Nick Winter
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efd0d82dea
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Working on new loading view design.
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2014-03-14 17:06:08 -07:00 |
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Scott Erickson
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b2e9768127
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Set up a build queue for async sprite sheet building, which lessens blocking the main thread.
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2014-03-13 13:25:03 -07:00 |
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Nick Winter
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c8103154a9
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Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
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2014-03-13 09:02:19 -07:00 |
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Scott Erickson
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19184a88b0
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Fixed showing the guide at the beginning of the level.... more.
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2014-03-12 13:49:28 -07:00 |
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Scott Erickson
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ed60f5932f
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Fixed showing the guide at the beginning of the level.
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2014-03-12 12:44:06 -07:00 |
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Scott Erickson
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8fa9c9c410
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Set up the level play view to show the guide on startup based on the showGuide property.
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2014-03-07 15:18:56 -08:00 |
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Scott Erickson
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df196cc531
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Modals now stop the level from starting until they close.
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2014-02-27 16:44:11 -08:00 |
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Tay Yang Shun
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04895a9204
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Merge branch 'master' into play-button
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2014-02-27 14:09:37 +08:00 |
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Tay Yang Shun
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514fe358c1
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Trigger storage of latest level only after the level is guaranteed to be able to load
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2014-02-27 14:08:25 +08:00 |
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Nick Winter
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172242d226
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Re-denormalize session if things have changed. Removed some logs.
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2014-02-26 17:06:21 -08:00 |
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Nick Winter
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3c5902a1d2
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Trying to get session code merging to work again.
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2014-02-25 14:46:48 -08:00 |
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Nick Winter
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b86c32c3e2
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Merge pull request #422 from yangshun/level-not-found
Redirect to play page for non-existent levels. Fixes issue #396
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2014-02-25 14:17:44 -08:00 |
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Tay Yang Shun
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11c5f7419a
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Used internationalised strings for level not found message
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2014-02-26 05:54:33 +08:00 |
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Tay Yang Shun
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8a24407d3e
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Redirect to play page for non-existent levels. Fixes issue #396
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2014-02-26 04:59:35 +08:00 |
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Nick Winter
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0380a30522
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Fixes for not storing default code in other sessions. sass-brunch 1.8. Removed tutorial link for now. Round wizards.
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2014-02-25 10:48:23 -08:00 |
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Scott Erickson
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77f923752f
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Fixed #411.
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2014-02-24 12:52:35 -08:00 |
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Nick Winter
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11f742ff0f
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Included Hour of Code explanation in play footer.
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2014-02-23 11:48:34 -08:00 |
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Nick Winter
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72cfcf96ed
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Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels.
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2014-02-22 12:01:05 -08:00 |
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Scott Erickson
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bf80b806c6
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-20 17:06:25 -08:00 |
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Scott Erickson
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da0238ceba
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Switched the level view to grab opponent code from submittedCode instead of code.
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2014-02-20 16:53:08 -08:00 |
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Aidan Matzko
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e3ab7a4d7e
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Block Ctrl-S while playing
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2014-02-20 18:11:20 -05:00 |
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Scott Erickson
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613e7848dc
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Fixed a bug with the setting of opposing team spells, not to modify anything when there are no specified teams.
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2014-02-19 11:45:29 -08:00 |
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Scott Erickson
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86f94cb5fd
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Refactored dynamic sound loading to the level view, since the level loader is no longer in service after finishing loading.
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2014-02-19 11:42:33 -08:00 |
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Scott Erickson
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452a43cae9
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Working on the ladder and team views.
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2014-02-17 17:42:41 -08:00 |
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Nick Winter
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e3824d7698
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Many improvements to the spell palette.
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2014-02-16 15:30:00 -08:00 |
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Nick Winter
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f3b58a9416
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Merged.
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2014-02-15 15:45:53 -08:00 |
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Nick Winter
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3c7cac8ba9
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Trying to do some memory cleanup.
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2014-02-15 15:44:45 -08:00 |
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Scott Erickson
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1349a59084
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Refactored destroy functions to have super be the last thing.
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2014-02-14 10:57:47 -08:00 |
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Scott Erickson
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693fa06afb
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Fixed a bug in the competitor code session setting when the player has no code yet.
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2014-02-14 10:38:20 -08:00 |
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Scott Erickson
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476cc87628
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Set up the ladder to be able to compete against other sessions.
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2014-02-13 16:42:35 -08:00 |
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Scott Erickson
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97b4e7661d
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Level loader now loads session based on the team property in the url.
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2014-02-13 15:51:41 -08:00 |
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Nick Winter
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9ac0939bb8
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Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again.
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2014-02-13 09:26:21 -08:00 |
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Nick Winter
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04abe36837
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Don't need that Docs import.
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2014-02-12 20:36:17 -08:00 |
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Scott Erickson
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8176e2258f
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Set up the goal manager to use goals from the new level goals property, rather than from scripts. Backward-compatible for now.
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2014-02-12 16:20:25 -08:00 |
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Nick Winter
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5655084981
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Fixed a ton more leaks.
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2014-02-12 12:41:41 -08:00 |
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Michael Schmatz
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1a2fa68473
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Merge branch 'feature/task-queue'
Conflicts:
app/views/play/level/tome/spell.coffee
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2014-02-11 15:58:38 -08:00 |
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Scott Erickson
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ac49e5eec1
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More memory fixes.
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2014-02-11 15:38:36 -08:00 |
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Scott Erickson
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b904e1f939
|
More memory fixes.
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2014-02-11 14:24:06 -08:00 |
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Michael Schmatz
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a6b15663a4
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Merge branch 'master' into feature/task-queue
Conflicts:
app/views/play/level/tome/spell.coffee
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2014-02-11 13:10:59 -08:00 |
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Nick Winter
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d2a7bfd11c
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Added GoldView.
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2014-02-11 12:02:27 -08:00 |
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Michael Schmatz
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c0d43ea32b
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Merge branch 'master' into feature/task-queue
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2014-02-10 17:10:26 -08:00 |
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Nick Winter
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7d5db41f5d
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God prepares Workers for Angelic consumption ahead of time.
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2014-02-10 17:09:19 -08:00 |
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Michael Schmatz
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cc3b93a0f8
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Transfer teamSpellMap from tome to levelBus
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2014-02-10 16:18:39 -08:00 |
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Nick Winter
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2efb9a0ea1
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Simple team switch links in multiplayer menu.
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2014-02-07 10:51:21 -08:00 |
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Nick Winter
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86de427204
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Messing with team setting.
|
2014-02-06 17:31:08 -08:00 |
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Nick Winter
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6af2d34f59
|
Fixed a ton of memory leaks, but not all of them.
|
2014-02-06 14:00:27 -08:00 |
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Scott Erickson
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fa3ab69dab
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Level preview now loads from backups so that brunch reloads don't cause the preview to break.
|
2014-01-27 11:00:36 -08:00 |
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Scott Erickson
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68567c1366
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Fixed level editor preview.
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2014-01-20 23:14:34 -08:00 |
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dristic
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7f39693d70
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Save latest level played to local storage. Change play link when latest level is available on home page.
|
2014-01-18 23:15:59 -08:00 |
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Nick Winter
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1fb68ae717
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Fixed bug with team assignments and spell permissions.
|
2014-01-16 11:37:04 -08:00 |
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