Nick Winter
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b4ea78e5cb
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Implementing alternative pricing with Alipay in China to support dedicated China server.
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2015-03-23 15:26:44 -07:00 |
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Nick Winter
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2bd7c86638
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Added bottom footer background texture.
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2015-02-06 11:17:48 -08:00 |
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Nick Winter
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4b388f2775
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Fixed some memory leaks. Fixed a couple minor bugs.
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2015-01-31 12:23:44 -08:00 |
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Matt Lott
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6b271799be
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Update level loading view sub event data
Sending level slug instead of name.
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2015-01-21 13:41:38 -08:00 |
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Nick Winter
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d801ed61ce
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Separating contact emails into premium subscriber support and basic general support.
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2014-12-18 20:35:14 -08:00 |
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Matt Lott
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5817553d54
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Remove virtual page view tracking
Wasn’t useful, and distorts our GA real page view analytics.
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2014-12-15 10:28:40 -08:00 |
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Nick Winter
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72d4cad858
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Fixed analytics tracking a whole level instead of just its name in one case. Fixed a Sarven typo.
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2014-12-14 07:54:50 -08:00 |
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Matt Lott
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fee328212d
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Add missing signup tracking data
And add level to subscription tracking data where appropriate.
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2014-12-07 22:44:20 -08:00 |
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Nick Winter
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175cdb5151
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Now showing SubscribeModal before AuthModal for players who need to sign up before subscribing.
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2014-12-06 09:35:13 -08:00 |
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Matt Lott
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4616df6c23
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Add virtual page views for subscribe paths
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2014-12-04 21:14:22 -08:00 |
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Matt Lott
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4ff6e95f62
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Add show subscribe modal events
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2014-12-04 14:23:47 -08:00 |
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Nick Winter
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4d72c1c84b
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Show an AuthModal instead of a SubscribeModal to anonymous players.
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2014-12-03 19:34:00 -08:00 |
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Nick Winter
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6e57cbfb66
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LevelLoadingView now handling when a subscription is required (although it can't be, yet, since LevelLoader doesn't tell it).
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2014-12-03 12:04:12 -08:00 |
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Nick Winter
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35f1ed1e82
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Implemented George's new level loading view design.
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2014-11-30 18:02:45 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Nick Winter
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24ac3050bd
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Added a bunch of button click sound triggers.
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2014-11-26 06:58:23 -08:00 |
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Nick Winter
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1cd781233c
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Press enter to start level, esc to skip real-time playback. Reduced likelihood of repetetive aural say messages. Updated required code for Bonemender.
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2014-11-23 15:25:12 -08:00 |
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Scott Erickson
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025780a575
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Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing.
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2014-11-12 15:00:24 -08:00 |
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Nick Winter
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8d81445b84
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More improvements to level loading view sizing and unveiling.
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2014-11-08 11:51:31 -08:00 |
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Nick Winter
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a8700f5113
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Reload now shows confirmation modal again. Added some stuff missing from the last commit.
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2014-11-08 08:38:25 -08:00 |
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Nick Winter
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f3dfcdc81d
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Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area.
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2014-11-07 19:15:55 -08:00 |
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Nick Winter
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a061ab5148
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Some styling and animation tweaks to the level loading screen.
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2014-11-01 11:10:26 -07:00 |
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Nick Winter
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e109cbbbdc
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Hid world map level icons for now. Hid play counts when fewer than 20 players. Disabled Zatanna for now until it can stop doing this.this.moveRight()(). Disabled hover debugger for new hero levels for now. Fixed bug with victory modal not allowing replay of completed non-hero levels.
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2014-09-23 11:39:56 -07:00 |
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Nick Winter
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42b52f5593
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No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
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2014-09-21 22:10:52 -07:00 |
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Nick Winter
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6cb8a2a019
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Hero always centered in camera in new hero levels when playing and not panning to drag.
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2014-09-21 20:49:45 -07:00 |
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Nick Winter
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600e985259
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Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
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2014-09-21 20:19:27 -07:00 |
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Nick Winter
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949f4594af
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Showing goals on level loading view.
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2014-09-21 15:52:49 -07:00 |
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Nick Winter
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0d495ba36e
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Press Start to begin playing levels. Fixed #1574.
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2014-09-21 14:35:59 -07:00 |
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Nick Winter
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68808d0e07
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Some fixes for how audio is triggered.
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2014-09-11 08:38:30 -07:00 |
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Nick Winter
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8de75024fc
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Implemented placeholders for a bunch of sound triggers.
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2014-09-05 13:04:05 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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