Commit graph

55 commits

Author SHA1 Message Date
Scott Erickson
1c3404d03e Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Scott Erickson
e18b4de583 Refactoring View to CocoView. 2014-07-17 17:20:11 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
04976a7b14 Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225. 2014-06-24 21:08:01 -07:00
Nick Winter
2e850dba78 Working on home language selection. 2014-06-19 08:06:34 -07:00
Scott Erickson
1d88b6eefe Most of the way there getting it to work with loading thang types dynamically throughout the play view. 2014-05-13 10:26:33 -07:00
Nick Winter
589410ed8e Merged master into feature/thangload. 2014-05-09 12:56:58 -07:00
Scott Erickson
aee90c72bb Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel. 2014-05-02 17:03:30 -07:00
Nick Winter
afbe5b063b Fix HTML icon syntax in the Markdown. 2014-05-02 15:51:07 -07:00
Nick Winter
bd3c059c2a Several performance improvements based on profiling. 2014-04-28 16:31:51 -07:00
Nick Winter
2a2ddd068e Separate isSelectable from inThangList. Mouse wheel all the way in/out. bountyGold shows up as gold. Moved say Labels to mouth offset from aboveHead offset and obey sprite rotation. Don't link projects to example.com. 2014-04-24 14:23:15 -07:00
Nick Winter
cf81d51a89 Fixed #46. 2014-03-28 15:23:12 -07:00
Scott Erickson
2c329a256f Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
Nick Winter
e2d2e96cf5 Fixed several bugs with Thang selection and the SpellView and HUD. 2014-03-13 15:35:28 -07:00
Nick Winter
234b3f105d Reworked ladder game victory modal main call to action to actually submit game for ranking. 2014-03-10 10:36:28 -07:00
Nick Winter
6a71e97204 Improvements to HUD actions. 2014-03-10 09:37:05 -07:00
Nick Winter
39c4657204 Fixed HUD showing actions backwardly. Added rank numbering to leaderboard. 2014-03-08 15:43:56 -08:00
Scott Erickson
0a8d5b5b97 Merge branch 'master' of https://github.com/Shrihari/codecombat into Shrihari-master 2014-03-05 10:35:06 -08:00
Shrihari
f6324807b3 Moved "Skip (esc)" next to Continue button 2014-03-05 23:36:18 +05:30
Shrihari
0ec431f90a Moved 'skip tutorial' text to locales. 2014-03-05 13:46:21 +05:30
Nick Winter
4556536df4 Hooked up new HUD icons. 2014-03-04 11:15:31 -08:00
Nick Winter
65d9186ef1 Fixed actions showing up under dialogue bubbles on repeated toggling. 2014-03-03 16:55:36 -08:00
Nick Winter
7b25eeec47 HUD properties now flow into columns more evenly, have max styling. 2014-03-03 16:45:03 -08:00
Nick Winter
2f130da090 HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing. 2014-03-01 11:06:44 -08:00
Nick Winter
6db8051122 Only show action timeline when 'action' is in the hudProperties. 2014-02-28 11:38:41 -08:00
Nick Winter
48122000ed Gold shows up as an int in the HUD now. 2014-02-26 18:09:09 -08:00
Nick Winter
3c5902a1d2 Trying to get session code merging to work again. 2014-02-25 14:46:48 -08:00
Scott Erickson
1b4699556a Fixed a bug where sometimes new worlds would hide the hud speaker unnecessarily. 2014-02-25 12:39:22 -08:00
Scott Erickson
d9b86b84dc Fixed a bug with the coloring of avatars in the hud. 2014-02-20 15:13:15 -08:00
Scott Erickson
26af051cca Set up indie sprites and their avatars to use the new colorConfig property. 2014-02-19 13:43:44 -08:00
Nick Winter
9cdc07d07c Fixed spell palette doc duplication. 2014-02-18 11:23:01 -08:00
Nick Winter
d45f67a8c3 Fixed some popover and modal layout and bugs. 2014-02-18 10:03:57 -08:00
Nick Winter
e3824d7698 Many improvements to the spell palette. 2014-02-16 15:30:00 -08:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Nick Winter
9ac0939bb8 Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again. 2014-02-13 09:26:21 -08:00
Scott Erickson
2a19da5ba2 More memory fixes. 2014-02-11 14:58:45 -08:00
Nick Winter
d2a7bfd11c Added GoldView. 2014-02-11 12:02:27 -08:00
Nick Winter
2a3e47b08f Using playable team config from Alliance system. 2014-02-06 16:05:41 -08:00
Nick Winter
cc3465fd6f Improvement for errors updating action of non-existent Thangs in HUD. 2014-02-05 15:54:34 -08:00
Nick Winter
cec52d70f3 Improvements to how Tome subviews manage Thang updates. 2014-02-05 15:16:59 -08:00
Nick Winter
a6bfb6770c Matched gradient background colors in HUD to ThangAvatarView. 2014-01-30 12:03:33 -08:00
Nick Winter
01efb2f92b Improvements to SpellDebugView hover. 2014-01-29 08:38:37 -08:00
Scott Erickson
c5b9b103c5 Merge branch 'feature/team-colors'
Conflicts:
	app/lib/world/world.coffee
	app/models/ThangType.coffee
2014-01-16 10:14:21 -08:00
Scott Erickson
47effcd50e Got the rest of team colors set up. 2014-01-15 15:16:31 -08:00
Nick Winter
172d97ed83 Fixed #87 I hope; at least, dramatically reduced memory leakage. 2014-01-15 13:04:48 -08:00
Nick Winter
69df0079af Fixed bug returning to normal selection from talking portrait in HUD. 2014-01-09 18:30:18 -08:00
Scott Erickson
2d5ca50e89 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-01-09 14:04:53 -08:00
Scott Erickson
3c3e38b585 Set up thang avatar views with the new db portraits. 2014-01-09 14:04:46 -08:00
Nick Winter
98245d0fb9 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-01-09 11:28:14 -08:00
Nick Winter
3a954ff91c A bit more CoffeeScript-y. 2014-01-09 11:28:08 -08:00