Nick Winter
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9c0869e566
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Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun!
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2014-08-22 21:35:08 -07:00 |
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Nick Winter
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ee41796b73
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Fixed some wonkiness with the playback scrubbing while streaming worlds.
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2014-08-22 15:32:23 -07:00 |
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Nick Winter
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92f0a68dd1
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World streaming is getting there!
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2014-08-22 14:59:32 -07:00 |
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Nick Winter
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9b31e28536
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More improvements to world streaming.
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2014-08-21 21:23:45 -07:00 |
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Nick Winter
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d55afa77b7
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Began streaming a mighty stream.
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2014-08-21 16:27:52 -07:00 |
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Nick Winter
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28176c7f72
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Misc workarounds.
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2014-08-20 13:26:48 -07:00 |
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Nick Winter
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91db8397a0
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Fixed problem with loading levels with no Programmable Thanags, and fixed infinite loops while simulating single games when swapping out Simulators.
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2014-08-19 08:09:15 -07:00 |
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Nick Winter
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2c6fc67db2
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Some simulation and ladder fixes. Preparing Criss-Cross tournament.
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2014-08-18 21:49:58 -07:00 |
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Nick Winter
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32c74db282
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Merge pull request #1442 from dkundel/master
Fixing most of the issues described in #18
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2014-08-15 09:02:15 -07:00 |
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Dominik Kundel
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68828b67bb
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removed console.log
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2014-08-15 02:04:46 +02:00 |
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Dominik Kundel
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755a86e3d3
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moving some styling
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2014-08-15 01:56:01 +02:00 |
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Nick Winter
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69c22db434
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Moved Hero Placeholder replacement logic to Level's denormalizeThang.
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2014-08-14 16:35:03 -07:00 |
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Matt Lott
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9b79e2ca27
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Instrument user code problems
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2014-08-14 13:32:00 -07:00 |
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Dominik Kundel
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702656ad02
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Merge remote-tracking branch 'upstream/master'
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2014-08-14 22:30:19 +02:00 |
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Dominik Kundel
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b1252a4426
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moving the popover for palette entries into the body to fix layering with popover of autocomplete
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2014-08-14 22:29:57 +02:00 |
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Nick Winter
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291b44f0a6
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Fix typo introduced in last commit. Like a boss.
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2014-08-12 12:56:55 -07:00 |
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Nick Winter
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2ab83328f3
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Added item editor level preview window.
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2014-08-12 12:50:41 -07:00 |
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Nick Winter
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023fd40767
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Renamed inventory to collectedThangIDs for Collects. #59
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2014-08-11 12:52:40 -07:00 |
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Dominik Kundel
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d2c63f4b98
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fixed undo manager to not remove all code
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2014-08-11 21:34:02 +02:00 |
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Dominik Kundel
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14f96a7eac
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Merge remote-tracking branch 'upstream/master'
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2014-08-11 15:30:05 +02:00 |
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Nick Winter
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d1e26b40c2
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I retook the Nick name.
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2014-08-10 17:47:18 -07:00 |
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Nick Winter
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0074a04cfe
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Moved Restart into Game Menu.
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2014-08-10 17:41:18 -07:00 |
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Nick Winter
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45c762fddc
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Moved multiplayer from modal into Game Menu. Deleted MultiplayerLaunchModal. Updated some i18n.
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2014-08-10 17:26:30 -07:00 |
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Nick Winter
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dc59aff9d0
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Starting skeleton for GameMenuModal and its subviews.
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2014-08-08 11:36:41 -07:00 |
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Dominik Kundel
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84c0fbd01f
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use shortName as fallback for some entries if no snippet
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2014-08-05 11:19:15 +02:00 |
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Nick Winter
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3bbdee583d
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Better problem alert layout for alerts that include hints.
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2014-08-04 20:16:12 -07:00 |
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Dominik Kundel
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f09b3c4792
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Merge remote-tracking branch 'upstream/master'
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2014-08-04 23:03:28 +02:00 |
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Dominik Kundel
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50517431db
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added support for inserting snippets by shift+click
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2014-08-04 23:02:54 +02:00 |
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Dominik Kundel
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86eea93e2f
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merged changes
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2014-08-04 22:37:15 +02:00 |
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Ruben Vereecken
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39c01c0bcb
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Finished refactoring of LevelGuideModal (renamed from docs_modal)
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2014-07-29 19:50:50 +02:00 |
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Michael Schmatz
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c4e3044a81
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-07-23 14:44:17 -07:00 |
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Michael Schmatz
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07cc01332d
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Merge branch 'pr/1383'
Conflicts:
app/views/play/level/tome/SpellListTabEntryView.coffee
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2014-07-23 14:44:15 -07:00 |
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Nick Winter
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26ac94367e
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Fixed #1372. Minor fixes.
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2014-07-23 08:59:42 -07:00 |
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Scott Erickson
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beef508e76
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-07-23 07:09:12 -07:00 |
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Scott Erickson
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65375aa5fc
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Renamed problem and spell to their new, capitalized names.
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2014-07-23 07:09:05 -07:00 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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Dominik Kundel
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4f6ca5335f
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fixed spell palette sliding behind HUD
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2014-07-23 15:50:47 +02:00 |
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Dominik Kundel
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be50927fb6
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disabled editor works again
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2014-07-23 14:38:12 +02:00 |
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Dominik Kundel
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5db634d6a8
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fullscreen on keyboard shortcut
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2014-07-22 21:47:36 +02:00 |
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Nick Winter
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a7905db316
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Inferring and documenting cooldown, action/spell name, damage, range, radius, and duration when possible.
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2014-07-20 15:51:48 -07:00 |
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Nick Winter
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1537754a16
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A few bugfixes, plus gigantic child window convenience for me editing levels.
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2014-07-19 20:26:13 -07:00 |
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Scott Erickson
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59b723b890
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Refactoring View to ModalView.
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2014-07-17 17:22:26 -07:00 |
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Scott Erickson
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e18b4de583
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Refactoring View to CocoView.
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2014-07-17 17:20:11 -07:00 |
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Nick Winter
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42af807e5c
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Merged in geometry work from #51.
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2014-07-16 16:01:37 -07:00 |
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Nick Winter
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6e9091fdf0
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More fixes to documentation popovers.
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2014-07-15 19:25:53 -07:00 |
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Nick Winter
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906ab3ac2b
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Stopped language-excluded docs from showing up undocumented in the 'this' area of the spell palette.
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2014-07-15 18:54:55 -07:00 |
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Nick Winter
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3318d4a171
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Fixed #1010.
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2014-07-15 09:35:14 -07:00 |
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Nick Winter
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d7586025d9
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Improved behavior of lint/runtime/transpilation problem error alert showing when not in JS mode.
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2014-07-14 11:05:59 -07:00 |
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Nick Winter
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c62f5f3fa0
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Skipping docs for language-inappropriate entries in spell palette.
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2014-07-11 18:42:55 -07:00 |
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Nick Winter
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17ba4bc8a7
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Starting to limit some property documentation to specific code languages. Fixed Criss-Cross squares on frame 0. Removed comment box highlighting from the gutter.
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2014-07-11 18:07:00 -07:00 |
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