Nick Winter
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afff1056cb
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Don't be draggin' all these images around yo.
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2014-11-19 16:36:06 -08:00 |
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Nick Winter
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0af7b4d5b7
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Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
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2014-11-11 16:37:00 -08:00 |
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Nick Winter
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d8dfc0a2b3
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Fixed some bugs with LevelSetupManager and inventory. Moved hard-coding of level-specific options to a new LevelOptions config file. Fixed a couple minor bugs.
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2014-11-10 12:47:24 -08:00 |
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Nick Winter
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1b94868197
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Added new LevelDialogueView. Messed around with dimming a bit more.
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2014-11-08 11:39:04 -08:00 |
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Nick Winter
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4cb641689c
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Increased dimming behavior when parts of the DOM are locked.
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2014-11-08 08:58:36 -08:00 |
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Nick Winter
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f3dfcdc81d
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Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area.
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2014-11-07 19:15:55 -08:00 |
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Nick Winter
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6efcbc5ead
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Hid Crawlways of Kithgard. A/B testing Haunted Kithmaze vs. The First Kithmaze. Renamed New Sight to Dread Door and awarded its glasses later.
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2014-11-05 10:40:37 -08:00 |
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Nick Winter
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e2680a3382
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Tweaking my tweaks.
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2014-11-01 15:57:42 -07:00 |
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Nick Winter
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cd89198f70
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Finished rearranging levels on the dungeon map.
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2014-10-30 21:34:49 -07:00 |
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Nick Winter
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57680f4a83
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Hide HUD until Kithgard Gates.
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2014-10-30 16:59:32 -07:00 |
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Nick Winter
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56a80e3615
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Started getting hero-ladder level type working.
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2014-10-18 14:51:49 -07:00 |
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Nick Winter
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5c40f99d99
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Hide guide and select-a-thang message when not needed. Updated commonThisMethods. Restricted script IDs a bit.
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2014-10-14 22:38:22 -07:00 |
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Nick Winter
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63f518e7c6
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Fixed LevelHUDView incorrectly showing empty action timeline due to switching from dialogue elements.
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2014-10-06 10:17:55 -07:00 |
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Scott Erickson
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f081d9ed4b
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Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
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2014-09-28 14:00:48 -07:00 |
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Nick Winter
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f3511a5dde
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Fixed another bug with loading heroes between levels.
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2014-09-22 23:01:19 -07:00 |
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Nick Winter
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b0ee2224ae
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Start hero levels playing from the beginning on unveil. Fixed some of the bugs with heroes not equipping.
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2014-09-22 22:26:09 -07:00 |
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Nick Winter
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de85d8c170
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Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
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2014-09-22 14:05:13 -07:00 |
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Nick Winter
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b698200cf0
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A few minor fixes.
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2014-09-04 15:14:27 -07:00 |
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Nick Winter
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a0e1806239
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Fixed a bug with old, un-migrated level-set-playing events in button handlers.
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2014-08-28 09:52:51 -07:00 |
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Nick Winter
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02255044e3
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Fixed #847. Fixed some subscription schemas.
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2014-08-27 18:43:17 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Nick Winter
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3e9adf6b1a
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Fixed issue with IndieSprites no longer coloring properly.
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2014-08-26 12:39:30 -07:00 |
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Nick Winter
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38dcb7fcef
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Fixed #5.
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2014-08-26 11:29:16 -07:00 |
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Nick Winter
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92f0a68dd1
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World streaming is getting there!
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2014-08-22 14:59:32 -07:00 |
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Nick Winter
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023fd40767
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Renamed inventory to collectedThangIDs for Collects. #59
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2014-08-11 12:52:40 -07:00 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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