Nick Winter
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a7069e19bd
|
Ignore (and warn about) achievements with empty queries. Fixed embarrassing bug with more-practice / skip-ahead branching not doing anything for non-admins.
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2014-11-17 08:44:53 -08:00 |
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Nick Winter
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0d68ad250d
|
Fixed awardable items showing up in inventory/store items list when not earnned, and showing up at the end when earned.
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2014-11-17 08:25:27 -08:00 |
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Nick Winter
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b6570236d8
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Fixed flag history not getting cleared on real-time resubmission in single-player.
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2014-11-17 08:00:44 -08:00 |
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Nick Winter
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5927b36402
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Made a few new levels available for advance early playtesting.
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2014-11-16 20:38:27 -08:00 |
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Nick Winter
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4aff5265c3
|
Fixed being unable to select important spells on a few old, multi-spell levels.
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2014-11-16 08:11:39 -08:00 |
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Nick Winter
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f9a7aba5d9
|
Some fixes for programmatically generated flag events not polluting session flag history.
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2014-11-15 16:56:35 -08:00 |
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Nick Winter
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0f70b7e552
|
Admins can play all heroes. Fixed another bug with playback controls being disabled when they shouldn't be.
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2014-11-15 12:46:57 -08:00 |
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Nick Winter
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b7c2a33ddc
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Fixed some i18n on the PlayHeroesModal, and started showing special hero skills.
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2014-11-15 07:40:10 -08:00 |
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Nick Winter
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55196bc589
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Fixed disabling of playback accidentally when disabling anything.
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2014-11-14 18:25:07 -08:00 |
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Nick Winter
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7e12c10649
|
Temporarily disabled code toolbar for a few more levels. Worked around The First Kithmaze / Haunted Kithmaze switch for preventing level unlock problems.
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2014-11-14 09:24:42 -08:00 |
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Nick Winter
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01d6c6d239
|
Stop whole-line selection on gutter clicks.
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2014-11-13 10:54:50 -08:00 |
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Nick Winter
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05a3577de9
|
Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload.
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2014-11-13 10:49:37 -08:00 |
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Nick Winter
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4fe6fd3020
|
Some fixes for loading iPad gem products.
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2014-11-12 20:21:14 -08:00 |
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Scott Erickson
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5b034194ee
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Put in the new BuyGemsModal design.
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2014-11-12 17:17:24 -08:00 |
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Scott Erickson
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07cf741015
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Changed the campaign switching icons arrows nested in the campaign maps.
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2014-11-12 16:26:35 -08:00 |
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Nick Winter
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ba6565395e
|
Spell palette cool with multiple items offering same skills.
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2014-11-12 15:28:08 -08:00 |
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Scott Erickson
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025780a575
|
Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing.
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2014-11-12 15:00:24 -08:00 |
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Scott Erickson
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fc3a5de2f2
|
Tweaked the BuyGemsModal to not need gems from the iPad app.
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2014-11-12 12:15:03 -08:00 |
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Nick Winter
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26beb8a034
|
A few improvements to ItemDetailsView formatting to deal with spells granted.
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2014-11-12 11:02:05 -08:00 |
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Scott Erickson
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9b33ffe5d8
|
Tweaked the BuyGemsModal to not care if iPad event handling is synchronous or not.
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2014-11-12 10:37:09 -08:00 |
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Scott Erickson
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a582717bc3
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Set up the BuyGemsModal with Backbone events so the iPad can communicate with it.
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2014-11-12 10:23:43 -08:00 |
|
Scott Erickson
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c3eecd15be
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Set up the WorldMapView to update the gem count when a player purchases gems or items.
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2014-11-12 10:22:56 -08:00 |
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Scott Erickson
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ad35109878
|
Built the BuyGemsModal stub.
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2014-11-12 09:40:55 -08:00 |
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Nick Winter
|
f1947d7d9d
|
Fixed a couple bugs.
|
2014-11-11 18:16:45 -08:00 |
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Nick Winter
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0af7b4d5b7
|
Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
|
2014-11-11 16:37:00 -08:00 |
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Nick Winter
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c06f226e72
|
Renaming A Fiery Trap to Back to Back.
|
2014-11-11 07:57:29 -08:00 |
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Nick Winter
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ce04541d3a
|
Working on tying item purchasability to player level, plus other small tweaks to the item store.
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2014-11-10 22:07:55 -08:00 |
|
Scott Erickson
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f21f54cd19
|
Refactored, mostly redesigned inventory view, modeled after the Heald item store design.
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2014-11-10 15:31:32 -08:00 |
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Nick Winter
|
ffea887330
|
Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then.
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2014-11-10 15:16:28 -08:00 |
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Nick Winter
|
d8dfc0a2b3
|
Fixed some bugs with LevelSetupManager and inventory. Moved hard-coding of level-specific options to a new LevelOptions config file. Fixed a couple minor bugs.
|
2014-11-10 12:47:24 -08:00 |
|
Matt Lott
|
e253795665
|
Removing stray test console.log
|
2014-11-10 11:09:07 -08:00 |
|
Matt Lott
|
c5b26a4376
|
A/B test experimental languages hero select
Test group not shown experimental languages on first hero select.
|
2014-11-10 11:08:21 -08:00 |
|
Nick Winter
|
97c4ff2e7e
|
Made flag detection more dynamic.
|
2014-11-10 10:51:46 -08:00 |
|
Nick Winter
|
956186b538
|
Fixed #1604: changing languages and reloading work better now.
|
2014-11-10 09:36:40 -08:00 |
|
Nick Winter
|
f78ff257ab
|
Several improvements to behavior of pointing out next levels.
|
2014-11-10 08:21:28 -08:00 |
|
Matt Lott
|
a3d88eb975
|
Update a/b test tracking data
cast button text was missing group
auto first level and cast button text didn’t need action property
|
2014-11-09 21:47:51 -08:00 |
|
Matt Lott
|
9c6485b142
|
A/B test automatically starting first level
When loading the world map, if user hasn’t already started it.
|
2014-11-09 21:33:50 -08:00 |
|
Nick Winter
|
85471badaa
|
Added callout to become an Adventurer on disabled levels.
|
2014-11-09 21:27:03 -08:00 |
|
Nick Winter
|
9b074841d6
|
Messed around with some of the new modals' scroll bars.
|
2014-11-09 19:39:09 -08:00 |
|
Nick Winter
|
51d8564aac
|
Lazily loading FilePicker. Reducing number of web workers used on iPad to try to reduce memory pressure.
|
2014-11-09 17:35:50 -08:00 |
|
Nick Winter
|
2bafad2932
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-11-09 16:19:28 -08:00 |
|
Nick Winter
|
ad06000ceb
|
Fixed three big memory leaks: LevelSetupManagers never being destroyed, wall grid closures retaining Lanks, and real-time-multiplayer:new-opponent-code retaining Spells.
|
2014-11-09 16:19:18 -08:00 |
|
Matt Lott
|
377138f35f
|
Hide problem alert on code change
|
2014-11-09 11:36:17 -08:00 |
|
Matt Lott
|
5741968210
|
Skip delimiters on Enter
|
2014-11-09 11:28:03 -08:00 |
|
Matt Lott
|
1f11ad66ed
|
Play problem alert sound on jiggle
|
2014-11-08 22:17:14 -08:00 |
|
Matt Lott
|
0d2fe9b6e2
|
Update error code line background
Add title to problem alert dialog
|
2014-11-08 21:51:58 -08:00 |
|
Nick Winter
|
a628372b1b
|
Enabled some levels for testing.
|
2014-11-08 21:50:25 -08:00 |
|
Nick Winter
|
14e8f6a653
|
Preparing for some of these new levels.
|
2014-11-08 19:33:00 -08:00 |
|
Nick Winter
|
b74ad24aa8
|
A few sass tweaks to problem alerts and level loading.
|
2014-11-08 11:59:39 -08:00 |
|
Nick Winter
|
f9370532af
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-11-08 11:51:38 -08:00 |
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