Nick Winter
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77cca7189f
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Updated a bunch of code that got busted with CoffeeScript 1.9.0.
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2015-01-30 07:51:57 -08:00 |
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Matt Lott
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116c7d0bf2
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Update internal analytics
Adding level session ID where applicable.
Slimming down fields for most common events.
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2015-01-15 11:04:52 -08:00 |
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Matt Lott
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c5977c00fe
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Add shortened fields to analytics.log.event
We’ll remove the old long fields after we’ve got enough data to switch
over our analytics queries without complication.
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2015-01-14 17:51:34 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Nick Winter
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9ebd09ec40
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Analytics tracking individual note group starts/ends. Showing next level arrow faster. Added a couple munchkin names from one of yesterday's playtesters.
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2014-11-01 16:59:12 -07:00 |
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Nick Winter
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4e931ea031
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iPad script debugging help. Not sending speech update events if not needed when clearing speech.
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2014-10-29 13:45:04 -07:00 |
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Scott Erickson
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6b0a196076
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Added support for internationalizing audio scripts in levels.
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2014-10-29 10:38:01 -07:00 |
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Nick Winter
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de85d8c170
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Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
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2014-09-22 14:05:13 -07:00 |
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Nick Winter
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949f4594af
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Showing goals on level loading view.
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2014-09-21 15:52:49 -07:00 |
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Nick Winter
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ec6b3d7e5f
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Fixed #1481. More Mediator schema fixes.
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2014-08-28 09:27:42 -07:00 |
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Nick Winter
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3f16aaab61
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Fixed a few more Backbone Mediator event validation issues.
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2014-08-27 16:31:44 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Nick Winter
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f44d802934
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Fixed a couple bugs. Flags are now colored.
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2014-08-24 12:33:46 -07:00 |
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Scott Erickson
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ebfb329da7
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Fixed a bug where pressing escape would not properly end scripts in the session state.
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2014-07-13 13:11:45 -07:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Scott Erickson
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49c9c6bfc9
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Built the client test view (rebased from feature/testclient).
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2014-06-05 16:56:29 -07:00 |
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Scott Erickson
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037dbe97c6
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Some remaining work to get the delayed show guide script set up.
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2014-05-21 14:50:27 -07:00 |
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Scott Erickson
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a7f24ab04f
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Some work on subscription definitions for the validated Backbone Mediator. Added 'script-manager:tick' channel.
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2014-05-20 15:36:15 -07:00 |
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Nick Winter
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418c2f1a2c
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Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization.
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2014-05-16 17:38:33 -07:00 |
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Nick Winter
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1a5e30d5b5
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Dynamic Canvas sizing.
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2014-05-12 13:28:46 -07:00 |
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Nick Winter
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d8d2a57c38
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Listed a few new levels.
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2014-04-25 15:00:46 -07:00 |
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Nick Winter
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99ead5d193
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#223 is done, since goals aren't in scripts, and I just removed some goals-of-scripts stuff.
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2014-04-11 19:51:20 -07:00 |
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Nick Winter
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127c4a4e0f
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Refactored defaults for Aether's fancy options, and overriding them with query parameters. Reduced non-dev-mode script debug logging.
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2014-03-27 13:36:33 -07:00 |
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Scott Erickson
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74e068af0b
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Fixed some bugs from the migration from _.cloneDeep to $.extend
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2014-03-18 13:47:51 -07:00 |
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Scott Erickson
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37a9b7f319
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Switching from the slow _.cloneDeep to the fast $.extend
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2014-03-18 13:08:26 -07:00 |
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Nick Winter
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aa4f1baf73
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Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions.
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2014-03-16 13:23:01 -07:00 |
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Nick Winter
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c8103154a9
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Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
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2014-03-13 09:02:19 -07:00 |
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Ruben Vereecken
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96ec29d80e
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Added the finishing touch. Solved issue #15
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2014-03-13 01:07:47 +01:00 |
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Scott Erickson
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2894d4f39c
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Set up session-repeating scripts.
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2014-02-28 11:28:23 -08:00 |
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Scott Erickson
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a53498224c
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Tweaked sprite scripts to use given response buttons even if the script is not skippable.
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2014-02-25 13:27:02 -08:00 |
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Scott Erickson
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45e6fadfe2
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Added a property to prevent scripts from running after certain other scripts have run.
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2014-02-25 10:50:40 -08:00 |
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Nick Winter
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dcf7a0d1fd
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Re-enabled Olark.
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2014-02-19 12:43:25 -08:00 |
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Scott Erickson
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1349a59084
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Refactored destroy functions to have super be the last thing.
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2014-02-14 10:57:47 -08:00 |
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Scott Erickson
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b904e1f939
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More memory fixes.
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2014-02-11 14:24:06 -08:00 |
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Paul Buser
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485bc4d6cf
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Remove common scripts from user-created levels
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2014-01-12 21:15:31 -05:00 |
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Paul Buser
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8838903d58
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Remove common scripts from user-created level packaging
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2014-01-12 21:13:03 -05:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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