Nick Winter
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8760725b8d
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Unholy Tome III instead of IV for Zero Sum.
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2015-03-20 11:07:41 -07:00 |
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Nick Winter
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bae7612703
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Disabled pinned docs clicks for now, since their CSS is wonky.
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2015-03-20 09:03:36 -07:00 |
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Nick Winter
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0e0d2830be
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Zero Sum mirror match using Golden Wand and Unholy Tome IV now.
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2015-03-19 21:37:47 -07:00 |
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Vlevo
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49b32a8ff1
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Update ControlBarView.coffee
added a clause for the "older campaigns"
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2015-03-19 16:02:53 -06:00 |
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Nick Winter
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57e77a0cd7
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Upcoming ladder level Zero Sum equalizes all players' heroes and equipment.
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2015-03-14 09:39:43 -07:00 |
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Nick Winter
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3ff41f5619
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Rewriting sample code dynamically to fix findNearestEnemy / findNearest(findEnemies) issues.
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2015-03-12 11:08:58 -07:00 |
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Nick Winter
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3458f2069b
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Temporary workaround for #2512. Identifying ageRange. Made poll header slightly smaller.
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2015-03-11 20:21:54 -07:00 |
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Nick Winter
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8fc893dd6f
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Fixed a couple issues with errors during incompletely loaded levels or weird child window global situations using level editor.
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2015-03-10 14:37:12 -07:00 |
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Nick Winter
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e58734894a
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Tweaked style on space-disabling and default-locking by player level.
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2015-03-09 10:50:00 -07:00 |
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Nick Winter
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f5633f05dc
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Merge pull request #2414 from h3yduck/lock_issue
Only lock spacebar and default code when the player is lower level (issue 2406)
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2015-03-09 10:37:40 -07:00 |
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Nick Winter
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e21360127d
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Polls!
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2015-03-08 16:36:17 -07:00 |
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Nick Winter
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60db16b1c3
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Making all code languages load for level editor to avoid busted level previews. Added CoffeeScript compiler to web worker so we can use Referee extraCode.
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2015-03-04 11:29:03 -08:00 |
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Nick Winter
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44008be95f
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Level Editor doesn't need to load your session or its hero config (or break doing so). Fixed adding unconfigured heroes to levels busting the level.
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2015-02-27 21:37:55 -08:00 |
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Matt Lott
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86d167394e
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Remove Segment analytics dependency
Call Google Analytics, Errorception, and Inspectlet directly.
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2015-02-27 16:07:41 -08:00 |
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Szabolcs Gelencser
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dde3e8cf8f
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Remove hardcoded treshold values, make it consistent through being able to change the treshold in campaign editor, if desired
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2015-02-27 17:33:38 +01:00 |
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Szabolcs Gelencser
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b138001205
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for issue #2406
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2015-02-26 23:42:37 +01:00 |
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Nick Winter
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77bca72002
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Added A/B test on whether Signs and Portents or Forgetful Gemsmith is the fourth level. Ran and completed some A/B tests. Turned level indicator in CampaignView white.
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2015-02-26 14:24:00 -08:00 |
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Nick Winter
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8355ba5a6d
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Replayable level awards now count up from where they were last time instead of from 0.
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2015-02-18 18:01:22 -08:00 |
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Nick Winter
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c29bb432e1
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Merge pull request #2314 from laituan245/master
A small fix to the PR #2313
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2015-02-13 13:46:45 -08:00 |
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Matt Lott
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81678e81d9
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Merge pull request #2315 from amankr/autocomplete2
Autocomplete bug fix #2233 - method 2
Thanks @amankr!
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2015-02-13 13:12:22 -08:00 |
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Aman Kumar
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85a024546b
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Autocomplete bug fix #2233
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2015-02-14 02:21:54 +05:30 |
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Aman Kumar
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224213ccb0
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Autocomplete bug fix #2233
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2015-02-14 02:11:00 +05:30 |
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laituan245
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93bbedd02d
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A small fix to the PR #2313
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2015-02-14 05:27:58 +09:00 |
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Aman Kumar
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80fb124772
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Autocomplete bug fix #2233
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2015-02-14 01:56:05 +05:30 |
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Nick Winter
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991a374da2
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Fixed up SpectateView for hero ladder games. Addd player names to their heroes in spectate and observation mode. Fixed #1679.
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2015-02-12 19:47:57 -08:00 |
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Nick Winter
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1aa738b256
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Fixed up headless client, I hope.
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2015-02-12 16:07:19 -08:00 |
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Nick Winter
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d09636306c
|
Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs!
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2015-02-11 13:12:54 -08:00 |
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Nick Winter
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abbab26d80
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Using i18n for achievement descriptions in HeroVictoryModal.
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2015-02-09 13:06:00 -08:00 |
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Nick Winter
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2bd7c86638
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Added bottom footer background texture.
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2015-02-06 11:17:48 -08:00 |
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Nick Winter
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1d8f91c42f
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Added campaign world selector portal screen for half of players.
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2015-02-05 15:05:33 -08:00 |
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Nick Winter
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46ef93190a
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Show old difficulty instead of new difficulty when observing a replayable success. This will likely need revisiting when we are using observing for more than just leaderboards.
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2015-02-04 11:31:43 -08:00 |
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Nick Winter
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18202b6852
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Merge pull request #2237 from divyanshu013/master
Fixed Comment Out My Code for infinite loops for #1788
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2015-02-04 10:29:13 -08:00 |
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divyanshu013
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929c89d2ac
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Fixed Comment Out My Code for infinite loops for #1788
Fixed the issue for incorrect comments by correcting the syntax per language
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2015-02-04 21:48:01 +05:30 |
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Nick Winter
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60d68ca23c
|
Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
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2015-02-02 18:02:57 -08:00 |
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Nick Winter
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3f78071e5e
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A few small fixes.
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2015-02-02 11:50:25 -08:00 |
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Nick Winter
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4b388f2775
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Fixed some memory leaks. Fixed a couple minor bugs.
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2015-01-31 12:23:44 -08:00 |
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Nick Winter
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c977ecc16f
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Adding easy observing of leaderboard matches (except top 5).
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2015-01-31 10:04:11 -08:00 |
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sotonin
|
751ae0fac8
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Adding support for hudName property
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2015-01-31 00:07:23 -06:00 |
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Nick Winter
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e59f2bcc62
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Recording scores even for non-real-time-submit levels.
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2015-01-30 22:06:22 -08:00 |
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Nick Winter
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022d31c19a
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Basic leaderboards are working.
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2015-01-30 21:36:48 -08:00 |
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Nick Winter
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4efbe0a12f
|
Leaderboard skeletons.
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2015-01-30 21:36:47 -08:00 |
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Nick Winter
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77cca7189f
|
Updated a bunch of code that got busted with CoffeeScript 1.9.0.
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2015-01-30 07:51:57 -08:00 |
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Nick Winter
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22070ddff2
|
Identifying lastLevel to Segment. Added Ogre Headhunter names.
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2015-01-28 17:58:56 -08:00 |
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Nick Winter
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e3bf8f74ab
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Trying to stagger LevelSessions saves on wins on replayable levels to see if that might help #2108 at all.
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2015-01-22 12:26:37 -08:00 |
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Matt Lott
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6b271799be
|
Update level loading view sub event data
Sending level slug instead of name.
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2015-01-21 13:41:38 -08:00 |
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Nick Winter
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7dd128780f
|
Unlocking all audition levels in Auditions campaign.
|
2015-01-21 11:49:56 -08:00 |
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Nick Winter
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706b2ca930
|
Don't includeFlow for Thangs with skipProtectAPI on, because we don't care about their flow anyway (non-read-write custom Programmables).
|
2015-01-16 18:47:30 -08:00 |
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Nick Winter
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f86d106077
|
Showing replayable level difficulty in control bar.
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2015-01-16 12:50:10 -08:00 |
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Matt Lott
|
116c7d0bf2
|
Update internal analytics
Adding level session ID where applicable.
Slimming down fields for most common events.
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2015-01-15 11:04:52 -08:00 |
|
Scott Erickson
|
5cb8f14065
|
Fixed the HeroVictoryModal handling of earned achievements which were earned a while ago. Before they were appearing as if achievements were always newly achieved.
|
2015-01-12 14:43:29 -08:00 |
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