Nick Winter
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77920b5416
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Improvements to profile views. Added links to players' code.
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2014-06-11 19:38:47 -07:00 |
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Scott Erickson
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8a728cbb64
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More switching of user objects from save to patch.
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2014-06-11 14:17:31 -07:00 |
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Nick Winter
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f3adc216ed
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Protecting our replacement of Math.random via Aether.
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2014-05-29 12:26:08 -07:00 |
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Nick Winter
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c01bd69625
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Better recoverability for non-UserCodeProblem errors during world generation.
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2014-05-26 18:45:00 -07:00 |
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Nick Winter
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ec0027043b
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Added experimental Io language from Aether.
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2014-05-26 08:59:48 -07:00 |
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Nick Winter
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3dd362c01e
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Added support for blaming infinite loops.
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2014-05-25 12:15:32 -07:00 |
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Dominik Maier
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f62cd7f38b
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+ added shortcut for frame single-stepping
+ fixed single stepping for frames
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2014-05-24 17:31:59 +02:00 |
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Nick Winter
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690fbc6919
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Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking.
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2014-05-23 12:04:42 -07:00 |
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Scott Erickson
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037dbe97c6
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Some remaining work to get the delayed show guide script set up.
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2014-05-21 14:50:27 -07:00 |
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Nick Winter
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88ef5ffe93
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Prevent default ACE go-to-line alert when pressing Ctrl/Cmd+L.
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2014-05-20 15:24:57 -07:00 |
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Scott Erickson
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93c6f72f07
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Asynchronously building things again.
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2014-05-20 10:49:19 -07:00 |
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Scott Erickson
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04da5b4714
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Fixed thang avatar view thang loading some more.
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2014-05-19 23:02:02 -07:00 |
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Scott Erickson
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042fd7ac0d
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Made the guide, when it shows up the first time, only show the first doc.
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2014-05-19 22:25:40 -07:00 |
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Nick Winter
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b6406b9b0e
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Put some tournament details in there. Muted some extra casting sounds during level load.
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2014-05-19 21:56:20 -07:00 |
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Scott Erickson
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62ad8dd26a
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Added a status message to the goals view.
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2014-05-19 16:36:45 -07:00 |
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Scott Erickson
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179702b0eb
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Set up the goals view to be more hidden by default, and shows up on mouse hover.
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2014-05-19 11:31:18 -07:00 |
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Nick Winter
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b89615cea4
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Added helpful keyboard shortcuts modal.
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2014-05-19 10:08:34 -07:00 |
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Michael Schmatz
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38d732d8bc
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Disable hover debugger when spell changed
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2014-05-18 11:51:31 -07:00 |
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Michael Schmatz
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5c72ccdce1
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Add support for Aether globals in hover debugger
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2014-05-18 11:41:42 -07:00 |
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Nick Winter
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3c9428ffd3
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Refactored game ranking buttons into a LadderSubmissionView.
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2014-05-17 11:55:51 -07:00 |
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Nick Winter
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736fc8c12f
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Remove overeager transpile problem showing for JS again.
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2014-05-17 09:58:35 -07:00 |
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Nick Winter
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418c2f1a2c
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Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization.
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2014-05-16 17:38:33 -07:00 |
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Nick Winter
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f64e50f85b
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Recording flow only for frame of interest.
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2014-05-16 16:52:55 -07:00 |
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Michael Schmatz
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891471b80a
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Add time to hover debugger
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2014-05-16 16:04:10 -07:00 |
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Michael Schmatz
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60342cc40e
|
Hover debugger optimization for "this"
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2014-05-16 10:19:36 -07:00 |
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Nick Winter
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7811bda6c3
|
Use ace/mdoe/python for Python instead of ace/mode/lua.
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2014-05-16 08:55:59 -07:00 |
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Nick Winter
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cff00f90b5
|
Stopped bug with useTranspiledCode; it will need more work later to get right.
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2014-05-15 21:53:23 -07:00 |
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Nick Winter
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c7ca081df9
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Merged ProblemAlertView fixes.
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2014-05-15 15:36:06 -07:00 |
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Michael Schmatz
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0bb1422d6c
|
Switch spectate and level view to use transpiled code
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2014-05-15 15:18:17 -07:00 |
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Vicky Chijwani
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0a14681e7b
|
Correctly parse multi-line error messages in the editor.
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2014-05-16 01:41:26 +05:30 |
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Nick Winter
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c1f9d51b37
|
Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world.
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2014-05-15 11:27:51 -07:00 |
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Michael Schmatz
|
338b613074
|
Added transpiledCode to victory modal
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2014-05-15 09:30:59 -07:00 |
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Nick Winter
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dbcafbb29b
|
Working on level-specific coding languages, with non-writable code in JavaScript.
|
2014-05-14 21:54:36 -07:00 |
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Nick Winter
|
dd1acb94ed
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-14 16:06:09 -07:00 |
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Nick Winter
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c420209a6b
|
Improved GoldView tooltip.
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2014-05-14 16:06:00 -07:00 |
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Michael Schmatz
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f32a0ca963
|
Added transpile to in-game rank button
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2014-05-14 15:45:38 -07:00 |
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Nick Winter
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d61922ae42
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-14 15:31:19 -07:00 |
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Nick Winter
|
cc7808251f
|
Zoom/scroll, ModelModal, and coordinate grabber fixes.
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2014-05-14 15:29:55 -07:00 |
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Scott Erickson
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cab1adf8fc
|
Merge branch 'master' into feature/thangload
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2014-05-14 09:31:59 -07:00 |
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Scott Erickson
|
4b404ae124
|
Finished tuning the supermodel loading and progress.
|
2014-05-13 14:39:45 -07:00 |
|
Nick Winter
|
53870a89a5
|
Python allowed, and better support for transpile errors.
|
2014-05-13 11:04:04 -07:00 |
|
Scott Erickson
|
66af855497
|
Merge branch 'master' into feature/thangload
|
2014-05-13 10:27:10 -07:00 |
|
Scott Erickson
|
1d88b6eefe
|
Most of the way there getting it to work with loading thang types dynamically throughout the play view.
|
2014-05-13 10:26:33 -07:00 |
|
Michael Schmatz
|
687872a97b
|
Moved debug cache onto main thread
UI responsiveness greatly improved
|
2014-05-12 11:16:02 -07:00 |
|
Nick Winter
|
1aa72541ff
|
Merged master into feature/thangload.
|
2014-05-12 09:57:31 -07:00 |
|
Nick Winter
|
0b5854765a
|
Adding Clojure and Lua as choosable languages.
|
2014-05-11 22:51:44 -07:00 |
|
Nick Winter
|
74ef9bc987
|
Experimental support for preloading worlds when we would have autocast if manual cast is on.
|
2014-05-11 17:42:32 -07:00 |
|
Nick Winter
|
1e18f0b42f
|
Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds.
|
2014-05-10 18:24:50 -07:00 |
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Michael Schmatz
|
1bbd4e6c68
|
Fixed frame-related bug
|
2014-05-09 15:05:50 -07:00 |
|
Nick Winter
|
589410ed8e
|
Merged master into feature/thangload.
|
2014-05-09 12:56:58 -07:00 |
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