Matt Lott
ba6d51659c
Show in-game programming language
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Closes #3814
2016-08-03 11:08:20 -07:00
Nick Winter
d77625bc77
Game dev levels ( #3810 )
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* Tweak API doc behavior and styling
* Instead of moving to the left during active dialogues, just move to the top
* Allow pointer events
* Adjust close button
* Re-enable pinning API docs for game-dev and web-dev levels
* Make sidebar in PlayGameDevLevelView stretch, better layout columns
* Set up content of PlayGameDevLevelView sidebar to scroll
* Add rest of PlayGameDevLevelView sidebar content, rework what loading looks like
* Finish PlayGameDevLevelView
* Add share area below
* Cover the brown background, paint it gray
* Tweak PlayGameDevLevelView
* Have progress bar show everything
* Fix Surface resize handling
* Fix PlayGameDevLevelView resizing incorrectly when playing
* Add GameDevVictoryModal to PlayGameDevLevelView
* Don't show missing-doctype annotation in Ace
* Hook up GameDevVictoryModal copy button
* Fix onChangeAnnotation runtime error
* Fix onLevelLoaded runtime error
* Have CourseVictoryModal link to /courses when course is done
* Trim, update CourseDetailsView
* Remove last vestiges of teacherMode
* Remove giant navigation buttons at top
* Quick switch to flat style
* Add analytics for game-dev
* Update Analytics events for gamedev
* Prefix event names with context
* Send to Mixpanel
* Include more properties
* Mostly set up indefinite play and autocast for game-dev levels
* Set up cast buttons and shortcut for game-dev
* Add rudimentary instructions when students play game-dev levels
* Couple tweaks
* fix a bit of code that expects frames to always stick around
* have PlayGameDevLevelView render a couple frames on load
* API Docs use 'game' instead of 'hero'
* Move tags to head without combining
* Add HTML comment-start string
Fixes missing entry point arrows
* Fix some whitespace
2016-07-28 13:39:58 -07:00
Josh Callebaut
fd43e09abc
Fix #3350
2016-05-31 11:23:28 -07:00
Nick Winter
a725cd70d8
Update comment color to Robin's favorite blue
2015-11-17 15:23:35 -08:00
Nick Winter
401d383ff4
Change gutter X to exclamation mark
2015-11-14 16:31:05 -08:00
Nick Winter
4f443efd8b
First draft of logic to work out where the code entry points should be.
2015-07-09 12:47:07 -07:00
Nick Winter
dfa0de7521
Bad testing version of code entry point arrow numbering.
2015-07-09 11:45:11 -07:00
Nick Winter
e7df703d36
Fixed #2651 : indicate better that sample code is locked when it won't let them type in there.
2015-04-13 15:04:42 -07:00
Nick Winter
7dff105cdf
Insane hackery for #1777 to give us more code editor space, better use of space with tall screens, and scrolling API properties. Watch out for bugs.
2015-03-25 16:47:31 -07:00
Matt Lott
d6265a4065
Fix default locked code css
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Couldn’t get multiple ranges to highlight ranges correctly, so leaving
it on for python and coffeescript only.
2014-12-05 14:15:43 -08:00
Matt Lott
bd797e8cfd
Highlight locked default code
2014-12-04 16:33:59 -08:00
Matt Lott
153c39b30b
Reverting larger currently-executing-line pointer
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Not compatible with Firefox, and not clear how to make it work in both
browsers.
2014-11-30 16:03:23 -08:00
Matt Lott
070d3ec6c2
Fix Firefox code area border
2014-11-30 14:42:51 -08:00
Nick Winter
cfe1b020c3
Fixed esc shortcut when editor is disabled.
2014-11-21 11:07:57 -08:00
Nick Winter
5c0f007c4f
Toning down executing highlights when errored out as well as when ended.
2014-11-19 16:05:00 -08:00
Matt Lott
b000389b3a
Add problem range highlighting back
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Now full line still pulses, and specific problem range has a darker red
background.
2014-11-18 10:03:02 -08:00
Matt Lott
cb49a0395a
Update red pulse background css order
2014-11-08 22:04:10 -08:00
Matt Lott
0d2fe9b6e2
Update error code line background
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Add title to problem alert dialog
2014-11-08 21:51:58 -08:00
Nick Winter
4cb641689c
Increased dimming behavior when parts of the DOM are locked.
2014-11-08 08:58:36 -08:00
Nick Winter
cfff09b01e
Merged big .executing arrow.
2014-11-07 16:06:14 -08:00
Nick Winter
5090a47afc
Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things.
2014-11-07 16:04:35 -08:00
Scott Erickson
75226be778
Experimenting with a larger currently-executing-line pointer.
2014-11-07 13:58:02 -08:00
Nick Winter
fbc2799211
Startd to implement new code editor design. Fixed #1732 .
2014-11-07 09:09:13 -08:00
Nick Winter
36c753a828
Returning executed statement highlighting to deemphasized state when playback has ended.
2014-11-05 17:47:23 -08:00
Nick Winter
eeeb7d47c9
Messing with .executing styles to make them outrageously visible.
2014-10-27 15:54:56 -07:00
Nick Winter
774ae24b41
Fixed my Camera fix for point/region choosers. Trying to fix #1411 by insisting on monospace fonts in the code editor.
2014-10-25 11:47:04 -07:00
Nick Winter
54de8482f1
Spell palette now hugs the spell editor, which itself shrinks as needed.
2014-10-16 12:08:21 -07:00
Nick Winter
2611e441d7
Trying to standardize sass imports in an effort to test #1615 , to no avail.
2014-09-30 16:17:54 -07:00
Nick Winter
7b15ecfab2
Improved comment visibility.
2014-09-23 18:29:04 -07:00
Nick Winter
3bbdee583d
Better problem alert layout for alerts that include hints.
2014-08-04 20:16:12 -07:00
Dominik Kundel
72c1bb28b3
fixed artefact
2014-07-23 15:26:22 +02:00
Nick Winter
0ed8d2b371
Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it.
2014-07-09 13:41:42 -07:00
Nick Winter
f7bdb7e840
Upgrades for teleportation imnterpolation performance, ACE search box styling.
2014-05-01 10:44:17 -07:00
Nick Winter
eca35ce371
Several minor bugfixes, and enabled API protection on all levels by default.
2014-04-29 15:25:59 -07:00
Nick Winter
c076bb1da8
Tweaking some styles; perhaps fixed #6 .
2014-03-27 13:15:22 -07:00
Dominik Kundel
c01d29907d
try to achieve higher contrast between background and 'executing' line
2014-03-13 03:08:28 +01:00
Dominik Kundel
dd87215012
Avoid overwriting gutter symbols of error, warning, info
2014-03-12 11:26:56 +01:00
Dominik Kundel
b0d571c7ad
highlight only the executing statement
2014-03-05 22:17:34 +01:00
Dominik Kundel
d16d024782
further changes in design of highlighting lines in code
2014-03-05 17:06:46 +01:00
Dominik Kundel
a0e39480e3
new UI design for executing and executed lines in ACE editor
2014-03-05 02:00:38 +01:00
Nick Winter
97ebe6dec8
Lightened problem info background highlight color for legibility.
2014-02-24 10:36:00 -08:00
Nick Winter
43c1240a03
Fixed cast button moving around due to anticipated errors early.
2014-02-22 18:02:58 -08:00
Nick Winter
06f1e284c9
Added comment highlighting icon.
2014-02-20 16:14:31 -08:00
George Saines
c11e1b897f
adding comment text color
2014-02-20 15:32:40 -08:00
George Saines
10b14e3d65
adding comment color
2014-02-20 15:28:20 -08:00
Scott Erickson
eccabd2dc5
Apparently you shouldn't boldify text in ACE.
2014-02-20 15:12:57 -08:00
Scott Erickson
251d483eaa
Tweaked some level view styling.
2014-02-20 11:42:19 -08:00
Nick Winter
01374d63c4
Better comment formatting. Manual cast by default on Project DotA.
2014-02-19 14:00:54 -08:00
Nick Winter
738b791683
Updated to new Aether range info, fixing error line numbers.
2014-02-03 13:58:25 -08:00
Nick Winter
068f798d58
Fixed bugs in Tome spell views swapping.
2014-02-02 10:26:42 -08:00