Commit graph

56 commits

Author SHA1 Message Date
Nick Winter
4f443efd8b First draft of logic to work out where the code entry points should be. 2015-07-09 12:47:07 -07:00
Nick Winter
dfa0de7521 Bad testing version of code entry point arrow numbering. 2015-07-09 11:45:11 -07:00
Nick Winter
e7df703d36 Fixed #2651: indicate better that sample code is locked when it won't let them type in there. 2015-04-13 15:04:42 -07:00
Nick Winter
7dff105cdf Insane hackery for #1777 to give us more code editor space, better use of space with tall screens, and scrolling API properties. Watch out for bugs. 2015-03-25 16:47:31 -07:00
Matt Lott
d6265a4065 Fix default locked code css
Couldn’t get multiple ranges to highlight ranges correctly, so leaving
it on for python and coffeescript only.
2014-12-05 14:15:43 -08:00
Matt Lott
bd797e8cfd Highlight locked default code 2014-12-04 16:33:59 -08:00
Matt Lott
153c39b30b Reverting larger currently-executing-line pointer
Not compatible with Firefox, and not clear how to make it work in both
browsers.
2014-11-30 16:03:23 -08:00
Matt Lott
070d3ec6c2 Fix Firefox code area border 2014-11-30 14:42:51 -08:00
Nick Winter
cfe1b020c3 Fixed esc shortcut when editor is disabled. 2014-11-21 11:07:57 -08:00
Nick Winter
5c0f007c4f Toning down executing highlights when errored out as well as when ended. 2014-11-19 16:05:00 -08:00
Matt Lott
b000389b3a Add problem range highlighting back
Now full line still pulses, and specific problem range has a darker red
background.
2014-11-18 10:03:02 -08:00
Matt Lott
cb49a0395a Update red pulse background css order 2014-11-08 22:04:10 -08:00
Matt Lott
0d2fe9b6e2 Update error code line background
Add title to problem alert dialog
2014-11-08 21:51:58 -08:00
Nick Winter
4cb641689c Increased dimming behavior when parts of the DOM are locked. 2014-11-08 08:58:36 -08:00
Nick Winter
cfff09b01e Merged big .executing arrow. 2014-11-07 16:06:14 -08:00
Nick Winter
5090a47afc Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00
Scott Erickson
75226be778 Experimenting with a larger currently-executing-line pointer. 2014-11-07 13:58:02 -08:00
Nick Winter
fbc2799211 Startd to implement new code editor design. Fixed #1732. 2014-11-07 09:09:13 -08:00
Nick Winter
36c753a828 Returning executed statement highlighting to deemphasized state when playback has ended. 2014-11-05 17:47:23 -08:00
Nick Winter
eeeb7d47c9 Messing with .executing styles to make them outrageously visible. 2014-10-27 15:54:56 -07:00
Nick Winter
774ae24b41 Fixed my Camera fix for point/region choosers. Trying to fix #1411 by insisting on monospace fonts in the code editor. 2014-10-25 11:47:04 -07:00
Nick Winter
54de8482f1 Spell palette now hugs the spell editor, which itself shrinks as needed. 2014-10-16 12:08:21 -07:00
Nick Winter
2611e441d7 Trying to standardize sass imports in an effort to test #1615, to no avail. 2014-09-30 16:17:54 -07:00
Nick Winter
7b15ecfab2 Improved comment visibility. 2014-09-23 18:29:04 -07:00
Nick Winter
3bbdee583d Better problem alert layout for alerts that include hints. 2014-08-04 20:16:12 -07:00
Dominik Kundel
72c1bb28b3 fixed artefact 2014-07-23 15:26:22 +02:00
Nick Winter
0ed8d2b371 Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it. 2014-07-09 13:41:42 -07:00
Nick Winter
f7bdb7e840 Upgrades for teleportation imnterpolation performance, ACE search box styling. 2014-05-01 10:44:17 -07:00
Nick Winter
eca35ce371 Several minor bugfixes, and enabled API protection on all levels by default. 2014-04-29 15:25:59 -07:00
Nick Winter
c076bb1da8 Tweaking some styles; perhaps fixed #6. 2014-03-27 13:15:22 -07:00
Dominik Kundel
c01d29907d try to achieve higher contrast between background and 'executing' line 2014-03-13 03:08:28 +01:00
Dominik Kundel
dd87215012 Avoid overwriting gutter symbols of error, warning, info 2014-03-12 11:26:56 +01:00
Dominik Kundel
b0d571c7ad highlight only the executing statement 2014-03-05 22:17:34 +01:00
Dominik Kundel
d16d024782 further changes in design of highlighting lines in code 2014-03-05 17:06:46 +01:00
Dominik Kundel
a0e39480e3 new UI design for executing and executed lines in ACE editor 2014-03-05 02:00:38 +01:00
Nick Winter
97ebe6dec8 Lightened problem info background highlight color for legibility. 2014-02-24 10:36:00 -08:00
Nick Winter
43c1240a03 Fixed cast button moving around due to anticipated errors early. 2014-02-22 18:02:58 -08:00
Nick Winter
06f1e284c9 Added comment highlighting icon. 2014-02-20 16:14:31 -08:00
George Saines
c11e1b897f adding comment text color 2014-02-20 15:32:40 -08:00
George Saines
10b14e3d65 adding comment color 2014-02-20 15:28:20 -08:00
Scott Erickson
eccabd2dc5 Apparently you shouldn't boldify text in ACE. 2014-02-20 15:12:57 -08:00
Scott Erickson
251d483eaa Tweaked some level view styling. 2014-02-20 11:42:19 -08:00
Nick Winter
01374d63c4 Better comment formatting. Manual cast by default on Project DotA. 2014-02-19 14:00:54 -08:00
Nick Winter
738b791683 Updated to new Aether range info, fixing error line numbers. 2014-02-03 13:58:25 -08:00
Nick Winter
068f798d58 Fixed bugs in Tome spell views swapping. 2014-02-02 10:26:42 -08:00
Nick Winter
f8f3bdd1e3 Improved error alert space usage. 2014-02-01 13:56:55 -08:00
Nick Winter
e0108a3166 A few fixes for the Bootstrap 3 migration. Fixed #280. 2014-01-29 12:18:37 -08:00
Nick Winter
47c78d1758 Revamped SpellToolbarView. 2014-01-25 15:11:29 -08:00
Nick Winter
d262dfaca7 A few visual tweaks to the spell view flow. 2014-01-24 17:48:11 -08:00
Nick Winter
6fa38bd889 Several improvements to hover debugging. 2014-01-24 13:03:04 -08:00