing player code through virtual DOM into iframe
2016-07-14 18:07:36 -07:00
Nick Winter
16b10612b6
Stub WebSurface showing for web-dev levels
2016-07-14 12:34:22 -07:00
Nick Winter
c5c831c211
Remove real-time multiplayer prototype code
2016-07-14 10:26:09 -07:00
Nick Winter
349ab24da7
First pass at adding 'web-dev' level type
2016-07-14 09:38:45 -07:00
Nick Winter
c0a70cb2ab
Refactor level type checks for easy greppability (level.isType)
2016-07-14 08:58:43 -07:00
Nick Winter
87ed53b24b
Merge branch 'master' into web-dev-levels
2016-07-14 08:26:27 -07:00
Scott Erickson
fb9998b15e
Add temp buttons to CourseDetailsView for testing PlayGameDevLevelView
2016-07-13 16:05:41 -07:00
Scott Erickson
b982f3fd52
Fix Camera bounds by adding ScriptManager
2016-07-13 16:05:41 -07:00
Scott Erickson
4a51045a41
Fix PlayGameDevLevelView when playing the first time, get frames streaming
...
For whatever reason, the Angel does not normally allow streaming on the first world.
I hacked around it, but would be good to figure out why that restriction is there
in the first place.
2016-07-13 16:05:41 -07:00
Scott Erickson
c9986ee05a
Tweak Promises in PlayGameDevLevelView
2016-07-13 16:05:41 -07:00
Scott Erickson
d7a2219b16
Refactor PlayGameDevLevelView to use promises
2016-07-13 13:28:54 -07:00
Scott Erickson
1b7ac76b9f
Add loading and playing to PlayGameDevLevelView
2016-07-13 11:43:25 -07:00
Nick Winter
872e83e9b7
Don't use course hero in verifier / level editor for type: 'course' level
2016-07-13 10:04:43 -07:00
Scott Erickson
3a0695f59c
Add some basic info to PlayGameDevLevelView
2016-07-12 15:12:11 -07:00
Scott Erickson
25e348c5ad
Initial, basically working PlayGameDevLevelView
2016-07-12 14:07:10 -07:00
Scott Erickson
0b1e1ddcb4
Merge branch 'game-dev-levels'
2016-07-12 11:00:29 -07:00
Nick Winter
cd47a9d4ea
Fix inconsistent verifier results when run with multiple levels batched
2016-07-11 16:59:00 -07:00
Matt Lott
f8a67ace0e
Remove items from course victory dialog
2016-07-11 16:01:34 -07:00
Matt Lott
16c9f10043
🐛 Fix course victory dialog level progress counts
...
Use classroom versioned levels instead of latest course levels.
Use current level session instead of stale one.
2016-07-11 13:28:52 -07:00
Nick Winter
a5a955ca6b
Always show indent guides
2016-07-11 08:35:44 -07:00
David Liu
2ebef96d28
Fix birthday form validation in signup ( #3787 )
2016-07-11 08:34:29 -07:00
Matt Lott
9b68e91409
🐛 Fix analytics dashboard coursePrepaid use
2016-07-10 17:55:07 -07:00
Matt Lott
f598e43957
Admin classroom export respects classroom versioning
2016-07-08 18:47:06 -07:00
Matt Lott
1bf3eb54dd
🐛 Fix admin classroom progress export paging
2016-07-08 18:24:47 -07:00
Nick Winter
8c48e4fc14
Remove transpiledCode and screenshot from LevelSession
2016-07-08 17:04:24 -07:00
phoenixeliot
6fb4cbd9ac
Remember checkbox state in TeacherClassView
2016-07-08 16:24:33 -07:00
phoenixeliot
b25782f2b6
Pass username/password from CreateAccountModal to AuthModal
2016-07-08 16:24:33 -07:00
Scott Erickson
f5c9be4831
Merge branch 'master' into game-dev-levels
2016-07-08 14:26:48 -07:00
Scott Erickson
b2bb129cbf
Add realTimeInputEvents to world and gameUIState, with just mousedown events
2016-07-08 14:17:07 -07:00
Scott Erickson
10d344504a
Add check to TomeView
...
Found a bug while playing Ogre Encampment: click the Chest before clicking past the
intro screen and the game throws an error, when `updateSpellPalette` tries to access
call `spell.getSource()` but `spell` is undefined. This check keeps the same behavior
but handles the error.
2016-07-08 13:27:42 -07:00
Scott Erickson
976015734d
Update CreateAccountModal comments
2016-07-07 16:58:50 -07:00
Scott Erickson
151bf93177
Fix checkEmail to prevent duplicate checks
2016-07-07 16:55:57 -07:00
Scott Erickson
54c1361b1c
Fix admin view when not an admin
2016-07-07 16:48:26 -07:00
Scott Erickson
1da82fa851
Fix #1199
2016-07-07 16:34:24 -07:00
Scott Erickson
ecde42f356
Fix catch callback
2016-07-07 16:22:08 -07:00
phoenixeliot
21cd890bfa
Use translated ClassCode error message
2016-07-07 16:03:07 -07:00
Scott Erickson
af9f7201d0
Finish new CreateAccountModal
2016-07-07 15:56:41 -07:00
phoenixeliot
e9b7543242
Start new CreateAccountModal
2016-07-07 15:56:41 -07:00
phoenixeliot
5e6c9709f9
Display better error when invalid class code is entered
2016-07-07 15:32:11 -07:00
Matt Lott
cad067fa8c
🐛 Fix admin classroom progress CSV
...
Respect fetch paging.
2016-07-07 15:18:04 -07:00
Matt Lott
a884fbf38b
Admin class progress CSV export
2016-07-07 11:07:38 -07:00
Rob
228019ac89
- Limit when this autocompletion can pop up.
...
- Remove some left over cruft from the text completer.
2016-07-06 13:31:46 -07:00
Rob
c7901c3237
Unbreak things when you don't have glasses.
2016-07-05 12:34:54 -07:00
Rob
9c7320e26a
- Move Zatanna out of own repo and into CodeCombat
...
- Move snippet creation out of SpellView
- Disable text based completions.
2016-07-01 16:39:21 -07:00