Nick Winter
66f946a881
Merge branch 'master' into production
2014-11-20 22:17:41 -08:00
Scott Erickson
b86e3c30dc
Set up level achievements to be created manually by the client, hopefully making them a bit more stable.
2014-11-20 22:09:54 -08:00
Nick Winter
a15f25e155
Merge branch 'master' into production
2014-11-20 22:02:18 -08:00
Nick Winter
2393165d9a
Turned off some completed A/B tests. Fixed an achievement recalculation typo Scott found.
2014-11-20 21:57:47 -08:00
Nick Winter
29cbf16dd7
Merge branch 'master' into production
2014-11-20 19:32:37 -08:00
Michael Schmatz
f84e92595b
Changed UDID to identifierForVendor
2014-11-20 20:03:24 -05:00
Scott Erickson
a18537b065
Added the ability to assign a user an iOS UDID, and login with it.
2014-11-20 15:54:15 -08:00
Scott Erickson
fae09aad00
Turned on double optin for MailChimp.
2014-11-20 14:31:50 -08:00
Nick Winter
df51e28a1d
Fixed camera zoom killing coordinate hover unnecessarily.
2014-11-20 11:37:10 -08:00
Nick Winter
bfeb1457a1
Merge branch 'master' into production
2014-11-19 18:36:40 -08:00
Scott Erickson
13de055c0b
Set up a basic achievements list modal for the world map.
2014-11-19 14:56:40 -08:00
Nick Winter
2574f85f3e
Merge branch 'master' into production
2014-11-17 21:30:57 -08:00
Nick Winter
bf71893ddf
Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place.
2014-11-17 21:30:44 -08:00
Scott Erickson
95dca575d1
Set up stripe on the server and site to allow purchases through the website.
2014-11-17 15:15:08 -08:00
Matt Lott
f56d01419f
Update sync pvp teams and real-time playback
...
-Non-creator will switch teams upon joining a sync pvp game, if creator
is on same team
-Team swapping should only affect level session
-Real-time multiplayer submit now reloads PlayLevelView to ease loading
both player’s latest level sessions, and then automatically starts
real-time playback.
2014-11-17 15:07:10 -08:00
Nick Winter
d9fb5e9f6c
Merge branch 'master' into production
2014-11-17 09:29:13 -08:00
Nick Winter
a7069e19bd
Ignore (and warn about) achievements with empty queries. Fixed embarrassing bug with more-practice / skip-ahead branching not doing anything for non-admins.
2014-11-17 08:44:53 -08:00
Nick Winter
6b92df2e41
Merge branch 'master' into production
2014-11-12 18:44:53 -08:00
Scott Erickson
025780a575
Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing.
2014-11-12 15:00:24 -08:00
Nick Winter
0f4290078c
Merge branch 'master' into production
2014-11-12 11:02:10 -08:00
Nick Winter
26beb8a034
A few improvements to ItemDetailsView formatting to deal with spells granted.
2014-11-12 11:02:05 -08:00
Nick Winter
3a8a5354aa
Merge branch 'master' into production
2014-11-11 18:16:52 -08:00
Scott Erickson
7012d5dfbe
Built payment endpoint for processing Apple IAPs.
2014-11-11 17:40:29 -08:00
Nick Winter
b50704597a
Merge branch 'master' into production
2014-11-11 16:37:22 -08:00
Nick Winter
0af7b4d5b7
Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
2014-11-11 16:37:00 -08:00
Scott Erickson
12e860a985
Fixed #1739 . Darnit mongoose.
2014-11-11 14:52:43 -08:00
Nick Winter
40081fc853
Merge branch 'master' into production
2014-11-10 22:08:12 -08:00
Nick Winter
ce04541d3a
Working on tying item purchasability to player level, plus other small tweaks to the item store.
2014-11-10 22:07:55 -08:00
Nick Winter
ce4567c868
Merge branch 'master' into production
2014-11-10 18:19:02 -08:00
Scott Erickson
f21f54cd19
Refactored, mostly redesigned inventory view, modeled after the Heald item store design.
2014-11-10 15:31:32 -08:00
Nick Winter
c9a7a2ea0a
Merge branch 'master' into production
2014-11-10 15:18:06 -08:00
Nick Winter
b33fee406b
Server now logs the messages of its bad responses instead of just sending them to the client. Added a script that migrated bad ObjectIds in purchased items.
2014-11-10 13:27:40 -08:00
Nick Winter
9c009a626f
Merge branch 'master' into production
2014-11-06 07:26:22 -08:00
Nick Winter
851bf39c5c
Using extendedName.
2014-11-05 20:22:15 -08:00
Scott Erickson
8edde2f470
Fixed purchased items and such in the user so that they're strings instead of ObjectIds.
2014-11-05 16:41:03 -08:00
Nick Winter
cfd3e23c14
Merge branch 'master' into production
2014-11-04 08:44:25 -08:00
Scott Erickson
33d14918b0
Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed.
2014-11-03 20:48:59 -08:00
Nick Winter
a4c12a32a4
Merge branch 'master' into production
2014-10-30 20:05:42 -07:00
Nick Winter
cec8350232
Added Missile ThangType kind and a couple misc hero data tweaks.
2014-10-30 15:56:49 -07:00
Nick Winter
47c090f7c7
Hiding locked items with no slot selected. Silhouetting items that are too far above you. Only showing items with a gem cost in the inventory screen. Sorting items by gem cost. Animating double-clicking items to show their motion to the slot, sort of.
2014-10-30 13:07:04 -07:00
Nick Winter
7e389d4084
Merge branch 'master' into production
2014-10-29 22:29:57 -07:00
Nick Winter
ea349cfa29
Intermediate query state for heroes while still transitioning from Unit to Hero.
2014-10-29 15:54:51 -07:00
Nick Winter
98fe639010
Added heroClass and gem fields to the ThangTypes, and a new Hero kind. Fixed adding new ThangType properties in the Thang Editor.
2014-10-29 15:34:04 -07:00
Nick Winter
60bf580c5b
Bumped Handler fetch limit from 300 to 500 to deal with 300+ ThangTypes. It's great.
2014-10-29 12:18:00 -07:00
Nick Winter
ee07d53671
Merge branch 'master' into production
2014-10-28 22:18:35 -07:00
Nick Winter
c7713b4105
Showing i18n in property docs.
2014-10-28 21:15:47 -07:00
Scott Erickson
ee95e4e450
Got rid of a race condition.
2014-10-28 11:21:26 -07:00
Nick Winter
68ac412f2b
I think this return is needed to prevent sending the i18n query results twice and crashing the server.
2014-10-27 22:54:50 -07:00
Scott Erickson
cea04d27ad
Built diplomat-specific views for editing levels, components, achievements and thang types.
2014-10-27 17:16:22 -07:00
Nick Winter
ab46a47a78
Merge branch 'master' into production
2014-10-27 16:37:28 -07:00