Dominik Kundel
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a033a80722
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Merge remote-tracking branch 'upstream/master'
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2014-03-05 22:18:53 +01:00 |
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Dominik Kundel
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b0d571c7ad
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highlight only the executing statement
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2014-03-05 22:17:34 +01:00 |
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Scott Erickson
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0a8d5b5b97
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Merge branch 'master' of https://github.com/Shrihari/codecombat into Shrihari-master
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2014-03-05 10:35:06 -08:00 |
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Shrihari
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f6324807b3
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Moved "Skip (esc)" next to Continue button
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2014-03-05 23:36:18 +05:30 |
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Dominik Kundel
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d16d024782
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further changes in design of highlighting lines in code
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2014-03-05 17:06:46 +01:00 |
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Shrihari
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0ec431f90a
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Moved 'skip tutorial' text to locales.
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2014-03-05 13:46:21 +05:30 |
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Dominik Kundel
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a0e39480e3
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new UI design for executing and executed lines in ACE editor
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2014-03-05 02:00:38 +01:00 |
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Nick Winter
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4556536df4
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Hooked up new HUD icons.
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2014-03-04 11:15:31 -08:00 |
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Nick Winter
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65d9186ef1
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Fixed actions showing up under dialogue bubbles on repeated toggling.
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2014-03-03 16:55:36 -08:00 |
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Nick Winter
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7b25eeec47
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HUD properties now flow into columns more evenly, have max styling.
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2014-03-03 16:45:03 -08:00 |
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Nick Winter
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c944e78271
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Ladder views now show level descvription content if present.
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2014-03-03 14:59:39 -08:00 |
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Scott Erickson
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d66a9d6be0
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Set up a generic choose tab for root views so hash->tab behavior is baked in.
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2014-03-03 13:21:05 -08:00 |
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Nick Winter
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0c45b6c0e3
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Fixes for ladder refreshing.
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2014-03-03 12:21:59 -08:00 |
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Michael Schmatz
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a5864c4f0c
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Live leaderboard updating
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2014-03-03 12:10:27 -08:00 |
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Scott Erickson
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fb75ad36e7
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Added team icons to the ladder play view.
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2014-03-03 12:04:31 -08:00 |
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Scott Erickson
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65d39e658d
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Removed the old team view cruft.
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2014-03-03 11:15:46 -08:00 |
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Scott Erickson
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0d054bec8e
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Refactored the universal wizard loading to happen silently when you import ThangType.
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2014-03-03 10:42:11 -08:00 |
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Scott Erickson
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feaeb1dc98
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Made the wizard icons colored based on user settings.
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2014-03-03 10:21:51 -08:00 |
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Scott Erickson
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d3b6836a06
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Fixed some bugs with the new ladder view when you haven't played before.
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2014-03-03 09:20:14 -08:00 |
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Scott Erickson
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5bb56ac818
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Merge branch 'feature/new-ladder-view'
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2014-03-03 09:05:52 -08:00 |
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Scott Erickson
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22e80f6d24
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Set up a play modal, starting to refactor wizard thang type loading to be shared across the site.
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2014-03-03 09:03:44 -08:00 |
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Nick Winter
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86fd098159
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Localized WizardSprite movement hey handling to WizardSprite file.
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2014-03-03 07:28:40 -08:00 |
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Nick Winter
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f2f0a993af
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Merge branch 'thanish-move-wizard' of git://github.com/mnmtanish/codecombat
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2014-03-03 07:22:44 -08:00 |
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Nick Winter
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82b250b9a3
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protectAPI off again for Brawlwood, too slow for now.
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2014-03-02 17:51:57 -08:00 |
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Nick Winter
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a8ef87c9ea
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Fixed a few bugs; re-enabled protectAPI for Brawlwood.
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2014-03-02 16:06:22 -08:00 |
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Scott Erickson
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956e2b3c40
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Set up the my matches tab in the new ladder view.
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2014-03-02 13:24:41 -08:00 |
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Scott Erickson
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d0f416f668
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Rearranging the ladder view.
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2014-03-02 12:43:21 -08:00 |
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Muhammed Thanish
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da2ebf857a
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Increase delay
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2014-03-02 14:02:30 +05:30 |
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Muhammed Thanish
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d7e031fd00
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Use key.isPressed() to get movement direction
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2014-03-02 03:27:06 +05:30 |
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Muhammed Thanish
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7ea9260322
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Use WizardSprite
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2014-03-02 01:45:49 +05:30 |
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Nick Winter
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2f130da090
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HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
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2014-03-01 11:06:44 -08:00 |
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Muhammed Thanish
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8cc8103288
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Add keyboard shortcuts to move the wizard
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2014-03-01 19:58:15 +05:30 |
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Scott Erickson
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4de425bd58
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-28 13:59:33 -08:00 |
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Scott Erickson
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10795df7d9
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Renamed hardcoded project-dotas to brawlwoods.
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2014-02-28 13:59:02 -08:00 |
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Nick Winter
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52903cc0de
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Using String and Array docs when appropriate now.
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2014-02-28 12:43:31 -08:00 |
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Nick Winter
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6db8051122
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Only show action timeline when 'action' is in the hudProperties.
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2014-02-28 11:38:41 -08:00 |
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Scott Erickson
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d12b923eaf
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Made a casting progress bar on the canvas to test vs having it shown in the cast button.
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2014-02-28 11:05:41 -08:00 |
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Nick Winter
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aef1bc63ba
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Smarter infinite loop detection vs. web-worker-is-still-loading detection.
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2014-02-27 20:01:27 -08:00 |
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Scott Erickson
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df196cc531
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Modals now stop the level from starting until they close.
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2014-02-27 16:44:11 -08:00 |
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Michael Schmatz
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53a317df77
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Merge pull request #434 from yangshun/play-button
Deferred saving of latest level
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2014-02-27 09:07:27 -08:00 |
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Michael Schmatz
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9deadad99f
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Merge pull request #427 from yangshun/music-button
Blur the music button after click so that subsequent space and enter keydown events do not trigger it.
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2014-02-27 09:06:18 -08:00 |
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Tay Yang Shun
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04895a9204
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Merge branch 'master' into play-button
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2014-02-27 14:09:37 +08:00 |
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Tay Yang Shun
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514fe358c1
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Trigger storage of latest level only after the level is guaranteed to be able to load
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2014-02-27 14:08:25 +08:00 |
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Nick Winter
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c26995a3a9
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Home button on ladder level goes to ladder.
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2014-02-26 18:58:25 -08:00 |
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Nick Winter
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48122000ed
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Gold shows up as an int in the HUD now.
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2014-02-26 18:09:09 -08:00 |
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Nick Winter
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0cf20b577d
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Added a delay to the property documentation on spell debug hover.
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2014-02-26 17:23:59 -08:00 |
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Nick Winter
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172242d226
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Re-denormalize session if things have changed. Removed some logs.
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2014-02-26 17:06:21 -08:00 |
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Scott Erickson
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ea73d91a6b
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Made the docs modal larger.
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2014-02-26 15:44:46 -08:00 |
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Tay Yang Shun
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b48a9fabc6
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Blur the music button after click so that subsequent space and enter keydown events do not trigger it. Fixes issue #306.
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2014-02-27 02:42:25 +08:00 |
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Scott Erickson
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f89768d76d
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-25 17:15:01 -08:00 |
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