Commit graph

68 commits

Author SHA1 Message Date
Scott Erickson
2c329a256f Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
Shrihari
69ee16f77f Fixed wrong migrations 2014-03-24 21:37:09 +05:30
Shrihari
67f5270bfc Migrate .on, .once - Batch 1 2014-03-24 12:23:41 +05:30
dpen2000
a35d0cb651 Implement saving lastLevel in database re #627 2014-03-22 00:01:32 +00:00
Scott Erickson
37a9b7f319 Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
Nick Winter
6c2a78c060 Show videos in HD if possible. Use ready state on level loader. 2014-03-17 05:52:19 -07:00
Scott Erickson
f23e3285cd Fixed a bug. 2014-03-16 17:12:55 -07:00
Scott Erickson
eee8fbba2c New level page with new artwork. 2014-03-16 16:59:48 -07:00
Michael Schmatz
efba8a0654 Fixed control bar leaderboard button for #429 2014-03-15 11:34:59 -07:00
Nick Winter
95cd3782a1 Oops, don't keep sending ladder updates just to me. 2014-03-15 07:45:44 -07:00
Nick Winter
efd0d82dea Working on new loading view design. 2014-03-14 17:06:08 -07:00
Scott Erickson
b2e9768127 Set up a build queue for async sprite sheet building, which lessens blocking the main thread. 2014-03-13 13:25:03 -07:00
Nick Winter
c8103154a9 Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
Scott Erickson
19184a88b0 Fixed showing the guide at the beginning of the level.... more. 2014-03-12 13:49:28 -07:00
Scott Erickson
ed60f5932f Fixed showing the guide at the beginning of the level. 2014-03-12 12:44:06 -07:00
Scott Erickson
8fa9c9c410 Set up the level play view to show the guide on startup based on the showGuide property. 2014-03-07 15:18:56 -08:00
Scott Erickson
df196cc531 Modals now stop the level from starting until they close. 2014-02-27 16:44:11 -08:00
Tay Yang Shun
04895a9204 Merge branch 'master' into play-button 2014-02-27 14:09:37 +08:00
Tay Yang Shun
514fe358c1 Trigger storage of latest level only after the level is guaranteed to be able to load 2014-02-27 14:08:25 +08:00
Nick Winter
172242d226 Re-denormalize session if things have changed. Removed some logs. 2014-02-26 17:06:21 -08:00
Nick Winter
3c5902a1d2 Trying to get session code merging to work again. 2014-02-25 14:46:48 -08:00
Nick Winter
b86c32c3e2 Merge pull request #422 from yangshun/level-not-found
Redirect to play page for non-existent levels. Fixes issue #396
2014-02-25 14:17:44 -08:00
Tay Yang Shun
11c5f7419a Used internationalised strings for level not found message 2014-02-26 05:54:33 +08:00
Tay Yang Shun
8a24407d3e Redirect to play page for non-existent levels. Fixes issue #396 2014-02-26 04:59:35 +08:00
Nick Winter
0380a30522 Fixes for not storing default code in other sessions. sass-brunch 1.8. Removed tutorial link for now. Round wizards. 2014-02-25 10:48:23 -08:00
Scott Erickson
77f923752f Fixed #411. 2014-02-24 12:52:35 -08:00
Nick Winter
11f742ff0f Included Hour of Code explanation in play footer. 2014-02-23 11:48:34 -08:00
Nick Winter
72cfcf96ed Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels. 2014-02-22 12:01:05 -08:00
Scott Erickson
bf80b806c6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-20 17:06:25 -08:00
Scott Erickson
da0238ceba Switched the level view to grab opponent code from submittedCode instead of code. 2014-02-20 16:53:08 -08:00
Aidan Matzko
e3ab7a4d7e Block Ctrl-S while playing 2014-02-20 18:11:20 -05:00
Scott Erickson
613e7848dc Fixed a bug with the setting of opposing team spells, not to modify anything when there are no specified teams. 2014-02-19 11:45:29 -08:00
Scott Erickson
86f94cb5fd Refactored dynamic sound loading to the level view, since the level loader is no longer in service after finishing loading. 2014-02-19 11:42:33 -08:00
Scott Erickson
452a43cae9 Working on the ladder and team views. 2014-02-17 17:42:41 -08:00
Nick Winter
e3824d7698 Many improvements to the spell palette. 2014-02-16 15:30:00 -08:00
Nick Winter
f3b58a9416 Merged. 2014-02-15 15:45:53 -08:00
Nick Winter
3c7cac8ba9 Trying to do some memory cleanup. 2014-02-15 15:44:45 -08:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Scott Erickson
693fa06afb Fixed a bug in the competitor code session setting when the player has no code yet. 2014-02-14 10:38:20 -08:00
Scott Erickson
476cc87628 Set up the ladder to be able to compete against other sessions. 2014-02-13 16:42:35 -08:00
Scott Erickson
97b4e7661d Level loader now loads session based on the team property in the url. 2014-02-13 15:51:41 -08:00
Nick Winter
9ac0939bb8 Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again. 2014-02-13 09:26:21 -08:00
Nick Winter
04abe36837 Don't need that Docs import. 2014-02-12 20:36:17 -08:00
Scott Erickson
8176e2258f Set up the goal manager to use goals from the new level goals property, rather than from scripts. Backward-compatible for now. 2014-02-12 16:20:25 -08:00
Nick Winter
5655084981 Fixed a ton more leaks. 2014-02-12 12:41:41 -08:00
Michael Schmatz
1a2fa68473 Merge branch 'feature/task-queue'
Conflicts:
	app/views/play/level/tome/spell.coffee
2014-02-11 15:58:38 -08:00
Scott Erickson
ac49e5eec1 More memory fixes. 2014-02-11 15:38:36 -08:00
Scott Erickson
b904e1f939 More memory fixes. 2014-02-11 14:24:06 -08:00
Michael Schmatz
a6b15663a4 Merge branch 'master' into feature/task-queue
Conflicts:
	app/views/play/level/tome/spell.coffee
2014-02-11 13:10:59 -08:00
Nick Winter
d2a7bfd11c Added GoldView. 2014-02-11 12:02:27 -08:00