Commit graph

148 commits

Author SHA1 Message Date
Scott Erickson
2c329a256f Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
Scott Erickson
f55cef5ced Merge branch 'migrateBBevents' of https://github.com/Shrihari/codecombat into Shrihari-migrateBBevents 2014-03-24 10:38:57 -07:00
Shrihari
f085b0d319 Refactored cast-button events 2014-03-24 22:41:27 +05:30
Shrihari
0160538b44 More migrations 2014-03-24 22:28:34 +05:30
Nick Winter
92c87dc4ad Merge branch 'fix/scroll-spell-debug-view' of git://github.com/gintau/codecombat into gintau-fix/scroll-spell-debug-view 2014-03-24 08:28:48 -07:00
Ting-Kuan
e9118142db Fix issue #662 2014-03-24 10:54:59 -04:00
Nick Winter
dbeb3d445b Give focus back to spell view on palette click. 2014-03-23 16:48:30 -07:00
Nick Winter
656b34fc34 Fixed comment gutter icons jumping all over the place. 2014-03-23 16:00:23 -07:00
Nick Winter
96fe1e42f0 Merge pull request #657 from adi2412/reloadCode
Made changes to reloadAllCode to reload only the team's code.
2014-03-22 10:36:17 -07:00
Aditya Raisinghani
bee5d528ec Made changes to reloadAllCode to reload only the team's code. 2014-03-22 22:56:41 +05:30
dpen2000
b1b0579cb3 Save autocastDelay as a setting on User re #627 2014-03-21 22:46:14 +00:00
Nick Winter
833c310a91 Merge pull request #579 from ItsLastDay/popover
Fix for issue #496
2014-03-17 04:30:57 -07:00
Mikhail Koltsov
df3739517d fixed issue #496 2014-03-17 12:28:49 +04:00
Nick Winter
6db33fd967 Brawlwood protectAPI on! 2014-03-16 17:07:10 -07:00
Nick Winter
5c76ca71e3 Added configuring of behaviors to the editor config. 2014-03-14 10:14:48 -07:00
Nick Winter
3c0b496033 Fix for if aceConfig doesn't exist yet. 2014-03-14 07:46:36 -07:00
Nick Winter
c28d2bb576 Merge pull request #545 from dkundel/master
Implemented editor config to allow Vim & Emacs key bindings as proposed in #99
2014-03-14 07:35:11 -07:00
Dominik Kundel
7e955c72b8 apply config to editor 2014-03-14 02:49:58 +01:00
Nick Winter
42a8862fa9 Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
2014-03-13 18:05:04 -07:00
Dominik Kundel
4cbdc3cb4b highlight lines after insertion 2014-03-14 00:52:18 +01:00
Nick Winter
e2d2e96cf5 Fixed several bugs with Thang selection and the SpellView and HUD. 2014-03-13 15:35:28 -07:00
Nick Winter
c8103154a9 Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
Nick Winter
28d56f526e Okay, protectAPI should really work for Dungeon Arena now with the latest Aether change. Added a couple i18n spaces. 2014-03-12 20:59:19 -07:00
Michael Schmatz
6eda2d24a5 Commented out line 133 2014-03-12 17:52:05 -07:00
Dominik Kundel
8990b9d194 paste coordiante if click + shift 2014-03-13 01:50:59 +01:00
Nick Winter
ac8f12ef20 I don't think we need this template any more. 2014-03-12 16:03:32 -07:00
Nick Winter
49ab47e3fe Allowing shift+space to insert spaces as well as end scripts. Not ideal yet, 'cause we can't selectively not insert the space when canceling a script. 2014-03-12 10:01:31 -07:00
Nick Winter
2e354a7f11 Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one. 2014-03-12 09:10:36 -07:00
Dominik Kundel
c7ca878c69 added class property that got missing 2014-03-12 01:26:11 +01:00
Dominik Kundel
714c6ddf9b Merge remote-tracking branch 'upstream/master' 2014-03-11 23:50:51 +01:00
Dominik Kundel
4c7da1ea69 update Gutter only if changed 2014-03-11 23:47:27 +01:00
Nick Winter
b6ae73ef29 Merge pull request #492 from Shrihari/issue464
Fixed Spell Debug View width bug
2014-03-07 16:14:57 -08:00
Scott Erickson
13b9a9cb58 Added dungeon arena tutorial to a few hardcoded places. 2014-03-07 15:16:13 -08:00
Shrihari
5274f22467 Fixed Spell Debug View width bug 2014-03-08 01:10:12 +05:30
Nick Winter
6e47416d24 Fixed some level IDs. 2014-03-06 19:09:15 -08:00
Dominik Kundel
b0d571c7ad highlight only the executing statement 2014-03-05 22:17:34 +01:00
Dominik Kundel
d16d024782 further changes in design of highlighting lines in code 2014-03-05 17:06:46 +01:00
Dominik Kundel
a0e39480e3 new UI design for executing and executed lines in ACE editor 2014-03-05 02:00:38 +01:00
Nick Winter
82b250b9a3 protectAPI off again for Brawlwood, too slow for now. 2014-03-02 17:51:57 -08:00
Nick Winter
a8ef87c9ea Fixed a few bugs; re-enabled protectAPI for Brawlwood. 2014-03-02 16:06:22 -08:00
Nick Winter
2f130da090 HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing. 2014-03-01 11:06:44 -08:00
Scott Erickson
4de425bd58 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-28 13:59:33 -08:00
Scott Erickson
10795df7d9 Renamed hardcoded project-dotas to brawlwoods. 2014-02-28 13:59:02 -08:00
Nick Winter
52903cc0de Using String and Array docs when appropriate now. 2014-02-28 12:43:31 -08:00
Scott Erickson
d12b923eaf Made a casting progress bar on the canvas to test vs having it shown in the cast button. 2014-02-28 11:05:41 -08:00
Nick Winter
aef1bc63ba Smarter infinite loop detection vs. web-worker-is-still-loading detection. 2014-02-27 20:01:27 -08:00
Nick Winter
0cf20b577d Added a delay to the property documentation on spell debug hover. 2014-02-26 17:23:59 -08:00
Nick Winter
3472b3da97 Working on different shadow shapes. Fixed bug with palette property ownership. 2014-02-24 17:53:35 -08:00
Nick Winter
ab8d63f545 Improved grouping of palette properties. 2014-02-24 15:48:30 -08:00
Nick Winter
32c45b80a9 Fixed performance problem with duplicate user code problem annotations. 2014-02-24 14:12:41 -08:00